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[QUOTE="mightyboosh13"][QUOTE="MadExponent"]Besides...if the Halo series is so good then why are Halo fanboys so "threatened" by PC shooters like Crysis?skrat_01
You are obviously a new PC gamer coz your comments seem to show a lack of age. I'm surprised you know sao much about Doom and the like.
Influence means influencing other games right??
So bar maybe Half Life and obviously age old games like Doom, GE and Wolfenstein what other FPS has influenced as much or more than Halo.
Unreal, Quake, Deus Ex, PD, Ghost Recon, Flashpoint, Timesplitters, Far Cry, MoH, CoD blah blah among many other have influenced games for better or worse. But non have the influence that Halo CE has had on bunch loads of FPS and again for better or worse. Halo has had a very BIG influence on FPS and easily the biggest console since GE and up with HL, Doom on PC's which is amazing seens its a known as a console FPS andf to have that influence on a genre massively populated ona PC is remarkable.
Actually there are so many previous FPSs that have had major influence that Halo itself has been influenced by them.Half Life, Tribes are two of the most notable - as is Marathon and the Quake series. Hell I implore you to play tribes 2 now then Halo CE........ Look how similar the vehicle selection is lol.
No Halo is not the most influential FPS by a mile. Its a very well polished FPS, and marks the next leap fowards in console FPS since Perfect Dark.
However Halo has had some influence in the regard of the 'shield' recharge system.
Halo CE has far more influenced games today then goddamn Tribes which I have played. Tribes has hardly influenced much really and though it used vehicle based combat before Halo CE. Halo had a better feel and utilized them better which in turn had a massive influence on others. Yes Tribes may have influenced Halo CE but Halo then brought in globally to attention.
But my point is that Halo is not the first to influence as some are getting confused with but the brand to influence their ideas into others peoples games/generes. Its influenced many games with its (shield, regen system, style dual wielding, in-game loading, radar, vehicle combat, battle physics, battle ai, art sytles, audio music, enemy speech, style of melee combat, controller config, tight controls, helmet interfacce in CE, multiplayer, mass options, co-op story, set-pieces jeez I could go on. Now most of the above have been done before with games dating abck to Doom, Wolfie, GE or whatever but Halo borrowed ideas and reworked them and most games are like that now adays. And very few games include soo much.
I hate to sound like a fanboy. But Halo CE is the only FPS since Half Life that blew me away. I've played many champion FPS's on PC & console like System Shock's, Deus Ex, OF, PD, TS, COD's, MoH's, GR's, HL's, FC, Unreals, Quakes, amazing games. Halo CE is dated now but on release in the first year period that was special very special. Jeez I sound like a Yankie Halo-doody fanboy.
Back to reality even myself out by slating Halo2 as much as you want. poo
My idea of influence.
For example music and one of my fav genres Punk.
Most influential Punk band at mo (opinion) - Green Day maybe. They are influencing a lot of up and coming bands now. Shame coz the best punk is from before but as an influence GD is popular.
But they were influenced by Sex Pistols, Dead Kennedys, Clash etc but not so many kids now are influenced by them shame.
... So my point is u may not like Halo CE fair enough but it is the biggest and most influential shooter at the moment. If Halo3 is like Halo2 and doesnt have some moments like Halo CE then it may not last for long. Halo2 got hype coz of the greatness of Halo CE from hardcore gamers and MS also advertising it like crazy.
Had my way HL would be the most influential shooter ever. But as long as Halo3 has more of Halo CE then Halo2 I wont be too upset.
[QUOTE="skrat_01"][QUOTE="mightyboosh13"][QUOTE="MadExponent"]Besides...if the Halo series is so good then why are Halo fanboys so "threatened" by PC shooters like Crysis?mightyboosh13
You are obviously a new PC gamer coz your comments seem to show a lack of age. I'm surprised you know sao much about Doom and the like.
Influence means influencing other games right??
So bar maybe Half Life and obviously age old games like Doom, GE and Wolfenstein what other FPS has influenced as much or more than Halo.
Unreal, Quake, Deus Ex, PD, Ghost Recon, Flashpoint, Timesplitters, Far Cry, MoH, CoD blah blah among many other have influenced games for better or worse. But non have the influence that Halo CE has had on bunch loads of FPS and again for better or worse. Halo has had a very BIG influence on FPS and easily the biggest console since GE and up with HL, Doom on PC's which is amazing seens its a known as a console FPS andf to have that influence on a genre massively populated ona PC is remarkable.
Actually there are so many previous FPSs that have had major influence that Halo itself has been influenced by them.Half Life, Tribes are two of the most notable - as is Marathon and the Quake series. Hell I implore you to play tribes 2 now then Halo CE........ Look how similar the vehicle selection is lol.
No Halo is not the most influential FPS by a mile. Its a very well polished FPS, and marks the next leap fowards in console FPS since Perfect Dark.
However Halo has had some influence in the regard of the 'shield' recharge system.
Halo CE has far more influenced games today then goddamn Tribes which I have played. Tribes has hardly influenced much really and though it used vehicle based combat before Halo CE. Halo had a better feel and utilized them better which in turn had a massive influence on others. Yes Tribes may have influenced Halo CE but Halo then brought in globally to attention.
But my point is that Halo is not the first to influence as some are getting confused with but the brand to influence their ideas into others peoples games/genres. Its influenced many games with its (shield, regen system, style dual wielding, in-game loading, radar, vehicle combat, battle physics, battle ai, art styles, audio music, enemy speech, style of melee combat, controller config, tight controls, helmet interface in CE, multi-player, mass options, co-op story, set-pieces jeez I could go on. Now most of the above have been done before with games dating back to Doom, Wolfie, GE or whatever but Halo borrowed ideas and reworked them and most games are like that now days. And very few games include soo much.
I hate to sound like a fanboy. But Halo CE is the only FPS since Half Life that blew me away. I've played many champion FPS's on PC & console like System Shock's, Deus Ex, OF, PD, TS, COD's, MoH's, GR's, HL's, FC, Unreals, Quakes, amazing games. Halo CE is dated now but on release in the first year period that was special very special. Jeez I sound like a Yankie Halo-doody fanboy.
Back to reality even myself out by slating Halo2 as much as you want. poo
Tribes not only introduced players to vehicles in an FPS - but tribes had huge open environments, gave players the ability to customise their weapon and 'pack' choices, introduced a variety of new game modes, and large scale team conflicts.Tribes 2 is what bought global attention to vehciles in FPS. The variety of combat vehciles, ranging from air transports, fighters, ground vehicles like tanks, hover bikes, jeeps and mobile bases. It influenced- Command and Conquer Renegade, Battlefield 1942, Operation Flashpoint, and Halo (bungie did essentlially copy T2's vehcile selections). Even the mediocre Codename Eagle came before Halo, and HEAVILY influenced Battleifeld 1942 with its vehicles. No T2 popularised vehicles in an FPS by a longshot.
And Tribes 2 made better use of vehciles BY FAR - much better than Halos. Same with Operation Flashpoint.
LOL. Alot of those things you have mentioned as influences are bogus.
Radar - Done before- multiple times - no influence, dual wielding LOL HELL NO, in game loading LOLOL, Vechicle combat LOLOLOLOL, Battle physics LOLOLOL, Battle A.i - You have got to be joking, art styles LOL, audio music LOLOL, enemy speech LOL -WTF, , controller config WTF, HUD?!?!? er no, MULTIPLAYER OPTIONS OMG NO that is a JOKE, CO OP WTF NONO, Set PIECES WTF?!?!?. No Halo Did NOT perfect these or influence them. They had been done MULTIPLE TIMES BEFORE HAND, and in instance BETTER than they had been executed in Halo.
/\ Honestly I cant believe you suggested so many of those, hence my reaction and 'lolol'.
I'll give you the Regen shield, and melee for popularising, and influencing in other games. That is very true.
And yes I too have been playing FPS for a very long time, and Halo is defiantly a well executed, and very good shooter, but it was nowhere as influential in as many ways as you think.
edit* BTW I dont mean to personally attack you / undermine you or anthying, with the whole LOLOLs and WTFs - just to let you know!
I do like Halo.... So my point is u may not like Halo CE fair enough but it is the biggest and most influential shooter at the moment. If Halo3 is like Halo2 and doesnt have some moments like Halo CE then it may not last for long. Halo2 got hype coz of the greatness of Halo CE from hardcore gamers and MS also advertising it like crazy.
Had my way HL would be the most influential shooter ever. But as long as Halo3 has more of Halo CE then Halo2 I wont be too upset.
mightyboosh13
But HL is the most influential shooter by a mile. It single handedly changed the genre, and shaped 'modern FPS' post quake. Halo was an offspring of what Half Life pioneed, and popularised - thus it too was influenced by Half Life - like nearly every other FPS post its release.
[QUOTE="MadExponent"]Besides...if the Halo series is so good then why are Halo fanboys so "threatened" by PC shooters like Crysis?mightyboosh13
You are obviously a new PC gamer coz your comments seem to show a lack of age. I'm surprised you know sao much about Doom and the like.
Influence means influencing other games right??
So bar maybe Half Life and obviously age old games like Doom, GE and Wolfenstein what other FPS has influenced as much or more than Halo.
Unreal, Quake, Deus Ex, PD, Ghost Recon, Flashpoint, Timesplitters, Far Cry, MoH, CoD blah blah among many other have influenced games for better or worse. But non have the influence that Halo CE has had on bunch loads of FPS and again for better or worse. Halo has had a very BIG influence on FPS and easily the biggest console since GE and up with HL, Doom on PC's which is amazing seens its a known as a console FPS andf to have that influence on a genre massively populated ona PC is remarkable.
Ok. I am 25 years old and I have been playing PC games since I was 10. I will tell you right now that I have played 100's of PC and console games. PC FPS does not borrow from the Halo series. Heck the Halo series stole ideas from Tribes so I do not believe Halo has had an impact on PC FPS at all. The only thing that Halo had that was "different" was the shield system. All that is is a variation of armor implementations that already existed prior to it. Please tell me how Halo changed a single PC game after it. Please also be specific as I have played just about every single PC FPS there is.
do anybody remember those long nights on Quake 2 Online? I remember bringing that game to the high school and had all the teachers and studentsplaying it on the school servers, the games were massive online at school, it was never a dull moment.xboxps2cube
Exactly and Quake 1 before it was a blast. I used to play in my computer classes in High School on lan.
Halo: CE was good. Halo 2 was ABSOLUTE GARBAGE (It is actually amazing that people can say a single good thing about this one). Halo 3 has the potential to be great if it is more like Halo: CE. By the way I don't even consider this my opionion I consider this to be fact.MadExponent
I feel the same way... I really donot enjoy Halo 2 and am hoping 3 is more like CE. The beta gaveme hope that this will be true...I hadn't had that much fun with Halo multiplayersince the first one :D
I cant think off many FPS that give you freedom like HAlo. all the hyped Halo beaters turn out to be SonnyFLoL Halo gives you NO FREEDOM.
Its a linear - a to b FPS.
Freedom in an FPS = Tribes, Battlefield, Operation Flashpoint, ArmA, Far Cry, Deus Ex, Stalker ect. ect.
These games give you quite alot of freedom of how you play, Halo doesent... Hell most FPS dont.
BTW why are PC gamers so threatened by Halo, they know they have better FPSs so why jump into an argument about console FPSs. I've never heard anyone say oh here's a Half-Life killer or here's a Goldeneye killer or here's a Metroid Prime killer. Nope in the console end of things it starts and ends with Halo. Just to let you know I hated FPSs pre Halo it was Halo that converted me and several of my friends we're still not fans of the genre but at least we'll try the games now.DGZeusPC gamers arent exactly threatened by Halo - Hell PC gamers even have every Halo with more content......
The only reason PC gamers are critising Halo right now is the thread topic, and many misconceptions that people have about the Halo series and the genre.
I doubt it, more like other fps are influencing it. Halo 1 didn't even have dual weilding. Halo may be the most popular fps, but most fps have stayed true to their roots are completly original unlike halo.
fear
Riddick
Farcry
cod
Moh
UT
HL
TS
RFAdrian_Cloud
how the hell can you say that medal of honour and call of duty are original and halo isn't
there has been TONS of WW2 shooters realesed
also, if a game doesn't have dual wielding, it doesn't mean its a bad game
LoL Halo gives you NO FREEDOM.[QUOTE="SonnyF"]I cant think off many FPS that give you freedom like HAlo. all the hyped Halo beaters turn out to be skrat_01
Its a linear - a to b FPS.
Freedom in an FPS = Tribes, Battlefield, Operation Flashpoint, ArmA, Far Cry, Deus Ex, Stalker ect. ect.
These games give you quite alot of freedom of how you play, Halo doesent... Hell most FPS dont.
i disagree. i've played halo and halo2 quite a few times and in quite a few ways. not to mention the "fun with physics" that are good for a laugh.
those games you listed haven't really influenced any subsequent games.
halo has.
that's the difference.
[QUOTE="skrat_01"]LoL Halo gives you NO FREEDOM.[QUOTE="SonnyF"]I cant think off many FPS that give you freedom like HAlo. all the hyped Halo beaters turn out to be tango90101
Its a linear - a to b FPS.
Freedom in an FPS = Tribes, Battlefield, Operation Flashpoint, ArmA, Far Cry, Deus Ex, Stalker ect. ect.
These games give you quite alot of freedom of how you play, Halo doesent... Hell most FPS dont.
i disagree. i've played halo and halo2 quite a few times and in quite a few ways. not to mention the "fun with physics" that are good for a laugh.
those games you listed haven't really influenced any subsequent games.
halo has.
that's the difference.
Which PC FPS has Halo influenced? Can you even think of one?[QUOTE="tango90101"][QUOTE="skrat_01"]LoL Halo gives you NO FREEDOM.[QUOTE="SonnyF"]I cant think off many FPS that give you freedom like HAlo. all the hyped Halo beaters turn out to be MadExponent
Its a linear - a to b FPS.
Freedom in an FPS = Tribes, Battlefield, Operation Flashpoint, ArmA, Far Cry, Deus Ex, Stalker ect. ect.
These games give you quite alot of freedom of how you play, Halo doesent... Hell most FPS dont.
i disagree. i've played halo and halo2 quite a few times and in quite a few ways. not to mention the "fun with physics" that are good for a laugh.
those games you listed haven't really influenced any subsequent games.
halo has.
that's the difference.
Which PC FPS has Halo influenced? Can you even think of one?PC isn't the only platform
it has influenced console fps and open the floodgates to fps where there used to be only a few...
[QUOTE="skrat_01"]LoL Halo gives you NO FREEDOM.[QUOTE="SonnyF"]I cant think off many FPS that give you freedom like HAlo. all the hyped Halo beaters turn out to be tango90101
Its a linear - a to b FPS.
Freedom in an FPS = Tribes, Battlefield, Operation Flashpoint, ArmA, Far Cry, Deus Ex, Stalker ect. ect.
These games give you quite alot of freedom of how you play, Halo doesent... Hell most FPS dont.
i disagree. i've played halo and halo2 quite a few times and in quite a few ways. not to mention the "fun with physics" that are good for a laugh.
those games you listed haven't really influenced any subsequent games.
halo has.
that's the difference.
WTFFirst off: Did you even read what I was replying to? Ahem: "I cant think off many FPS that give you freedom like HAlo"
On your rasied issue:
Tribes has influlenced many games - including Halo - wide open enviroments, kit customisation, large scale mp warefare, vehciles ect.
Battleifeld - Large scale combined forces multiplayer warfare - giving players the oppurtunity to be part of a single realtime large battle. Even introduced the 'flag capture - territories' system.
Operation Flashpoint - First true wide open non linear landscapes. First combined operations vehciles in an FPS (more vehciles than any FPS to this date) - first 'soldier simulator' game - used to train real armed forces - ADF, Marines ect.
Deus Ex - why should I even bother replying to that - its done so much, that I could write an Essay.
Stalker - a few things, most notable - A-Life a.i - very remarkable.
Far Cry - Didnt do much other than present a very well polished game, over huge enviroments. The sandbox editor was also very slick - much more user firendly than an SDK like the Unreal Editor.
The highlighted ones are major influences - the other two no real influences whatsoever.
And Halo hardly has a phycics system at all - apart from implementing it with vehciles, grenades and a few odd boxes.I implore you to play HL2...
[QUOTE="MadExponent"][QUOTE="tango90101"][QUOTE="skrat_01"]LoL Halo gives you NO FREEDOM.[QUOTE="SonnyF"]I cant think off many FPS that give you freedom like HAlo. all the hyped Halo beaters turn out to be tango90101
Its a linear - a to b FPS.
Freedom in an FPS = Tribes, Battlefield, Operation Flashpoint, ArmA, Far Cry, Deus Ex, Stalker ect. ect.
These games give you quite alot of freedom of how you play, Halo doesent... Hell most FPS dont.
i disagree. i've played halo and halo2 quite a few times and in quite a few ways. not to mention the "fun with physics" that are good for a laugh.
those games you listed haven't really influenced any subsequent games.
halo has.
that's the difference.
Which PC FPS has Halo influenced? Can you even think of one?PC isn't the only platform
it has influenced console fps and open the floodgates to fps where there used to be only a few...
But you see that is the point. The EGM quote says that Halo is the most influential shooter series since Doom. They are bunching PC shooters in there too by mentioning Doom. Halo is NOT an influence AT ALL on PC FPS. Period.
[QUOTE="tango90101"][QUOTE="skrat_01"]LoL Halo gives you NO FREEDOM.[QUOTE="SonnyF"]I cant think off many FPS that give you freedom like HAlo. all the hyped Halo beaters turn out to be skrat_01
Its a linear - a to b FPS.
Freedom in an FPS = Tribes, Battlefield, Operation Flashpoint, ArmA, Far Cry, Deus Ex, Stalker ect. ect.
These games give you quite alot of freedom of how you play, Halo doesent... Hell most FPS dont.
i disagree. i've played halo and halo2 quite a few times and in quite a few ways. not to mention the "fun with physics" that are good for a laugh.
those games you listed haven't really influenced any subsequent games.
halo has.
that's the difference.
WTFFirst off: Did you even read what I was replying to? Ahem: "I cant think off many FPS that give you freedom like HAlo"
On your rasied issue:
Tribes has influlenced many games - including Halo - wide open enviroments, kit customisation, large scale mp warefare, vehciles ect.
Battleifeld - Large scale combined forces multiplayer warfare - giving players the oppurtunity to be part of a single realtime large battle. Even introduced the 'flag capture - territories' system.
Operation Flashpoint - First true wide open non linear landscapes. First combined operations vehciles in an FPS (more vehciles than any FPS to this date) - first 'soldier simulator' game - used to train real armed forces - ADF, Marines ect.
Deus Ex - why should I even bother replying to that - its done so much, that I could write an Essay.
Stalker - a few things, most notable - A-Life a.i - very remarkable.
Far Cry - Didnt do much other than present a very well polished game, over huge enviroments. The sandbox editor was also very slick - much more user firendly than an SDK like the Unreal Editor.
The highlighted ones are major influences - the other two no real influences whatsoever.
And Halo hardly has a phycics system at all - apart from implementing it with vehciles, grenades and a few odd boxes.I implore you to play HL2...
I could argue that before HL2 ingame physics didn't truly even exist. HL2's physics are that good. If any game influences anything moving forward it would be HL2. I am VERY angry at EGM for making their stupid assed comment about Halo being influential blah blah blah. I could be working right now, but instead I am arguing a point that shouldn't even have to be made. I will NEVER buy EGM again because for them to be so ignorant to publish an issue with a comment as silly as this so close to the release of Halo 3 just makes me sick.
[QUOTE="mismajor99"][QUOTE="tomarlyn"]Well they're absolutely right, its the defining FPS of the 3D era in the mass market's eyes.tomarlyn
Half Life has sold just as many copies as Halo. On the PC, Half Life is king. I don't see how people can claim halo is the biggest FPS ever, that's not true.
I don't ever consider the PC base as mass market IMO. Half Life is arguably better, but the casual gamer (the mass market gamer) loves his console's and nothing creates as much hysteria as Halo. It also brought the FPS to the living like never before.
I don't remember anyone buying or upgrading a PC to get some Half Life, I know a lot of people that got an XBOX for Halo.
The only aspect of Halo being more popular than HL is with kids under the age of 18. It doesn't matter who had to upgrade to play Half Life, millions of people obviously did, as HL has sold just as many copies as Halo. You can ignore the PC market all you want, but that is nothing short of delusional thinking.
Also, not to mention, the world's most popular online shooter is Counter-Strike, just a mod of HL, which in my book easily tops HL with the FPS crown. Halo has wide appeal here in the states, but if you look around the world, HL is easily much more popular.
Again you PC guys are thick headed, for one we're talking about EGM a mag that doesn't even review PC games. That said they are not making any reffernece to PC games they are talking only about console games, DO YOU GET IT NOW. In that respect Halo has done for console FPSs what no other game before it has done in terms of overall influence. You think cows and sheep say oh it's a Halo killer because Halo was not influencial. DGZeus
Yes, you are correct that it has nothing to do with PC FPS, but some people are trying to say it does. That is what is causing the confusion. Dan Shoe is the editor in chief of EGM, and he's a rabid Xbox guy, which is fine as he doesn't lie about it or hide it in any way.
[QUOTE="tomarlyn"][QUOTE="mismajor99"][QUOTE="tomarlyn"]Well they're absolutely right, its the defining FPS of the 3D era in the mass market's eyes.mismajor99
Half Life has sold just as many copies as Halo. On the PC, Half Life is king. I don't see how people can claim halo is the biggest FPS ever, that's not true.
I don't ever consider the PC base as mass market IMO. Half Life is arguably better, but the casual gamer (the mass market gamer) loves his console's and nothing creates as much hysteria as Halo. It also brought the FPS to the living like never before.
I don't remember anyone buying or upgrading a PC to get some Half Life, I know a lot of people that got an XBOX for Halo.
The only aspect of Halo being more popular than HL is with kids under the age of 18. It doesn't matter who had to upgrade to play Half Life, millions of people obviously did, as HL has sold just as many copies as Halo. You can ignore the PC market all you want, but that is nothing short of delusional thinking.
Also, not to mention, the world's most popular online shooter is Counter-Strike, just a mod of HL, which in my book easily tops HL with the FPS crown. Halo has wide appeal here in the states, but if you look around the world, HL is easily much more popular.
Just read one of my four or five posts and stop yourself from looking stupid. Understanding the what, when, where, and why can make life easier for you. I thought you PC guys were supposed to be smart or something you make me quetion that. Edit: I misjudged you my appologies. However, why keep arguing with the ignant and yes I mean ignant (that's worse than ignorant, that's on a different level we tar did).:D[QUOTE="DGZeus"]Again you PC guys are thick headed, for one we're talking about EGM a mag that doesn't even review PC games. That said they are not making any reffernece to PC games they are talking only about console games, DO YOU GET IT NOW. In that respect Halo has done for console FPSs what no other game before it has done in terms of overall influence. You think cows and sheep say oh it's a Halo killer because Halo was not influencial. mismajor99
Yes, you are correct that it has nothing to do with PC FPS, but some people are trying to say it does. That is what is causing the confusion. Dan Shoe is the editor in chief of EGM, and he's a rabid Xbox guy, which is fine as he doesn't lie about it or hide it in any way.
For those guys they are equally as dumb we are talking apples and oranges stop trying to make a Twister.Again you PC guys are thick headed, for one we're talking about EGM a mag that doesn't even review PC games. That said they are not making any reffernece to PC games they are talking only about console games, DO YOU GET IT NOW. In that respect Halo has done for console FPSs what no other game before it has done in terms of overall influence. You think cows and sheep say oh it's a Halo killer because Halo was not influencial. DGZeus
that was an excellent point...
if it's not influential, why all the "halo killer" promises from cows...?
noone ever says it's a Timesplitters-killer...;)
[QUOTE="tango90101"][QUOTE="skrat_01"]LoL Halo gives you NO FREEDOM.[QUOTE="SonnyF"]I cant think off many FPS that give you freedom like HAlo. all the hyped Halo beaters turn out to be skrat_01
Its a linear - a to b FPS.
Freedom in an FPS = Tribes, Battlefield, Operation Flashpoint, ArmA, Far Cry, Deus Ex, Stalker ect. ect.
These games give you quite alot of freedom of how you play, Halo doesent... Hell most FPS dont.
i disagree. i've played halo and halo2 quite a few times and in quite a few ways. not to mention the "fun with physics" that are good for a laugh.
those games you listed haven't really influenced any subsequent games.
halo has.
that's the difference.
WTFFirst off: Did you even read what I was replying to? Ahem: "I cant think off many FPS that give you freedom like HAlo"
On your rasied issue:
Tribes has influlenced many games - including Halo - wide open enviroments, kit customisation, large scale mp warefare, vehciles ect.
Battleifeld - Large scale combined forces multiplayer warfare - giving players the oppurtunity to be part of a single realtime large battle. Even introduced the 'flag capture - territories' system.
Operation Flashpoint - First true wide open non linear landscapes. First combined operations vehciles in an FPS (more vehciles than any FPS to this date) - first 'soldier simulator' game - used to train real armed forces - ADF, Marines ect.
Deus Ex - why should I even bother replying to that - its done so much, that I could write an Essay.
Stalker - a few things, most notable - A-Life a.i - very remarkable.
Far Cry - Didnt do much other than present a very well polished game, over huge enviroments. The sandbox editor was also very slick - much more user firendly than an SDK like the Unreal Editor.
The highlighted ones are major influences - the other two no real influences whatsoever.
And Halo hardly has a phycics system at all - apart from implementing it with vehciles, grenades and a few odd boxes.I implore you to play HL2...
you do realize EGM is a console gaming mag, right..?
apparently not...:roll:
again the question is; why are competing fps being hailed as promised "halo killer"s if Halo wasn't influential?
check.....and....mate...;)
[QUOTE="skrat_01"][QUOTE="tango90101"][QUOTE="skrat_01"]LoL Halo gives you NO FREEDOM.[QUOTE="SonnyF"]I cant think off many FPS that give you freedom like HAlo. all the hyped Halo beaters turn out to be tango90101
Its a linear - a to b FPS.
Freedom in an FPS = Tribes, Battlefield, Operation Flashpoint, ArmA, Far Cry, Deus Ex, Stalker ect. ect.
These games give you quite alot of freedom of how you play, Halo doesent... Hell most FPS dont.
i disagree. i've played halo and halo2 quite a few times and in quite a few ways. not to mention the "fun with physics" that are good for a laugh.
those games you listed haven't really influenced any subsequent games.
halo has.
that's the difference.
WTFFirst off: Did you even read what I was replying to? Ahem: "I cant think off many FPS that give you freedom like HAlo"
On your rasied issue:
Tribes has influlenced many games - including Halo - wide open enviroments, kit customisation, large scale mp warefare, vehciles ect.
Battleifeld - Large scale combined forces multiplayer warfare - giving players the oppurtunity to be part of a single realtime large battle. Even introduced the 'flag capture - territories' system.
Operation Flashpoint - First true wide open non linear landscapes. First combined operations vehciles in an FPS (more vehciles than any FPS to this date) - first 'soldier simulator' game - used to train real armed forces - ADF, Marines ect.
Deus Ex - why should I even bother replying to that - its done so much, that I could write an Essay.
Stalker - a few things, most notable - A-Life a.i - very remarkable.
Far Cry - Didnt do much other than present a very well polished game, over huge enviroments. The sandbox editor was also very slick - much more user firendly than an SDK like the Unreal Editor.
The highlighted ones are major influences - the other two no real influences whatsoever.
And Halo hardly has a phycics system at all - apart from implementing it with vehciles, grenades and a few odd boxes.I implore you to play HL2...
you do realize EGM is a console gaming mag, right..?
apparently not...:roll:
again the question is; why are competing fps being hailed as promised "halo killer"s if Halo wasn't influential?
check.....and....mate...;)
As long as you understand that generally speaking that phrase is not used by PC gamers as they have a slew of FPSs which are better than Halo and have been for years,read the post for the name of those games. Thus, why Halo 1 and 2 scored lower on the PC so it's not influencial in the PC market but in the console market Halo is King.[QUOTE="skrat_01"][QUOTE="tango90101"][QUOTE="skrat_01"]LoL Halo gives you NO FREEDOM.[QUOTE="SonnyF"]I cant think off many FPS that give you freedom like HAlo. all the hyped Halo beaters turn out to be tango90101
Its a linear - a to b FPS.
Freedom in an FPS = Tribes, Battlefield, Operation Flashpoint, ArmA, Far Cry, Deus Ex, Stalker ect. ect.
These games give you quite alot of freedom of how you play, Halo doesent... Hell most FPS dont.
i disagree. i've played halo and halo2 quite a few times and in quite a few ways. not to mention the "fun with physics" that are good for a laugh.
those games you listed haven't really influenced any subsequent games.
halo has.
that's the difference.
WTFFirst off: Did you even read what I was replying to? Ahem: "I cant think off many FPS that give you freedom like HAlo"
On your rasied issue:
Tribes has influlenced many games - including Halo - wide open enviroments, kit customisation, large scale mp warefare, vehciles ect.
Battleifeld - Large scale combined forces multiplayer warfare - giving players the oppurtunity to be part of a single realtime large battle. Even introduced the 'flag capture - territories' system.
Operation Flashpoint - First true wide open non linear landscapes. First combined operations vehciles in an FPS (more vehciles than any FPS to this date) - first 'soldier simulator' game - used to train real armed forces - ADF, Marines ect.
Deus Ex - why should I even bother replying to that - its done so much, that I could write an Essay.
Stalker - a few things, most notable - A-Life a.i - very remarkable.
Far Cry - Didnt do much other than present a very well polished game, over huge enviroments. The sandbox editor was also very slick - much more user firendly than an SDK like the Unreal Editor.
The highlighted ones are major influences - the other two no real influences whatsoever.
And Halo hardly has a phycics system at all - apart from implementing it with vehciles, grenades and a few odd boxes.I implore you to play HL2...
you do realize EGM is a console gaming mag, right..?
apparently not...:roll:
again the question is; why are competing fps being hailed as promised "halo killer"s if Halo wasn't influential?
check.....and....mate...;)
That console magazine said that Halo is the most influential shooter series since Doom. Doom is a PC shooter and by them saying it like this they are grouping all FPS into one group and comparing them to Halo. Make NO MISTAKE EGM is talking about ALL FPS titles.
Edit: BTW EGM is wrong. This is not an opinion. It is a fact. Fact: EGM is wrong about Halo being the most influential FPS since Doom.
Halo is definitely the most influential FPS for console games, im not too sure about the PC, because I don't play PC games that much. But I sure as hell see that after Halo came out, more and more games use a one-button grenade toss (as in, you dont select a grenade and have to put away your weapon), a regenerate system(you get hit, hide, and your health comes back), and vehicle use.
Of course some games have used these features before, but more and more games have these features because they see Halo is a popular game, so they make their systems somewhat similar.
Well it is their (atleast one of their editos that is) opinion. I don't really think I agree......if you're looking for SP innovation it'd be the Half Life series, and if you're looking for MP I think it'd be either Counter Strike or Unreal Torunament that were doing tit great before Halo came out. So I'll disagree.
1) Halo has been very influential to the console FPS genre
2) Halo is heavily influenced by a number of PC FPS
3) Halo has virtually no influence in PC FPS genre
P.S. in relation to the 1st statement, can people tell me which console FPS games that came after Halo were influenced by it?
Well Doom was realeased on the PS1 in '97 and back then it was a big deal for the primier shooter from the PC to be ported to the PS. At that time there were no FPSs on any consoles let alone one that played well and Doom filled that void (that is what he is reffering to), then came PD and Goldeneye and others. Know what you're talking about before you speak, therefore his statement is correct in terms of console FPSs.That console magazine said that Halo is the most influential shooter series since Doom. Doom is a PC shooter and by them saying it like this they are grouping all FPS into one group and comparing them to Halo. Make NO MISTAKE EGM is talking about ALL FPS titles.
Edit: BTW EGM is wrong. This is not an opinion. It is a fact. Fact: EGM is wrong about Halo being the most influential FPS since Doom.
MadExponent
[QUOTE="MadExponent"]Well Doom was realeased on the PS1 in '97 and back then it was a big deal for the primier shooter from the PC to be ported to the PS. At that time there were no FPSs on any consoles let alone one that played well and Doom filled that void (that is what he is reffering to), then came PD and Goldeneye and others. Know what you're talking about before you speak, therefore his statement is correct in terms of console FPSs.That console magazine said that Halo is the most influential shooter series since Doom. Doom is a PC shooter and by them saying it like this they are grouping all FPS into one group and comparing them to Halo. Make NO MISTAKE EGM is talking about ALL FPS titles.
Edit: BTW EGM is wrong. This is not an opinion. It is a fact. Fact: EGM is wrong about Halo being the most influential FPS since Doom.
DGZeus
Oh come on I am sure that EGM meant Doom on PS. Puuuulease...
The only influence Halo had on the FPS genre as a whole was regenerating health.
Goldeneye popularized FPS on consoles more.
Sven Co-op (HL1 mod) really broke the boundaries of co-op in 1999
The most influencial FPS games were all developed for the PC first. Half Life, Half Life 2, Doom, Wolfenstein, Deus Ex, System Shock 2, Quake, and Unreal are far and away the most influencial FPS games. Halo doesn't even come close.
[QUOTE="MadExponent"]Well Doom was realeased on the PS1 in '97 and back then it was a big deal for the primier shooter from the PC to be ported to the PS. At that time there were no FPSs on any consoles let alone one that played well and Doom filled that void (that is what he is reffering to), then came PD and Goldeneye and others. Know what you're talking about before you speak, therefore his statement is correct in terms of console FPSs.That console magazine said that Halo is the most influential shooter series since Doom. Doom is a PC shooter and by them saying it like this they are grouping all FPS into one group and comparing them to Halo. Make NO MISTAKE EGM is talking about ALL FPS titles.
Edit: BTW EGM is wrong. This is not an opinion. It is a fact. Fact: EGM is wrong about Halo being the most influential FPS since Doom.
DGZeus
I brought this up a while ago but everyone seemed to ignore it. You can't possibly believe that they are talking about DOOM ON PLAYSTATION 1. That's insane...
[QUOTE="DGZeus"][QUOTE="MadExponent"]Well Doom was realeased on the PS1 in '97 and back then it was a big deal for the primier shooter from the PC to be ported to the PS. At that time there were no FPSs on any consoles let alone one that played well and Doom filled that void (that is what he is reffering to), then came PD and Goldeneye and others. Know what you're talking about before you speak, therefore his statement is correct in terms of console FPSs.That console magazine said that Halo is the most influential shooter series since Doom. Doom is a PC shooter and by them saying it like this they are grouping all FPS into one group and comparing them to Halo. Make NO MISTAKE EGM is talking about ALL FPS titles.
Edit: BTW EGM is wrong. This is not an opinion. It is a fact. Fact: EGM is wrong about Halo being the most influential FPS since Doom.
MadExponent
Oh come on I am sure that EGM meant Doom on PS. Puuuulease...
I think we established thatEGM only works within the console realm in terms of reviewsso I would say the probability is extemely high that he is talking about Doom for the PS1. Of course, we can jump to conclusions as you have and create an argument out of thin air just fo rthe sake of arguing. Then cut a great game of its time short because YOU feel it's not worthy but opinions are like anuses we all have them and they all stink. Personally I hated Doom and most console FPSs until Halo so it influenced me (BTW, I'm still not fond of FPSs but I'll give them a try nowadays).[QUOTE="tango90101"][QUOTE="MADVLAD123"]It's true. It is influential. I mean look how it popularized console FPS's and how it revolutionized Console multiplayer. Plus it brought lots of new gamers into the console world. blues3531
exactly.
the design of the xbox's controller was instrumental in the gameplay, yet EGM will ignore this factoid....
halo singlehandidly brought the love of FPS to consoles...
wow i remember a game called red faction for ps2 way before halo and i had loads more fun with that game
i remember that too... and it wasn't even in the same league as halo..
[QUOTE="DGZeus"][QUOTE="MadExponent"]Well Doom was realeased on the PS1 in '97 and back then it was a big deal for the primier shooter from the PC to be ported to the PS. At that time there were no FPSs on any consoles let alone one that played well and Doom filled that void (that is what he is reffering to), then came PD and Goldeneye and others. Know what you're talking about before you speak, therefore his statement is correct in terms of console FPSs.That console magazine said that Halo is the most influential shooter series since Doom. Doom is a PC shooter and by them saying it like this they are grouping all FPS into one group and comparing them to Halo. Make NO MISTAKE EGM is talking about ALL FPS titles.
Edit: BTW EGM is wrong. This is not an opinion. It is a fact. Fact: EGM is wrong about Halo being the most influential FPS since Doom.
buuzer0
I brought this up a while ago but everyone seemed to ignore it. You can't possibly believe that they are talking about DOOM ON PLAYSTATION 1. That's insane...
Why because it was the first FPS on a console, that in itself was an accomplishment that allowed the space for other FPSs on consoles. So Doom on PS (as much as I hated it) was influential in opening the door for other FPSs on consoles. Why is that insane?[QUOTE="tango90101"][QUOTE="skrat_01"][QUOTE="tango90101"][QUOTE="skrat_01"]LoL Halo gives you NO FREEDOM.[QUOTE="SonnyF"]I cant think off many FPS that give you freedom like HAlo. all the hyped Halo beaters turn out to be MadExponent
Its a linear - a to b FPS.
Freedom in an FPS = Tribes, Battlefield, Operation Flashpoint, ArmA, Far Cry, Deus Ex, Stalker ect. ect.
These games give you quite alot of freedom of how you play, Halo doesent... Hell most FPS dont.
i disagree. i've played halo and halo2 quite a few times and in quite a few ways. not to mention the "fun with physics" that are good for a laugh.
those games you listed haven't really influenced any subsequent games.
halo has.
that's the difference.
WTFFirst off: Did you even read what I was replying to? Ahem: "I cant think off many FPS that give you freedom like HAlo"
On your rasied issue:
Tribes has influlenced many games - including Halo - wide open enviroments, kit customisation, large scale mp warefare, vehciles ect.
Battleifeld - Large scale combined forces multiplayer warfare - giving players the oppurtunity to be part of a single realtime large battle. Even introduced the 'flag capture - territories' system.
Operation Flashpoint - First true wide open non linear landscapes. First combined operations vehciles in an FPS (more vehciles than any FPS to this date) - first 'soldier simulator' game - used to train real armed forces - ADF, Marines ect.
Deus Ex - why should I even bother replying to that - its done so much, that I could write an Essay.
Stalker - a few things, most notable - A-Life a.i - very remarkable.
Far Cry - Didnt do much other than present a very well polished game, over huge enviroments. The sandbox editor was also very slick - much more user firendly than an SDK like the Unreal Editor.
The highlighted ones are major influences - the other two no real influences whatsoever.
And Halo hardly has a phycics system at all - apart from implementing it with vehciles, grenades and a few odd boxes.I implore you to play HL2...
you do realize EGM is a console gaming mag, right..?
apparently not...:roll:
again the question is; why are competing fps being hailed as promised "halo killer"s if Halo wasn't influential?
check.....and....mate...;)
That console magazine said that Halo is the most influential shooter series since Doom. Doom is a PC shooter and by them saying it like this they are grouping all FPS into one group and comparing them to Halo. Make NO MISTAKE EGM is talking about ALL FPS titles.
Edit: BTW EGM is wrong. This is not an opinion. It is a fact. Fact: EGM is wrong about Halo being the most influential FPS since Doom.
The point EGM is making is: What Doom did for PC fps, Halo did for Console fps.
is it that hard to understand? or is it that hermits are that insecure?
look everyone knows fps on pc is easier to play, therefore "better", but EGM isn't talking about PC gaming when they're talking about Halo's influence.
lol you PC guys are so pissed about this. its a little ridiculous. i mean how can you say this game is not influential when it has the most preorders for a console game ever? relax about it. everyone knows that HL and all its mods is more influential than halo. but halo is influential in its own right.h575309Well said one day they will get it.
A different interpretation but a very good one Halo did for consoles what Doom did for PC FPSs.The point EGM is making is: What Doom did for PC fps, Halo did for Console fps.
is it that hard to understand? or is it that hermits are that insecure?
look everyone knows fps on pc is easier to play, therefore "better", but EGM isn't talking about PC gaming when they're talking about Halo's influence.
tango90101
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