READ PS3s VS 360s GPU ?????

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rockstar183

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#101 rockstar183
Member since 2006 • 1637 Posts
[QUOTE="rockstar183"]its so funny . u ppl are acting like cpu has nothing to do with garfix . TrailorParkBoy
your the one that thought the ps3 had 512 mbs of ram, lmao.

it does . plz fanboy dont quote me or even talk to me .
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Radeon_X1950XTX

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#102 Radeon_X1950XTX
Member since 2006 • 1055 Posts
[QUOTE="Dualshockin"][QUOTE="m3Boarder32"]LOL spin it DJ JazyFanboy, PS3 has a CPU advantage, 360 has a GPU and RAM advantageTrailorParkBoy
Where is this RAM advantage you speak of?Last I checked,the only difference in RAM was the way it is accessed on both systems.

the 360 has 512 megs of ram that either the cpu or the gpu can access, the ps3 has 256 megs for the cpu and 256 for the gpu. that is a real bad thing since if a developer wanted more memory for the cpu then for the gpu then they are out of luck and screwed.

someone actually understands
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Radeon_X1950XTX

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#103 Radeon_X1950XTX
Member since 2006 • 1055 Posts
[QUOTE="OMGTEHGRUKWTF"][QUOTE="SuperKnightX"][QUOTE="MrGrimFandango"][QUOTE="Archx1"][QUOTE="SuperKnightX"]

PS3>>>X360 according to John Carmack and Itagaki

/Thread.

rockstar183

Yep eventhough they both said they liked the 360 better( because of dev tools and ease of programming) both said the PS3 is more powerful I really dont see why this is up for debate.

CPU is quite a bit more powerful than 360's. GPU is actually quite a bit slower than 360's. Its the trade off you dont want.

LOL way to spin it n00b. X360 has a "slight" advantage of PS3 GPU. PS3 has VERY significant advantage in CPU. Plus Itagaki and John Carmack say PS3 is overall more powerful.

X360 512 MB RAM>PS3 256 MB RAM. And that is the only difference between the two that actually matters, because RAM is the bottleneck for all the consoles. I mean, wtf, only 256 MB??? My PC has 8 times that much.

the ps3 had 512 mb of ram . where do u get your info from

cows make damage control when saying it has 512, it has 256-256,
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frankthurk

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#104 frankthurk
Member since 2006 • 121 Posts
[QUOTE="-KinGz-"][QUOTE="Dualshockin"]As the Insomniac CCO said,the Xbox 360's GPU has-arguably-a slight advantage(This could mean an extra reflection here and there etc.) But the Ps3's CPU crushes the 360's,and when 3rd party devs finally get a hang of it,the true power of the Cell will come to life. Expect God Of War 3 to be the best looking game on any platform.

actually is all the other way, xbox360 gpu>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>ps3 gpu, ps3 cpu >>>>> xbox360 cpu

Ummm no.
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rockstar183

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#105 rockstar183
Member since 2006 • 1637 Posts
[QUOTE="rockstar183"][QUOTE="OMGTEHGRUKWTF"][QUOTE="SuperKnightX"][QUOTE="MrGrimFandango"][QUOTE="Archx1"][QUOTE="SuperKnightX"]

PS3>>>X360 according to John Carmack and Itagaki

/Thread.

Radeon_X1950XTX

Yep eventhough they both said they liked the 360 better( because of dev tools and ease of programming) both said the PS3 is more powerful I really dont see why this is up for debate.

CPU is quite a bit more powerful than 360's. GPU is actually quite a bit slower than 360's. Its the trade off you dont want.

LOL way to spin it n00b. X360 has a "slight" advantage of PS3 GPU. PS3 has VERY significant advantage in CPU. Plus Itagaki and John Carmack say PS3 is overall more powerful.

X360 512 MB RAM>PS3 256 MB RAM. And that is the only difference between the two that actually matters, because RAM is the bottleneck for all the consoles. I mean, wtf, only 256 MB??? My PC has 8 times that much.

the ps3 had 512 mb of ram . where do u get your info from

cows make damage control when saying it has 512, it has 256-256,

im not as cow . i have a 3 current gen systems. . so is u have 256$ in your right pocket , and have 256$ in your left pocket how much money do u have ???????
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Radeon_X1950XTX

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#106 Radeon_X1950XTX
Member since 2006 • 1055 Posts
[QUOTE="TrailorParkBoy"][QUOTE="Dualshockin"][QUOTE="m3Boarder32"]LOL spin it DJ JazyFanboy, PS3 has a CPU advantage, 360 has a GPU and RAM advantageDualshockin
Where is this RAM advantage you speak of?Last I checked,the only difference in RAM was the way it is accessed on both systems.

the 360 has 512 megs of ram that either the cpu or the gpu can access, the ps3 has 256 megs for the cpu and 256 for the gpu. that is a real bad thing since if a developer wanted more memory for the cpu then for the gpu then they are out of luck and screwed.

Good point,but developers have already found a way around this,hence,both the Ps3 and 360 have an equal amount of RAM.

they have, found a way around, but its not worth it, it will take alot of bandwidth from RSX to write on cells bank,
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Radeon_X1950XTX

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#107 Radeon_X1950XTX
Member since 2006 • 1055 Posts
I don understand a thing!!:cry:herozs
atleast you admit it unlike dualshocking
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rage8669

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#108 rage8669
Member since 2006 • 205 Posts
[QUOTE="rockstar183"][QUOTE="OMGTEHGRUKWTF"][QUOTE="SuperKnightX"][QUOTE="MrGrimFandango"][QUOTE="Archx1"][QUOTE="SuperKnightX"]

PS3>>>X360 according to John Carmack and Itagaki

/Thread.

Radeon_X1950XTX

Yep eventhough they both said they liked the 360 better( because of dev tools and ease of programming) both said the PS3 is more powerful I really dont see why this is up for debate.

 

CPU is quite a bit more powerful than 360's. GPU is actually quite a bit slower than 360's. Its the trade off you dont want.

LOL way to spin it n00b. X360 has a "slight" advantage of PS3 GPU. PS3 has VERY significant advantage in CPU. Plus Itagaki and John Carmack say PS3 is overall more powerful.

 

 

X360 512 MB RAM>PS3 256 MB RAM. And that is the only difference between the two that actually matters, because RAM is the bottleneck for all the consoles. I mean, wtf, only 256 MB??? My PC has 8 times that much.

the ps3 had 512 mb of ram . where do u get your info from

cows make damage control when saying it has 512, it has 256-256,

 

exactly. you don't add the system ram and video ram when buying a new computer, why do it with a game console? the ps3 has 256MB ram for the CPU and 256MB ram of the GPU. yes the GPU can access system ram but at a huge cost to the system. the ps3 os is rumored to use 96 MB by itself, that leaves 160 MB for the cpu to use when doing calculations for the game, such as physics, collisions (so characters don't walk theought the walls), audio processing because no game console has a dedicated sound card, etc. if any of this ram is taken away by the gpu, it leaves less ram for the system which means less interactive objects, less on-screen characters, less sound effects, etc. just because the gpu can access system ram doesn't mean that the developer will sacrifice gameplay for graphics.

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Radeon_X1950XTX

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#109 Radeon_X1950XTX
Member since 2006 • 1055 Posts
[QUOTE="TrailorParkBoy"][QUOTE="rockstar183"][QUOTE="OMGTEHGRUKWTF"][QUOTE="SuperKnightX"][QUOTE="MrGrimFandango"][QUOTE="Archx1"][QUOTE="SuperKnightX"]

PS3>>>X360 according to John Carmack and Itagaki

/Thread.

Archx1

Yep eventhough they both said they liked the 360 better( because of dev tools and ease of programming) both said the PS3 is more powerful I really dont see why this is up for debate.

 

CPU is quite a bit more powerful than 360's. GPU is actually quite a bit slower than 360's. Its the trade off you dont want.

LOL way to spin it n00b. X360 has a "slight" advantage of PS3 GPU. PS3 has VERY significant advantage in CPU. Plus Itagaki and John Carmack say PS3 is overall more powerful.

 

 

X360 512 MB RAM>PS3 256 MB RAM. And that is the only difference between the two that actually matters, because RAM is the bottleneck for all the consoles. I mean, wtf, only 256 MB??? My PC has 8 times that much.

the ps3 had 512 mb of ram . where do u get your info from

no actualy it doesnt

Um actually yes it does . 256GGDR3 +256MB OF XDRAM=512 do the math.

so i have 2.5 gb ram on my pc lets do the math 2gb(CPU) + 512(GPU) = 2.5gb?
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Bgrngod

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#110 Bgrngod
Member since 2002 • 5766 Posts
[QUOTE="Radeon_X1950XTX"][QUOTE="rockstar183"][QUOTE="OMGTEHGRUKWTF"][QUOTE="SuperKnightX"][QUOTE="MrGrimFandango"][QUOTE="Archx1"][QUOTE="SuperKnightX"]

PS3>>>X360 according to John Carmack and Itagaki

/Thread.

rockstar183

Yep eventhough they both said they liked the 360 better( because of dev tools and ease of programming) both said the PS3 is more powerful I really dont see why this is up for debate.

 

CPU is quite a bit more powerful than 360's. GPU is actually quite a bit slower than 360's. Its the trade off you dont want.

LOL way to spin it n00b. X360 has a "slight" advantage of PS3 GPU. PS3 has VERY significant advantage in CPU. Plus Itagaki and John Carmack say PS3 is overall more powerful.

 

 

X360 512 MB RAM>PS3 256 MB RAM. And that is the only difference between the two that actually matters, because RAM is the bottleneck for all the consoles. I mean, wtf, only 256 MB??? My PC has 8 times that much.

the ps3 had 512 mb of ram . where do u get your info from

cows make damage control when saying it has 512, it has 256-256,

im not as cow . i have a 3 current gen systems. . so is u have 256$ in your right pocket , and have 256$ in your left pocket how much money do u have ???????

The PS3's GPU only has a total of 256 that it can access. The 360's GPU has 512 that in can access, BUT it has to share it with the CPU, so it may have either more or less then 256 at any time depending on the game and how the devs use it.
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SuperKnightX

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#111 SuperKnightX
Member since 2007 • 402 Posts

[QUOTE="rockstar183"]its so funny . u ppl are acting like cpu has nothing to do with garfix . TrailorParkBoy
your the one that thought the ps3 had 512 mbs of ram, lmao.

It does :|

Who keeps lemmings informed with crap?? lmao

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deactivated-5ebd39d683340

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#112 deactivated-5ebd39d683340
Member since 2005 • 4089 Posts
cpu is not going to help the graphics, but things going on screen. Cell isn't as good as a intel core 2 duo processors, but that doesn't mean it can achieve better things than that since it's a console. though, with the graphics of the killzone trailer, it is already impossible because nothing can display such amount of polygons. though, it could be achieved end of this generation, you know how technology works. Software is key, hardware is only helping accesing that. Just wait and see, but my guess is that ps3 and xbox 360 are very identical when it comes to graphics, i still think the cell would produce more onscreen activity. Though, Gears of war proved it's succes, there is still allot left, in both consoles.
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Redfingers

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#113 Redfingers
Member since 2005 • 4510 Posts
Dude... Brian Hastings of Insomniac even admits that the 360 has the edge over the PS3 in graphics. So strictly speaking in terms of GPU, there currently is no debate.klactose
Brian Hastings said that the 360 GPU has a slight edge (arguably) over the PS3 GPU, but that they are mostly equivalent. What he did say was the PS3 CPU is a tremendous advantage over the 360 CPU. Stop taking things out of context to prove a point, please. The PS3 CPU can render images all on its own. It's been shown through games like Motorstorm and Resistance to have a NOTICEABLE effect on gameplay through its ability to render a whole crapload of effects without stuttering. Literally, they were going to put 2 Cells in the PS3, but decided developers would hate them, and instead went with the current Cell+RSX combo you see today. Therefore, come on. In both image quality and sheer quality of content, the PS3's got ya with Cell.
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Radeon_X1950XTX

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#114 Radeon_X1950XTX
Member since 2006 • 1055 Posts
[QUOTE="TrailorParkBoy"][QUOTE="rockstar183"]its so funny . u ppl are acting like cpu has nothing to do with garfix . rockstar183
your the one that thought the ps3 had 512 mbs of ram, lmao.

it does . plz fanboy dont quote me or even talk to me .

thats not what matters, its 256-256 it cant go either way, its fixed memory architecture
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Redfingers

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#115 Redfingers
Member since 2005 • 4510 Posts
cpu is not going to help the graphics, but things going on screen. Cell isn't as good as a intel core 2 duo processors, but that doesn't mean it can achieve better things than that since it's a console. though, with the graphics of the killzone trailer, it is already impossible because nothing can display such amount of polygons. though, it could be achieved end of this generation, you know how technology works. Software is key, hardware is only helping accesing that. Just wait and see, but my guess is that ps3 and xbox 360 are very identical when it comes to graphics, i still think the cell would produce more onscreen activity. Though, Gears of war proved it's succes, there is still allot left, in both consoles. jahnee
Show me a link for that first claim. I've read consistently that the PS3 outperforms Dual core processors by up to twelve times in data-processing tests.
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Radeon_X1950XTX

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#116 Radeon_X1950XTX
Member since 2006 • 1055 Posts
[QUOTE="Radeon_X1950XTX"][QUOTE="rockstar183"][QUOTE="OMGTEHGRUKWTF"][QUOTE="SuperKnightX"][QUOTE="MrGrimFandango"][QUOTE="Archx1"][QUOTE="SuperKnightX"]

PS3>>>X360 according to John Carmack and Itagaki

/Thread.

rockstar183

Yep eventhough they both said they liked the 360 better( because of dev tools and ease of programming) both said the PS3 is more powerful I really dont see why this is up for debate.

CPU is quite a bit more powerful than 360's. GPU is actually quite a bit slower than 360's. Its the trade off you dont want.

LOL way to spin it n00b. X360 has a "slight" advantage of PS3 GPU. PS3 has VERY significant advantage in CPU. Plus Itagaki and John Carmack say PS3 is overall more powerful.

X360 512 MB RAM>PS3 256 MB RAM. And that is the only difference between the two that actually matters, because RAM is the bottleneck for all the consoles. I mean, wtf, only 256 MB??? My PC has 8 times that much.

the ps3 had 512 mb of ram . where do u get your info from

cows make damage control when saying it has 512, it has 256-256,

im not as cow . i have a 3 current gen systems. . so is u have 256$ in your right pocket , and have 256$ in your left pocket how much money do u have ???????

lol again, if you have 256 in YOUR POCKET(CPU) and i have 256 in my pocket(GPU) how much do you have mr cpu?
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Radeon_X1950XTX

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#117 Radeon_X1950XTX
Member since 2006 • 1055 Posts
[QUOTE="Radeon_X1950XTX"][QUOTE="rockstar183"][QUOTE="OMGTEHGRUKWTF"][QUOTE="SuperKnightX"][QUOTE="MrGrimFandango"][QUOTE="Archx1"][QUOTE="SuperKnightX"]

PS3>>>X360 according to John Carmack and Itagaki

/Thread.

rage8669

Yep eventhough they both said they liked the 360 better( because of dev tools and ease of programming) both said the PS3 is more powerful I really dont see why this is up for debate.

 

CPU is quite a bit more powerful than 360's. GPU is actually quite a bit slower than 360's. Its the trade off you dont want.

LOL way to spin it n00b. X360 has a "slight" advantage of PS3 GPU. PS3 has VERY significant advantage in CPU. Plus Itagaki and John Carmack say PS3 is overall more powerful.

 

 

X360 512 MB RAM>PS3 256 MB RAM. And that is the only difference between the two that actually matters, because RAM is the bottleneck for all the consoles. I mean, wtf, only 256 MB??? My PC has 8 times that much.

the ps3 had 512 mb of ram . where do u get your info from

cows make damage control when saying it has 512, it has 256-256,

 

exactly. you don't add the system ram and video ram when buying a new computer, why do it with a game console? the ps3 has 256MB ram for the CPU and 256MB ram of the GPU. yes the GPU can access system ram but at a huge cost to the system. the ps3 os is rumored to use 96 MB by itself, that leaves 160 MB for the cpu to use when doing calculations for the game, such as physics, collisions (so characters don't walk theought the walls), audio processing because no game console has a dedicated sound card, etc. if any of this ram is taken away by the gpu, it leaves less ram for the system which means less interactive objects, less on-screen characters, less sound effects, etc. just because the gpu can access system ram doesn't mean that the developer will sacrifice gameplay for graphics.

YES! YES!, that means if the CPU need more then 256 mb ram for the game then it will have to use Virtual memory *which is terrible unplayable* RSX can write on cells bank but i dont think cell can write on RSX bank (im a hermit mostly, and i enjoy computer hardware since i was 12 now im 17)
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Redfingers

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#118 Redfingers
Member since 2005 • 4510 Posts
It was said that Cliff Blezinsky was the one who talked Microsoft into adding 256 additional RAM to make the tally count to 512 MB. The same article goes on to state that Gears of War taxes the entire system, making full use of the additional RAM. Meanwhile, we see UT3 running flawlessly on the PS3 with the theoretical "256 MB" of RAM, meaning that argument goes straight into the toilet. If RAM is the bottleneck, why isn't the PS3 incapable of running the Unreal 3 Engine whereas the 360 would have been at 256 MB or RAM?
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Radeon_X1950XTX

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#119 Radeon_X1950XTX
Member since 2006 • 1055 Posts
[QUOTE="rockstar183"][QUOTE="Radeon_X1950XTX"][QUOTE="rockstar183"][QUOTE="OMGTEHGRUKWTF"][QUOTE="SuperKnightX"][QUOTE="MrGrimFandango"][QUOTE="Archx1"][QUOTE="SuperKnightX"]

PS3>>>X360 according to John Carmack and Itagaki

/Thread.

Bgrngod

Yep eventhough they both said they liked the 360 better( because of dev tools and ease of programming) both said the PS3 is more powerful I really dont see why this is up for debate.

 

CPU is quite a bit more powerful than 360's. GPU is actually quite a bit slower than 360's. Its the trade off you dont want.

LOL way to spin it n00b. X360 has a "slight" advantage of PS3 GPU. PS3 has VERY significant advantage in CPU. Plus Itagaki and John Carmack say PS3 is overall more powerful.

 

 

X360 512 MB RAM>PS3 256 MB RAM. And that is the only difference between the two that actually matters, because RAM is the bottleneck for all the consoles. I mean, wtf, only 256 MB??? My PC has 8 times that much.

the ps3 had 512 mb of ram . where do u get your info from

cows make damage control when saying it has 512, it has 256-256,

im not as cow . i have a 3 current gen systems. . so is u have 256$ in your right pocket , and have 256$ in your left pocket how much money do u have ???????

The PS3's GPU only has a total of 256 that it can access. The 360's GPU has 512 that in can access, BUT it has to share it with the CPU, so it may have either more or less then 256 at any time depending on the game and how the devs use it.

yes as long as it doesnt exeed 512 mb, for ps3 if the cpu exeeds the 256 limit or if GPU exeeds its 256mb limit, it will be a total disaster.... Ps3 CPU is amazing, but ram is a bottle neck
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Redfingers

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#120 Redfingers
Member since 2005 • 4510 Posts
Okay, first of all, the 256 MB contained in the Cell is XDR, which is highly superior to GDDRIII RAM. Additionally, I've read the OS takes less than 30 MB of Cell's RAM.
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Radeon_X1950XTX

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#121 Radeon_X1950XTX
Member since 2006 • 1055 Posts
[QUOTE="klactose"]Dude... Brian Hastings of Insomniac even admits that the 360 has the edge over the PS3 in graphics. So strictly speaking in terms of GPU, there currently is no debate.Redfingers
Brian Hastings said that the 360 GPU has a slight edge (arguably) over the PS3 GPU, but that they are mostly equivalent. What he did say was the PS3 CPU is a tremendous advantage over the 360 CPU. Stop taking things out of context to prove a point, please. The PS3 CPU can render images all on its own. It's been shown through games like Motorstorm and Resistance to have a NOTICEABLE effect on gameplay through its ability to render a whole crapload of effects without stuttering. Literally, they were going to put 2 Cells in the PS3, but decided developers would hate them, and instead went with the current Cell+RSX combo you see today. Therefore, come on. In both image quality and sheer quality of content, the PS3's got ya with Cell.

they were gunna put 2 cells but found out cell sucks at graphics, so the went to nvidia to rush a GPU(thats why it sucks)
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Radeon_X1950XTX

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#122 Radeon_X1950XTX
Member since 2006 • 1055 Posts
It was said that Cliff Blezinsky was the one who talked Microsoft into adding 256 additional RAM to make the tally count to 512 MB. The same article goes on to state that Gears of War taxes the entire system, making full use of the additional RAM. Meanwhile, we see UT3 running flawlessly on the PS3 with the theoretical "256 MB" of RAM, meaning that argument goes straight into the toilet. If RAM is the bottleneck, why isn't the PS3 incapable of running the Unreal 3 Engine whereas the 360 would have been at 256 MB or RAM?Redfingers
gears of war= ai, levels, graphics,streaming, alot goes on, UT3=multiplayer, no ai, no streaming,
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#123 berzerk0912
Member since 2006 • 961 Posts
But the Ps3's CPU crushes the 360's,and when 3rd party devs finally get a hang of it,the true power of the Cell will come to life.Dualshockin
Just like what they said about the PS2's EMOTION ENGINE.:roll:
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#124 Radeon_X1950XTX
Member since 2006 • 1055 Posts
Okay, first of all, the 256 MB contained in the Cell is XDR, which is highly superior to GDDRIII RAM. Additionally, I've read the OS takes less than 30 MB of Cell's RAM.Redfingers
just to let you know MORE RAM FOR CPU OR GPU > FAST RAM
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rage8669

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#125 rage8669
Member since 2006 • 205 Posts
[QUOTE="rage8669"][QUOTE="Radeon_X1950XTX"][QUOTE="rockstar183"][QUOTE="OMGTEHGRUKWTF"][QUOTE="SuperKnightX"][QUOTE="MrGrimFandango"][QUOTE="Archx1"][QUOTE="SuperKnightX"]

PS3>>>X360 according to John Carmack and Itagaki

/Thread.

Radeon_X1950XTX

Yep eventhough they both said they liked the 360 better( because of dev tools and ease of programming) both said the PS3 is more powerful I really dont see why this is up for debate.

 

CPU is quite a bit more powerful than 360's. GPU is actually quite a bit slower than 360's. Its the trade off you dont want.

LOL way to spin it n00b. X360 has a "slight" advantage of PS3 GPU. PS3 has VERY significant advantage in CPU. Plus Itagaki and John Carmack say PS3 is overall more powerful.

 

 

X360 512 MB RAM>PS3 256 MB RAM. And that is the only difference between the two that actually matters, because RAM is the bottleneck for all the consoles. I mean, wtf, only 256 MB??? My PC has 8 times that much.

the ps3 had 512 mb of ram . where do u get your info from

cows make damage control when saying it has 512, it has 256-256,

 

exactly. you don't add the system ram and video ram when buying a new computer, why do it with a game console? the ps3 has 256MB ram for the CPU and 256MB ram of the GPU. yes the GPU can access system ram but at a huge cost to the system. the ps3 os is rumored to use 96 MB by itself, that leaves 160 MB for the cpu to use when doing calculations for the game, such as physics, collisions (so characters don't walk theought the walls), audio processing because no game console has a dedicated sound card, etc. if any of this ram is taken away by the gpu, it leaves less ram for the system which means less interactive objects, less on-screen characters, less sound effects, etc. just because the gpu can access system ram doesn't mean that the developer will sacrifice gameplay for graphics.

YES! YES!, that means if the CPU need more then 256 mb ram for the game then it will have to use Virtual memory *which is terrible unplayable* RSX can write on cells bank but i dont think cell can write on RSX bank (im a hermit mostly, and i enjoy computer hardware since i was 12 now im 17)

 thank you. i do a lot of research about computer hardware to learn more about them. i don't come in here to post crap and take things out of context like cows. aside from the both of us, i'm not sure if anyone else in this thread understands how hardware works.

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Radeon_X1950XTX

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#126 Radeon_X1950XTX
Member since 2006 • 1055 Posts
[QUOTE="Radeon_X1950XTX"][QUOTE="rage8669"][QUOTE="Radeon_X1950XTX"][QUOTE="rockstar183"][QUOTE="OMGTEHGRUKWTF"][QUOTE="SuperKnightX"][QUOTE="MrGrimFandango"][QUOTE="Archx1"][QUOTE="SuperKnightX"]

PS3>>>X360 according to John Carmack and Itagaki

/Thread.

rage8669

Yep eventhough they both said they liked the 360 better( because of dev tools and ease of programming) both said the PS3 is more powerful I really dont see why this is up for debate.

 

CPU is quite a bit more powerful than 360's. GPU is actually quite a bit slower than 360's. Its the trade off you dont want.

LOL way to spin it n00b. X360 has a "slight" advantage of PS3 GPU. PS3 has VERY significant advantage in CPU. Plus Itagaki and John Carmack say PS3 is overall more powerful.

 

 

X360 512 MB RAM>PS3 256 MB RAM. And that is the only difference between the two that actually matters, because RAM is the bottleneck for all the consoles. I mean, wtf, only 256 MB??? My PC has 8 times that much.

the ps3 had 512 mb of ram . where do u get your info from

cows make damage control when saying it has 512, it has 256-256,

 

exactly. you don't add the system ram and video ram when buying a new computer, why do it with a game console? the ps3 has 256MB ram for the CPU and 256MB ram of the GPU. yes the GPU can access system ram but at a huge cost to the system. the ps3 os is rumored to use 96 MB by itself, that leaves 160 MB for the cpu to use when doing calculations for the game, such as physics, collisions (so characters don't walk theought the walls), audio processing because no game console has a dedicated sound card, etc. if any of this ram is taken away by the gpu, it leaves less ram for the system which means less interactive objects, less on-screen characters, less sound effects, etc. just because the gpu can access system ram doesn't mean that the developer will sacrifice gameplay for graphics.

YES! YES!, that means if the CPU need more then 256 mb ram for the game then it will have to use Virtual memory *which is terrible unplayable* RSX can write on cells bank but i dont think cell can write on RSX bank (im a hermit mostly, and i enjoy computer hardware since i was 12 now im 17)

 thank you. i do a lot of research about computer hardware to learn more about them. i don't come in here to post crap and take things out of context like cows. aside from the both of us, i'm not sure if anyone else in this thread understands how hardware works.

to tell you the truth i do not know what Cell is capable of,(but what i heard cell its meant for streaming HD content and sucks fo games) but even if the cell is more powerfull, both the systems have total 512 mb ram (360 being flexible) and ps3 being the fixed 256-256, if cell were to show its more suppirior its gotta have more ram to store the information its processing, 360 its a balanced system, ps3 has power that will never be fully taped, which is sad. in the long run i do however think 360 will be the winner in terms of performance because of RAM
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Radeon_X1950XTX

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#127 Radeon_X1950XTX
Member since 2006 • 1055 Posts
power its more important than what people think hardware(processor etc) drives developers, developers drives software software Drives hardware my theory
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Radeon_X1950XTX

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#128 Radeon_X1950XTX
Member since 2006 • 1055 Posts
cows are dead? let me think of a damage control fo the cows... buh buh radeon ps3 has MGS4
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TrailorParkBoy

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#129 TrailorParkBoy
Member since 2006 • 2922 Posts

[QUOTE="TrailorParkBoy"][QUOTE="rockstar183"]its so funny . u ppl are acting like cpu has nothing to do with garfix . SuperKnightX

your the one that thought the ps3 had 512 mbs of ram, lmao.

It does :|

Who keeps lemmings informed with crap?? lmao

I find it very funny when a noob says your wrong even when your 100% right. I will give you the benifit of the doupt you have probable googled it and read articles saying that the ps3 has 512 mb's of ram and to tell you the truth it is a very simple mistake any one could make but sony not to long ago changed it to the 256 thing so any articles from 2005 or what ever are wrong because back then every one (including sony) just assumed they were going to throw in 512 mb's of ram but they did not.
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rage8669

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#130 rage8669
Member since 2006 • 205 Posts
[QUOTE="rage8669"][QUOTE="Radeon_X1950XTX"][QUOTE="rage8669"][QUOTE="Radeon_X1950XTX"][QUOTE="rockstar183"][QUOTE="OMGTEHGRUKWTF"][QUOTE="SuperKnightX"][QUOTE="MrGrimFandango"][QUOTE="Archx1"][QUOTE="SuperKnightX"]

PS3>>>X360 according to John Carmack and Itagaki

/Thread.

Radeon_X1950XTX

Yep eventhough they both said they liked the 360 better( because of dev tools and ease of programming) both said the PS3 is more powerful I really dont see why this is up for debate.

 

CPU is quite a bit more powerful than 360's. GPU is actually quite a bit slower than 360's. Its the trade off you dont want.

LOL way to spin it n00b. X360 has a "slight" advantage of PS3 GPU. PS3 has VERY significant advantage in CPU. Plus Itagaki and John Carmack say PS3 is overall more powerful.

 

 

X360 512 MB RAM>PS3 256 MB RAM. And that is the only difference between the two that actually matters, because RAM is the bottleneck for all the consoles. I mean, wtf, only 256 MB??? My PC has 8 times that much.

the ps3 had 512 mb of ram . where do u get your info from

cows make damage control when saying it has 512, it has 256-256,

 

exactly. you don't add the system ram and video ram when buying a new computer, why do it with a game console? the ps3 has 256MB ram for the CPU and 256MB ram of the GPU. yes the GPU can access system ram but at a huge cost to the system. the ps3 os is rumored to use 96 MB by itself, that leaves 160 MB for the cpu to use when doing calculations for the game, such as physics, collisions (so characters don't walk theought the walls), audio processing because no game console has a dedicated sound card, etc. if any of this ram is taken away by the gpu, it leaves less ram for the system which means less interactive objects, less on-screen characters, less sound effects, etc. just because the gpu can access system ram doesn't mean that the developer will sacrifice gameplay for graphics.

YES! YES!, that means if the CPU need more then 256 mb ram for the game then it will have to use Virtual memory *which is terrible unplayable* RSX can write on cells bank but i dont think cell can write on RSX bank (im a hermit mostly, and i enjoy computer hardware since i was 12 now im 17)

thank you. i do a lot of research about computer hardware to learn more about them. i don't come in here to post crap and take things out of context like cows. aside from the both of us, i'm not sure if anyone else in this thread understands how hardware works.

to tell you the truth i do not know what Cell is capable of,(but what i heard cell its meant for streaming HD content and sucks fo games) but even if the cell is more powerfull, both the systems have total 512 mb ram (360 being flexible) and ps3 being the fixed 256-256, if cell were to show its more suppirior its gotta have more ram to store the information its processing, 360 its a balanced system, ps3 has power that will never be fully taped, which is sad. in the long run i do however think 360 will be the winner in terms of performance because of RAM

 

the cell was originally designed for multimedia applications (encoding/decoding several hd streams simultaneously). due to the fact that the processors' spe's are vector based, it has the ability to be used as a gpu, but not as powerful as a dedicated gpu. these new types of gpu's (cell included) are known as general purpose gpu's or gpgpu's. these can perform math intensive applications such as video encoding/decoding and simulations (folding@home). the ps3 cpu is more powerful than the xbox 360 cpu but due to fact that the spe's are specialized spe's, they have to be told(programmed) what to do, unlike the ppe which can process info without this added program coding. gpu-wise, however, xbox 360 wins hands down. it is based an early prototype R600 meaning it has some dx10 capabilities. this doesn't mean that it's a dx10 compliant card, it means it's dx9.5., unlike the rsx which is opengl es or just about the equivalent of dx9.

 

edit:

here's an ibm cell be (broadband engine) demonstration at gdc 2007. the cell was able to render a scene with 3 million polygons running on linux in realtime. be aware however, this was not one cell be alone, it was connected to several cell be's in an ibm server farm. this can be done on the ps3 but requires the ps3 to be connected to several other ps3's or to a server farm. also note this was not done by the rsx as the rsx cannot run properly under linux.

here's the link 

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Lucifer007

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#131 Lucifer007
Member since 2006 • 1132 Posts
they are both pwerful but the 360 is really betetr and can do graphics the ps3 cant thats why the 360 lookbetter or even in compariosn videos
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TrailorParkBoy

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#132 TrailorParkBoy
Member since 2006 • 2922 Posts
[QUOTE="Radeon_X1950XTX"][QUOTE="rockstar183"][QUOTE="OMGTEHGRUKWTF"][QUOTE="SuperKnightX"][QUOTE="MrGrimFandango"][QUOTE="Archx1"][QUOTE="SuperKnightX"]

PS3>>>X360 according to John Carmack and Itagaki

/Thread.

rockstar183

Yep eventhough they both said they liked the 360 better( because of dev tools and ease of programming) both said the PS3 is more powerful I really dont see why this is up for debate.

CPU is quite a bit more powerful than 360's. GPU is actually quite a bit slower than 360's. Its the trade off you dont want.

LOL way to spin it n00b. X360 has a "slight" advantage of PS3 GPU. PS3 has VERY significant advantage in CPU. Plus Itagaki and John Carmack say PS3 is overall more powerful.

X360 512 MB RAM>PS3 256 MB RAM. And that is the only difference between the two that actually matters, because RAM is the bottleneck for all the consoles. I mean, wtf, only 256 MB??? My PC has 8 times that much.

the ps3 had 512 mb of ram . where do u get your info from

cows make damage control when saying it has 512, it has 256-256,

im not as cow . i have a 3 current gen systems. . so is u have 256$ in your right pocket , and have 256$ in your left pocket how much money do u have ???????

your logic is pretty dumb
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rockstar183

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#133 rockstar183
Member since 2006 • 1637 Posts
[QUOTE="rockstar183"][QUOTE="Radeon_X1950XTX"][QUOTE="rockstar183"][QUOTE="OMGTEHGRUKWTF"][QUOTE="SuperKnightX"][QUOTE="MrGrimFandango"][QUOTE="Archx1"][QUOTE="SuperKnightX"]

PS3>>>X360 according to John Carmack and Itagaki

/Thread.

Radeon_X1950XTX

Yep eventhough they both said they liked the 360 better( because of dev tools and ease of programming) both said the PS3 is more powerful I really dont see why this is up for debate.

 

CPU is quite a bit more powerful than 360's. GPU is actually quite a bit slower than 360's. Its the trade off you dont want.

LOL way to spin it n00b. X360 has a "slight" advantage of PS3 GPU. PS3 has VERY significant advantage in CPU. Plus Itagaki and John Carmack say PS3 is overall more powerful.

 

 

X360 512 MB RAM>PS3 256 MB RAM. And that is the only difference between the two that actually matters, because RAM is the bottleneck for all the consoles. I mean, wtf, only 256 MB??? My PC has 8 times that much.

the ps3 had 512 mb of ram . where do u get your info from

cows make damage control when saying it has 512, it has 256-256,

im not as cow . i have a 3 current gen systems. . so is u have 256$ in your right pocket , and have 256$ in your left pocket how much money do u have ???????

lol again, if you have 256 in YOUR POCKET(CPU) and i have 256 in my pocket(GPU) how much do you have mr cpu?

you see i never said it had 512mb for cpu or gpu. all i said was it had 512 mb of ram . also the ps3 cpu is very faster than the 360 ram . it also funny cuz ppl act like the 360 can use all 512 mb for grafix cuz it cant .
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Radeon_X1950XTX

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#134 Radeon_X1950XTX
Member since 2006 • 1055 Posts
/thread 360 wins i guese
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Radeon_X1950XTX

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#135 Radeon_X1950XTX
Member since 2006 • 1055 Posts
[QUOTE="Radeon_X1950XTX"][QUOTE="rockstar183"][QUOTE="Radeon_X1950XTX"][QUOTE="rockstar183"][QUOTE="OMGTEHGRUKWTF"][QUOTE="SuperKnightX"][QUOTE="MrGrimFandango"][QUOTE="Archx1"][QUOTE="SuperKnightX"]

PS3>>>X360 according to John Carmack and Itagaki

/Thread.

rockstar183

Yep eventhough they both said they liked the 360 better( because of dev tools and ease of programming) both said the PS3 is more powerful I really dont see why this is up for debate.

CPU is quite a bit more powerful than 360's. GPU is actually quite a bit slower than 360's. Its the trade off you dont want.

LOL way to spin it n00b. X360 has a "slight" advantage of PS3 GPU. PS3 has VERY significant advantage in CPU. Plus Itagaki and John Carmack say PS3 is overall more powerful.

X360 512 MB RAM>PS3 256 MB RAM. And that is the only difference between the two that actually matters, because RAM is the bottleneck for all the consoles. I mean, wtf, only 256 MB??? My PC has 8 times that much.

the ps3 had 512 mb of ram . where do u get your info from

cows make damage control when saying it has 512, it has 256-256,

im not as cow . i have a 3 current gen systems. . so is u have 256$ in your right pocket , and have 256$ in your left pocket how much money do u have ???????

lol again, if you have 256 in YOUR POCKET(CPU) and i have 256 in my pocket(GPU) how much do you have mr cpu?

you see i never said it had 512mb for cpu or gpu. all i said was it had 512 mb of ram . also the ps3 v ram is very faster than the 360 ram . it also funny cuz ppl act like the 360 can use all 512 mb for grafix cuz it cant .

but 360 can use 300 for graphics and rest for cpu, ps3 cant do it, its limited 256 either way,
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rage8669

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#136 rage8669
Member since 2006 • 205 Posts
[QUOTE="Radeon_X1950XTX"][QUOTE="rockstar183"][QUOTE="OMGTEHGRUKWTF"][QUOTE="SuperKnightX"][QUOTE="MrGrimFandango"][QUOTE="Archx1"][QUOTE="SuperKnightX"]

PS3>>>X360 according to John Carmack and Itagaki

/Thread.

rockstar183

Yep eventhough they both said they liked the 360 better( because of dev tools and ease of programming) both said the PS3 is more powerful I really dont see why this is up for debate.

 

CPU is quite a bit more powerful than 360's. GPU is actually quite a bit slower than 360's. Its the trade off you dont want.

LOL way to spin it n00b. X360 has a "slight" advantage of PS3 GPU. PS3 has VERY significant advantage in CPU. Plus Itagaki and John Carmack say PS3 is overall more powerful.

 

 

X360 512 MB RAM>PS3 256 MB RAM. And that is the only difference between the two that actually matters, because RAM is the bottleneck for all the consoles. I mean, wtf, only 256 MB??? My PC has 8 times that much.

the ps3 had 512 mb of ram . where do u get your info from

cows make damage control when saying it has 512, it has 256-256,

im not as cow . i have a 3 current gen systems. . so is u have 256$ in your right pocket , and have 256$ in your left pocket how much money do u have ???????

it doesn't work that way, here's why. two entities with $256 a piece together have $512 at the expense of one entity. if person a (the cell) lends $64 to person b (rsx), person a now has$196 to work with while person b now has $320. if person a's expenses are in total $220, he doesn't have enough to pay for everything so he has to make sacrifices and buys only what's important.

the xbox 360 can be thought of as one person with $512. let's call him person c. if person c's total expenses add up to $400, he can pay for everything and still has $112 left over to either save or to buy something else that's less than or equal to $100.

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Bgrngod

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#137 Bgrngod
Member since 2002 • 5766 Posts
to tell you the truth i do not know what Cell is capable of,(but what i heard cell its meant for streaming HD content and sucks fo games) but even if the cell is more powerfull, both the systems have total 512 mb ram (360 being flexible) and ps3 being the fixed 256-256, if cell were to show its more suppirior its gotta have more ram to store the information its processing, 360 its a balanced system, ps3 has power that will never be fully taped, which is sad. in the long run i do however think 360 will be the winner in terms of performance because of RAMRadeon_X1950XTX
Yuppers. If developers ever decide to have the Cell handle any kind of image rendering to "help" the RSX out later on, it will be limited to 256 for doing this assistance, and all of it's other tasks. It's entirely possible that some dev would be able to pull such a task off, but they would run right into a brick wall pretty quickly. Kind of a bummer. Seems like a no-brainer to have console ram shared between the CPU and GPU to add flexibility for devs. This flexability applies to what devs are doing now with the games, not just a theoretical repurposing of the Cell.
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MGS9150

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#138 MGS9150
Member since 2004 • 2491 Posts
[QUOTE="rockstar183"][QUOTE="Radeon_X1950XTX"][QUOTE="rockstar183"][QUOTE="OMGTEHGRUKWTF"][QUOTE="SuperKnightX"][QUOTE="MrGrimFandango"][QUOTE="Archx1"][QUOTE="SuperKnightX"]

PS3>>>X360 according to John Carmack and Itagaki

/Thread.

rage8669

Yep eventhough they both said they liked the 360 better( because of dev tools and ease of programming) both said the PS3 is more powerful I really dont see why this is up for debate.

 

CPU is quite a bit more powerful than 360's. GPU is actually quite a bit slower than 360's. Its the trade off you dont want.

LOL way to spin it n00b. X360 has a "slight" advantage of PS3 GPU. PS3 has VERY significant advantage in CPU. Plus Itagaki and John Carmack say PS3 is overall more powerful.

 

 

X360 512 MB RAM>PS3 256 MB RAM. And that is the only difference between the two that actually matters, because RAM is the bottleneck for all the consoles. I mean, wtf, only 256 MB??? My PC has 8 times that much.

the ps3 had 512 mb of ram . where do u get your info from

cows make damage control when saying it has 512, it has 256-256,

im not as cow . i have a 3 current gen systems. . so is u have 256$ in your right pocket , and have 256$ in your left pocket how much money do u have ???????

it doesn't work that way, here's why. two entities with $256 a piece together have $500 at the expense of one entity. if person a (the cell) lends $64 to person b (rsx), person a now has$196 to work with while person b now has $320. if person a's expenses are in total $220, he doesn't have enough to pay for everything so he has to make sacrifices and buys only what's important.

the xbox 360 can be thought of as one person with $500. let's call him person c. if person c's total expenses add up to $400, he can pay for everything and still has $100 left over to either save or to buy something else that's less than or equal to $100.

 PS3 and 360 both have 512mb TOTAL RAM. the only difference is the PS3s RAM is clocked higher and is better quality and Open GL is much more efficient with RAM than Direct X.

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rockstar183

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#139 rockstar183
Member since 2006 • 1637 Posts
[QUOTE="rockstar183"][QUOTE="Radeon_X1950XTX"][QUOTE="rockstar183"][QUOTE="OMGTEHGRUKWTF"][QUOTE="SuperKnightX"][QUOTE="MrGrimFandango"][QUOTE="Archx1"][QUOTE="SuperKnightX"]

PS3>>>X360 according to John Carmack and Itagaki

/Thread.

rage8669

Yep eventhough they both said they liked the 360 better( because of dev tools and ease of programming) both said the PS3 is more powerful I really dont see why this is up for debate.

CPU is quite a bit more powerful than 360's. GPU is actually quite a bit slower than 360's. Its the trade off you dont want.

LOL way to spin it n00b. X360 has a "slight" advantage of PS3 GPU. PS3 has VERY significant advantage in CPU. Plus Itagaki and John Carmack say PS3 is overall more powerful.

X360 512 MB RAM>PS3 256 MB RAM. And that is the only difference between the two that actually matters, because RAM is the bottleneck for all the consoles. I mean, wtf, only 256 MB??? My PC has 8 times that much.

the ps3 had 512 mb of ram . where do u get your info from

cows make damage control when saying it has 512, it has 256-256,

im not as cow . i have a 3 current gen systems. . so is u have 256$ in your right pocket , and have 256$ in your left pocket how much money do u have ???????

it doesn't work that way, here's why. two entities with $256 a piece together have $500 at the expense of one entity. if person a (the cell) lends $64 to person b (rsx), person a now has$196 to work with while person b now has $320. if person a's expenses are in total $220, he doesn't have enough to pay for everything so he has to make sacrifices and buys only what's important.

the xbox 360 can be thought of as one person with $500. let's call him person c. if person c's total expenses add up to $400, he can pay for everything and still has $100 left over to either save or to buy something else that's less than or equal to $100.

i know how it works . the ram is split for cpu and gpu , but ppl act like all the 360 ram can go to grafix when it cant . also the cpu ram on the ps3 is very fast.
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jwcyclone15

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#140 jwcyclone15
Member since 2005 • 1149 Posts

As the Insomniac CCO said,the Xbox 360's GPU has-arguably-a slight advantage(This could mean an extra reflection here and there etc.) But the Ps3's CPU crushes the 360's,and when 3rd party devs finally get a hang of it,the true power of the Cell will come to life. Expect God Of War 3 to be the best looking game on any platform.Dualshockin

PC is a platform...so, NO :roll:

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Radeon_X1950XTX

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#141 Radeon_X1950XTX
Member since 2006 • 1055 Posts
[QUOTE="Radeon_X1950XTX"][QUOTE="rage8669"][QUOTE="Radeon_X1950XTX"][QUOTE="rage8669"][QUOTE="Radeon_X1950XTX"][QUOTE="rockstar183"][QUOTE="OMGTEHGRUKWTF"][QUOTE="SuperKnightX"][QUOTE="MrGrimFandango"][QUOTE="Archx1"][QUOTE="SuperKnightX"]

PS3>>>X360 according to John Carmack and Itagaki

/Thread.

rage8669

Yep eventhough they both said they liked the 360 better( because of dev tools and ease of programming) both said the PS3 is more powerful I really dont see why this is up for debate.

 

CPU is quite a bit more powerful than 360's. GPU is actually quite a bit slower than 360's. Its the trade off you dont want.

LOL way to spin it n00b. X360 has a "slight" advantage of PS3 GPU. PS3 has VERY significant advantage in CPU. Plus Itagaki and John Carmack say PS3 is overall more powerful.

 

 

X360 512 MB RAM>PS3 256 MB RAM. And that is the only difference between the two that actually matters, because RAM is the bottleneck for all the consoles. I mean, wtf, only 256 MB??? My PC has 8 times that much.

the ps3 had 512 mb of ram . where do u get your info from

cows make damage control when saying it has 512, it has 256-256,

 

exactly. you don't add the system ram and video ram when buying a new computer, why do it with a game console? the ps3 has 256MB ram for the CPU and 256MB ram of the GPU. yes the GPU can access system ram but at a huge cost to the system. the ps3 os is rumored to use 96 MB by itself, that leaves 160 MB for the cpu to use when doing calculations for the game, such as physics, collisions (so characters don't walk theought the walls), audio processing because no game console has a dedicated sound card, etc. if any of this ram is taken away by the gpu, it leaves less ram for the system which means less interactive objects, less on-screen characters, less sound effects, etc. just because the gpu can access system ram doesn't mean that the developer will sacrifice gameplay for graphics.

YES! YES!, that means if the CPU need more then 256 mb ram for the game then it will have to use Virtual memory *which is terrible unplayable* RSX can write on cells bank but i dont think cell can write on RSX bank (im a hermit mostly, and i enjoy computer hardware since i was 12 now im 17)

thank you. i do a lot of research about computer hardware to learn more about them. i don't come in here to post crap and take things out of context like cows. aside from the both of us, i'm not sure if anyone else in this thread understands how hardware works.

to tell you the truth i do not know what Cell is capable of,(but what i heard cell its meant for streaming HD content and sucks fo games) but even if the cell is more powerfull, both the systems have total 512 mb ram (360 being flexible) and ps3 being the fixed 256-256, if cell were to show its more suppirior its gotta have more ram to store the information its processing, 360 its a balanced system, ps3 has power that will never be fully taped, which is sad. in the long run i do however think 360 will be the winner in terms of performance because of RAM

 

the cell was originally designed for multimedia applications (encoding/decoding several hd streams simultaneously). due to the fact that the processors' spe's are vector based, it has the ability to be used as a gpu, but not as powerful as a dedicated gpu. these new types of gpu's (cell included) are known as general purpose gpu's or gpgpu's. these can perform math intensive applications such as video encoding/decoding and simulations (folding@home). the ps3 cpu is more powerful than the xbox 360 cpu but due to fact that the spe's are specialized spe's, they have to be told(programmed) what to do, unlike the ppe which can process info without this added program coding. gpu-wise, however, xbox 360 wins hands down. it is based an early prototype R600 meaning it has some dx10 capabilities. this doesn't mean that it's a dx10 compliant card, it means it's dx9.5., unlike the rsx which is opengl es or just about the equivalent of dx9.

 

edit:

here's an ibm cell be (broadband engine) demonstration at gdc 2007. the cell was able to render a scene with 3 million polygons running on linux in realtime. be aware however, this was not one cell be alone, it was connected to several cell be's in an ibm server farm. this can be done on the ps3 but requires the ps3 to be connected to several other ps3's or to a server farm. also note this was not done by the rsx as the rsx cannot run properly under linux.

here's the link 

 

 lol the graphics are indeed weak, and this is several cell's(with no ai running i might add or sounds)? and ps3 is 1 cell and instead of 8 SPE, it uses 6 spe's for games,and cows are hyping how cell can help out in graphics LOL!

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Redfingers

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#142 Redfingers
Member since 2005 • 4510 Posts
[QUOTE="Redfingers"]Okay, first of all, the 256 MB contained in the Cell is XDR, which is highly superior to GDDRIII RAM. Additionally, I've read the OS takes less than 30 MB of Cell's RAM.Radeon_X1950XTX
just to let you know MORE RAM FOR CPU OR GPU > FAST RAM

Wrong.
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Radeon_X1950XTX

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#143 Radeon_X1950XTX
Member since 2006 • 1055 Posts
[QUOTE="rage8669"][QUOTE="rockstar183"][QUOTE="Radeon_X1950XTX"][QUOTE="rockstar183"][QUOTE="OMGTEHGRUKWTF"][QUOTE="SuperKnightX"][QUOTE="MrGrimFandango"][QUOTE="Archx1"][QUOTE="SuperKnightX"]

PS3>>>X360 according to John Carmack and Itagaki

/Thread.

MGS9150

Yep eventhough they both said they liked the 360 better( because of dev tools and ease of programming) both said the PS3 is more powerful I really dont see why this is up for debate.

 

CPU is quite a bit more powerful than 360's. GPU is actually quite a bit slower than 360's. Its the trade off you dont want.

LOL way to spin it n00b. X360 has a "slight" advantage of PS3 GPU. PS3 has VERY significant advantage in CPU. Plus Itagaki and John Carmack say PS3 is overall more powerful.

 

 

X360 512 MB RAM>PS3 256 MB RAM. And that is the only difference between the two that actually matters, because RAM is the bottleneck for all the consoles. I mean, wtf, only 256 MB??? My PC has 8 times that much.

the ps3 had 512 mb of ram . where do u get your info from

cows make damage control when saying it has 512, it has 256-256,

im not as cow . i have a 3 current gen systems. . so is u have 256$ in your right pocket , and have 256$ in your left pocket how much money do u have ???????

it doesn't work that way, here's why. two entities with $256 a piece together have $500 at the expense of one entity. if person a (the cell) lends $64 to person b (rsx), person a now has$196 to work with while person b now has $320. if person a's expenses are in total $220, he doesn't have enough to pay for everything so he has to make sacrifices and buys only what's important.

the xbox 360 can be thought of as one person with $500. let's call him person c. if person c's total expenses add up to $400, he can pay for everything and still has $100 left over to either save or to buy something else that's less than or equal to $100.

 PS3 and 360 both have 512mb TOTAL RAM. the only difference is the PS3s RAM is clocked higher and is better quality and Open GL is much more efficient with RAM than Direct X.

im not gunna bother with you, you dont understand how it works, all you do is use grade to math 256+256=512 OMG, TEH 512!!!
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Radeon_X1950XTX

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#144 Radeon_X1950XTX
Member since 2006 • 1055 Posts
[QUOTE="rage8669"][QUOTE="rockstar183"][QUOTE="Radeon_X1950XTX"][QUOTE="rockstar183"][QUOTE="OMGTEHGRUKWTF"][QUOTE="SuperKnightX"][QUOTE="MrGrimFandango"][QUOTE="Archx1"][QUOTE="SuperKnightX"]

PS3>>>X360 according to John Carmack and Itagaki

/Thread.

rockstar183

Yep eventhough they both said they liked the 360 better( because of dev tools and ease of programming) both said the PS3 is more powerful I really dont see why this is up for debate.

CPU is quite a bit more powerful than 360's. GPU is actually quite a bit slower than 360's. Its the trade off you dont want.

LOL way to spin it n00b. X360 has a "slight" advantage of PS3 GPU. PS3 has VERY significant advantage in CPU. Plus Itagaki and John Carmack say PS3 is overall more powerful.

X360 512 MB RAM>PS3 256 MB RAM. And that is the only difference between the two that actually matters, because RAM is the bottleneck for all the consoles. I mean, wtf, only 256 MB??? My PC has 8 times that much.

the ps3 had 512 mb of ram . where do u get your info from

cows make damage control when saying it has 512, it has 256-256,

im not as cow . i have a 3 current gen systems. . so is u have 256$ in your right pocket , and have 256$ in your left pocket how much money do u have ???????

it doesn't work that way, here's why. two entities with $256 a piece together have $500 at the expense of one entity. if person a (the cell) lends $64 to person b (rsx), person a now has$196 to work with while person b now has $320. if person a's expenses are in total $220, he doesn't have enough to pay for everything so he has to make sacrifices and buys only what's important.

the xbox 360 can be thought of as one person with $500. let's call him person c. if person c's total expenses add up to $400, he can pay for everything and still has $100 left over to either save or to buy something else that's less than or equal to $100.

i know how it works . the ram is split for cpu and gpu , but ppl act like all the 360 ram can go to grafix when it cant . also the cpu ram on the ps3 is very fast.

no BUT I ACT LIKE THE 360 CAN USE 300 FOR CPU AND REST FOR GPU AND VICE VERSA! AGAIN MORE RAM FOR EITHER OF THEM > FAST RAM
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#145 Radeon_X1950XTX
Member since 2006 • 1055 Posts
[QUOTE="Radeon_X1950XTX"][QUOTE="Redfingers"]Okay, first of all, the 256 MB contained in the Cell is XDR, which is highly superior to GDDRIII RAM. Additionally, I've read the OS takes less than 30 MB of Cell's RAM.Redfingers
just to let you know MORE RAM FOR CPU OR GPU > FAST RAM

Wrong.

please explain,
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GermanShepard06

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#146 GermanShepard06
Member since 2006 • 3285 Posts

Will Im going to buy a PS3 in a week or so and, I was just wondering which system was truely the most powerfulest. We all now the GPU is the heart of the every system to display wonderfull visuals and, alot of people are saying that the PS3 cant win over the Xbox360 beause its GPU is weaker so what do you think of the tech specs? Will the Cell have enough impact to rise the PS3 higher then the 360? Discuss

        Xbox360 Xenons

  • 337 million transistors in total
  • 500 MHz 10 MiB daughter embedded DRAM (eDRAM)  on 90 nm process
    • NEC designed eDRAM die includes additional logic for color, alpha blending, Z/stencl buffering, and anti-aliasing
    • 105 million transistors
    • 8 Render Output units
  • 500 MHz parent GPU on 90 nm TSMC process of total 232 million transistors
    • 48-way parallel floating-point dynamically-scheduled shader
      • Unified shader architecture (each pipeline is capable of running either pixel or vertex shaders)
      • Support for a superset of DirectX 9.0c/API DirectX XBOX 360, and Shader Model 3.0/3.5
      • MEMEXPORT shader function
      • 2 shader ALU operations per pipeline per cycle (1 vector and 1 scalar, co-issued)
      • 48 billion shader operations per second theoretical maximum (2 ALU x 48 shader pipelines x 500 MHz)
    • 240 GFLOPS (10 FLOPS x 48 shader pipelines x 500 MHz)
    • 16 filtered and 16 unfiltered texture samples per clock
    • 1.6 billion vertices per second
    • Maximum polygon performance: 500 million triangles per second )
    • Texel fillrate: 8 gigatexel per second fillrate (16 textures x 500 MHz)
    • Pixel fillrate: 16 gigasamples per second fillrate using 4X multisample anti aliasing (MSAA), or 32 gigasamples using Z-only operation; 4 gigapixels per second without MSAA (8 ROPs x 500 MHz)
    • Dot product operations: 24 billion per second or 33.6 billion per second theoretical maximum when summed with CPU operations

     

  •  PS3 RSX
  • Core Clock at 500 MHz
  • Multi-way programmable parallel floating point shader pipelines
  • 136 Shader operations per clock
  • Pixel Shader 3.0
  • 8 Renderin Pipelines (ROP)
  • 300 million transistors
  • 74.8 billion shader operations per second
  • 33 billion dot products per second
  • 1.2 billion Vertices per second
  • Over 275 million polygons per second (polygon count and vertice count differ)
  • 128-bit pixel precision offers rendering of scenes with high dynamic range imaging
  • 128-bit memory bus width to 256-MiB GDDR3 VRAM
  • 20.8 GB/sec bandwidth bitrate
  • S3TC

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KillaHalo2o9

rsx > xenos

cell >>> xenon

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Redfingers

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#147 Redfingers
Member since 2005 • 4510 Posts
In this demonstration the Cell, in the article I first saw it in, said the Cell is far more capable of software rendering than any other processor, even with all things (such as said render being displayed via a server) considered. Additionally, Open GL is not limited to the feature set provided by Direct X9.
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rage8669

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#148 rage8669
Member since 2006 • 205 Posts
[QUOTE="rage8669"][QUOTE="rockstar183"][QUOTE="Radeon_X1950XTX"][QUOTE="rockstar183"][QUOTE="OMGTEHGRUKWTF"][QUOTE="SuperKnightX"][QUOTE="MrGrimFandango"][QUOTE="Archx1"][QUOTE="SuperKnightX"]

PS3>>>X360 according to John Carmack and Itagaki

/Thread.

MGS9150

Yep eventhough they both said they liked the 360 better( because of dev tools and ease of programming) both said the PS3 is more powerful I really dont see why this is up for debate.

 

CPU is quite a bit more powerful than 360's. GPU is actually quite a bit slower than 360's. Its the trade off you dont want.

LOL way to spin it n00b. X360 has a "slight" advantage of PS3 GPU. PS3 has VERY significant advantage in CPU. Plus Itagaki and John Carmack say PS3 is overall more powerful.

 

 

X360 512 MB RAM>PS3 256 MB RAM. And that is the only difference between the two that actually matters, because RAM is the bottleneck for all the consoles. I mean, wtf, only 256 MB??? My PC has 8 times that much.

the ps3 had 512 mb of ram . where do u get your info from

cows make damage control when saying it has 512, it has 256-256,

im not as cow . i have a 3 current gen systems. . so is u have 256$ in your right pocket , and have 256$ in your left pocket how much money do u have ???????

it doesn't work that way, here's why. two entities with $256 a piece together have $500 at the expense of one entity. if person a (the cell) lends $64 to person b (rsx), person a now has$196 to work with while person b now has $320. if person a's expenses are in total $220, he doesn't have enough to pay for everything so he has to make sacrifices and buys only what's important.

the xbox 360 can be thought of as one person with $500. let's call him person c. if person c's total expenses add up to $400, he can pay for everything and still has $100 left over to either save or to buy something else that's less than or equal to $100.

PS3 and 360 both have 512mb TOTAL RAM. the only difference is the PS3s RAM is clocked higher and is better quality and Open GL is much more efficient with RAM than Direct X.

no. just no. the reason you can't say the ps3 has 512MB ram is because the cpu and gpu have dedicated ram. the gpu can access the cpu's ram, but at a huge cost to overall system performance, while the cpu cannot access the gpu ram at all. the xbox 360 on the other hand has 512MB of unified ram, meaning both the gpu and cpu can access both at the same time with no adverse affects to either one. even sony says 256mb ram cpu, 256mb ram gpu on the playstation website because once again, the ram is dedicated, not unified.

 

edit:

both systems have ram clock speeds of 700MHz but the xdr ram in the ps3 is more efficient in that it can send data at 8 ODR (octol data rat) per cycle while the xbox 360's gddr3 can only sen 2 ODR per cycle. XDR rams' closeset competitor is gddr4. because of the xdr ram, the cell can send info to and from the ram at 3.2 GB/s.

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#149 GatoFeo
Member since 2004 • 1846 Posts
[QUOTE="SuperKnightX"][QUOTE="MrGrimFandango"][QUOTE="Archx1"][QUOTE="SuperKnightX"]

PS3>>>X360 according to John Carmack and Itagaki

/Thread.

OMGTEHGRUKWTF

Yep eventhough they both said they liked the 360 better( because of dev tools and ease of programming) both said the PS3 is more powerful I really dont see why this is up for debate.

 

CPU is quite a bit more powerful than 360's. GPU is actually quite a bit slower than 360's. Its the trade off you dont want.

LOL way to spin it n00b. X360 has a "slight" advantage of PS3 GPU. PS3 has VERY significant advantage in CPU. Plus Itagaki and John Carmack say PS3 is overall more powerful.

 

 

X360 512 MB RAM>PS3 256 MB RAM. And that is the only difference between the two that actually matters, because RAM is the bottleneck for all the consoles. I mean, wtf, only 256 MB??? My PC has 8 times that much.

It's not actually that way dum dum.... Uhhh, just do some more research ok. :)
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#150 Redfingers
Member since 2005 • 4510 Posts
I would like to note that the problem in the past is that the difference between GDDR3 and previous types of RAM was that there was barely a difference in performance between the two different kinds due to various bottlenecks. The problem that caused this bottleneck does not exist in XDR RAM. Therefore, less=more.