So does this mean Uncharted 2 is still graphics queen?

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CaseyWegner

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#101 CaseyWegner
Member since 2002 • 70154 Posts

I always thought God of War 3 was the graphics king.

chocolate1325

over crysis?

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Zaibach

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#102 Zaibach
Member since 2007 • 13466 Posts

From what I've seen Gears 3 looks amazing BUT still suffers from technical hiccups like texture pop-ins and it takes a while for the textures to load even during cutscenes. Its an impressive looking game but it cant be king

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Miketheman83

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#103 Miketheman83
Member since 2010 • 3156 Posts
Ps3 fans are in some serious denial here.
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fabz_95

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#104 fabz_95
Member since 2006 • 15425 Posts
Hehe graphics queen. I think GeoW3 is now the best looking game on consoles but UC2 is a great looking game.
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Reiko2K1

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#105 Reiko2K1
Member since 2004 • 1288 Posts

From what I've seen Gears 3 looks amazing BUT still suffers from technical hiccups like texture pop-ins and it takes a while for the textures to load even during cutscenes. Its an impressive looking game but it cant be king

Zaibach

Install to the HDD...

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Zaibach

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#106 Zaibach
Member since 2007 • 13466 Posts

[QUOTE="Zaibach"]

From what I've seen Gears 3 looks amazing BUT still suffers from technical hiccups like texture pop-ins and it takes a while for the textures to load even during cutscenes. Its an impressive looking game but it cant be king

CorbraMax

Install to the HDD...

quod erra demonstrandum

the so called graphics king should'nt need anything to excuse it and shouldnt be conditional on circumstances either

especially since MS has been selling those gimped xbox consoles with a measley 4gig hard-drive

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MozartXVI

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#107 MozartXVI
Member since 2011 • 319 Posts

If Uncharted 2 is console graphics king... Why is this graphical effect missing in Uncharted 2?

http://www.youtube.com/watch?v=rtn3xUFP190

Also notice the transparency resolution for the fire effects are high res compared to what was seen in Uncharted 3...

CorbraMax

:o mind = blown.

that looks miles ahead of any other console game.

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GuNsbl4ziN

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#108 GuNsbl4ziN
Member since 2010 • 285 Posts

[QUOTE="CorbraMax"]

[QUOTE="Zaibach"]

From what I've seen Gears 3 looks amazing BUT still suffers from technical hiccups like texture pop-ins and it takes a while for the textures to load even during cutscenes. Its an impressive looking game but it cant be king

Zaibach

Install to the HDD...

quod erra demonstrandum

the so called graphics king should'nt need anything to excuse it and shouldnt be conditional on circumstances either

especially since MS has been selling those gimped xbox consoles with a measley 4gig hard-drive

LMAO

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Reiko2K1

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#109 Reiko2K1
Member since 2004 • 1288 Posts

[QUOTE="CorbraMax"]

[QUOTE="Zaibach"]

From what I've seen Gears 3 looks amazing BUT still suffers from technical hiccups like texture pop-ins and it takes a while for the textures to load even during cutscenes. Its an impressive looking game but it cant be king

Zaibach

Install to the HDD...

quod erra demonstrandum

the so called graphics king should'nt need anything to excuse it and shouldnt be conditional on circumstances either

especially since MS has been selling those gimped xbox consoles with a measley 4gig hard-drive

For streaming high quality textures... It's a must. Gameplay wise, I've not seen any texture pop ins at all...

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Cloud567kar

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#110 Cloud567kar
Member since 2007 • 2656 Posts

No such thing and next time say console in your titel.

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Moriarity_

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#111 Moriarity_
Member since 2011 • 1332 Posts
I think graphics queen, prince, and princess are all on pc. Console gamers can have the graphics jester :P
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WilliamRLBaker

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#112 WilliamRLBaker
Member since 2006 • 28915 Posts
[QUOTE="SpeedsterCards"][QUOTE="NeonNinja"]

crysis 2 was never console graphic kingDiviniuz

Yes it was.

you only have a 360 don't you?

and you haven't played gears 3 at all have you?
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brennanhuff

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#113 brennanhuff
Member since 2011 • 957 Posts

Crysis 2 is console graphics king on Xbox 360, Gears of War 3 a close second.

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Bretter2200

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#114 Bretter2200
Member since 2010 • 757 Posts

Crysis 2 is console graphics king on Xbox 360, Gears of War 3 a close second.

brennanhuff

Crysis 2 is a mess.

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#115 monkeysmoke
Member since 2010 • 457 Posts

So it seems like Uncharted 2 still hold up to the best looking console game. KZ3 had a shot but just missed, then came Crysis 2, but it had a lot of performance issues and didn't hold up. And lastly...yikes this is awkward for 360 owners who have been hyping this games graphics to be the next king! Another reason why we should wait for games to be released before saying they are console graphics king... http://www.eurogamer.net/articles/digitalfoundry-vs-gears-of-war-3

SpeedsterCards
Well what i can realy tell from your link is that Gears of War 3 suffers : 1. No AA = Jaggy look 2. Ustable Framerat drops to 25fps sometimes 3. Screen Tearing. For me it a shame for a 2011 high rated exclusive to launch without a single AA when there are many cheap AA solutions out there (FXAA & MLAA) :( . Oh i forgot to mention that textures still loads slower in Gears 3.....ofcause it an unreal engine game. Uncharted 2 & killzone 3 still looks and perform far beter.
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Bretter2200

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#116 Bretter2200
Member since 2010 • 757 Posts

[QUOTE="SpeedsterCards"]

So it seems like Uncharted 2 still hold up to the best looking console game. KZ3 had a shot but just missed, then came Crysis 2, but it had a lot of performance issues and didn't hold up. And lastly...yikes this is awkward for 360 owners who have been hyping this games graphics to be the next king! Another reason why we should wait for games to be released before saying they are console graphics king... http://www.eurogamer.net/articles/digitalfoundry-vs-gears-of-war-3

monkeysmoke

Well what i can realy tell from your link is that Gears of War 3 suffers : 1. No AA = Jaggy look 2. Ustable Framerat drops to 25fps sometimes 3. Screen Tearing. For me it a shame for a 2011 high rated exclusive to launch without a single AA when there are many cheap AA solutions out there (FXAA & MLAA) :( . Oh i forgot to mention that textures still loads slower in Gears 3.....ofcause it an unreal engine game. Uncharted 2 & killzone 3 still looks and perform far beter.

Where's evidence Gears isn't using FXAA? I see a definite upgrade and lesser amount of jags since the beta.

The framerate falls max 26-28. And that's when a large amount of enemies and or particle effect directly hits your screen.

And tearing in Uncharted is masked by buffering which causes input lag.

I've yet to experience one of these issues, except texture pop. Which happend once during a cutscene and lasted two seconds.

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monkeysmoke

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#117 monkeysmoke
Member since 2010 • 457 Posts

[QUOTE="Zaibach"]

[QUOTE="CorbraMax"]

Install to the HDD...

CorbraMax

quod erra demonstrandum

the so called graphics king should'nt need anything to excuse it and shouldnt be conditional on circumstances either

especially since MS has been selling those gimped xbox consoles with a measley 4gig hard-drive

For streaming high quality textures... It's a must. Gameplay wise, I've not seen any texture pop ins at all...

Textures still takes time to load it is even visible during cutcenes. If installation will solve the problem what about the 4gb console owners :( ....:lol:
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#118 Reiko2K1
Member since 2004 • 1288 Posts

[QUOTE="SpeedsterCards"]

So it seems like Uncharted 2 still hold up to the best looking console game. KZ3 had a shot but just missed, then came Crysis 2, but it had a lot of performance issues and didn't hold up. And lastly...yikes this is awkward for 360 owners who have been hyping this games graphics to be the next king! Another reason why we should wait for games to be released before saying they are console graphics king... http://www.eurogamer.net/articles/digitalfoundry-vs-gears-of-war-3

monkeysmoke

Well what i can realy tell from your link is that Gears of War 3 suffers : 1. No AA = Jaggy look 2. Ustable Framerat drops to 25fps sometimes 3. Screen Tearing. For me it a shame for a 2011 high rated exclusive to launch without a single AA when there are many cheap AA solutions out there (FXAA & MLAA) :( . Oh i forgot to mention that textures still loads slower in Gears 3.....ofcause it an unreal engine game. Uncharted 2 & killzone 3 still looks and perform far beter.

1.) Crysis 1 Max with no AA looks leaps and bounds better than every console game released yet.

2.) Gears 3 with no AA still looks better than Uncharted 2.

3.) Uncharted 1 had framerate drops and screen tearing... And it still looked better than Gears 1. Same rule applies here. But if you judge graphics on performance than you would also blindly say that Forza 3 looks better than GT5. Since that gamehadcrazy framerate drops and copious amounts of tearing.

4.) MLAA is not a cheap solution. Uncharted 3 is actually using a crappy version of it compared to God of War 3 and Killzone 3.

5.) Textures in UC2 load just as slow as Gears 3. Try playing a MP game. Uncharted 2 uses recorded cutscenes to mask texture loading.

6.) If Uncharted2 and Killzone 3 lighting, shadows, and motion blur are not as good Gears 3... How is it supposed to look better? Nevermind the increased texture resolution quality and filtering in Gears 3. Also the heavy amounts of high res alphas on display without going sub HD like Resistance 3 to pull it off.

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Bretter2200

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#119 Bretter2200
Member since 2010 • 757 Posts

[QUOTE="monkeysmoke"][QUOTE="SpeedsterCards"]

So it seems like Uncharted 2 still hold up to the best looking console game. KZ3 had a shot but just missed, then came Crysis 2, but it had a lot of performance issues and didn't hold up. And lastly...yikes this is awkward for 360 owners who have been hyping this games graphics to be the next king! Another reason why we should wait for games to be released before saying they are console graphics king... http://www.eurogamer.net/articles/digitalfoundry-vs-gears-of-war-3

CorbraMax

Well what i can realy tell from your link is that Gears of War 3 suffers : 1. No AA = Jaggy look 2. Ustable Framerat drops to 25fps sometimes 3. Screen Tearing. For me it a shame for a 2011 high rated exclusive to launch without a single AA when there are many cheap AA solutions out there (FXAA & MLAA) :( . Oh i forgot to mention that textures still loads slower in Gears 3.....ofcause it an unreal engine game. Uncharted 2 & killzone 3 still looks and perform far beter.

1.) Crysis 1 Max with no AA looks leaps and bounds better than every console game released yet.

2.) Gears 3 with no AA still looks better than Uncharted 2.

3.) Uncharted 1 had framerate drops and screen tearing... And it still looked better than Gears 1. Same rule applies here. But if you judge graphics on performance than you would also blindly say that Forza 3 looks better than GT5. Since that gamehadcrazy framerate drops and copious amounts of tearing.

3.) MLAA is not a cheap solution. Uncharted 3 is actually using a crappy version of it compared to God of War 3 and Killzone 3.

4.) Textures in UC2 load just as slow as Gears 3. Try playing a MP game. Uncharted 2 uses recorded cutscenes to mask texture loading.

5.) If Uncharted2 and Killzone 3 lighting, shadows, and motion blur are not as good Gears 3... How is it supposed to look better? Nevermind the increased texture resolution quality and filtering in Gears 3. Also the heavy amounts of high res alphas on display without going sub HD like Resistance 3 to pull it off.

And Gears of war 3 is using A.A. It's obvious, as the beta contained no FXAA. Now there's far less jags in comparision.

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monkeysmoke

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#120 monkeysmoke
Member since 2010 • 457 Posts

[QUOTE="monkeysmoke"][QUOTE="SpeedsterCards"]

So it seems like Uncharted 2 still hold up to the best looking console game. KZ3 had a shot but just missed, then came Crysis 2, but it had a lot of performance issues and didn't hold up. And lastly...yikes this is awkward for 360 owners who have been hyping this games graphics to be the next king! Another reason why we should wait for games to be released before saying they are console graphics king... http://www.eurogamer.net/articles/digitalfoundry-vs-gears-of-war-3

Bretter2200

Well what i can realy tell from your link is that Gears of War 3 suffers : 1. No AA = Jaggy look 2. Ustable Framerat drops to 25fps sometimes 3. Screen Tearing. For me it a shame for a 2011 high rated exclusive to launch without a single AA when there are many cheap AA solutions out there (FXAA & MLAA) :( . Oh i forgot to mention that textures still loads slower in Gears 3.....ofcause it an unreal engine game. Uncharted 2 & killzone 3 still looks and perform far beter.

Where's evidence Gears isn't using FXAA? I see a definite upgrade and lesser amount of jags since the beta.

The framerate falls max 26-28. And that's when a large amount of enemies and or particle effect directly hits your screen.

And tearing in Uncharted is masked by buffering which causes input lag.

I've yet to experience one of these issues, except texture pop. Which happend once during a cutscene and lasted two seconds.

Gears of War 3 suffers : 1. No AA = Jaggy look 2. Ustable Framerat 3. Screen Tearing. Evidence from the tech experts : www.eurogamer.net/articles/digitalfoundry-vs-gears-of-war-3 It a shame for such overhyped exclusive without AA not even 2XMSAA. Sony knows how to clean up their games better than microsoft!
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#121 mitu123
Member since 2006 • 155290 Posts
[QUOTE="Bretter2200"]

[QUOTE="chocolate1325"]

I always thought God of War 3 was the graphics king.

Elann2008

No. That game granted is fun, it's not graphics king though. It's basically Uncharted in a constant scripted sequence, and those are the only areas that look generally above average.

That game looked CLEAN though. Barely noticed any jaggies at all. For a console game, that was impressive.

Thanks to it's use of MLAA.
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Innovazero2000

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#122 Innovazero2000
Member since 2006 • 3159 Posts
People have there opinions, but as I said in another thread (And yes this is system wars, troll galore) there is people that clearly have not played Gears 3. Not a knock on UC2, but Gears 3 is simply better. I would hope UC3 will be similar. That being said, we are getting to the point were a lot of high budget games (from elite developers) are on a very similar area technically, it's all about preference of art style. I've seen a lot of Damage control coming from Cows since Gears 3 finally shipped and actually lived up to the hype. PS: TC did you even read the DF article? If you did, They were highly impressed with the game and called it one of the most advanced this generation and I have to agree. I fail to see the awkwardness you spoke about?
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Reiko2K1

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#123 Reiko2K1
Member since 2004 • 1288 Posts

Infamous 2 also has no AA... And a unstable framerate...

Killzone 2and 3 have unstable framerates.

Uncharted 1 has screen tearing

GT5. The biggest and highest selling exclusive on the PS3 has framerate drops, pop in, and crazy screen tearing.

I can do this all day.

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Cow4ever

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#124 Cow4ever
Member since 2011 • 689 Posts

gears 3 just dethroned crysis 2 as the new console grahics king, but of course, it's no surprise that cows don't want to admit it.

MozartXVI
Crysis 2 was only graphics bum, not close to king.
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Adamantium4k2

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#125 Adamantium4k2
Member since 2009 • 896 Posts

Uhhhhh. Reading threads like this make me cringe..

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Cow4ever

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#126 Cow4ever
Member since 2011 • 689 Posts

Infamous 2 also has no AA... And a unstable framerate...

Killzone 2and 3 have unstable framerates.

Uncharted 1 has screen tearing

GT5. The biggest and highest selling exclusive on the PS3 has framerate drops, pop in, and crazy screen tearing.

I can do this all day.

CorbraMax
Killzone 3 & 2 doesn't have unstable framerate, Infamous 2 is open world and I don't think anyone claims it's graphics king, same for UDF and GT5.
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#127 GTSaiyanjin2
Member since 2005 • 6018 Posts

Crysis 2 was never graphics king of consoles or PC.... Well maybe for the PC with DX11 at stock it looks better than Crysis 1. For me its Gears 3, 2nd GOW3, and 3rd UC2.

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#128 monkeysmoke
Member since 2010 • 457 Posts

[QUOTE="monkeysmoke"][QUOTE="SpeedsterCards"]

So it seems like Uncharted 2 still hold up to the best looking console game. KZ3 had a shot but just missed, then came Crysis 2, but it had a lot of performance issues and didn't hold up. And lastly...yikes this is awkward for 360 owners who have been hyping this games graphics to be the next king! Another reason why we should wait for games to be released before saying they are console graphics king... http://www.eurogamer.net/articles/digitalfoundry-vs-gears-of-war-3

CorbraMax

Well what i can realy tell from your link is that Gears of War 3 suffers : 1. No AA = Jaggy look 2. Ustable Framerat drops to 25fps sometimes 3. Screen Tearing. For me it a shame for a 2011 high rated exclusive to launch without a single AA when there are many cheap AA solutions out there (FXAA & MLAA) :( . Oh i forgot to mention that textures still loads slower in Gears 3.....ofcause it an unreal engine game. Uncharted 2 & killzone 3 still looks and perform far beter.

1.) Crysis 1 Max with no AA looks leaps and bounds better than every console game released yet.

2.) Gears 3 with no AA still looks better than Uncharted 2.

3.) Uncharted 1 had framerate drops and screen tearing... And it still looked better than Gears 1. Same rule applies here. But if you judge graphics on performance than you would also blindly say that Forza 3 looks better than GT5. Since that gamehadcrazy framerate drops and copious amounts of tearing.

4.) MLAA is not a cheap solution. Uncharted 3 is actually using a crappy version of it compared to God of War 3 and Killzone 3.

5.) Textures in UC2 load just as slow as Gears 3. Try playing a MP game. Uncharted 2 uses recorded cutscenes to mask texture loading.

6.) If Uncharted2 and Killzone 3 lighting, shadows, and motion blur are not as good Gears 3... How is it supposed to look better? Nevermind the increased texture resolution quality and filtering in Gears 3. Also the heavy amounts of high res alphas on display without going sub HD like Resistance 3 to pull it off.

AA realy matters,Put Gears of War 3 side by side with Killzone 3 and you'll notice how rough and jaggy the edges looks in Gears of War 3. For texture Killzone 3 uses higher resolution texture compared to Gears 3. One problem with Gears of War 3 is that it repeats texture compared to Uncharted 2's dynamic texturing. If you've played unchated 2 you'll notice that every enviroment has attention to ditails to its texture. For lighting i'll say gears beats uncharted 2 but i'll still give the best lighting on console to killzone 2 for the fact it handles the highest amount of dynamic light source i've seen in a game. The only thing that impressed me in Gears of War 3 is the way it handles it smoke particle effects. Though Killzone 3 has great particle effects too.
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#129 Cow4ever
Member since 2011 • 689 Posts
[QUOTE="CorbraMax"]

[QUOTE="monkeysmoke"] Well what i can realy tell from your link is that Gears of War 3 suffers : 1. No AA = Jaggy look 2. Ustable Framerat drops to 25fps sometimes 3. Screen Tearing. For me it a shame for a 2011 high rated exclusive to launch without a single AA when there are many cheap AA solutions out there (FXAA & MLAA) :( . Oh i forgot to mention that textures still loads slower in Gears 3.....ofcause it an unreal engine game. Uncharted 2 & killzone 3 still looks and perform far beter.monkeysmoke

1.) Crysis 1 Max with no AA looks leaps and bounds better than every console game released yet.

2.) Gears 3 with no AA still looks better than Uncharted 2.

3.) Uncharted 1 had framerate drops and screen tearing... And it still looked better than Gears 1. Same rule applies here. But if you judge graphics on performance than you would also blindly say that Forza 3 looks better than GT5. Since that gamehadcrazy framerate drops and copious amounts of tearing.

4.) MLAA is not a cheap solution. Uncharted 3 is actually using a crappy version of it compared to God of War 3 and Killzone 3.

5.) Textures in UC2 load just as slow as Gears 3. Try playing a MP game. Uncharted 2 uses recorded cutscenes to mask texture loading.

6.) If Uncharted2 and Killzone 3 lighting, shadows, and motion blur are not as good Gears 3... How is it supposed to look better? Nevermind the increased texture resolution quality and filtering in Gears 3. Also the heavy amounts of high res alphas on display without going sub HD like Resistance 3 to pull it off.

AA realy matters,Put Gears of War 3 side by side with Killzone 3 and you'll notice how rough and jaggy the edges looks in Gears of War 3. For texture Killzone 3 uses higher resolution texture compared to Gears 3. One problem with Gears of War 3 is that it repeats texture compared to Uncharted 2's dynamic texturing. If you've played unchated 2 you'll notice that every enviroment has attention to ditails to its texture. For lighting i'll say gears beats uncharted 2 but i'll still give the best lighting on console to killzone 2 for the fact it handles the highest amount of dynamic light source i've seen in a game. The only thing that impressed me in Gears of War 3 is the way it handles it smoke particle effects. Though Killzone 3 has great particle effects too.

Well this. Killzone 3 has great particle effects but it doesn't take it out on the performance, texture detail and AA like Gears 3. And the lightning is pretty decent also.
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Reiko2K1

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#130 Reiko2K1
Member since 2004 • 1288 Posts

[QUOTE="CorbraMax"]

Infamous 2 also has no AA... And a unstable framerate...

Killzone 2and 3 have unstable framerates.

Uncharted 1 has screen tearing

GT5. The biggest and highest selling exclusive on the PS3 has framerate drops, pop in, and crazy screen tearing.

I can do this all day.

Cow4ever

Killzone 3 & 2 doesn't have unstable framerate, Infamous 2 is open world and I don't think anyone claims it's graphics king, same for UDF and GT5.

Gears 3 is a very smooth game. So Killzone 3 & 2are just as "unstable" as Gears 3. Why don't you see the framerate analysis for those games from digital foundry.

And lies about Infamous 2 and GT5 not being hyped as graphics kings.

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Innovazero2000

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#131 Innovazero2000
Member since 2006 • 3159 Posts
[QUOTE="CorbraMax"]

[QUOTE="monkeysmoke"] Well what i can realy tell from your link is that Gears of War 3 suffers : 1. No AA = Jaggy look 2. Ustable Framerat drops to 25fps sometimes 3. Screen Tearing. For me it a shame for a 2011 high rated exclusive to launch without a single AA when there are many cheap AA solutions out there (FXAA & MLAA) :( . Oh i forgot to mention that textures still loads slower in Gears 3.....ofcause it an unreal engine game. Uncharted 2 & killzone 3 still looks and perform far beter.monkeysmoke

1.) Crysis 1 Max with no AA looks leaps and bounds better than every console game released yet.

2.) Gears 3 with no AA still looks better than Uncharted 2.

3.) Uncharted 1 had framerate drops and screen tearing... And it still looked better than Gears 1. Same rule applies here. But if you judge graphics on performance than you would also blindly say that Forza 3 looks better than GT5. Since that gamehadcrazy framerate drops and copious amounts of tearing.

4.) MLAA is not a cheap solution. Uncharted 3 is actually using a crappy version of it compared to God of War 3 and Killzone 3.

5.) Textures in UC2 load just as slow as Gears 3. Try playing a MP game. Uncharted 2 uses recorded cutscenes to mask texture loading.

6.) If Uncharted2 and Killzone 3 lighting, shadows, and motion blur are not as good Gears 3... How is it supposed to look better? Nevermind the increased texture resolution quality and filtering in Gears 3. Also the heavy amounts of high res alphas on display without going sub HD like Resistance 3 to pull it off.

For texture Killzone 3 uses higher resolution texture compared to Gears 3. One problem with Gears of War 3 is that it repeats texture compared to Uncharted 2's dynamic texturing. If you've played unchated 2 you'll notice that every enviroment has attention to ditails to its texture..

Might want to play Gears 3 again, because the texture filtering is very, very good for a console game.
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Cow4ever

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#132 Cow4ever
Member since 2011 • 689 Posts

[QUOTE="Cow4ever"][QUOTE="CorbraMax"]

Infamous 2 also has no AA... And a unstable framerate...

Killzone 2and 3 have unstable framerates.

Uncharted 1 has screen tearing

GT5. The biggest and highest selling exclusive on the PS3 has framerate drops, pop in, and crazy screen tearing.

I can do this all day.

CorbraMax

Killzone 3 & 2 doesn't have unstable framerate, Infamous 2 is open world and I don't think anyone claims it's graphics king, same for UDF and GT5.

Gears 3 is a very smooth game. So Killzone 3 & 2are just as "unstable" as Gears 3. Why don't you see the framerate analysis for those games from digital foundry.

And lies about Infamous 2 and GT5 not being hyped as graphics kings.

Killzone 3 doesn't drop to 26 despite having alot of action on screen and great particle effects. And it also doesn't have to cut AA and texture quality.
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Innovazero2000

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#134 Innovazero2000
Member since 2006 • 3159 Posts
[QUOTE="CorbraMax"]

[QUOTE="Cow4ever"] Killzone 3 & 2 doesn't have unstable framerate, Infamous 2 is open world and I don't think anyone claims it's graphics king, same for UDF and GT5. Cow4ever

Gears 3 is a very smooth game. So Killzone 3 & 2are just as "unstable" as Gears 3. Why don't you see the framerate analysis for those games from digital foundry.

And lies about Infamous 2 and GT5 not being hyped as graphics kings.

Killzone 3 doesn't drop to 26 despite having alot of action on screen and great particle effects. And it also doesn't have to cut AA and texture quality.

Where does Gears 3 give up texture quality, because it dumps all over the first 2 and increase it's quality of filtering quite a bit. On top of that KZ3 does drop frames, although not very often like Gears 3. You make Gears out to be Crysis 2 in it's dropped frames and that is simply not even the case.
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Reiko2K1

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#135 Reiko2K1
Member since 2004 • 1288 Posts

[QUOTE="monkeysmoke"][QUOTE="CorbraMax"]

1.) Crysis 1 Max with no AA looks leaps and bounds better than every console game released yet.

2.) Gears 3 with no AA still looks better than Uncharted 2.

3.) Uncharted 1 had framerate drops and screen tearing... And it still looked better than Gears 1. Same rule applies here. But if you judge graphics on performance than you would also blindly say that Forza 3 looks better than GT5. Since that gamehadcrazy framerate drops and copious amounts of tearing.

4.) MLAA is not a cheap solution. Uncharted 3 is actually using a crappy version of it compared to God of War 3 and Killzone 3.

5.) Textures in UC2 load just as slow as Gears 3. Try playing a MP game. Uncharted 2 uses recorded cutscenes to mask texture loading.

6.) If Uncharted2 and Killzone 3 lighting, shadows, and motion blur are not as good Gears 3... How is it supposed to look better? Nevermind the increased texture resolution quality and filtering in Gears 3. Also the heavy amounts of high res alphas on display without going sub HD like Resistance 3 to pull it off.

Cow4ever

AA realy matters,Put Gears of War 3 side by side with Killzone 3 and you'll notice how rough and jaggy the edges looks in Gears of War 3. For texture Killzone 3 uses higher resolution texture compared to Gears 3. One problem with Gears of War 3 is that it repeats texture compared to Uncharted 2's dynamic texturing. If you've played unchated 2 you'll notice that every enviroment has attention to ditails to its texture. For lighting i'll say gears beats uncharted 2 but i'll still give the best lighting on console to killzone 2 for the fact it handles the highest amount of dynamic light source i've seen in a game. The only thing that impressed me in Gears of War 3 is the way it handles it smoke particle effects. Though Killzone 3 has great particle effects too.

Well this. Killzone 3 has great particle effects but it doesn't take it out on the performance, texture detail and AA like Gears 3. And the lightning is pretty decent also.

Killzone 3 has low resolution particle effects. The performance shouldn't be bad at all. lolNeither Uncharted 2 or Gears 3 have dynamic texturing. Only one game this gen does that. It's called RAGE.

It's not like Xbox 360 can't do MLAA. It's inCostume Quest on XBLA. They just can't afford it. The AA used in Uncharted 3 is not good either. It's actually worse than 2XMSAA.

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Diviniuz

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#136 Diviniuz
Member since 2009 • 6460 Posts

Infamous 2 also has no AA... And a unstable framerate...

Killzone 2and 3 have unstable framerates.

Uncharted 1 has screen tearing

GT5. The biggest and highest selling exclusive on the PS3 has framerate drops, pop in, and crazy screen tearing.

I can do this all day.

CorbraMax
killzone 3 does not have unstable frame rates and killzone 2 only really had it during the bridge section, the rest of the game was extremely stable. and I have no idea why you brought up UC1 Anyways, I am pretty sure Gears 3>Uc2 in graphics but I have yet to play it
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Cow4ever

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#137 Cow4ever
Member since 2011 • 689 Posts

[QUOTE="Cow4ever"][QUOTE="CorbraMax"]

Gears 3 is a very smooth game. So Killzone 3 & 2are just as "unstable" as Gears 3. Why don't you see the framerate analysis for those games from digital foundry.

And lies about Infamous 2 and GT5 not being hyped as graphics kings.

Innovazero2000

Killzone 3 doesn't drop to 26 despite having alot of action on screen and great particle effects. And it also doesn't have to cut AA and texture quality.

Where does Gears 3 give up texture quality, because it dumps all over the first 2 and increase it's quality of filtering quite a bit. On top of that KZ3 does drop frames, although not very often like Gears 3. You make Gears out to be Crysis 2 in it's dropped frames and that is simply not even the case.

Like when there textures are pretty much just a big pixel. I know KZ3 dropps frames I noticed it myself but it's really really rare and tiny drops. Gears 3 does it more. Nah nothing is as bad as Crysis 2

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Reiko2K1

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#138 Reiko2K1
Member since 2004 • 1288 Posts

[QUOTE="CorbraMax"]

Infamous 2 also has no AA... And a unstable framerate...

Killzone 2and 3 have unstable framerates.

Uncharted 1 has screen tearing

GT5. The biggest and highest selling exclusive on the PS3 has framerate drops, pop in, and crazy screen tearing.

I can do this all day.

Diviniuz

killzone 3 does not have unstable frame rates and killzone 2 only really had it during the bridge section, the rest of the game was extremely stable. and I have no idea why you brought up UC1 Anyways, I am pretty sure Gears 3>Uc2 in graphics but I have yet to play it

The point is that every one of these high end exclusives have graphical shortcomings. May it be tearing, framerate drops, jaggies, or texture pop ins. Both of these systems only have 512MB of RAM. But there are some cows on here that truly believe that the PS3 is a supercomputer with no ceiling.

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Heil68

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#139 Heil68
Member since 2004 • 60833 Posts
I prefer the art style over anything else.
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Reiko2K1

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#140 Reiko2K1
Member since 2004 • 1288 Posts

[QUOTE="Innovazero2000"][QUOTE="Cow4ever"] Killzone 3 doesn't drop to 26 despite having alot of action on screen and great particle effects. And it also doesn't have to cut AA and texture quality.Cow4ever

Where does Gears 3 give up texture quality, because it dumps all over the first 2 and increase it's quality of filtering quite a bit. On top of that KZ3 does drop frames, although not very often like Gears 3. You make Gears out to be Crysis 2 in it's dropped frames and that is simply not even the case.

Like when there textures are pretty much just a big pixel. I know KZ3 dropps frames I noticed it myself but it's really really rare and tiny drops. Gears 3 does it more. Nah nothing is as bad as Crysis 2

You're gonna honestly tell yourself that the texture work in Acts 3 and 5 are one big pixel? Or are you in serious denial?

You really need to play Gears of War 1 to understand the concept of framerate drops. Gears 3 is smooth as butter.

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Cow4ever

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#141 Cow4ever
Member since 2011 • 689 Posts

[QUOTE="Cow4ever"][QUOTE="monkeysmoke"] AA realy matters,Put Gears of War 3 side by side with Killzone 3 and you'll notice how rough and jaggy the edges looks in Gears of War 3. For texture Killzone 3 uses higher resolution texture compared to Gears 3. One problem with Gears of War 3 is that it repeats texture compared to Uncharted 2's dynamic texturing. If you've played unchated 2 you'll notice that every enviroment has attention to ditails to its texture. For lighting i'll say gears beats uncharted 2 but i'll still give the best lighting on console to killzone 2 for the fact it handles the highest amount of dynamic light source i've seen in a game. The only thing that impressed me in Gears of War 3 is the way it handles it smoke particle effects. Though Killzone 3 has great particle effects too.CorbraMax

Well this. Killzone 3 has great particle effects but it doesn't take it out on the performance, texture detail and AA like Gears 3. And the lightning is pretty decent also.

Killzone 3 has low resolution particle effects. The performance shouldn't be bad at all. lolNeither Uncharted 2 or Gears 3 have dynamic texturing. Only one game this gen does that. It's called RAGE.

It's not like Xbox 360 can't do MLAA. It's inCostume Quest on XBLA. They just can't afford it. The AA used in Uncharted 3 is not good either. It's actually worse than 2XMSAA.

It has some of the best particle effects. And no the performance is top notch. Very rare and tiny framedrops and no tearing. I didn't say dynamic texturing I said detailed textures. Whereas Uncharted 2 has really detailed textures Gears 3's textures are pretty much a big pixel. Well the 360 doesn't have enough juice in it to utilize MLAA unless it's real poor graphics games. Gears 3 would have to sacrifice alot to use MLAA. That's why they didn't use it, cause there wasn't enough juice left, they couldn't even get the much lighter FXAA. But yeah from what I saw in the beta U3 had terrible AA. But that's just the beta.
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monkeysmoke

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#142 monkeysmoke
Member since 2010 • 457 Posts

Infamous 2 also has no AA... And a unstable framerate...

Killzone 2and 3 have unstable framerates.

Uncharted 1 has screen tearing

GT5. The biggest and highest selling exclusive on the PS3 has framerate drops, pop in, and crazy screen tearing.

I can do this all day.

CorbraMax
Killzone 2 and 3 framerates doesn't drop to Gears of War 3's level. And i dont remember anybody hyping Uncharted 1 as graphic king. But i taught lems were hyping Gears of War 3 to use FXAA and some even said it looks cleaner than God of War 3 :lol: now see what it ended up with No single AA :lol: not even 2XMSAA .
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Cow4ever

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#143 Cow4ever
Member since 2011 • 689 Posts

[QUOTE="Diviniuz"][QUOTE="CorbraMax"]

Infamous 2 also has no AA... And a unstable framerate...

Killzone 2and 3 have unstable framerates.

Uncharted 1 has screen tearing

GT5. The biggest and highest selling exclusive on the PS3 has framerate drops, pop in, and crazy screen tearing.

I can do this all day.

CorbraMax

killzone 3 does not have unstable frame rates and killzone 2 only really had it during the bridge section, the rest of the game was extremely stable. and I have no idea why you brought up UC1 Anyways, I am pretty sure Gears 3>Uc2 in graphics but I have yet to play it

The point is that every one of these high end exclusives have graphical shortcomings. May it be tearing, framerate drops, jaggies, or texture pop ins. Both of these systems only have 512MB of RAM. But there are some cows on here that truly believe that the PS3 is a supercomputer with no ceiling.

Uncharted 2 hardly has any framerate drops or jaggies. And no tearing or texture pop in. Gears 3 has all of them.
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Reiko2K1

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#144 Reiko2K1
Member since 2004 • 1288 Posts

[QUOTE="CorbraMax"]

[QUOTE="Cow4ever"] Well this. Killzone 3 has great particle effects but it doesn't take it out on the performance, texture detail and AA like Gears 3. And the lightning is pretty decent also. Cow4ever

Killzone 3 has low resolution particle effects. The performance shouldn't be bad at all. lolNeither Uncharted 2 or Gears 3 have dynamic texturing. Only one game this gen does that. It's called RAGE.

It's not like Xbox 360 can't do MLAA. It's inCostume Quest on XBLA. They just can't afford it. The AA used in Uncharted 3 is not good either. It's actually worse than 2XMSAA.

It has some of the best particle effects. And no the performance is top notch. Very rare and tiny framedrops and no tearing. I didn't say dynamic texturing I said detailed textures. Whereas Uncharted 2 has really detailed textures Gears 3's textures are pretty much a big pixel. Well the 360 doesn't have enough juice in it to utilize MLAA unless it's real poor graphics games. Gears 3 would have to sacrifice alot to use MLAA. That's why they didn't use it, cause there wasn't enough juice left, they couldn't even get the much lighter FXAA. But yeah from what I saw in the beta U3 had terrible AA. But that's just the beta.

Actually I'm pretty sure Gears 3 could afford FXAA. It is only 0.9ms of rendering time. It just blurs the image too much in it's current state. See Dues Ex 3.And then we will have people on here complaining that it's too blurry. So if the game is native HD and not sub HDpeople will always pick at something.

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Cow4ever

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#145 Cow4ever
Member since 2011 • 689 Posts

[QUOTE="Cow4ever"]

[QUOTE="Innovazero2000"] Where does Gears 3 give up texture quality, because it dumps all over the first 2 and increase it's quality of filtering quite a bit. On top of that KZ3 does drop frames, although not very often like Gears 3. You make Gears out to be Crysis 2 in it's dropped frames and that is simply not even the case.CorbraMax

Like when there textures are pretty much just a big pixel. I know KZ3 dropps frames I noticed it myself but it's really really rare and tiny drops. Gears 3 does it more. Nah nothing is as bad as Crysis 2

You're gonna honestly tell yourself that the texture work in Acts 3 and 5 are one big pixel? Or are you in serious denial?

You really need to play Gears of War 1 to understand the concept of framerate drops. Gears 3 is smooth as butter.

Show it to me then. I didn't say the FPS was terrible but it's worse than U2 for example.
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Cow4ever

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#146 Cow4ever
Member since 2011 • 689 Posts

[QUOTE="Cow4ever"][QUOTE="CorbraMax"]

Killzone 3 has low resolution particle effects. The performance shouldn't be bad at all. lolNeither Uncharted 2 or Gears 3 have dynamic texturing. Only one game this gen does that. It's called RAGE.

It's not like Xbox 360 can't do MLAA. It's inCostume Quest on XBLA. They just can't afford it. The AA used in Uncharted 3 is not good either. It's actually worse than 2XMSAA.

CorbraMax

It has some of the best particle effects. And no the performance is top notch. Very rare and tiny framedrops and no tearing. I didn't say dynamic texturing I said detailed textures. Whereas Uncharted 2 has really detailed textures Gears 3's textures are pretty much a big pixel. Well the 360 doesn't have enough juice in it to utilize MLAA unless it's real poor graphics games. Gears 3 would have to sacrifice alot to use MLAA. That's why they didn't use it, cause there wasn't enough juice left, they couldn't even get the much lighter FXAA. But yeah from what I saw in the beta U3 had terrible AA. But that's just the beta.

Actually I'm pretty sure Gears 3 could afford FXAA. It is only 0.9ms of rendering time. It just blurs the image too much in it's current state. See Dues Ex 3.And then we will have people on here complaining that it's too blurry. So if the game is native HD and not sub HDpeople will always pick at something.

They didn't use it regardless.
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Reiko2K1

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#147 Reiko2K1
Member since 2004 • 1288 Posts

[QUOTE="CorbraMax"]

[QUOTE="Diviniuz"] killzone 3 does not have unstable frame rates and killzone 2 only really had it during the bridge section, the rest of the game was extremely stable. and I have no idea why you brought up UC1 Anyways, I am pretty sure Gears 3>Uc2 in graphics but I have yet to play itCow4ever

The point is that every one of these high end exclusives have graphical shortcomings. May it be tearing, framerate drops, jaggies, or texture pop ins. Both of these systems only have 512MB of RAM. But there are some cows on here that truly believe that the PS3 is a supercomputer with no ceiling.

Uncharted 2 hardly has any framerate drops or jaggies. And no tearing or texture pop in. Gears 3 has all of them.

You lie way too much on here.

Uncharted 2 does have jaggies. And it doesdrop frames. And there are texture pop ins. The only thing it doesn't do is tear.

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Strutten

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#148 Strutten
Member since 2008 • 1263 Posts

[QUOTE="Bretter2200"]

[QUOTE="monkeysmoke"] Well what i can realy tell from your link is that Gears of War 3 suffers : 1. No AA = Jaggy look 2. Ustable Framerat drops to 25fps sometimes 3. Screen Tearing. For me it a shame for a 2011 high rated exclusive to launch without a single AA when there are many cheap AA solutions out there (FXAA & MLAA) :( . Oh i forgot to mention that textures still loads slower in Gears 3.....ofcause it an unreal engine game. Uncharted 2 & killzone 3 still looks and perform far beter.monkeysmoke

Where's evidence Gears isn't using FXAA? I see a definite upgrade and lesser amount of jags since the beta.

The framerate falls max 26-28. And that's when a large amount of enemies and or particle effect directly hits your screen.

And tearing in Uncharted is masked by buffering which causes input lag.

I've yet to experience one of these issues, except texture pop. Which happend once during a cutscene and lasted two seconds.

Gears of War 3 suffers : 1. No AA = Jaggy look 2. Ustable Framerat 3. Screen Tearing. Evidence from the tech experts : www.eurogamer.net/articles/digitalfoundry-vs-gears-of-war-3 It a shame for such overhyped exclusive without AA not even 2XMSAA. Sony knows how to clean up their games better than microsoft!

I know its DF with their analyse, but seriously when it drops to 26-29 fps its only for like under a second , u wont even notice .. jaggies its there yes, but really not something you will notice that much - screen tearing is second to none, atleast u cant see it(top of the screen maybe) dunno - panyway gears 3 is seriously fantastic so far and surely does a better job than uc2 .. both great games none the less.

Anyway gotta love people that dont play the games, and only come to nitpick if some site says something bad , which isnt bad at all in matter fact .. please serious play the games before making opinions..

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Reiko2K1

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#149 Reiko2K1
Member since 2004 • 1288 Posts

[QUOTE="CorbraMax"]

[QUOTE="Cow4ever"] Like when there textures are pretty much just a big pixel. I know KZ3 dropps frames I noticed it myself but it's really really rare and tiny drops. Gears 3 does it more. Nah nothing is as bad as Crysis 2

Cow4ever

You're gonna honestly tell yourself that the texture work in Acts 3 and 5 are one big pixel? Or are you in serious denial?

You really need to play Gears of War 1 to understand the concept of framerate drops. Gears 3 is smooth as butter.

Show it to me then. I didn't say the FPS was terrible but it's worse than U2 for example.

Gamespot posted an entire walkthrough of the campaign on youtube. Why don't you actually buy a 360 to see for yourself.

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Cow4ever

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#150 Cow4ever
Member since 2011 • 689 Posts

[QUOTE="Cow4ever"][QUOTE="CorbraMax"]

The point is that every one of these high end exclusives have graphical shortcomings. May it be tearing, framerate drops, jaggies, or texture pop ins. Both of these systems only have 512MB of RAM. But there are some cows on here that truly believe that the PS3 is a supercomputer with no ceiling.

CorbraMax

Uncharted 2 hardly has any framerate drops or jaggies. And no tearing or texture pop in. Gears 3 has all of them.

You lie way too much on here.

Uncharted 2 does have jaggies. And it doesdrop frames. And there are texture pop ins. The only thing it doesn't do is tear.

I said it HARDLY does have it. There are not alot of jaggies at all. The avarage FPS is like 29,9999. And I never saw any texture pop ins in the SP.