[QUOTE="Dreams-Visions"][QUOTE="skrat_01"][QUOTE="naval"][QUOTE="Pariah_001"][QUOTE="BioShockOwnz"]Also, Fallout 3 is FAR from a casual game, sorry. Its story, gameplay. It just doesn't fit into that casual demographic.skrat_01
Yes it does. Roided up graphics paired up with twitch gameplay and topic markers (as opposed to dialogue trees) is most assuredly casual.
Not to mention first person shooting present int the game
It has NUCLEAAAAAAAARRRR EXPLOOOODDDIINGGGG CARRRRRRRRRSSSSSSS.I mean seriously.
200 years later and the cars explode like mini nukes.
*facepalm*
It's Bethesda. It'll work. Maybe it sounds stupid on paper...but...they'll make it work.
But it doesent......Even in Fallout 1 and 2, cars were wrecks - exept for one working one in FO2.
You would think that in 200 years + the engines would have ceased working, and cars would have been looted of their interiors and valuables.
It just seems to be there to make pretty explosions during fire fights. From a design perspective - in the game universe it just looks stupid.
I hear you...but we've seen much worse. games where people dodge gunfire by deflecting bullets with swords...people jumping off tall buildings and landing on their feet...people fighting through a game and never getting tired...etc. And how many bullets should you be able to take in a videogame before you die? :lol: Point is, almost all videogames have realisitic elements.
I'll be the first to say I haven't seen any Fallout 3 gameplay footage (don't know if any has been released), but it's Bethesda. They don't know how to fail. If they put it in, it must not be a huge deal.
And of course, if you OVERTHINK a game, you'll take the imagination and fun out of it.
Imagine if you went through Crysis...dismissing every element that is so obviously unrealistic...
[QUOTE="AzatiS"][QUOTE="BioShockOwnz"]Great post, but the actual thought behind it makes me chuckle. You have a well thought out opinion, which I completely disagree with. I'm all about games going mainstream and letting the cash roll in. It's time to kill off hardcore gaming all together.skrat_01
Kill hardcore gaming?? ....!!! Oo How youll do that m8? There are many millions hardcores gamers or even proffessional especially in europe - korea. How youll stop them ?
Actually that doesent work at all.Buy expaning the mainstream just means you are going to attract more 'new' gamers, which will result in even more people becomming hardcore gamers eventually, which will increase the demmand for games with more depth.
Its like half the market wants to reverse engeneer the progressiveness of game design, only to result in making these basic designs complex again as the market shifts.
I don't know if it's that, in this case. Would creating another open universe game be a step backwards? I don't see that like turn-based JRPG gaming or something that's kind of old and stale. Open universe games were always pretty rare anyway. A nextGen game like that could have been cool, though it would have catered to a smaller audience than a game with more mainstream elements would ahve catered to.
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