The GameInformer Halo: Reach Screens *56k Insert Witty Saying Here*

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devilsoultaker2

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#651 devilsoultaker2
Member since 2009 • 904 Posts
wow Halo is making cows cry a lot
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topgunmv

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#652 topgunmv
Member since 2003 • 10880 Posts

[QUOTE="topgunmv"]

[QUOTE="stereointegrity"]link from kotaku?

Stats_

So where did all the reports that said it was using the x-engine or whatever come from?

Halo fanboys drunk on their own stupidity?

This X-engine needs to be implemented as soon as possible. MS need to make a game that just looks spectacular. It will draw in a lot of the more casual gamers. Not Wii type gamers, i mean people who play games casually.

I'm pretty sure "reputable" news sources were saying it would be the first game to use the engine.

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fireballonfire

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#653 fireballonfire
Member since 2009 • 891 Posts

How do we decide what game is worthy "Console graphics king"?

UC2 and KZ2 are both very polished games with very high production values but are they really technically impressive games? I think not.

To crown a console graphics king you have to look at the whole picture not only the small selected parts that conveniently look good to you.

Zoom in on a few rock textures in KZ2 and compare the rock textures to those in another game, and the game with the best textures is the winner right? No!

So what about UC2 and KZ2, and I want the Cows to tell me why they think these two games are worthy console graphics king. Corridor games, linear (less to render), scripted physics, fake shadows and lightning, 2D skybox, limited interaction and limited animated objects on screen.

Do these two games really sound like console graphics kings to you? If you have to sacrifice and cut out 90% of the technical features just to get a few nice models on screen, is it worth it? UC2 might fool the new-comer but veteran gamers will look deeper and see all the things that are missing.

Is reach the new console graphics king, maybe. Untill I see the finnishes product it is very hard to estimate how taxating this game really is.

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-Red-Cell-

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#654 -Red-Cell-
Member since 2007 • 255 Posts

tag

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After_Math

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#655 After_Math
Member since 2007 • 975 Posts

How do we decide what game is worthy "Console graphics king"?

UC2 and KZ2 are both very polished games with very high production values but are they really technically impressive games? I think not.

To crown a console graphics king you have to look at the whole picture not only the small selected parts that conveniently look good to you.

Zoom in on a few rock textures in KZ2 and compare the rock textures to those in another game, and the game with the best textures is the winner right? No!

So what about UC2 and KZ2, and I want the Cows to tell me why they think these two games are worthy console graphics king. Corridor games, linear (less to render), scripted physics, fake shadows and lightning, 2D skybox, limited interaction and limited animated objects on screen.

Do these two games really sound like console graphics kings to you? If you have to sacrifice and cut out 90% of the technical features just to get a few nice models on screen, is it worth it? UC2 might fool the new-comer but veteran gamers will look deeper and see all the things that are missing.

Is reach the new console graphics king, maybe. Untill I see the finnishes product it is very hard to estimate how taxating this game really is.

fireballonfire

Uncharted 2 may be linear, but it really does do some impressive things, major props to Naughtydog (my favorite video-game company since the PS1). Reach hasn't come out, and we haven't seen any gameplay video's of it, so we shouldn't mention it as console graphic king.

An impressive game on consoles is Assassins Creed 2 however. Tons of AI on-screen, good graphics, draw distance, open world, etc. But, we shouldn't even have a "console" graphics king, whats the point of that? So cows and lems can bicker? Please.

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drakecool1

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#656 drakecool1
Member since 2009 • 1145 Posts

[QUOTE="Tessellation"][QUOTE="delta3074"]i already stated in one of my earlier replys to you that halo reach did not look as good as killzone 2 or UC2, but it definitly looks better tha MAGdelta3074
KZ2 and UC2 look like that because they are linear/ corridor levels games.

cows should be grateful then, if Halo reach was a a linear/corridor game it would probably blow UC2 and killzone 2 out of the water in graphics, just as well we are not all graphics ****** here on GS, they can keep there graphics kings, this game is going to be the gameplay king, and REACH has a quality that no PS3 game ever has,staying power, i know which game the most people will still be playing online 3 years from now, and it won't be MAG.

the gameplay king goes to MGS4 10 >>>9.5 so ps3 got that covered too

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fireballonfire

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#657 fireballonfire
Member since 2009 • 891 Posts

How do we even compare games in terms of graphics? There are too many variables involved, it just can't be done. Can we say that this game looks good, yes. Can we say this game is a technical feat, yes. Can we say that we prefere the graphics of one game over another, yes.

Play and enjoy your games. There is nothing wrong with thinking the game of your choice is the best looking game. But remember everybody has their own opinion about the matter, respect that.

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fireballonfire

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#658 fireballonfire
Member since 2009 • 891 Posts

[QUOTE="delta3074"][QUOTE="Tessellation"] KZ2 and UC2 look like that because they are linear/ corridor levels games.drakecool1

cows should be grateful then, if Halo reach was a a linear/corridor game it would probably blow UC2 and killzone 2 out of the water in graphics, just as well we are not all graphics ****** here on GS, they can keep there graphics kings, this game is going to be the gameplay king, and REACH has a quality that no PS3 game ever has,staying power, i know which game the most people will still be playing online 3 years from now, and it won't be MAG.

the gameplay king goes to MGS4 10 >>>9.5 so ps3 got that covered too

Was the game a 10 to you, good! Because that is all that should matter. It sure wasn't a 10 to me BTW. If a PC SIM game gets a 10, wouldn't mean a sheisse to me I wouldn't touch it with a pole anyway, so much for numbers.

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drakecool1

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#659 drakecool1
Member since 2009 • 1145 Posts

[QUOTE="drakecool1"]

[QUOTE="delta3074"]cows should be grateful then, if Halo reach was a a linear/corridor game it would probably blow UC2 and killzone 2 out of the water in graphics, just as well we are not all graphics ****** here on GS, they can keep there graphics kings, this game is going to be the gameplay king, and REACH has a quality that no PS3 game ever has,staying power, i know which game the most people will still be playing online 3 years from now, and it won't be MAG.fireballonfire

the gameplay king goes to MGS4 10 >>>9.5 so ps3 got that covered too

Was the game a 10 to you, good! Because that is all that should matter. It sure wasn't a 10 to me BTW. If a PC SIM game gets a 10, wouldn't mean a sheisse to me I wouldn't touch it with a pole anyway, so much for numbers.

thats the thing mgs4 wasnt just a 10 to me but loads of sites and people and numerous goty awards

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Brownesque

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#660 Brownesque
Member since 2005 • 5660 Posts
[QUOTE="Vadamee"][QUOTE="brownesque"] I don't find it entirely necessary to address this, but I think saying "antlions" should be a sufficient rebuttal and I'll leave it at that.

You don't like the creatures in Halo? Specifically the Flood would probably be Half-Life's antlion equal. Flood sucked in Halo 2, I give you that but I found them rather enjoyable in Halo 3. Also, the brutes were pretty fun to combat, they're not just "goon-filler" like the grubs are. They were pretty intelligent AI.

Oh, no no. I suppose I should have said "pheropod."
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deactivated-61cc564148ef4

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#661 deactivated-61cc564148ef4
Member since 2007 • 10909 Posts

[QUOTE="fireballonfire"]

[QUOTE="drakecool1"]

the gameplay king goes to MGS4 10 >>>9.5 so ps3 got that covered too

drakecool1

Was the game a 10 to you, good! Because that is all that should matter. It sure wasn't a 10 to me BTW. If a PC SIM game gets a 10, wouldn't mean a sheisse to me I wouldn't touch it with a pole anyway, so much for numbers.

thats the thing mgs4 wasnt just a 10 to me but loads of sites and people and numerous goty awards

Halo 3 has an equivalent average score as MGS 4 so really they are both equal

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blazinpuertoroc

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#662 blazinpuertoroc
Member since 2004 • 12245 Posts

wow, that looks nothing like the trailer. Looks like Halo ODST.

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BlizzardBear

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#663 BlizzardBear
Member since 2008 • 530 Posts

http://www.bungie.net/Forums/posts.aspx?postID=40684882

The screens are not even alpha stage yet and are from before Thanksgiving. The cinemtaic is still what they are saying what it is going to look like.

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mitu123

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#664 mitu123
Member since 2006 • 155290 Posts

http://www.bungie.net/Forums/posts.aspx?postID=40684882

The screens are not even alpha stage yet and are from before Thanksgiving. The cinemtaic is still what they are saying what it is going to look like.

BlizzardBear

That explains everything, I knew the game wasn't going to look exactly like this, unlike most people in this thread.:lol:

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mayceV

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#665 mayceV
Member since 2008 • 4633 Posts
the x engine is a tool set to give memory set aside to run the 3rd party engine (20-100 mb or RAM) back to the game. It also uses F# which can utalize the xenon processor core by core(instead of just throwing it all to the first core an minimizing the other 2's work load.) other than that its just tool to utalize the GPU (an ATI engineer helped here) to its maximum (stuff like the tesselater and what not) in ll its just a new much more effecient way to program witth the xbox.
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mayceV

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#666 mayceV
Member since 2008 • 4633 Posts
[QUOTE="Stats_"]

[QUOTE="II-FBIsniper-II"][QUOTE="Stats_"]

I hope that's not true. I'm losing confidence in MS' ambition.

To be fair, he did say it was "heavily modified".

So was the Halo 3 engine and it didn't look too different to Halo 2.

nah I've read the mag scan probably more than anyone else here, They took a new approach to everything, they are using the X engine toolset so it'll look pretty good without a a doubt. If it is the same engine then just get this, an increase of lights from 3-4 to 20-40 (these are HDR lights) from 20 AI to 40 AI. then the character models look something like 3 times better I'm estimating 30k polygons from some old engine specs. The engine utalizes the tessalater. The problem with 3rd party engines is that memory from the 512 MB pool has to be set aside for the engine its self (to test it and run it over all. Thats anywhere from 20-100 MB (wich is a lot) now with the x engine tool set it gives those 48 or so MB to the game itself. now we add in 10 Mb of eDRAM and a Level of Detail system that insures a texture is clear no matter how close you get to it and you get one heck of an upgrade.
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mayceV

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#667 mayceV
Member since 2008 • 4633 Posts
wow Halo reach isn't even inalpha yet??? urk | Marvelous Bauble Posted by: Seggi31 "Wait, so we can't rely on alpha screens to effectively judge the quality of a graphics engine nine or more months from release? What is the world coming to?!" "Ain't in alpha yet. Coming in hot, though. :)" link: http://www.bungie.net/Forums/posts.aspx?postID=40684882 tenth post.
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Stats_

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#668 Stats_
Member since 2009 • 2352 Posts

Well that's great news, maybe MS do still care about this console race. Pre-Alpha pictures too no less. I guess the BETA is some way off ... tsk tsk.

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PAL360

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#669 PAL360
Member since 2007 • 30574 Posts

[QUOTE="PAL360"]

Haters seem to forget that the guys from UK Edge magazing (who actually played the demo) said in their 8 page preview that the game looks absolutely fantastic.

FIipMode

You really think that everyone who doesn't say this game looks fantastic is a hater? People have opinions and the majority in here doesn't think it looks that good, seriously just deal with it.

Not at all. I dont think at this stage the game looks like a graphics king aswell. At least going by those pics. Still some ppl here seems to only care about it. They come here and all they say is that it looks like crap, 360 owners got owned, etc

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Panosola

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#670 Panosola
Member since 2006 • 2150 Posts

[QUOTE="BlizzardBear"]

http://www.bungie.net/Forums/posts.aspx?postID=40684882

The screens are not even alpha stage yet and are from before Thanksgiving. The cinemtaic is still what they are saying what it is going to look like.

mitu123

That explains everything, I knew the game wasn't going to look exactly like this, unlike most people in this thread.:lol:

If those photos are just not even alpha stage yet then i can't imagine how it will look at the and.....maybe not the same like U2,because it is a open FPS,but i am sure at the end it will look like the trailer and a lot better than KZ2.

vccvxcx

vcxvcxcv

............they are not even alpha stage yet and already look very good and better than Halo 3.

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brumley53

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#671 brumley53
Member since 2007 • 287 Posts

wow the lightings amazing it just like im staring into the sun, serisously tone it down its got too much god damn glare off every god damn visor and piece of metal.

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II_Seraphim_II

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#672 II_Seraphim_II
Member since 2007 • 20534 Posts
I'll eat my hat if this game ends up looking better than Killzone 2. I highly doubt it will, but hey, I might get surprised.
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Tessellation

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#673 Tessellation
Member since 2009 • 9297 Posts
They are using some kind of deferred rendering for their lighting effects.. the jump from 4 lighting sources to 40 is obvious..bungie likes lighting a lot.
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joopyme

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#674 joopyme
Member since 2008 • 2598 Posts

Screens from Halo 3/ODST looked goood too...till i saw the game in motion.

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Gamingcucumber

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#675 Gamingcucumber
Member since 2004 • 5612 Posts
In a year which seems to be stacked and stacked on quality games, I think it's safe to safe this might be worth a pass. Not just the raw horsepower I think is lacking, however I will need to see more, not buying into the whole Reach hype though.
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devilsoultaker2

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#676 devilsoultaker2
Member since 2009 • 904 Posts
pre alpha and Awesome
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MangaJ

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#677 MangaJ
Member since 2008 • 1435 Posts

This game will never look better than the all mighty UC2. Nor will it have rope bridges and a wacky wisecracking protagonist like the scruffily lovable Nathan Drake. Halo needs more 5-o'clock shadow and hair gel to compete on that level!

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SecretPolice

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#678 SecretPolice
Member since 2007 • 45737 Posts

I'll eat my hat if this game ends up looking better than Killzone 2. I highly doubt it will, but hey, I might get surprised.II_Seraphim_II
Hope your hungry and remember, some hats bite back... :twisted:

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Doctor-McNinja

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#679 Doctor-McNinja
Member since 2009 • 1515 Posts
Just a heads up for those bashing the graphics; keep in mind it's an early version. I'm not making excuses, i'm just being reasonable here. Take a look at the three in the screen with the spartan jumping on the elite; it looks considerably worse than the trees in Halo 3. Some of the stuff here is clearly placeholder.
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Too_tight_shoes

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#680 Too_tight_shoes
Member since 2009 • 2486 Posts

vccvxcx

vcxvcxcv

Panosola

Anyone else noticed that these shots have been sharpened along with the contrast being changed?... :|

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Stats_

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#681 Stats_
Member since 2009 • 2352 Posts

[QUOTE="Panosola"]

Too_tight_shoes

Anyone else noticed that these shots have been sharpened along with the contrast being changed?... :|

Where are the images we're comparing them to?

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Too_tight_shoes

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#682 Too_tight_shoes
Member since 2009 • 2486 Posts

[QUOTE="Too_tight_shoes"]

[QUOTE="Panosola"]

Stats_

Anyone else noticed that these shots have been sharpened along with the contrast being changed?... :|

Where are the images we're comparing them to?

To the original ones posted by EB games.
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Too_tight_shoes

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#683 Too_tight_shoes
Member since 2009 • 2486 Posts

vccvxcx

1

vcxvcxcv

2

Somewhere along the way someone has sharpened and fiddled with the contrast of the original leaked images.

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MangaJ

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#684 MangaJ
Member since 2008 • 1435 Posts

I doubt it. I think the original posting of the pictures might have just been at a lower quality. But if you're right, then we could be talking about a conspiracy that's so big, bigger than you and me and everybody here, that it could mean the end of videogames as we know it. Watch your back.

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delta3074

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#685 delta3074
Member since 2007 • 20003 Posts

vccvxcx

1

vcxvcxcv

2

Somewhere along the way someone has sharpened and fiddled with the contrast of the original leaked images.

Too_tight_shoes
good find, i think the second shots are the real ones, check out the jaggies on the EB games logo on the first shots,again,good find and well spotted,from now on i will call you sherlock
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Too_tight_shoes

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#686 Too_tight_shoes
Member since 2009 • 2486 Posts

I doubt it. I think the original posting of the pictures might have just been at a lower quality. But if you're right, then we could be talking about a conspiracy that's so big, bigger than you and me and everybody here, that it could mean the end of videogames as we know it. Watch your back.

MangaJ
No those are the original pictures go on to any site and check, no conspiracy just some user on a gaming forum.
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II_Seraphim_II

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#687 II_Seraphim_II
Member since 2007 • 20534 Posts

Somewhere along the way someone has sharpened and fiddled with the contrast of the original leaked images.

Too_tight_shoes

lol, thats a pretty trashy thing to do.

[QUOTE="II_Seraphim_II"]I'll eat my hat if this game ends up looking better than Killzone 2. I highly doubt it will, but hey, I might get surprised.SecretPolice

Hope your hungry and remember, some hats bite back... :twisted:

:lol:

Mine is a leather hat...should make a good stew :P

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MangaJ

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#688 MangaJ
Member since 2008 • 1435 Posts

So, if somebody can actually enhance an image like that in private, why wouldn't the developers be able to just enhance the graphics like that with all their equipment and skill?

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mayceV

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#689 mayceV
Member since 2008 • 4633 Posts
[QUOTE="Too_tight_shoes"]

vccvxcx

1

vcxvcxcv

2

Somewhere along the way someone has sharpened and fiddled with the contrast of the original leaked images.

wow talk about fanboy, I knew they were clearer but suspected just bad memory. good find
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mayceV

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#690 mayceV
Member since 2008 • 4633 Posts

So, if somebody can actually enhance an image like that in private, why wouldn't the developers be able to just enhance the graphics like that with all their equipment and skill?

MangaJ
because when the game comes out, people would find out and it would be called a scandle and the person/studio doing it would look like a giant pile of poop.
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MangaJ

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#691 MangaJ
Member since 2008 • 1435 Posts

[QUOTE="MangaJ"]

So, if somebody can actually enhance an image like that in private, why wouldn't the developers be able to just enhance the graphics like that with all their equipment and skill?

mayceV

because when the game comes out, people would find out and it would be called a scandle and the person/studio doing it would look like a giant pile of poop.

No, I mean why wouldn't the developers just enhance the graphics like that in the actual gamem you know? Surely they could fiddle with contrast and sharpness for the ingame graphics.

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inertk

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#692 inertk
Member since 2007 • 3385 Posts
We're not back to this Alpha stuff again are we...
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II_Seraphim_II

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#693 II_Seraphim_II
Member since 2007 • 20534 Posts

[QUOTE="mayceV"][QUOTE="MangaJ"]

So, if somebody can actually enhance an image like that in private, why wouldn't the developers be able to just enhance the graphics like that with all their equipment and skill?

MangaJ

because when the game comes out, people would find out and it would be called a scandle and the person/studio doing it would look like a giant pile of poop.

No, I mean why wouldn't the developers just enhance the graphics like that in the actual gamem you know? Surely they could fiddle with contrast and sharpness for the ingame graphics.

Because it probably takes more console resources to do that and it would probably hurt the framerate.
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MangaJ

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#694 MangaJ
Member since 2008 • 1435 Posts

[QUOTE="MangaJ"]

[QUOTE="mayceV"] because when the game comes out, people would find out and it would be called a scandle and the person/studio doing it would look like a giant pile of poop.II_Seraphim_II

No, I mean why wouldn't the developers just enhance the graphics like that in the actual gamem you know? Surely they could fiddle with contrast and sharpness for the ingame graphics.

Because it probably takes more console resources to do that and it would probably hurt the framerate.

I don't know. I think people underestimate how powerful these consoles are. Look at the Bad Company 2 footage. It's a totally open world game and the graphics are beautiful. In fact, it's at the top of my list for probable GOTYs, but that's neither here nor there.

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inertk

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#695 inertk
Member since 2007 • 3385 Posts
[QUOTE="MangaJ"]

[QUOTE="mayceV"] because when the game comes out, people would find out and it would be called a scandle and the person/studio doing it would look like a giant pile of poop.II_Seraphim_II

No, I mean why wouldn't the developers just enhance the graphics like that in the actual gamem you know? Surely they could fiddle with contrast and sharpness for the ingame graphics.

Because it probably takes more console resources to do that and it would probably hurt the framerate.

And it would look horrid, find an ingame screenshot from Halo 3 and sharpen it. It'd send people blind.
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II_Seraphim_II

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#696 II_Seraphim_II
Member since 2007 • 20534 Posts

[QUOTE="II_Seraphim_II"][QUOTE="MangaJ"]

No, I mean why wouldn't the developers just enhance the graphics like that in the actual gamem you know? Surely they could fiddle with contrast and sharpness for the ingame graphics.

MangaJ

Because it probably takes more console resources to do that and it would probably hurt the framerate.

I don't know. I think people underestimate how powerful these consoles are. Look at the Bad Company 2 footage. It's a totally open world game and the graphics are beautiful. In fact, it's at the top of my list for probable GOTYs, but that's neither here nor there.

But Im assuming that Bungie has some amazing things in store, so they are willing to sacrifice some visual fidelity to pull off these amazing feats :D
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SecretPolice

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#697 SecretPolice
Member since 2007 • 45737 Posts

[QUOTE="Too_tight_shoes"] lol, thats a pretty trashy thing to do. [QUOTE="SecretPolice"]

[QUOTE="II_Seraphim_II"]I'll eat my hat if this game ends up looking better than Killzone 2. I highly doubt it will, but hey, I might get surprised.II_Seraphim_II

Hope your hungry and remember, some hats bite back... :twisted:

:lol:

Mine is a leather hat...should make a good stew :P

Hopefully not" Beef " stew as that sounds a bit cannibalistic :twisted:

These are tasty or so I hear. :o

Ya know I'm soo just playin around okay.. :)

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waynehead895

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#698 waynehead895
Member since 2005 • 18660 Posts

Well that's great news, maybe MS do still care about this console race. Pre-Alpha pictures too no less. I guess the BETA is some way off ... tsk tsk.

Stats_

Well these screens are from before thanksgiving so who's to say how much progress has been made since then.

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stereointegrity

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#699 stereointegrity
Member since 2007 • 12151 Posts

[QUOTE="mitu123"]

[QUOTE="BlizzardBear"]

http://www.bungie.net/Forums/posts.aspx?postID=40684882

The screens are not even alpha stage yet and are from before Thanksgiving. The cinemtaic is still what they are saying what it is going to look like.

Panosola

That explains everything, I knew the game wasn't going to look exactly like this, unlike most people in this thread.:lol:

If those photos are just not even alpha stage yet then i can't imagine how it will look at the and.....maybe not the same like U2,because it is a open FPS,but i am sure at the end it will look like the trailer and a lot better than KZ2.

vccvxcx

............they are not even alpha stage yet and already look very good and better than Halo 3.

did u sharpen these images?

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inertk

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#700 inertk
Member since 2007 • 3385 Posts
Pfft, I noticed they were sharpened PAGES ago. I'm so awesome. ;D