One thing I can't get my head around, if 4K/UHD is the way forward, why is Sony *not* putting in a UHD Blu-Ray drive.
It's too soon to consider 4K, i mean how many ppl around the world have gone 4K? like 5% or sth?
It would've been hell a lot better if they'd focused on 1080p 60fps or even 2K 30fps with this console. However, if other devs take the Crystal Dynamics approach and offering options allowing the end user to have his or her choice, it would be great. But it doesn't seem like that as Mass Effect Andromeda will be upscaled 4k 30fps on this console.
Atleast by the time Scorpio comes out, 4K monitors or TVs will be more established among the masses (still, not enough tho, i think by 2020 4K will be as common as 1080p is right now) , and Scorpio can deliver native 4K 30fps, so i can get behind that.
Overall, for both Pro and Scorpio, it would be great if devs get to offer different options for the end user, which is not out of the realm of possibilities.
Microsoft is really going for the jugular with these ads intentionally highlighting Sony's 4K, UHD Blu-Ray, HDR, mod support, backward compatibility & network blunders with the PS4, Slim and Pro.
Sony fucking up left and right, Microsoft making all the right decisions, this generation is taking a severe turn and it's getting hilarious.
Funny Sony supported mods last gen and you people didn't care..lol
Broken backward compatibility which works mostly with arcade games.?
Greatest games..HAHAHAHAHAAHAHAAHAHAHAHAAHAAAAAAAAAAAAA
The highest rated exclusive is Forza 6...Hahahaa 87....lol
Not a single exclusive xbox one game has 90 or better score in 3 years,the xbox 360 by this time frame had like 10...lol
40% smaller that still is bigger than the launch PS4,and now even bigger than the slim ps4..lol
But you are right this generation is taking a severe turn,oh wait no is not...
BUT BUT BUT we have backward compatibility,4k blu-ray,hdr,mods,the fastest network,the clouds,DX12,the greatest games (lol) and 40% smaller please buy our console..
He woke up, something I've been hoping a lot of people would do for a very long time, and he's not the only one...
Most people woke up since 2013 and they still awake from what amazon sales show,the xbox one and PS4 are gaming consoles,they do many things but gaming is primary,the xbox one has shitty games and not a single 90+ exclusive by reviewers the same who bless Uncharted and BB with over 90%.
Old ass 360 games will not sell the xbox one,even less when from 1300 games online 240 are compatible and mostly live arcade games,very few retail games work and the most popular games simple don't work Halo 3 >>>>>>>>>>>>>>>> any Gears of war in popularity,so why the fu** is not supported oh yeah because MS is milking you for a collection.
And 4k blu-ray is the biggest joke on you people mouth,you people who for 8 years downplayed Blu-ray on PS3 even when Blu-ray was really expensive not like now,and now you want to act as if 4k for movies is the best thing to happen to the console market you lemmings have no shame,and you are a bunch of sorry ass hypocrites,hypocrites who for 3 years have damage control 720p games on xbox one,and now somehow want to downplay 3680x207 or 3200x1800 games when at those resolutions those games shit all over the xbox one 720p shit.
You people should stop the ownage is coming,and since i already know scorpio will lose to the Pro graphics wise because lemmings convince me than an API can overcome any hardware disparity i am more that fine,just waiting another 14 months until Scorpio arrive and i can really have a quoting spree..
The sad things is that physical media for movies is going down,while 4k streaming is going up i can see why sony did the move,is not like they will not sell blu-ray 4k stand alone,but to see you RIDE ON BLU-RAY FOR MOVIES IS ONE OF THE BIGGEST AND FUNNIEST THINGS EVER AFTER ALL THE SHIT YOU LEMMING SPEW ABOUT BLU-RAY AND MOVIES..
Did sony lie about native 4K on PS4 Pro and updating older PS4 to support HDR?
http://xboxonedaily.com/2014/04/directx-12-doubles-xbox-ones-gpu-performance/
The best part is that you ate it...
You keep thinking that. Technically Win10/DX12 can't even function on the current XB1 hardware, so why are they putting in on the XB1? lmao!! As I said before, DX12 is the key. It'll be like hitting warp drive on the Millenium Falcon when all is said and done. Keep a tissue handy at the GDC and E3 events. I think you're going to need them.
Ohh and there will be a DX12 Pocast with Brad Wardell happening today at 2pm. Should be interesting to see what he has to say.
https://twitter.com/TiC_Podcast/status/564081629363453952
The PS4 can run 4k it depend on the game lemming.. Now tell me how did DX12 double the xbox one power,oh wait let me guess it will be shown in 2017 right.? Next year should be fun.? Like you always say when something you claim fail to materialize,don't you get tire of been owned.? hahahaa
@blackace: News flash, even MS is lying if you're gonna use that angle. You've got to be an idiot or a noob if you believe that 6TF will be enough to make all games 4K on Xbone. None of the consoles are truly ready for 4K, it will take the PS5 and Xbox (Two) to truly deliver an all 4K experience.
All 3 companies lie, but Sony has lied the most out of the 3. That's a fact. The truths will come out evetually after the PS4 Pro launches. Keep damage controlling troll.
All 3 companies lie, but Sony has lied the most out of the 3. That's a fact. The truths will come out evetually after the PS4 Pro launches. Keep damage controlling troll.
Bullshit..and i already quoted you on how blindly invested you were on DX12 actually boosting the xbox one power,you are a joke..
You are spewing bullshit from troll on youtube talking shit about the PS4 Pro.
In July 2015, a poster at the NeoGAF forums postulated something that sounded odd at the time: the PlayStation 4 has been 4K-compatible from the get-go. Even before 4K had arisen as a burgeoning standard, it was there, all along. User Jeff Rigby geeked out by analyzing things like motherboard schematics, exposed pins, and HDMI bandwidth ratings, and he concluded that everything on the hardware side was in place for a surprise 4K update. Sony just needed to push a necessary firmware update to comply with bandwidth and copy-protection standards.
hat's a pretty beefy feature to leave dormant within our game consoles for so long. Crazy, right?
Apparently not: The PlayStation 4 is getting a firmware update "by next week," according to Sony Interactive Entertainment President Andrew House, to enable a brand-new visual standard on every single PlayStation 4 shipped since its 2013 launch. One that's been sleeping inside your PS4 all this time.
Displaying a "full 4K" signal—also known as UHD resolution, measured at 3840x2160 pixels—is impossible via the HDMI 1.4 spec, at least at the desired 60 frames-per-second sweet spot. (4K via a 1.4 interface will work, but it's limited to 24 frames per second.) Any media-playing and computing device that wants to connect to a 4K screen via HDMI will need an HDMI controller rated at least 2.0 for those settings. The aforementioned NeoGAF forum member, Jeff Rigby, alleged that the controller was capable of that spec, in spite of its release before 2.0 had been finalized.
http://arstechnica.com/gaming/2016/09/whats-up-with-ps4s-surprise-firmware-update-is-4k-around-the-corner/
Jeff Rigby predicted this before any one else and people didn't believe him on Neogaf,at least some didn't.
And it wasn't just the PS4 but also the xbox one,alto i don't know if MS allow HDR on the older version as they are pushing 4k and HDR as new selling point which may prone some to upgrade.
Apparently the PS4 HDMI port is 2.0 compatible and 1.4 was capable of 4K just not at 60FPS,it was know for many times as the first GPU on PC which supported 4k came with 1.4HDMI and were incapable of 60FPS.
So basically you are spreading lies.
Worse is already confirmed that Elder Scroll is 4k native not upscale,either way if you didn't die with 720p on the weaksauce one,we with 3680x2070 will not either when that is a hair under 4k and way over 1440p.
Is pathetic how you always play the whole ""insert future time frame date"" with your arguments to try and damage control things,from DX12,to the cloud to xbox line up getting better it is always about wait next year or time will tell pathetic.
@AtariKidX: is the new controller going to be better?? I hope the battery last longer. Also can the old one use with the PS4Pro??
Honestly, the 4K upscaling doesn't bother me. I called that when Neo rumors began. In fact, I was thinking they'd go along the lines MS did, which is upscaling from 1080p instead. At least the pro has extra power to actual render close to 4K so it's not a blurry mess. What I am surprised about is the lack of the UHD drive. Everyone else annoyed by this is right to be. But anyone expecting native 4K out of a current gen console was setting themselves up for disappointment.
Have any of these people actually bought this console? Has money been exchanged? Has there been a single purchase of this system?
No, a 12 year old with no money can "pre-order" something on Amazon...
Talk about mental gymnastics.
Why is 4k a thing anyway. First let's get 1080p 60fps first then worry about 4k.
Funny because that's primarily what the Pro will do best.
@AtariKidX: is the new controller going to be better?? I hope the battery last longer. Also can the old one use with the PS4Pro??
I think you can even play now using the USB cable much like the DS3 allowed to do,tehy claim that for fighting game it is gold because of low latency input.
Have any of these people actually bought this console? Has money been exchanged? Has there been a single purchase of this system?
No, a 12 year old with no money can "pre-order" something on Amazon...
Talk about mental gymnastics.
The sad part is that when the XBOS shoot to the first spot on amazon he was quick to drool always at how great it was for the xbox,but as soon as the Pro hit number one the sad lemming has being owning himself claiming those are only prep-orders that 12 years old with no money can do..hahahahaa
But those same 12 year old could not some how do the same with the XBOS pre-orders..lol
The case for pro would have been impressive if it came out like this and manage to stay at that price. Make UHD blueray drive an option by offering it as an extension you buy to keep that price.
Communicate the benefit at 1080p meaning every game will start at 1080p that means frostbite games as well. Here you get framerate and post processing effects improvements. Every major known game that is 30fps on ps4 is now 60fps. Demo the obvious ones The Witcher 3, UC4, add upcoming games like Watchdog 2 etc. Some cheazy marketing language like " To be a Pro means to game at 60fps for 1080p standards". This needed a better cpu or slightly more improvement to the cpu though.
Then move on to UHD (4k and HDR). Make it clear that is not native 4k but next gen up scaling technics deployed makes a huge different and brings it very close. They will keep on improving. The difference that DF guy was gushing about. Framerates will be the same console standards of 30 and 60.
This would have made everything else not matter not Scorpio or anything console wise. It would have been about now, price and exclusive games that the PS4 pro provides. Instead the annoying thing for some is that its short on everything. The improvements at 1080p don't stand out. The 4k stuff stand out but have to be seen and the NO UHD blueray is annoying.
Sony fans should be worried about Andrew House. He seems very very corporate persona , communicates on targeted data that doesn't really make sense for the moment. Like his language about current ps4 people like streaming more. That is f***ing true but that doesn't communicate UHD and driving early adaption of it. Usually early on people look for every f***in thing that can provide content the best to enjoy there expensive 4k HDR screen purchase. It would have been killer if PS4 pro covered that and did all the things i pointed out despite not being strongest game wise later on. It would have been the perfect now console with killer price. Captivate the huge win that ps4 has. Honestly not the most powerful wouldn't have matter. For me Sony is short here and all over the place.
MS has great opportunity to cover all of that with Scorpio. They should not forget to communicate 1080p and make 60fps a standard at that level, provided they don't skimp out on cpu. Make everybody buy the console even the people who are far out to adopt to 4k screens.
Props to Guerrilla Games, Horizon looks f***in great though.
I'm coming around to the reality of the Neo. I really wanted it to have that UHD drive so it would be the one-stop shop that the PS3 was and the PS4 has been in terms of media and gaming. The reality is, Sony had to work with a budget and they wanted to meet their fanbase halfway. There's no doubt that a compromise was made, but I was equally concerned with whether the power of the system was low-balled as well. All signs point to the Neo being plenty capable in the right hands with the developers. All in all, there is a lot of truth to the price offering a lot of value with this machine and a friend of mine who regionally manages the Gamestops down here has said that preorders are looking real good for the thing.
So, I'm going to have to take it on the chin and buy a standalone UHD Bluray player if the Scorpio doesn't come through for Dolby Vision or is stupid expensive. That's not exactly apocalyptic. Not even close.
Sony fucked up. They are targeting the more hardcore gamers and enthusiasts with the PRO, but they failed to design a system that caters to their needs. The system won't even be able to do 1080p/60fps in a lot of circumstances because they are still using the same shit CPU that is in the PS4 with a slight OC. This is a huge bottleneck as the CPU is already tapped out calculating physics, AI, collisions, etc. and won't have enough resources left to feed the GPU at higher frame rates. Poorly designed system and waste of a decent GPU. If they added another $50 to the price tag, they could have had a more serviceable CPU. People would be willing to pay a little more for a balanced system.
Sony fucked up. They are targeting the more hardcore gamers and enthusiasts with the PRO, but they failed to design a system that caters to their needs. The system won't even be able to do 1080p/60fps in a lot of circumstances because they are still using the same shit CPU that is in the PS4 with a slight OC. This is a huge bottleneck as the CPU is already tapped out calculating physics, AI, collisions, etc. and won't have enough resources left to feed the GPU at higher frame rates. Poorly designed system and waste of a decent GPU. If they added another $50 to the price tag, they could have had a more serviceable CPU. People would be willing to pay a little more for a balanced system.
True that.
Unfortunately there are a lotta ppl out there who have no clue about 4K and stuff and buy into the marketing bullshit.
@mjorh: But if people did know a lot about the tech, where would they go?
They'd wait for a better console capable of 4K, like PS5 or Scorpio, or they could build a PC capable of 4K.
Or at least, they can wait to see how this console shapes up to be, how devs respond to it, how it can actually run games.
Sony fucked up. They are targeting the more hardcore gamers and enthusiasts with the PRO, but they failed to design a system that caters to their needs. The system won't even be able to do 1080p/60fps in a lot of circumstances because they are still using the same shit CPU that is in the PS4 with a slight OC. This is a huge bottleneck as the CPU is already tapped out calculating physics, AI, collisions, etc. and won't have enough resources left to feed the GPU at higher frame rates. Poorly designed system and waste of a decent GPU. If they added another $50 to the price tag, they could have had a more serviceable CPU. People would be willing to pay a little more for a balanced system.
The hardcore gamer and enthusiasts also just like new stuff. Btw, some of the developers at the Sony conference said that the CPU was also improved in some way. Not sure how but it should help out a bit.
The PS4/Xbox one didn't seem like too much of an upgrade when they first came out. 720p most of the time is what the X360/PS3 was doing for many years. Atleast the Pro gives you 1080p all the time and upscaled to 4K, sounds more like a move forward from the X360/PS3 generation, FINALLY!!
One thing I can't get my head around, if 4K/UHD is the way forward, why is Sony *not* putting in a UHD Blu-Ray drive.
Physical media is dying.
@GameboyTroy: But what does it all mean?
HDR? It shows a wider range of colours and makes the colours sharper.
Sony killed it with the PS4 but dropped the ball with the Pro, IMO. I have a PS4 and have zero interest in getting a Pro. I switched from PS2 to the Xbox 360 because the PS3 was ridiculously expensive at launch. I switched back to Sony because the PS4 was a better pure gaming machine than the Xbox One. If I were inclined to buy another console so soon, and I'm not, I'd just hold out for the Scorpio at this point. I have no brand loyalty. I switch to whoever has the best console tech of the current gen and the next half gen looks to be swinging back to Xbox. Only blind fanboyism could deny this. I am interested in PSVR but I haven't seen enough information that shows the Pro will be significantly better at running VR games. I'm not dropping hundreds of dollars for a minuscule change in performance. If the PS4 can run VR games decently, I'll just stick with it.
It's too soon to consider 4K, i mean how many ppl around the world have gone 4K? like 5% or sth?
It would've been hell a lot better if they'd focused on 1080p 60fps or even 2K 30fps with this console. However, if other devs take the Crystal Dynamics approach and offering options allowing the end user to have his or her choice, it would be great. But it doesn't seem like that as Mass Effect Andromeda will be upscaled 4k 30fps on this console.
Atleast by the time Scorpio comes out, 4K monitors or TVs will be more established among the masses (still, not enough tho, i think by 2020 4K will be as common as 1080p is right now) , and Scorpio can deliver native 4K 30fps, so i can get behind that.
Overall, for both Pro and Scorpio, it would be great if devs get to offer different options for the end user, which is not out of the realm of possibilities.
Digital foundry has used equivalent AMD boards with controlled power settings to match both the original and the Neo specs and the prognosis for 4K gaming is,,,not good. Doing 4K rendering live basically kills the framerates, most likely it'll be more up-scaling. This doesn't surprise me however because 4K is a lofty target, the existing PS4 and Xbox One both struggle to maintain 1080p/30fps, (very few PS4 games does maintain 1080p/60fps) and the revised consoles simply do not have four times more power than the existing ones.
This entire generation has been one long series of smokescreens if you'd ask me.
It's too soon to consider 4K, i mean how many ppl around the world have gone 4K? like 5% or sth?
It would've been hell a lot better if they'd focused on 1080p 60fps or even 2K 30fps with this console. However, if other devs take the Crystal Dynamics approach and offering options allowing the end user to have his or her choice, it would be great. But it doesn't seem like that as Mass Effect Andromeda will be upscaled 4k 30fps on this console.
Atleast by the time Scorpio comes out, 4K monitors or TVs will be more established among the masses (still, not enough tho, i think by 2020 4K will be as common as 1080p is right now) , and Scorpio can deliver native 4K 30fps, so i can get behind that.
Overall, for both Pro and Scorpio, it would be great if devs get to offer different options for the end user, which is not out of the realm of possibilities.
Digital foundry has used equivalent AMD boards with controlled power settings to match both the original and the Neo specs and the prognosis for 4K gaming is,,,not good. Doing 4K rendering live basically kills the framerates, most likely it'll be more up-scaling. This doesn't surprise me however because 4K is a lofty target, the existing PS4 and Xbox One both struggle to maintain 1080p/30fps, (very few PS4 games does maintain 1080p/60fps) and the revised consoles simply do not have four times more power than the existing ones.
This entire generation has been one long series of smokescreens if you'd ask me.
Agreed.
It's just all marketing.
It's too soon to consider 4K, i mean how many ppl around the world have gone 4K? like 5% or sth?
It would've been hell a lot better if they'd focused on 1080p 60fps or even 2K 30fps with this console. However, if other devs take the Crystal Dynamics approach and offering options allowing the end user to have his or her choice, it would be great. But it doesn't seem like that as Mass Effect Andromeda will be upscaled 4k 30fps on this console.
Atleast by the time Scorpio comes out, 4K monitors or TVs will be more established among the masses (still, not enough tho, i think by 2020 4K will be as common as 1080p is right now) , and Scorpio can deliver native 4K 30fps, so i can get behind that.
Overall, for both Pro and Scorpio, it would be great if devs get to offer different options for the end user, which is not out of the realm of possibilities.
Digital foundry has used equivalent AMD boards with controlled power settings to match both the original and the Neo specs and the prognosis for 4K gaming is,,,not good. Doing 4K rendering live basically kills the framerates, most likely it'll be more up-scaling. This doesn't surprise me however because 4K is a lofty target, the existing PS4 and Xbox One both struggle to maintain 1080p/30fps, (very few PS4 games does maintain 1080p/60fps) and the revised consoles simply do not have four times more power than the existing ones.
This entire generation has been one long series of smokescreens if you'd ask me.
So true.
Too bad most of the fanboys easily fall for this shit marketing instead of doing research. If the GTX 1080 and all its power can't do 4K @ 60fps without having to turn down some settings what makes these idiots think that these mid-gen refreshes on consoles have any chance?
Sony fucked up. They are targeting the more hardcore gamers and enthusiasts with the PRO, but they failed to design a system that caters to their needs. The system won't even be able to do 1080p/60fps in a lot of circumstances because they are still using the same shit CPU that is in the PS4 with a slight OC. This is a huge bottleneck as the CPU is already tapped out calculating physics, AI, collisions, etc. and won't have enough resources left to feed the GPU at higher frame rates. Poorly designed system and waste of a decent GPU. If they added another $50 to the price tag, they could have had a more serviceable CPU. People would be willing to pay a little more for a balanced system.
Hahahahaaaaaaaaaaaaaaaaaa...
Yeah because there are no 60FPS games on normal PS4,let alone on Pro,man doom is 1080p 60FPS on PS4.
That CPU will not stop the PS4 Pro fro doing 60FPS hell at 1.6ghz didn't stop the PS4 there are several 60FPS games on PS4,hell even on xbox one with its shittier GPU.
Physics on PS4 and Pro can be offloaded using GPGPU so can be other process which do free CPU resources.
No man this are APU you just can't slap any CPU on it is a balance,on PC you see APU with faster CPU 4 core 4.0ghz no problem but the GPU side is weak as hell,on consoles is the other way around better GPU with smaller CPU,you can't just slap a big CPU and GPU inside an APU,and call it a day.
Hell heat was a concern with this platforms and they used Jaguars,imaging using something bigger.
They'd wait for a better console capable of 4K, like PS5 or Scorpio, or they could build a PC capable of 4K.
Or at least, they can wait to see how this console shapes up to be, how devs respond to it, how it can actually run games.
Scorpio is not a 4k native machine either unless something is given in.
The RX480 is basically spot on with Scorpio and is not a 4k GPU,while i am sure that at medium it can do 4k anything higher will result in poor frames and the need to drop resolution,it can alto reach 4k easier than the PS4 Pro that is for sure,just not much better.
To bring this game into 30FPS you need some sacrifices,sub 4k or lower image quality,and this ^^ has no CPU bottleneck on it,which may not be the case with Scorpio depending on what CPU it carry alto 30FPS should not be hard to pull.
Sony killed it with the PS4 but dropped the ball with the Pro, IMO. I have a PS4 and have zero interest in getting a Pro. I switched from PS2 to the Xbox 360 because the PS3 was ridiculously expensive at launch. I switched back to Sony because the PS4 was a better pure gaming machine than the Xbox One. If I were inclined to buy another console so soon, and I'm not, I'd just hold out for the Scorpio at this point. I have no brand loyalty. I switch to whoever has the best console tech of the current gen and the next half gen looks to be swinging back to Xbox. Only blind fanboyism could deny this. I am interested in PSVR but I haven't seen enough information that shows the Pro will be significantly better at running VR games. I'm not dropping hundreds of dollars for a minuscule change in performance. If the PS4 can run VR games decently, I'll just stick with it.
If you have no brand loyalty move to PC,hell on PC you will be able to play xbox one exclusives as those games are been move to PC,and you can play on xbox live without having to pay a fee,if you already have a decent CPU i5 or better a RX480 is a better investment than than Scorpio and the PS4 Pro as well.
I would tell you the same for the pro but there are exclusives on PS4 that you will not find on PC,if you don't care about exclusives PC is the way to go a RX480 is $200+ by fall next year it will be like $140 $150 and will carry the same power basically as Scorpio hell you can OC it pass 6TF.
@tormentos: oh i didn't know RX 480 is close to 6TFLOPS, yeah if it turns out to be RX480 then you'd be right.
We gotta wait and see.
The RX 480 has 5.8 TFLOPS to be exact.
@tormentos: Spare me the bullshit. If a game is CPU bound and is already struggling to maintain a decent frame rate due to the CPU bottleneck, you can have a GPU 10 times as powerful and it will still have a shit frame rate.
The problem is most games on PS4 are not CPU bound but poorly optimized,even on xbox one this is the case, Alien Isolation was a great example a game which ran even on a old ass CPU was 30FPS on consoles and dropped frames when nothing was even happening.
Considering the PS4 on games like SWBF 3 and Doom can punch abode a 750ti with a i3 i say the whole CPU bottleneck was shit,but both Doom and SWBF3 use async shaders and are very well optimized,just because a game has frame problems doesn't automatically mean it is CPU bound.
Games also have problems and poor frames even on PC does that mean CPU are weak there as well.?
Why you think patches increase performance in many games on PC many times.?
@tormentos: oh i didn't know RX 480 is close to 6TFLOPS, yeah if it turns out to be RX480 then you'd be right.
We gotta wait and see.
So close that there would not probably be 2 frame difference between both GPU.
@tormentos TF isnt the only measure of a GPU, far from it.
Just because Scorpio is said to have a 6TF GPU doesnt mean you can pick the nearest GPU and guage performance.
The GTX 1070 is 6.5TF while you say the 480 is 5.8TF
There is a big difference in those GPUs even tho the flops arent that far apart.
An underclocked 1070 would run circles around a 480.
http://gpu.userbenchmark.com/Compare/Nvidia-GTX-1070-vs-AMD-RX-480/3609vs3634
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