The Xbox One most likely will run games better than PS4.

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PS4TrumpsXbox1

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#51 PS4TrumpsXbox1
Member since 2013 • 1371 Posts

[QUOTE="PS4TrumpsXbox1"]Most lems beleive this cuz of Microsofts Cloud service Azure but with little informaiton about Sony cloud service Gakui (or however its spelled, haha) we just dont know what it Gaikui wil be able to do other than streaming old ps1-ps3 gamesFar_RockNYC

Xbox One Cloud VS PS4 Cloud

http://videogamesandnews.com/xbox-one-cloud-a-pr-gimmick-or-the-real-deal/

SONY HAS NO SHOT AT BEATING MS! 

That article is old and the title is misleading it says almost nothing about Gaikui which goes back to my last post that no one really know what sony cloud can do probably because they havent released any information about it outside of streaming games so your attmept there fails sir.
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Jakandsigz

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#52 Jakandsigz
Member since 2013 • 6341 Posts

xbox will be competing against wii u this time,

Krelian-co
Because those two are close in power :roll:
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clr84651

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#53 clr84651
Member since 2010 • 5643 Posts

People forget that even Sony admitted that they focused on most of their tech and architecture on easy to make dev kits. While the Xbox One has all its inside optimized to do each tax to bring out the most of whats there. Especially for actually running games. A lot of PS4 games are having trouble running at certain FPS even now. While a lot of shown Xbox one games with a few exceptions (< people will ignore this) are usually running at higher frames while also keeping graphics stable. This is similar to the Xbox 360 and PS3. Sure, the PS4 on paper seems more powerful this time around by a noticeable amount,. but if the PS4 like the PS3, is full of unoptimized tech that was not implemented correctly despite some of the parts being more powerful, the Ps4 could have similar issues like the PS3, where only certain games when stripped down and linear could show of a piece of its full potential. People say that the PS4 and XBOX ONE are similar tech, and that's all that matters. But how do you know that Sony did not throw some of those chips and such on without knowing how to fully use them? So far there clearly is not one game on the PS4 that shows that the PS4 is much more powerful. How will games use the PS4? no one knows. From the looks of things right now, it seems that the Xbox One will have an easier time with running games.Jakandsigz

This^

Is utter rubbish!:lol:

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Jakandsigz

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#54 Jakandsigz
Member since 2013 • 6341 Posts

[QUOTE="Jakandsigz"]People forget that even Sony admitted that they focused on most of their tech and architecture on easy to make dev kits. While the Xbox One has all its inside optimized to do each tax to bring out the most of whats there. Especially for actually running games. A lot of PS4 games are having trouble running at certain FPS even now. While a lot of shown Xbox one games with a few exceptions (< people will ignore this) are usually running at higher frames while also keeping graphics stable. This is similar to the Xbox 360 and PS3. Sure, the PS4 on paper seems more powerful this time around by a noticeable amount,. but if the PS4 like the PS3, is full of unoptimized tech that was not implemented correctly despite some of the parts being more powerful, the Ps4 could have similar issues like the PS3, where only certain games when stripped down and linear could show of a piece of its full potential. People say that the PS4 and XBOX ONE are similar tech, and that's all that matters. But how do you know that Sony did not throw some of those chips and such on without knowing how to fully use them? So far there clearly is not one game on the PS4 that shows that the PS4 is much more powerful. How will games use the PS4? no one knows. From the looks of things right now, it seems that the Xbox One will have an easier time with running games.clr84651

This^

Is utter rubbish!:lol:

Proof that you read? proof that it's wrong?
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ramonnl

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#55 ramonnl
Member since 2010 • 769 Posts

X1 would run Shadow Fall at 10fps.

KillzoneSnake

 

Dead rising 3 at 15 fps, so it would probably run around 5 fps for shadow fall

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ShoTTyMcNaDeS

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#56 ShoTTyMcNaDeS
Member since 2011 • 2784 Posts

X1 would run Shadow Fall at 10fps.

KillzoneSnake
Shadowfall looks like a PS3 game, so I am not sure what you are talking about! Forza 5, RYSE and DR3 all look better than Killflop.
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ShoTTyMcNaDeS

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#57 ShoTTyMcNaDeS
Member since 2011 • 2784 Posts

[QUOTE="KillzoneSnake"]

X1 would run Shadow Fall at 10fps.

ramonnl

 

Dead rising 3 at 15 fps, so it would probably run around 5 fps for shadow fall

Yes because all games at E3 are finished and fully optimized right???? Hell, the PS4 crashed on stage during their own demonstration!!!
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#58 deactivated-5ba16896d1cc2
Member since 2013 • 2504 Posts
[QUOTE="clr84651"]

[QUOTE="Jakandsigz"]People forget that even Sony admitted that they focused on most of their tech and architecture on easy to make dev kits. While the Xbox One has all its inside optimized to do each tax to bring out the most of whats there. Especially for actually running games. A lot of PS4 games are having trouble running at certain FPS even now. While a lot of shown Xbox one games with a few exceptions (< people will ignore this) are usually running at higher frames while also keeping graphics stable. This is similar to the Xbox 360 and PS3. Sure, the PS4 on paper seems more powerful this time around by a noticeable amount,. but if the PS4 like the PS3, is full of unoptimized tech that was not implemented correctly despite some of the parts being more powerful, the Ps4 could have similar issues like the PS3, where only certain games when stripped down and linear could show of a piece of its full potential. People say that the PS4 and XBOX ONE are similar tech, and that's all that matters. But how do you know that Sony did not throw some of those chips and such on without knowing how to fully use them? So far there clearly is not one game on the PS4 that shows that the PS4 is much more powerful. How will games use the PS4? no one knows. From the looks of things right now, it seems that the Xbox One will have an easier time with running games.Jakandsigz

This^

Is utter rubbish!:lol:

Proof that you read? proof that it's wrong?

No multi plats being shown on xb1 hardware as opposed to multi plats being shown on ps4 already... If xb1 was running tje games better they would show it on xb1
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Infinite_Access

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#59 Infinite_Access
Member since 2007 • 2483 Posts
[QUOTE="Jakandsigz"][QUOTE="JohnF111"][QUOTE="Jakandsigz"] If there is NOTHING there and it still can't run a 60FPS that's bad. You clearly have no idea how development works. You basically just said cars driving around flat colored polygons with no textures that can;t reach 60FPS is ok.

:? I'm leaving this thread I am too shocked for words.

You are ignorant of how games are developed so it's for your own good. People usually try to test what they want to achieve before hand and see if they can get it running with more features, A.I. etc going on at once. You think Forza was made and flipped the 6-FPS switch? Clearly, but it's clear you have no knowledge so...

You say "they can't get 60 FPS!!!?!" but really al that information is about 2/3 months old now... you games are DEVELOPED over time right.. optimized.. all that good stuff.. ?? Don't you ?? And they may choose to go 30. Doesn't bother me any? If they feel its best that way.. and can get more graphical fidelity for 30 fps.. by all means go for it.
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#60 deactivated-5ba16896d1cc2
Member since 2013 • 2504 Posts
[QUOTE="ramonnl"]

[QUOTE="KillzoneSnake"]

X1 would run Shadow Fall at 10fps.

ShoTTyMcNaDeS

 

Dead rising 3 at 15 fps, so it would probably run around 5 fps for shadow fall

Yes because all games at E3 are finished and fully optimized right???? Hell, the PS4 crashed on stage during their own demonstration!!!

Xb1 had its own problems too at E3... And ubisoft just released a brand new gameplay footage of AC4 running at buttery smooth 30 fps the whole way through running on PS4 and it looks spectacular... Obvious reason why no devs have shown multi plats on xb1 hardware yet and that xb1 games are having worse performance issues then ps4 gsmes
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Sonysexual1

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#61 Sonysexual1
Member since 2013 • 811 Posts

Actually, I think you have it the other way around.

The xbox ONE architecture seems to be highly unoptimized. A lot of the silicon will be dedicated to slightly closing the hardware gap with the PS4, meaning that developers are gonna have to code out their ass to get the ONE's version on par.

The PS4 not only has superior hardware, it is also optimized for more efficiency. I expect only 50% of the 1.1 TF GPU performance to be useable because of the ONE's complex architecture while 90+% will be useable for the PS4.

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deactivated-5ba16896d1cc2

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#62 deactivated-5ba16896d1cc2
Member since 2013 • 2504 Posts
[QUOTE="KillzoneSnake"]

X1 would run Shadow Fall at 10fps.

ShoTTyMcNaDeS
Shadowfall looks like a PS3 game, so I am not sure what you are talking about! Forza 5, RYSE and DR3 all look better than Killflop.

Ahhh.. The jealousy is strong with this one.. Just get a ps4 dude you can get a more powerful console with netter games for 100$ cheaper... You can buy a ps4 and two games for the same price of just one xbox one console. Forza dr3 ryse dont compare to killzone sf or infamous second son.. Sorry
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#63 deactivated-5ba16896d1cc2
Member since 2013 • 2504 Posts

Actually, I think you have it the other way around.

The xbox ONE architecture seems to be highly unoptimized. A lot of the silicon will be dedicated to slightly closing the hardware gap with the PS4, meaning that developers are gonna have to code out their ass to get the ONE's version on par.

The PS4 not only has superior hardware, it is also optimized for more efficiency. I expect only 50% of the 1.1 TF GPU performance to be useable because of the ONE's complex architecture while 90+% will be useable for the PS4.

Sonysexual1
This... Xb1 games having worse performamce issues then ps4 games and some of xb1 games arent even running at 1080p and still struggling with performance. Also blatantly obvious why developers havent shown multi plats on xb1 while they have done so already on ps4
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deactivated-59b71619573a1

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#64 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

derp

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Sonysexual1

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#65 Sonysexual1
Member since 2013 • 811 Posts

[QUOTE="Sonysexual1"]

Actually, I think you have it the other way around.

The xbox ONE architecture seems to be highly unoptimized. A lot of the silicon will be dedicated to slightly closing the hardware gap with the PS4, meaning that developers are gonna have to code out their ass to get the ONE's version on par.

The PS4 not only has superior hardware, it is also optimized for more efficiency. I expect only 50% of the 1.1 TF GPU performance to be useable because of the ONE's complex architecture while 90+% will be useable for the PS4.

xboxiphoneps3

This... Xb1 games having worse performamce issues then ps4 games and some of xb1 games arent even running at 1080p and still struggling with performance. Also blatantly obvious why developers havent shown multi plats on xb1 while they have done so already on ps4

It's amazing how so many lems forget this.

The xbox ONE had to make so many concessions with post processing effects to run at 1080p. Those that had some post processing effects were running at sub-1080p (No PS4 game was running at sub-1080p). Even their linear games looked worse than open-world games on the PS4.

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stereointegrity

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#66 stereointegrity
Member since 2007 • 12151 Posts
devs have already said they can get more out of ps4
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#67 deactivated-5ba16896d1cc2
Member since 2013 • 2504 Posts

[QUOTE="xboxiphoneps3"][QUOTE="Sonysexual1"]

Actually, I think you have it the other way around.

The xbox ONE architecture seems to be highly unoptimized. A lot of the silicon will be dedicated to slightly closing the hardware gap with the PS4, meaning that developers are gonna have to code out their ass to get the ONE's version on par.

The PS4 not only has superior hardware, it is also optimized for more efficiency. I expect only 50% of the 1.1 TF GPU performance to be useable because of the ONE's complex architecture while 90+% will be useable for the PS4.

Sonysexual1

This... Xb1 games having worse performamce issues then ps4 games and some of xb1 games arent even running at 1080p and still struggling with performance. Also blatantly obvious why developers havent shown multi plats on xb1 while they have done so already on ps4

It's amazing how so many lems forget this.

The xbox ONE had to make so many concessions with post processing effects to run at 1080p. Those that had some post processing effects were running at sub-1080p (No PS4 game was running at sub-1080p). Even their linear games looked worse than open-world games on the PS4.

OP is obviouly trolling too. A ps4 is more similiar to a pc and what devs have been developimg on for a while with the new GCN cards while the xb1 is a cluster under performing **** with all its extra nonsense to try and close the gap between xb1 and ps4.

 

Devs are not used to developing for DME's and eSRAM while theyre already used to the pc like traditional archtecturr in the ps4 besides a few things. 

Obvious is obvious... Xb1 multiplats are underperforming and look worse right now and so theyre trying to figure out the hardware and that is why they havent shown any multi plats running on xb1 hardware that will be on ps4 and xb1

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#68 deactivated-5ba16896d1cc2
Member since 2013 • 2504 Posts
devs have already said they can get more out of ps4 stereointegrity
Of course they can, even GG said they have alot to learn and are learning new things about the ps4 everyday and that it has a very powerful GPU
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Jack-Burton

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#69 Jack-Burton
Member since 2013 • 2435 Posts
Superior multiplats confirmed thanks to Kinnect 2.0 and the cloud.
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#70 ramonnl
Member since 2010 • 769 Posts

But can the xbox one run the awesome new fish A.I of call of duty?: http://www.youtube.com/watch?v=Y4OFv9eWIKY

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#71 stereointegrity
Member since 2007 • 12151 Posts
[QUOTE="stereointegrity"]devs have already said they can get more out of ps4 xboxiphoneps3
Of course they can, even GG said they have alot to learn and are learning new things about the ps4 everyday and that it has a very powerful GPU

i was talking 3rd party devs but ill give GG some love
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#72 jsmoke03
Member since 2004 • 13719 Posts

[QUOTE="Sonysexual1"]

[QUOTE="xboxiphoneps3"] This... Xb1 games having worse performamce issues then ps4 games and some of xb1 games arent even running at 1080p and still struggling with performance. Also blatantly obvious why developers havent shown multi plats on xb1 while they have done so already on ps4 xboxiphoneps3

It's amazing how so many lems forget this.

The xbox ONE had to make so many concessions with post processing effects to run at 1080p. Those that had some post processing effects were running at sub-1080p (No PS4 game was running at sub-1080p). Even their linear games looked worse than open-world games on the PS4.

OP is obviouly trolling too. A ps4 is more similiar to a pc and what devs have been developimg on for a while with the new GCN cards while the xb1 is a cluster under performing **** with all its extra nonsense to try and close the gap between xb1 and ps4.

you guys should post articles for proof. it makes that argument more valid guys
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#73 deactivated-5ba16896d1cc2
Member since 2013 • 2504 Posts

[QUOTE="xboxiphoneps3"]

[QUOTE="Sonysexual1"]

It's amazing how so many lems forget this.

The xbox ONE had to make so many concessions with post processing effects to run at 1080p. Those that had some post processing effects were running at sub-1080p (No PS4 game was running at sub-1080p). Even their linear games looked worse than open-world games on the PS4.

jsmoke03

OP is obviouly trolling too. A ps4 is more similiar to a pc and what devs have been developimg on for a while with the new GCN cards while the xb1 is a cluster under performing **** with all its extra nonsense to try and close the gap between xb1 and ps4.

you guys should post articles for proof. it makes that argument more valid guys

What do i need to link for that post? Its common sense, if you know about the archtectures of both consoles and understood hardware youd realize

 

The reason why ps4 is easier to develop for and is more like a PC then xb1 is because the ps4 gpu uses gddr5 ram, which developers have been accosotumed to for a long time,  

 

In xb1 case, it has eSRAM, data move engines, and other stuff that really complicate the developing process and its not similar to what devs have been working on for pc for a long time

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Jakandsigz

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#74 Jakandsigz
Member since 2013 • 6341 Posts
[QUOTE="Infinite_Access"][QUOTE="Jakandsigz"][QUOTE="JohnF111"] :? I'm leaving this thread I am too shocked for words.

You are ignorant of how games are developed so it's for your own good. People usually try to test what they want to achieve before hand and see if they can get it running with more features, A.I. etc going on at once. You think Forza was made and flipped the 6-FPS switch? Clearly, but it's clear you have no knowledge so...

You say "they can't get 60 FPS!!!?!" but really al that information is about 2/3 months old now... you games are DEVELOPED over time right.. optimized.. all that good stuff.. ?? Don't you ?? And they may choose to go 30. Doesn't bother me any? If they feel its best that way.. and can get more graphical fidelity for 30 fps.. by all means go for it.

You lack reading comprehension. the BETA of DC can' go 60fps. that's BAD.
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#75 Jakandsigz
Member since 2013 • 6341 Posts
[QUOTE="xboxiphoneps3"]

[QUOTE="Sonysexual1"]

It's amazing how so many lems forget this.

The xbox ONE had to make so many concessions with post processing effects to run at 1080p. Those that had some post processing effects were running at sub-1080p (No PS4 game was running at sub-1080p). Even their linear games looked worse than open-world games on the PS4.

jsmoke03

OP is obviouly trolling too. A ps4 is more similiar to a pc and what devs have been developimg on for a while with the new GCN cards while the xb1 is a cluster under performing **** with all its extra nonsense to try and close the gap between xb1 and ps4.

you guys should post articles for proof. it makes that argument more valid guys

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Kaz_Son

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#76 Kaz_Son
Member since 2013 • 1389 Posts
Nope.heeweesRus
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#77 Kaz_Son
Member since 2013 • 1389 Posts

Actually, I think you have it the other way around.

The xbox ONE architecture seems to be highly unoptimized. A lot of the silicon will be dedicated to slightly closing the hardware gap with the PS4, meaning that developers are gonna have to code out their ass to get the ONE's version on par.

The PS4 not only has superior hardware, it is also optimized for more efficiency. I expect only 50% of the 1.1 TF GPU performance to be useable because of the ONE's complex architecture while 90+% will be useable for the PS4.

Sonysexual1
This
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deactivated-5ba16896d1cc2

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#78 deactivated-5ba16896d1cc2
Member since 2013 • 2504 Posts

[QUOTE="jsmoke03"][QUOTE="xboxiphoneps3"] OP is obviouly trolling too. A ps4 is more similiar to a pc and what devs have been developimg on for a while with the new GCN cards while the xb1 is a cluster under performing **** with all its extra nonsense to try and close the gap between xb1 and ps4.Jakandsigz
you guys should post articles for proof. it makes that argument more valid guys

i dont need to prove whats already proven, developers are not used to developing for eSRAM and data move engines and other things which is drastically different then the traditional GDDR5 setup in PC GPU's that PC's already have

 

also ps4's development environment is much more mature then the XB'1s development environment, if the xb1 silicon was easier to develop for and ps4 was harder to develop for, itd be the other way... its easier to program for GDDR5 then eSRAM/Data move engines, etc.

 

http://www.pushsquare.com/news/2013/05/ps4s_development_environment_is_much_more_mature_than_xbox_one

 

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#79 AM-Gamer
Member since 2012 • 8116 Posts

[QUOTE="heeweesRus"]Nope.Douevenlift_bro

Similar architecture, ith a wearker gpu and slower ram.  So im gonna say no it wont.

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#80 deactivated-5ba16896d1cc2
Member since 2013 • 2504 Posts

[QUOTE="Douevenlift_bro"]

[QUOTE="heeweesRus"]Nope.AM-Gamer

Similar architecture, ith a wearker gpu and slower ram.  So im gonna say no it wont.

Actually they have some pretty big differences. ps4 being easier to develop for and more powerful 

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#81 speedfog
Member since 2009 • 4966 Posts

Nope.heeweesRus

 

Yup

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#82 deactivated-5acbb9993d0bd
Member since 2012 • 12449 Posts
[QUOTE="JohnF111"]Your first paragraph is mitigated by Sony's exact same steps, Sony has a cutom prepared chip from AMD for.. something and is very well thought out, they were in talks with developers for about 2 years on how to make a very good console, asking them what they want, what they need and what they don't want. You make it sound like Sony just opened a large box of assorted parts and started screwing parts together and said "Look it's finished!".Jakandsigz
Sony made development for the PS4 easy. Not ne has said it's easy t run games. They focused on open development, and yet, they are clearly having issues with output. They have devs have acess to all this stuff to make their lives easier, and yet, games like DC are struggling to get 60 FPS even in beta.

Jesus christ do you window lick?
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#83 deactivated-5ba16896d1cc2
Member since 2013 • 2504 Posts
[QUOTE="Jakandsigz"][QUOTE="JohnF111"]Your first paragraph is mitigated by Sony's exact same steps, Sony has a cutom prepared chip from AMD for.. something and is very well thought out, they were in talks with developers for about 2 years on how to make a very good console, asking them what they want, what they need and what they don't want. You make it sound like Sony just opened a large box of assorted parts and started screwing parts together and said "Look it's finished!".MBirdy88
Sony made development for the PS4 easy. Not ne has said it's easy t run games. They focused on open development, and yet, they are clearly having issues with output. They have devs have acess to all this stuff to make their lives easier, and yet, games like DC are struggling to get 60 FPS even in beta.

Jesus christ do you window lick?

The kids a idiot, he doesnt realize DC is going for next gen effects and better graphics so there not going to push for 60 fps as you would have to cut down on graphics and next gen effects(see Forza 5, no global illumination, day/night cycles and other next gen effects)
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#84 deactivated-5ba16896d1cc2
Member since 2013 • 2504 Posts
And i wonder why do many developers have praised the PS4 for its ease of development and power while no developers praised the xb1 at all or show any multi plats on the xb1 yet.... Hmmm i wonder why
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mitu123

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#85 mitu123
Member since 2006 • 155290 Posts

This would had been true if the PS4 had a different architecture, but since it's the same as the PC and X1...

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Mr-Kutaragi

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#86 Mr-Kutaragi
Member since 2013 • 2466 Posts
Haha you make worse thread than callofdutyrulez guy. Maybe you are same person, seem equally clueless.
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mitu123

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#87 mitu123
Member since 2006 • 155290 Posts

Haha you make worse thread than callofdutyrulez guy. Maybe you are same person, seem equally clueless.Mr-Kutaragi
:lol:Your sig is awesome.

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Cuby_Finest

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#88 Cuby_Finest
Member since 2005 • 1129 Posts

[QUOTE="AmazonTreeBoa"][QUOTE="Jakandsigz"]People forget that even Sony admitted that they focused on most of their tech and architecture on easy to make dev kits. While the Xbox One has all its inside optimized to do each tax to bring out the most of whats there. Especially for actually running games. A lot of PS4 games are having trouble running at certain FPS even now. While a lot of shown Xbox one games with a few exceptions (< people will ignore this) are usually running at higher frames while also keeping graphics stable. This is similar to the Xbox 360 and PS3. Sure, the PS4 on paper seems more powerful this time around by a noticeable amount,. but if the PS4 like the PS3, is full of unoptimized tech that was not implemented correctly despite some of the parts being more powerful, the Ps4 could have similar issues like the PS3, where only certain games when stripped down and linear could show of a piece of its full potential. People say that the PS4 and XBOX ONE are similar tech, and that's all that matters. But how do you know that Sony did not throw some of those chips and such on without knowing how to fully use them? So far there clearly is not one game on the PS4 that shows that the PS4 is much more powerful. How will games use the PS4? no one knows. From the looks of things right now, it seems that the Xbox One will have an easier time with running games.madsnakehhh

.

oh-yeah-sure.gif

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Mr-Kutaragi

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#89 Mr-Kutaragi
Member since 2013 • 2466 Posts

[QUOTE="Mr-Kutaragi"]Haha you make worse thread than callofdutyrulez guy. Maybe you are same person, seem equally clueless.mitu123

:lol:Your sig is awesome.

yes I make last night. Can improve, but will not bother. Do you know what show and movie is from?
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mitu123

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#90 mitu123
Member since 2006 • 155290 Posts
[QUOTE="mitu123"]

[QUOTE="Mr-Kutaragi"]Haha you make worse thread than callofdutyrulez guy. Maybe you are same person, seem equally clueless.Mr-Kutaragi

:lol:Your sig is awesome.

yes I make last night. Can improve, but will not bother. Do you know what show and movie is from?

Forgot about the show, but I know the movie is from Dumb and Dumber.
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legalize82

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#91 legalize82
Member since 2013 • 2293 Posts
bahahahahahahahahaha xbox one confirmed the weaker console how on earth...
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rell84

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#92 rell84
Member since 2013 • 255 Posts
Lems so hurt they claiming anything for ownage even lies
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blackace

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#93 blackace
Member since 2002 • 23576 Posts

X1 would run Shadow Fall at 10fps.

KillzoneSnake
No it wouldn't, especially since it was running Titanfall just under 60fps. The PS4 was having problems running KZ:SF at 30fps. Both games are 1080p. Of course, neither of these games are done yet, so we'll have to wait for the finished product. The X1 definitely have enough power to run anything that's running on the PS4.
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legalize82

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#94 legalize82
Member since 2013 • 2293 Posts
[QUOTE="KillzoneSnake"]

X1 would run Shadow Fall at 10fps.

blackace
No it wouldn't, especially since it was running Titanfall just under 60fps. The PS4 was having problems running KZ:SF at 30fps. Both games are 1080p. Of course, neither of these games are done yet, so we'll have to wait for the finished product. The X1 definitely have enough power to run anything that's running on the PS4.

titanfall hahahahahah omfg never compare current gen gfx with next gen instant fail
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deactivated-5ba16896d1cc2

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#95 deactivated-5ba16896d1cc2
Member since 2013 • 2504 Posts

[QUOTE="KillzoneSnake"]

X1 would run Shadow Fall at 10fps.

blackace

No it wouldn't, especially since it was running Titanfall just under 60fps. The PS4 was having problems running KZ:SF at 30fps. Both games are 1080p. Of course, neither of these games are done yet, so we'll have to wait for the finished product. The X1 definitely have enough power to run anything that's running on the PS4.

nope, Titanfall isnt running at 1080p, said by Digital Foundry

 

The jaggies are a curious point in particular; even judged by the high quality feed we have availability direct from the Microsoft E3 conference there's more sub-pixel shimmering and rough edges than any other game on show, which suggests this may not be a full-blown 1080p title in its current state. 

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blackace

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#96 blackace
Member since 2002 • 23576 Posts
[QUOTE="mitu123"]

[QUOTE="Mr-Kutaragi"]Haha you make worse thread than callofdutyrulez guy. Maybe you are same person, seem equally clueless.Mr-Kutaragi

:lol:Your sig is awesome.

yes I make last night. Can improve, but will not bother. Do you know what show and movie is from?

Sheesh, you make a sig and don't even know what shows they are? lmao!! I already knew you were clueless, but this just proves my point. The right pic is Miami Vice and the other is from the movie Dumb & Dumber. You should put your picture on the guys on the right. lol!!
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GravityX

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#97 GravityX
Member since 2013 • 865 Posts

[QUOTE="KillzoneSnake"]

X1 would run Shadow Fall at 10fps.

blackace

No it wouldn't, especially since it was running Titanfall just under 60fps. The PS4 was having problems running KZ:SF at 30fps. Both games are 1080p. Of course, neither of these games are done yet, so we'll have to wait for the finished product. The X1 definitely have enough power to run anything that's running on the PS4.

Serious question? The PS4 is more powerful. Why can't KZSF run at 60FPS? Last generation Halo 4 ran 30fps and COD ran at 60fps. What factors determine which is used? Maybe that will help understand why KZSF runs at 30fps.

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deactivated-5ba16896d1cc2

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#98 deactivated-5ba16896d1cc2
Member since 2013 • 2504 Posts

[QUOTE="KillzoneSnake"]

X1 would run Shadow Fall at 10fps.

blackace

No it wouldn't, especially since it was running Titanfall just under 60fps. The PS4 was having problems running KZ:SF at 30fps. Both games are 1080p. Of course, neither of these games are done yet, so we'll have to wait for the finished product. The X1 definitely have enough power to run anything that's running on the PS4.

no it doesnt, xb1 cant run shadow fall at the same quality as ps4... Titanfall isnt even running at 1080p and it dips below 60 fps... 

 

KZ SF uses a massive 3 gb of VRAm on the ps4, xb1 cant even come close to that 

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deactivated-5ba16896d1cc2

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#99 deactivated-5ba16896d1cc2
Member since 2013 • 2504 Posts

[QUOTE="blackace"][QUOTE="KillzoneSnake"]

X1 would run Shadow Fall at 10fps.

GravityX

No it wouldn't, especially since it was running Titanfall just under 60fps. The PS4 was having problems running KZ:SF at 30fps. Both games are 1080p. Of course, neither of these games are done yet, so we'll have to wait for the finished product. The X1 definitely have enough power to run anything that's running on the PS4.

Serious question? The PS4 is more powerful. Why can't KZSF run at 60FPS? Last generation Halo 4 ran 30fps and COD ran at 60fps. What factors determine which is used? Maybe that will help understand why KZSF runs at 30fps.

developers want to push the graphics as much as possible and you do that by going 30 fps, if you go 60 fps you have to lower graphical assets

 

think of it like your PC, you want to play a game, but you cant max it out or play on certain settings because either it makes your PC too laggy and the FPS is really low and you cant play like that, so you have to lower graphics settings/ screen resolution to get playable FPS and smoother frames

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legalize82

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#100 legalize82
Member since 2013 • 2293 Posts
[QUOTE="GravityX"]

[QUOTE="blackace"] No it wouldn't, especially since it was running Titanfall just under 60fps. The PS4 was having problems running KZ:SF at 30fps. Both games are 1080p. Of course, neither of these games are done yet, so we'll have to wait for the finished product. The X1 definitely have enough power to run anything that's running on the PS4. xboxiphoneps3

Serious question? The PS4 is more powerful. Why can't KZSF run at 60FPS? Last generation Halo 4 ran 30fps and COD ran at 60fps. What factors determine which is used? Maybe that will help understand why KZSF runs at 30fps.

developers want to push the graphics as much as possible and you do that by going 30 fps, if you go 60 fps you have to lower graphical assets

developing games 101 lemmings dont know