The Xbox One most likely will run games better than PS4.

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deactivated-5ba16896d1cc2

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#151 deactivated-5ba16896d1cc2
Member since 2013 • 2504 Posts
[QUOTE="xboxiphoneps3"][QUOTE="Sonysexual1"]

Titanfall looks like another 360 exclusive: childish game with writing that looks like it was written by a 5-year-old.

Can titanfall claim Gears of War's Worst Writing Ever medal?

blackace
when they showed Titanfall screenshots on the forums over here i really though they were x360 gameplay shots for a little while, but then it didnt make sense because im pretty sure they never showed off x360 titanfall gameplay?

It probably was the XBox 360 game. Titanfall is coming out on the XBox 360 as well DUMMY. You're pics are probably from the XBOX 360 version. lol!! You cows are so stupid.

Actually they never showed off Titanfall gameplay for the 360 yet, it just looked like it could of been a 360 game, the footage LOL pretty sad....... :lol:
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#152 Wickerman777
Member since 2013 • 2164 Posts

[QUOTE="blackace"][QUOTE="xboxiphoneps3"] when they showed Titanfall screenshots on the forums over here i really though they were x360 gameplay shots for a little while, but then it didnt make sense because im pretty sure they never showed off x360 titanfall gameplay?xboxiphoneps3
It probably was the XBox 360 game. Titanfall is coming out on the XBox 360 as well DUMMY. You're pics are probably from the XBOX 360 version. lol!! You cows are so stupid.

Actually they never showed off Titanfall gameplay for the 360 yet, it just looked like it could of been a 360 game, the footage LOL pretty sad....... :lol:

You guys are hilarious with these anti-Titanfall posts and threads. Were you at E3? Nope. But y'all like to pretend that somehow you know better than the people that were and whom heaped accolades and awards on it (How many awards did PS4 games win again, lol?). This is about it being a Xbox One title ... SOLELY. If and when it comes to PS4 y'all will change your tune instantly.

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FoxbatAlpha

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#153 FoxbatAlpha
Member since 2009 • 10669 Posts
I agree with TC, but cows will dismiss this because they don't want to hear this and have their dreams shattered.
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#154 II_Seraphim_II
Member since 2007 • 20534 Posts

I agree with TC, but cows will dismiss this because they don't want to hear this and have their dreams shattered.FoxbatAlpha
wasn't Ubisoft talking about how the PS4 version of the Division would be better than the XBone version, but they arent going to go all out cause they need to cater to the lowest common denominator (Xbone)?


EDIT: It was actually The Crew, not The Division :P

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#155 Mr-Kutaragi
Member since 2013 • 2466 Posts

[QUOTE="legalize82"][QUOTE="blackace"]

The PS4 games didn't get any awards.

You mad? You butthurt? Here I can help.

w_toro_blk.jpg

Dry your tears.

Wickerman777

we care about good reviews not awards and flop after release

That's actually kinda funny considering that while 360 didn't have as many exclusives as PS3 it tended to get the ones that were huge blockbusters. Games like Gears and Halo, though few and far between, sold much better than most PS3 exclusives.

Metal gear solid 4, uncharted sequels, gran turismo. all sell big number like gears or more in case of gran turismo. This is old debunk lem talking point.
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tormentos

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#156 tormentos
Member since 2003 • 33793 Posts

[QUOTE="xboxiphoneps3"]

PS4 GPU has 50% more shader performance with volitalie bit cacher to improve simulatenious shader and compute performance

has 6 more CU's and 16 more ROPS

ronvalencia

 

7870's 32 ROPs wouldn't be fully utilized i.e. my 7970's 32 ROPS says hi and it can run games at higher resolution/higher details than 7870.

 

-------

"Volitalie bit" is for L2 cache i.e. it makes better use of the existing L2 cache (SRAM type) for compute instead of textures i.e. recycling L2 cache for compute would reduce the L2 cache for textures.

X1 could have 32 MB ESRAM for compute i.e. it's like gluing massive L3 SRAM cache on server CPUs. Recycling ESRAM for compute would reduce the amount for textures.

PS4's GCN has compute SRAM space that covers L1 + LDS + L2 cache.

PS4's 18 CU's SRAM pool = 4608 KB register file, 288 KB L1 cache, 1152 KB LDS, 512 KB L2 cache (128KB x four memory channels). PS4 has 176 GB/s GDDR5 memory.

 

--

X1's 12 CU's SRAM pool = 3072 KB register file, 192 KB L1 cache, 768 KB LDS and 32 MB ESRAM. X1 has 68 GB/s DDR3 memory (LZ compression not factored in).

---

7970's 32 CU's SRAM pool = 8192 KB register file, 512 KB L1 cache, 2048 KB LDS. For additonal overspill, 7970 has 264 GB/s to 288 GB/s (for 7970 GE) memory bandwidth from 384bit GDDR5 i.e. this brute force memory would be faster than X1's 32 MB ESRAM.

The approach is similar to Intel Xeon Phi's 512 bit GDDR5 (352 GB/s) i.e. instead of gluing large L3 caches; Intel equiped Xeon Phi with 512 bit GDDR5 memory.

 

---------

 

Memory speed ranking

1. Register file

2. L1 cache

3. Local Data Store

4. L2 cache

------------------

5. 7970's 384 bit GDDR5

6. X1's ESRAM

7. PS4's 256 bit GDDR5

8. X1's 256bit DDR3

 

 

Not including 7990, 7970 Ghz Edition is still the fastest in the GCN in the family.

 

So the xbox one has a 7970.? because that is the only way your post will actually refute what he say,he was comparing it to the xbox one not your over priced PC.

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legalize82

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#157 legalize82
Member since 2013 • 2293 Posts

[QUOTE="ronvalencia"]

[QUOTE="xboxiphoneps3"]

PS4 GPU has 50% more shader performance with volitalie bit cacher to improve simulatenious shader and compute performance

has 6 more CU's and 16 more ROPS

tormentos

 

7870's 32 ROPs wouldn't be fully utilized i.e. my 7970's 32 ROPS says hi and it can run games at higher resolution/higher details than 7870.

 

-------

"Volitalie bit" is for L2 cache i.e. it makes better use of the existing L2 cache (SRAM type) for compute instead of textures i.e. recycling L2 cache for compute would reduce the L2 cache for textures.

X1 could have 32 MB ESRAM for compute i.e. it's like gluing massive L3 SRAM cache on server CPUs. Recycling ESRAM for compute would reduce the amount for textures.

PS4's GCN has compute SRAM space that covers L1 + LDS + L2 cache.

PS4's 18 CU's SRAM pool = 4608 KB register file, 288 KB L1 cache, 1152 KB LDS, 512 KB L2 cache (128KB x four memory channels). PS4 has 176 GB/s GDDR5 memory.

 

--

X1's 12 CU's SRAM pool = 3072 KB register file, 192 KB L1 cache, 768 KB LDS and 32 MB ESRAM. X1 has 68 GB/s DDR3 memory (LZ compression not factored in).

---

7970's 32 CU's SRAM pool = 8192 KB register file, 512 KB L1 cache, 2048 KB LDS. For additonal overspill, 7970 has 264 GB/s to 288 GB/s (for 7970 GE) memory bandwidth from 384bit GDDR5 i.e. this brute force memory would be faster than X1's 32 MB ESRAM.

The approach is similar to Intel Xeon Phi's 512 bit GDDR5 (352 GB/s) i.e. instead of gluing large L3 caches; Intel equiped Xeon Phi with 512 bit GDDR5 memory.

 

---------

 

Memory speed ranking

1. Register file

2. L1 cache

3. Local Data Store

4. L2 cache

------------------

5. 7970's 384 bit GDDR5

6. X1's ESRAM

7. PS4's 256 bit GDDR5

8. X1's 256bit DDR3

 

 

Not including 7990, 7970 Ghz Edition is still the fastest in the GCN in the family.

 

So the xbox one has a 7970.? because that is the only way your post will actually refute what he say,he was comparing it to the xbox one not your over priced PC.

and here we go ronvalencia vs tormentos 30 pages incoming
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MasterX666

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#158 MasterX666
Member since 2013 • 359 Posts

I agree with TC, but cows will dismiss this because they don't want to hear this and have their dreams shattered.FoxbatAlpha

You agree with one person instead of a million?? Good for you! 

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#159 Krelian-co
Member since 2006 • 13274 Posts

[QUOTE="legalize82"][QUOTE="blackace"] Owned by a forum post? LMAO!!! I don't think so. LOL @ legalize82 stupid thread. blackace

bbbbut the awards

The PS4 games didn't get any awards.

You mad? You butthurt? Here I can help.

w_toro_blk.jpg

Dry your tears.

do you mind reminding me which console was the one that got the gotys and 10s this gen? and why do you think it will change?

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tormentos

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#160 tormentos
Member since 2003 • 33793 Posts

 

and here we go ronvalencia vs tormentos 30 pages incominglegalize82

 

The dude use some very lame argument to prove people wrong,the poster is talking about the PS4 vs xbox one,and he bring his PC with a 7970 like it really matter in a xbox one vs PS4 argument.

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#161 Benny_Blakk
Member since 2007 • 910 Posts

People forget that even Sony admitted that they focused on most of their tech and architecture on easy to make dev kits. While the Xbox One has all its inside optimized to do each tax to bring out the most of whats there. Especially for actually running games. A lot of PS4 games are having trouble running at certain FPS even now. While a lot of shown Xbox one games with a few exceptions (< people will ignore this) are usually running at higher frames while also keeping graphics stable. This is similar to the Xbox 360 and PS3. Sure, the PS4 on paper seems more powerful this time around by a noticeable amount,. but if the PS4 like the PS3, is full of unoptimized tech that was not implemented correctly despite some of the parts being more powerful, the Ps4 could have similar issues like the PS3, where only certain games when stripped down and linear could show of a piece of its full potential. People say that the PS4 and XBOX ONE are similar tech, and that's all that matters. But how do you know that Sony did not throw some of those chips and such on without knowing how to fully use them? So far there clearly is not one game on the PS4 that shows that the PS4 is much more powerful. How will games use the PS4? no one knows. From the looks of things right now, it seems that the Xbox One will have an easier time with running games.Jakandsigz
That does make a lot of sense. But I may argue that simply because XBone having an "easier" time doesn't necessarily translate to "better" (you know, the greater the challenge, the greater the reward).

 

Take a look at this article

http://www.eurogamer.net/articles/digitalfoundry-how-the-crew-was-ported-to-playstation-4

"The PS4's GPU is very programmable. There's a lot of power in there that we're just not using yet. So what we want to do are some PS4-specific things for our rendering but within reason - it's a cross-platform game so we can't do too much that's PS4-specific," he reveals.

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#162 jsmoke03
Member since 2004 • 13719 Posts

[QUOTE="jsmoke03"][QUOTE="xboxiphoneps3"] OP is obviouly trolling too. A ps4 is more similiar to a pc and what devs have been developimg on for a while with the new GCN cards while the xb1 is a cluster under performing **** with all its extra nonsense to try and close the gap between xb1 and ps4.

xboxiphoneps3

you guys should post articles for proof. it makes that argument more valid guys

What do i need to link for that post? Its common sense, if you know about the archtectures of both consoles and understood hardware youd realize

 

The reason why ps4 is easier to develop for and is more like a PC then xb1 is because the ps4 gpu uses gddr5 ram, which developers have been accosotumed to for a long time,  

 

In xb1 case, it has eSRAM, data move engines, and other stuff that really complicate the developing process and its not similar to what devs have been working on for pc for a long time

im not saying it for my benefit, i go here to learn, but if it really makes total sense and anyone with any logic can pick it up, why is there an argument between 2 people on sw? thats why you post links....and i know what articles you are basing your argument on....but i dont know if the person you are arguing with knows it
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tormentos

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#163 tormentos
Member since 2003 • 33793 Posts

That does make a lot of sense. But I may argue that simply because XBone having an "easier" time doesn't necessarily translate to "better" (you know, the greater the challenge, the greater the reward).

 

Take a look at this article

http://www.eurogamer.net/articles/digitalfoundry-how-the-crew-was-ported-to-playstation-4

"The PS4's GPU is very programmable. There's a lot of power in there that we're just not using yet. So what we want to do are some PS4-specific things for our rendering but within reason - it's a cross-platform game so we can't do too much that's PS4-specific," he reveals.

Benny_Blakk

 

It actually doesn't..

 

Is GCN one has 1.84TF and the other 1.23 there is a difference and it will be show,even more 2 or 3 years from now he is on denial.

 

Not only developers are talking more freely about the PS4 GPU,but on xbox land that is completely the opposite,which basically confirm how weak the xbox specs are,in fact on this very spot 8 years ago on 2005 developers were hyping teh Xenos as been great and powerful GPU,you don't see that with the xbox one.

 

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#164 ManatuBeard
Member since 2012 • 1121 Posts

I think this article is enough to lock this thread:

http://www.eurogamer.net/articles/digitalfoundry-can-xbox-one-multi-platform-games-compete-with-ps4

 

"In summary, the PS4 enjoys two key strengths over the Xbox One in terms of its rendering prowess: raw GPU power and masses of bandwidth."

"To conclude, in terms of graphics tech at least, there's little doubt that the PlayStation 4 is the more capable performer of the two next-gen consoles."

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Heil68

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#165 Heil68
Member since 2004 • 60831 Posts

Shut up.

faizan_faizan
Nope.heeweesRus
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Benny_Blakk

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#166 Benny_Blakk
Member since 2007 • 910 Posts

[QUOTE="Far_RockNYC"]

[QUOTE="PS4TrumpsXbox1"]Most lems beleive this cuz of Microsofts Cloud service Azure but with little informaiton about Sony cloud service Gakui (or however its spelled, haha) we just dont know what it Gaikui wil be able to do other than streaming old ps1-ps3 gamesxboxiphoneps3

Xbox One Cloud VS PS4 Cloud

http://videogamesandnews.com/xbox-one-cloud-a-pr-gimmick-or-the-real-deal/

SONY HAS NO SHOT AT BEATING MS! 

hasnt been proven it will work over majority of the worlds internet infrastructure, where alot of people still have 10 mbps lines... LOL at lemrats who think they will gain teraflopz of computing over a 10 mbps line.. smfh how **** delusional and stupid can you be. ill take the more powerful system thank you very much (ps4)

ouch

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#167 mitu123
Member since 2006 • 155290 Posts

[QUOTE="legalize82"][QUOTE="blackace"] Are you stupid. Titanfall is NEXT-GEN graphics. KZ:SF can't even run at the same fps as Titanfall. lol!! KZ:SF didn't win any awards. LMAO!! http://www.joystiq.com/2013/07/02/titanfall-cleans-up-in-e3-2013-game-critics-awards/ Even IGN agreed. lol!! http://www.ign.com/articles/2013/06/11/igns-best-of-e3-2013-awards KZ:SF didn't even win in it's own category. KZ:SF is suppose to be the best graphical game on the PS4 and it won nothing. It didn't even win the People's Choice awards on Gamespot. Now please do us a favor and get lost. xboxiphoneps3

we are talking graphics here kzsf>>>>>>>> titanfall obviously you are not scared to compare titanfall with kz sf i'll give you that

 

 

ok Blackace ill let you live in your own delusional world and you can think this looks better, hell this doesnt even look better then TLOU on PS3, this doesnt even look good for a Source Engine game....

Titanfall.jpg

By far the ugliest Xbox One game...
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#168 Jakandsigz
Member since 2013 • 6341 Posts

[QUOTE="Benny_Blakk"]

That does make a lot of sense. But I may argue that simply because XBone having an "easier" time doesn't necessarily translate to "better" (you know, the greater the challenge, the greater the reward).

 

Take a look at this article

http://www.eurogamer.net/articles/digitalfoundry-how-the-crew-was-ported-to-playstation-4

"The PS4's GPU is very programmable. There's a lot of power in there that we're just not using yet. So what we want to do are some PS4-specific things for our rendering but within reason - it's a cross-platform game so we can't do too much that's PS4-specific," he reveals.

tormentos

 

It actually doesn't..

 

Is GCN one has 1.84TF and the other 1.23 there is a difference and it will be show,even more 2 or 3 years from now he is on denial.

 

Not only developers are talking more freely about the PS4 GPU,but on xbox land that is completely the opposite,which basically confirm how weak the xbox specs are,in fact on this very spot 8 years ago on 2005 developers were hyping teh Xenos as been great and powerful GPU,you don't see that with the xbox one.

 

Has nothing to do with hardware running games based on how the machines are built. Also "on denial"?
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#169 Jakandsigz
Member since 2013 • 6341 Posts

I think this article is enough to lock this thread:

http://www.eurogamer.net/articles/digitalfoundry-can-xbox-one-multi-platform-games-compete-with-ps4

 

"In summary, the PS4 enjoys two key strengths over the Xbox One in terms of its rendering prowess: raw GPU power and masses of bandwidth."

"To conclude, in terms of graphics tech at least, there's little doubt that the PlayStation 4 is the more capable performer of the two next-gen consoles."

ManatuBeard

Has nothing to do with how the machiens are built, how the cooperate to run games.
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Jakandsigz

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#170 Jakandsigz
Member since 2013 • 6341 Posts

[QUOTE="FoxbatAlpha"]I agree with TC, but cows will dismiss this because they don't want to hear this and have their dreams shattered.II_Seraphim_II

wasn't Ubisoft talking about how the PS4 version of the Division would be better than the XBone version, but they arent going to go all out cause they need to cater to the lowest common denominator (Xbone)?


EDIT: It was actually The Crew, not The Division :P

Yes, but at the same time AC4 froze up but never had that issue on the other versions that were shown.
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deactivated-5ba16896d1cc2

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#171 deactivated-5ba16896d1cc2
Member since 2013 • 2504 Posts

[QUOTE="Jakandsigz"]People forget that even Sony admitted that they focused on most of their tech and architecture on easy to make dev kits. While the Xbox One has all its inside optimized to do each tax to bring out the most of whats there. Especially for actually running games. A lot of PS4 games are having trouble running at certain FPS even now. While a lot of shown Xbox one games with a few exceptions (< people will ignore this) are usually running at higher frames while also keeping graphics stable. This is similar to the Xbox 360 and PS3. Sure, the PS4 on paper seems more powerful this time around by a noticeable amount,. but if the PS4 like the PS3, is full of unoptimized tech that was not implemented correctly despite some of the parts being more powerful, the Ps4 could have similar issues like the PS3, where only certain games when stripped down and linear could show of a piece of its full potential. People say that the PS4 and XBOX ONE are similar tech, and that's all that matters. But how do you know that Sony did not throw some of those chips and such on without knowing how to fully use them? So far there clearly is not one game on the PS4 that shows that the PS4 is much more powerful. How will games use the PS4? no one knows. From the looks of things right now, it seems that the Xbox One will have an easier time with running games.Benny_Blakk

That does make a lot of sense. But I may argue that simply because XBone having an "easier" time doesn't necessarily translate to "better" (you know, the greater the challenge, the greater the reward).

 

Take a look at this article

http://www.eurogamer.net/articles/digitalfoundry-how-the-crew-was-ported-to-playstation-4

"The PS4's GPU is very programmable. There's a lot of power in there that we're just not using yet. So what we want to do are some PS4-specific things for our rendering but within reason - it's a cross-platform game so we can't do too much that's PS4-specific," he reveals.

but the Xbone isnt having a easier time and its harder to develop for... why do you think they havent showed any multiplat gameplay footage/game info/game content/etc on the XB1 at all? its because their games are behind, underperforming and they dont want to show a inferior game to the public yet, they have alot of work to do
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deactivated-5ba16896d1cc2

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#172 deactivated-5ba16896d1cc2
Member since 2013 • 2504 Posts
[QUOTE="II_Seraphim_II"]

[QUOTE="FoxbatAlpha"]I agree with TC, but cows will dismiss this because they don't want to hear this and have their dreams shattered.Jakandsigz

wasn't Ubisoft talking about how the PS4 version of the Division would be better than the XBone version, but they arent going to go all out cause they need to cater to the lowest common denominator (Xbone)?


EDIT: It was actually The Crew, not The Division :P

Yes, but at the same time AC4 froze up but never had that issue on the other versions that were shown.

but at the same time Ubisoft has never showed any gameplay footage on XB1, nor has any other developer has and they just released a brand new gameplay footage of AC4 running on PS4 and it looks absolutely amazing and it runs absolutely like a dream, perfectly smooth
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#173 xOMGITSJASONx
Member since 2009 • 2634 Posts

It's weaker so I doubt that. 

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deactivated-5ba16896d1cc2

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#174 deactivated-5ba16896d1cc2
Member since 2013 • 2504 Posts
OP's completely contradicts its self LOL and doesnt even make sense at all :lol:
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deactivated-5ba16896d1cc2

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#175 deactivated-5ba16896d1cc2
Member since 2013 • 2504 Posts

[QUOTE="Benny_Blakk"]

That does make a lot of sense. But I may argue that simply because XBone having an "easier" time doesn't necessarily translate to "better" (you know, the greater the challenge, the greater the reward).

 

Take a look at this article

http://www.eurogamer.net/articles/digitalfoundry-how-the-crew-was-ported-to-playstation-4

"The PS4's GPU is very programmable. There's a lot of power in there that we're just not using yet. So what we want to do are some PS4-specific things for our rendering but within reason - it's a cross-platform game so we can't do too much that's PS4-specific," he reveals.

tormentos

 

It actually doesn't..

 

Is GCN one has 1.84TF and the other 1.23 there is a difference and it will be show,even more 2 or 3 years from now he is on denial.

 

Not only developers are talking more freely about the PS4 GPU,but on xbox land that is completely the opposite,which basically confirm how weak the xbox specs are,in fact on this very spot 8 years ago on 2005 developers were hyping teh Xenos as been great and powerful GPU,you don't see that with the xbox one.

 

word, you see alot of developer praise for the PS4 and absolutely none for the XB1
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#176 Jakandsigz
Member since 2013 • 6341 Posts
[QUOTE="Benny_Blakk"]

[QUOTE="Jakandsigz"]People forget that even Sony admitted that they focused on most of their tech and architecture on easy to make dev kits. While the Xbox One has all its inside optimized to do each tax to bring out the most of whats there. Especially for actually running games. A lot of PS4 games are having trouble running at certain FPS even now. While a lot of shown Xbox one games with a few exceptions (< people will ignore this) are usually running at higher frames while also keeping graphics stable. This is similar to the Xbox 360 and PS3. Sure, the PS4 on paper seems more powerful this time around by a noticeable amount,. but if the PS4 like the PS3, is full of unoptimized tech that was not implemented correctly despite some of the parts being more powerful, the Ps4 could have similar issues like the PS3, where only certain games when stripped down and linear could show of a piece of its full potential. People say that the PS4 and XBOX ONE are similar tech, and that's all that matters. But how do you know that Sony did not throw some of those chips and such on without knowing how to fully use them? So far there clearly is not one game on the PS4 that shows that the PS4 is much more powerful. How will games use the PS4? no one knows. From the looks of things right now, it seems that the Xbox One will have an easier time with running games.xboxiphoneps3

That does make a lot of sense. But I may argue that simply because XBone having an "easier" time doesn't necessarily translate to "better" (you know, the greater the challenge, the greater the reward).

 

Take a look at this article

http://www.eurogamer.net/articles/digitalfoundry-how-the-crew-was-ported-to-playstation-4

"The PS4's GPU is very programmable. There's a lot of power in there that we're just not using yet. So what we want to do are some PS4-specific things for our rendering but within reason - it's a cross-platform game so we can't do too much that's PS4-specific," he reveals.

but the Xbone isnt having a easier time and its harder to develop for... why do you think they havent showed any multiplat gameplay footage/game info/game content/etc on the XB1 at all? its because their games are behind, underperforming and they dont want to show a inferior game to the public yet, they have alot of work to do

The XBOX oNE is CLEARLY having an easier time with game OUTPUT and games running than the PS4, which focused most of its tech on dev kits.
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Jakandsigz

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#177 Jakandsigz
Member since 2013 • 6341 Posts
[QUOTE="Jakandsigz"][QUOTE="II_Seraphim_II"] wasn't Ubisoft talking about how the PS4 version of the Division would be better than the XBone version, but they arent going to go all out cause they need to cater to the lowest common denominator (Xbone)?


EDIT: It was actually The Crew, not The Division :P

xboxiphoneps3
Yes, but at the same time AC4 froze up but never had that issue on the other versions that were shown.

but at the same time Ubisoft has never showed any gameplay footage on XB1, nor has any other developer has and they just released a brand new gameplay footage of AC4 running on PS4 and it looks absolutely amazing and it runs absolutely like a dream, perfectly smooth

Yep, no other dev has. Why do you lie?
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#178 Sonysexual1
Member since 2013 • 811 Posts

[QUOTE="II_Seraphim_II"]

[QUOTE="FoxbatAlpha"]I agree with TC, but cows will dismiss this because they don't want to hear this and have their dreams shattered.Jakandsigz

wasn't Ubisoft talking about how the PS4 version of the Division would be better than the XBone version, but they arent going to go all out cause they need to cater to the lowest common denominator (Xbone)?


EDIT: It was actually The Crew, not The Division :P

Yes, but at the same time AC4 froze up but never had that issue on the other versions that were shown.

What other versions?

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#179 ManatuBeard
Member since 2012 • 1121 Posts

[QUOTE="ManatuBeard"]

I think this article is enough to lock this thread:

http://www.eurogamer.net/articles/digitalfoundry-can-xbox-one-multi-platform-games-compete-with-ps4

 

"In summary, the PS4 enjoys two key strengths over the Xbox One in terms of its rendering prowess: raw GPU power and masses of bandwidth."

"To conclude, in terms of graphics tech at least, there's little doubt that the PlayStation 4 is the more capable performer of the two next-gen consoles."

Jakandsigz

Has nothing to do with how the machiens are built, how the cooperate to run games.

wot?

What you said makes no sense...

Touch up that grammar please.

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#180 deactivated-5ba16896d1cc2
Member since 2013 • 2504 Posts
[QUOTE="xboxiphoneps3"][QUOTE="Benny_Blakk"]That does make a lot of sense. But I may argue that simply because XBone having an "easier" time doesn't necessarily translate to "better" (you know, the greater the challenge, the greater the reward).

 

Take a look at this article

http://www.eurogamer.net/articles/digitalfoundry-how-the-crew-was-ported-to-playstation-4

"The PS4's GPU is very programmable. There's a lot of power in there that we're just not using yet. So what we want to do are some PS4-specific things for our rendering but within reason - it's a cross-platform game so we can't do too much that's PS4-specific," he reveals.

Jakandsigz
but the Xbone isnt having a easier time and its harder to develop for... why do you think they havent showed any multiplat gameplay footage/game info/game content/etc on the XB1 at all? its because their games are behind, underperforming and they dont want to show a inferior game to the public yet, they have alot of work to do

The XBOX oNE is CLEARLY having an easier time with game OUTPUT and games running than the PS4, which focused most of its tech on dev kits.

so why they use Nvidia gtx at E3 to show off their games? how come most of xb1 games arent running at 1080p and still having performance issues? how come no developers have shown any gameplay footage on XB1 like multi plats and stuff? how come no Watch Dogs, AC4, and other gameplay footage on XB1? your post makes no sense.. ps4 games are running better then xb1 games and there running at 1080p...
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#181 deactivated-5ba16896d1cc2
Member since 2013 • 2504 Posts

[QUOTE="xboxiphoneps3"][QUOTE="Jakandsigz"] Yes, but at the same time AC4 froze up but never had that issue on the other versions that were shown.Jakandsigz
but at the same time Ubisoft has never showed any gameplay footage on XB1, nor has any other developer has and they just released a brand new gameplay footage of AC4 running on PS4 and it looks absolutely amazing and it runs absolutely like a dream, perfectly smooth

Yep, no other dev has. Why do you lie?

like what then? show me?

 

how come developers are praising the PS4 and no praise for XB1? how come Just Cause developer has said the PS4 development environment is ahead of the XB1 development environment?

 

obvious is obvious, developers are having hard time on XB1 right now and their games are underperforming and look worse so they need more time to work on the games to show them in a acceptable state to show off.

 

theres a reason why you havent seen any multiplat gameplay footage on XB1 released after E3 and no gameplay footage at all released after E3 for XB1 or news on XB1 and where they are progressing.

 

and Jennifer from Ubisoft Reflections already said that the PS4 version of The Crew will run better and have more effects and better graphics then the XB1 version... please dont remain butthurt :lol: :cool: 

 

Still havent seen any Watch Dogs gameplay on XB1 or other games, no multiplat gameplay that will be on PS4 and XB1 has been shown for XB1...and just about every games at XBox one e3 event werent even running on dev kits but PC's.. even Digital Foundry said they werent really sure what games were running on XB1 hardware when they were analyzing the games at E3...LOL there not ready to show multiplat gameplay footage on XB1 because XB1 is behind on development and they dont want to show a underperforming game/under par games... they need more work on the XB1 games due to it being harder to develop for aswell

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#182 deactivated-5ba16896d1cc2
Member since 2013 • 2504 Posts
[QUOTE="Jakandsigz"]People forget that even Sony admitted that they focused on most of their tech and architecture on easy to make dev kits. While the Xbox One has all its inside optimized to do each tax to bring out the most of whats there. Especially for actually running games. A lot of PS4 games are having trouble running at certain FPS even now. While a lot of shown Xbox one games with a few exceptions (< people will ignore this) are usually running at higher frames while also keeping graphics stable. This is similar to the Xbox 360 and PS3. Sure, the PS4 on paper seems more powerful this time around by a noticeable amount,. but if the PS4 like the PS3, is full of unoptimized tech that was not implemented correctly despite some of the parts being more powerful, the Ps4 could have similar issues like the PS3, where only certain games when stripped down and linear could show of a piece of its full potential. People say that the PS4 and XBOX ONE are similar tech, and that's all that matters. But how do you know that Sony did not throw some of those chips and such on without knowing how to fully use them? So far there clearly is not one game on the PS4 that shows that the PS4 is much more powerful. How will games use the PS4? no one knows. From the looks of things right now, it seems that the Xbox One will have an easier time with running games.

more XB1 games are having FPS issues and performance issues then PS4 games, even when some of the XB1 games arent even running at 1080p
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#183 deactivated-58e448fd89d82
Member since 2010 • 4494 Posts

My PC will run games better than both.

pelvist

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handssss

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#184 handssss
Member since 2013 • 1907 Posts
[QUOTE="xboxiphoneps3"][QUOTE="Jakandsigz"][QUOTE="xboxiphoneps3"] but the Xbone isnt having a easier time and its harder to develop for... why do you think they havent showed any multiplat gameplay footage/game info/game content/etc on the XB1 at all? its because their games are behind, underperforming and they dont want to show a inferior game to the public yet, they have alot of work to do

The XBOX oNE is CLEARLY having an easier time with game OUTPUT and games running than the PS4, which focused most of its tech on dev kits.

so why they use Nvidia gtx at E3 to show off their games? how come most of xb1 games arent running at 1080p and still having performance issues? how come no developers have shown any gameplay footage on XB1 like multi plats and stuff? how come no Watch Dogs, AC4, and other gameplay footage on XB1? your post makes no sense.. ps4 games are running better then xb1 games and there running at 1080p...

to be fair, we've seen ghosts gameplay running on the One. You can count that game at least (not like anyone expected it to have any performance issues on either system in the first place)
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#185 XBOunity
Member since 2013 • 3837 Posts

[QUOTE="Jakandsigz"]People forget that even Sony admitted that they focused on most of their tech and architecture on easy to make dev kits. While the Xbox One has all its inside optimized to do each tax to bring out the most of whats there. Especially for actually running games. A lot of PS4 games are having trouble running at certain FPS even now. While a lot of shown Xbox one games with a few exceptions (< people will ignore this) are usually running at higher frames while also keeping graphics stable. This is similar to the Xbox 360 and PS3. Sure, the PS4 on paper seems more powerful this time around by a noticeable amount,. but if the PS4 like the PS3, is full of unoptimized tech that was not implemented correctly despite some of the parts being more powerful, the Ps4 could have similar issues like the PS3, where only certain games when stripped down and linear could show of a piece of its full potential. People say that the PS4 and XBOX ONE are similar tech, and that's all that matters. But how do you know that Sony did not throw some of those chips and such on without knowing how to fully use them? So far there clearly is not one game on the PS4 that shows that the PS4 is much more powerful. How will games use the PS4? no one knows. From the looks of things right now, it seems that the Xbox One will have an easier time with running games.xboxiphoneps3
more XB1 games are having FPS issues and performance issues then PS4 games, even when some of the XB1 games arent even running at 1080p

yeha like Driveclub and Killzone lol

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#186 deactivated-58e448fd89d82
Member since 2010 • 4494 Posts

[QUOTE="xboxiphoneps3"][QUOTE="Jakandsigz"]People forget that even Sony admitted that they focused on most of their tech and architecture on easy to make dev kits. While the Xbox One has all its inside optimized to do each tax to bring out the most of whats there. Especially for actually running games. A lot of PS4 games are having trouble running at certain FPS even now. While a lot of shown Xbox one games with a few exceptions (< people will ignore this) are usually running at higher frames while also keeping graphics stable. This is similar to the Xbox 360 and PS3. Sure, the PS4 on paper seems more powerful this time around by a noticeable amount,. but if the PS4 like the PS3, is full of unoptimized tech that was not implemented correctly despite some of the parts being more powerful, the Ps4 could have similar issues like the PS3, where only certain games when stripped down and linear could show of a piece of its full potential. People say that the PS4 and XBOX ONE are similar tech, and that's all that matters. But how do you know that Sony did not throw some of those chips and such on without knowing how to fully use them? So far there clearly is not one game on the PS4 that shows that the PS4 is much more powerful. How will games use the PS4? no one knows. From the looks of things right now, it seems that the Xbox One will have an easier time with running games.XBOunity

more XB1 games are having FPS issues and performance issues then PS4 games, even when some of the XB1 games arent even running at 1080p

yeha like Driveclub and Killzone lol

 

Although you and the other guy are fanbobs of either console, iphonepsxteme stupid name is hypocritical, i pointed out all the flaws in a single .GIF and video.

 

KZ has framedrops, random ones at that, and even has terrible veiw distances, and draw distances.

Both consoles are far from perfect, and all games have to be cut down to some degree on a console, this is just common sense.

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#187 gamer4life4
Member since 2013 • 25 Posts
So did MS for the XBOX one!! If history tells us anything; it is easier to believe MS than to believe sony when it comes to specs and technical capabilities. The Xbox one has a special custom made , specific-built, contract agreed constructed AMD chip and GPU tooo!! There's no relevance to this truly until benchmarks are tested, and we are able to play the games to pin-point any validity to one case or the other. As for reputation; my vote goes to the Xbox one-no need to applaud!!
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#188 Sonysexual1
Member since 2013 • 811 Posts

So did MS for the XBOX one!! If history tells us anything; it is easier to believe MS than to believe sony when it comes to specs and technical capabilities. The Xbox one has a special custom made , specific-built, contract agreed constructed AMD chip and GPU tooo!! There's no relevance to this truly until benchmarks are tested, and we are able to play the games to pin-point any validity to one case or the other. As for reputation; my vote goes to the Xbox one-no need to applaud!!gamer4life4

So does SONY... Except the xbox ONE's "special custom made, specific-buit, contract agreed contructed AMD chip and GPU" are to patch up deficiencies with their hardware, not to give it a boost from the vanilla AMD chips... In fact, it'll probably perform WORSE than the vanilla AMD 7750.

The PS4's customization is to optimize the vanilla AMD chips for more efficiency.

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#189 mitu123
Member since 2006 • 155290 Posts

[QUOTE="gamer4life4"]So did MS for the XBOX one!! If history tells us anything; it is easier to believe MS than to believe sony when it comes to specs and technical capabilities. The Xbox one has a special custom made , specific-built, contract agreed constructed AMD chip and GPU tooo!! There's no relevance to this truly until benchmarks are tested, and we are able to play the games to pin-point any validity to one case or the other. As for reputation; my vote goes to the Xbox one-no need to applaud!!Sonysexual1

So does SONY... Except the xbox ONE's "special custom made, specific-buit, contract agreed contructed AMD chip and GPU" are to patch up deficiencies with their hardware, not to give it a boost from the vanilla AMD chips... In fact, it'll probably performance WORSE than the vanilla AMD 7750.

The PS4's customization is to optimize the vanilla AMD chips for more efficiency.

That would be embarrassing if that happens.:lol:

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Sonysexual1

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#190 Sonysexual1
Member since 2013 • 811 Posts

[QUOTE="Sonysexual1"]

[QUOTE="gamer4life4"]So did MS for the XBOX one!! If history tells us anything; it is easier to believe MS than to believe sony when it comes to specs and technical capabilities. The Xbox one has a special custom made , specific-built, contract agreed constructed AMD chip and GPU tooo!! There's no relevance to this truly until benchmarks are tested, and we are able to play the games to pin-point any validity to one case or the other. As for reputation; my vote goes to the Xbox one-no need to applaud!!mitu123

So does SONY... Except the xbox ONE's "special custom made, specific-buit, contract agreed contructed AMD chip and GPU" are to patch up deficiencies with their hardware, not to give it a boost from the vanilla AMD chips... In fact, it'll probably performance WORSE than the vanilla AMD 7750.

The PS4's customization is to optimize the vanilla AMD chips for more efficiency.

That would be embarrassing if that happens.:lol:

It's already happening.

I'm using an AMD 7770 with 2 GB of GDDR5 VRAM and it runs most of the latest games at 20-30 FPS at 1080p with high/ultra settings.

The xbox ONE is struggling to run a source engine game at sub-1080p. 

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#191 mitu123
Member since 2006 • 155290 Posts

[QUOTE="mitu123"]

[QUOTE="Sonysexual1"]

So does SONY... Except the xbox ONE's "special custom made, specific-buit, contract agreed contructed AMD chip and GPU" are to patch up deficiencies with their hardware, not to give it a boost from the vanilla AMD chips... In fact, it'll probably performance WORSE than the vanilla AMD 7750.

The PS4's customization is to optimize the vanilla AMD chips for more efficiency.

Sonysexual1

That would be embarrassing if that happens.:lol:

It's already happening.

I'm using an AMD 7770 with 2 GB of GDDR5 VRAM and it runs most of the latest games at 20-30 FPS at 1080p with high/ultra settings.

The xbox ONE is struggling to run a source engine game at sub-1080p. 

They should delay the Xbox One at this rate...

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#192 deactivated-5ba16896d1cc2
Member since 2013 • 2504 Posts

[QUOTE="xboxiphoneps3"][QUOTE="Jakandsigz"]People forget that even Sony admitted that they focused on most of their tech and architecture on easy to make dev kits. While the Xbox One has all its inside optimized to do each tax to bring out the most of whats there. Especially for actually running games. A lot of PS4 games are having trouble running at certain FPS even now. While a lot of shown Xbox one games with a few exceptions (< people will ignore this) are usually running at higher frames while also keeping graphics stable. This is similar to the Xbox 360 and PS3. Sure, the PS4 on paper seems more powerful this time around by a noticeable amount,. but if the PS4 like the PS3, is full of unoptimized tech that was not implemented correctly despite some of the parts being more powerful, the Ps4 could have similar issues like the PS3, where only certain games when stripped down and linear could show of a piece of its full potential. People say that the PS4 and XBOX ONE are similar tech, and that's all that matters. But how do you know that Sony did not throw some of those chips and such on without knowing how to fully use them? So far there clearly is not one game on the PS4 that shows that the PS4 is much more powerful. How will games use the PS4? no one knows. From the looks of things right now, it seems that the Xbox One will have an easier time with running games.XBOunity

more XB1 games are having FPS issues and performance issues then PS4 games, even when some of the XB1 games arent even running at 1080p

yeha like Driveclub and Killzone lol

there aim is to push for 30 fps, to increase graphics, that is why these games have more then double the graphical assets of XB1 games ALSO while running at ACTUAL 1080p on ACTUAL PS4 DEV KITS unlike some xb1 games not even running at 1080p and having performance issues.

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#193 Shensolidus
Member since 2003 • 931 Posts

I can't iterate how much worse X1 development is going than PS4 for the entire industry. However, no one is going to believe it without concrete information, which no one in my field can provide.

The tools are far more archiac on the X1 than PS4, coding for the ESRAM and the memory movers is incredibly inefficient and is taking up a ton of time that would otherwise be used for optimization. It's far easier to get your code up and running and at PC level performance on PS4 in an incredibly short amount of time. The small nuggets of developer enthusiasm that has leaked out is legitimate, and people are really excited.

Why is it some MS fans have a hard time swallowing this? While it is an inconvenience, it isn't the worst thing in the world. All this might result in is a PS3-reminiscent start, with some rough running multiplats and some delayed 1st party titles (Kinect Sports Adventures already being the first delay). It'll turn around eventually as long as MS gets some teams together to help consolidate development information - something Sony did during the PS3 era to help development amongst 1st and 3rd parties.

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#194 deactivated-5ba16896d1cc2
Member since 2013 • 2504 Posts

[QUOTE="XBOunity"]

[QUOTE="xboxiphoneps3"] more XB1 games are having FPS issues and performance issues then PS4 games, even when some of the XB1 games arent even running at 1080p AMD655

yeha like Driveclub and Killzone lol

 

Although you and the other guy are fanbobs of either console, iphonepsxteme stupid name is hypocritical, i pointed out all the flaws in a single .GIF and video.

 

KZ has framedrops, random ones at that, and even has terrible veiw distances, and draw distances.

Both consoles are far from perfect, and all games have to be cut down to some degree on a console, this is just common sense.

how is my name hypocritical? you dont know shit bro you compared nvidia architecture to amd architecture yesterday LOL claiming GDDR3 is somehow better then GDDR5, and what is your point? your beloved Crysis series has pop in issues too, QQ more big boy you dont know shit, get off your alt and go on your real account. unfinished game is unfinished, if the finished game still has the same thing, then you can talk
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#195 deactivated-5ba16896d1cc2
Member since 2013 • 2504 Posts

I can't iterate how much worse X1 development is going than PS4 for the entire industry. However, no one is going to believe it without concrete information, which no one in my field can provide.

The tools are far more archiac on the X1 than PS4, coding for the ESRAM and the memory movers is incredibly inefficient and is taking up a ton of time that would otherwise be used for optimization. It's far easier to get your code up and running and at PC level performance on PS4 in an incredibly short amount of time. The small nuggets of developer enthusiasm that has leaked out is legitimate, and people are really excited.

Why is it some MS fans have a hard time swallowing this? While it is an inconvenience, it isn't the worst thing in the world. All this might result in is a PS3-reminiscent start, with some rough running multiplats and some delayed 1st party titles (Kinect Sports Adventures already being the first delay). It'll turn around eventually as long as MS gets some teams together to help consolidate development information - something Sony did during the PS3 era to help development amongst 1st and 3rd parties.

Shensolidus

a big reason why they havent showed any multiplat gameplay footage/info and other stuff of anything on XB1 right :P

 

under performing, under par games on XB1, they are behind on the development compared to PS4/PC due to the harder architecture and weaker hardware... gonna take alot longer for them to optimize and try and get it up to par, (which it probably might not ever get up to par with PS4/PC, PS4/PC will always be a step or two ahead)

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#196 deactivated-5ba16896d1cc2
Member since 2013 • 2504 Posts

I can't iterate how much worse X1 development is going than PS4 for the entire industry. However, no one is going to believe it without concrete information, which no one in my field can provide.

The tools are far more archiac on the X1 than PS4, coding for the ESRAM and the memory movers is incredibly inefficient and is taking up a ton of time that would otherwise be used for optimization. It's far easier to get your code up and running and at PC level performance on PS4 in an incredibly short amount of time. The small nuggets of developer enthusiasm that has leaked out is legitimate, and people are really excited.

Why is it some MS fans have a hard time swallowing this? While it is an inconvenience, it isn't the worst thing in the world. All this might result in is a PS3-reminiscent start, with some rough running multiplats and some delayed 1st party titles (Kinect Sports Adventures already being the first delay). It'll turn around eventually as long as MS gets some teams together to help consolidate development information - something Sony did during the PS3 era to help development amongst 1st and 3rd parties.

Shensolidus
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#197 deactivated-5acbb9993d0bd
Member since 2012 • 12449 Posts

Who didn't know this already? .....Sony talks the talk but never walks it. Multiplat will continue to be better on the xbox console. 

Far_RockNYC

TC is abousetly correct.

sukraj

You people make me worry. how can you deny hardware spec differences and agree with such a pathetic thread?

 

The TC makes no sense, Ease of development DOES mean ease of performance and quality. theres no damn magic seperation between the too. if its easier to develope for then its easier to push further or get to the tricky stages earlier.

 

I mean, how window licking does this forum have to get before the windows corrode or something.

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#198 deactivated-5ba16896d1cc2
Member since 2013 • 2504 Posts
[QUOTE="Far_RockNYC"]

Who didn't know this already? .....Sony talks the talk but never walks it. Multiplat will continue to be better on the xbox console. 

MBirdy88

TC is abousetly correct.

sukraj
You people make me worry. how can you deny hardware spec differences and agree with such a pathetic thread?

Far Rock is the ultimate troll and spams the same sentence in every thread, and its funny because theres TONS of evidence that goes completely against OP's post, yet they all still refuse to believe it :lol: :lol:
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OneInchMan99

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#199 OneInchMan99
Member since 2012 • 1248 Posts

People forget that even Sony admitted that they focused on most of their tech and architecture on easy to make dev kits. While the Xbox One has all its inside optimized to do each tax to bring out the most of whats there. Especially for actually running games. A lot of PS4 games are having trouble running at certain FPS even now. While a lot of shown Xbox one games with a few exceptions (< people will ignore this) are usually running at higher frames while also keeping graphics stable. This is similar to the Xbox 360 and PS3. Sure, the PS4 on paper seems more powerful this time around by a noticeable amount,. but if the PS4 like the PS3, is full of unoptimized tech that was not implemented correctly despite some of the parts being more powerful, the Ps4 could have similar issues like the PS3, where only certain games when stripped down and linear could show of a piece of its full potential. People say that the PS4 and XBOX ONE are similar tech, and that's all that matters. But how do you know that Sony did not throw some of those chips and such on without knowing how to fully use them? So far there clearly is not one game on the PS4 that shows that the PS4 is much more powerful. How will games use the PS4? no one knows. From the looks of things right now, it seems that the Xbox One will have an easier time with running games.Jakandsigz

Any other interesting insights you have up your arse you would like to pull out and enlighten us all with.:?

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Sonysexual1

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#200 Sonysexual1
Member since 2013 • 811 Posts

[QUOTE="Sonysexual1"]

[QUOTE="mitu123"]That would be embarrassing if that happens.:lol:

mitu123

It's already happening.

I'm using an AMD 7770 with 2 GB of GDDR5 VRAM and it runs most of the latest games at 20-30 FPS at 1080p with high/ultra settings.

The xbox ONE is struggling to run a source engine game at sub-1080p. 

They should delay the Xbox One at this rate...

Nah. As much as I dislike where Microsoft is going with the xbox ONE, delaying until 2014 would be disasterous. I don't think anyone would want arrogant SONY to come back and make up something like the CELL 2 for the PS5.