Dude...you have no idea what you are talking about. PLease stop. UNcharted is arguably better graphically than DMC4 (I think anyway and yes I've played the DMC demo) and it has ZERO load times. There is no reason DMC couldn't have been done the same way. The fact that they didn't says more about how they make games than the BR.
And as someone already posted, they wanted to have install for the 360 version but MS told them no because of then on-standard HDD...so they had to choice but to just go with load screens.
ZIMdoom
It has little to do with rendering and more to do with AI coding access .
The more that goes on in the screen, the more coding is needed.
When there are multiple enimies, backgroung animations and other complex actions, that coding isn't stored together and the player has to jump around on a disc to pick up all of the information.
Again the information isn't stored in sequence, like say a music CD.
This can be witnessed on some games, where right before a boss appears for example, there is a slight lag as AI information is queued and loaded.
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