Wow. The last like 40 posts have been 75% epicgameplayer's. That's gotta be some kinda record.
This topic is locked from further discussion.
[QUOTE="Nintendo_Ownes7"]Sony owns the IP; They might not of developed it but it is still a first party game.[QUOTE="locopatho"] Demon's Souls isn't a first party game tho.locopatho
Edit* You would say it was 2nd Party but technically 2nd party doesn't really exist. Sony, Nintendo, and Microsoft would just call it first party if the IP is owned by them but the developer is 3rd party.
Nintendo called Sin & Punishment Star Successor 1st Party eventhough Sin & Punishment is developed by Treasure and they are 3rd party.
No, 2nd party does exist. There are games that exist in that limbo between TOTALLY OWNED and TOTALLY FREE. Mario is completely Nintendo. COD is completel 3rd party. Brawl and F Zero GX and Star Fox and Mario Strikers are Nintendo games produced by 3rd parties. Which makes them second party.I know what 2nd Party is I was just saying that companies like Nintendo don't really consider 2nd Party they only use 1st party and if it isn't 1st party it is 3rd party according to Nintendo.Thats right, you cant respond, because you know im right. I called you out your troll, and silenced you. Thats got to be a record for one of the fastest xbot troll slayings ever! Be grateful i made you apart of history.Wow. The last like 40 posts have been 75% epicgameplayer's. That's gotta be some kinda record.
cain006
[QUOTE="Blabadon"][QUOTE="Vatusus"]Two corridors, where one could be on a different side of the battlefield, or even above it, is way more open than one more linear corridor. Fact. You said this:Oh please... most of those options where "corridor A" vs "corridor B" and the vast majority of them didnt extended for more than a couple meters. If you think thats "open" than lol@u
epicgameplayer
Part of the series' best aspects is how you can have two different routes of one battle. Really makes replaying a level worth it, or even better, playing the game with a friendblabadonYou were proven wrong! It was shown to you that the 2 or 3 times you get to choose between corridor A and corridor B in Gears, It offeres YOU NOTHING new, and does not make a difference then in that playthrough or in a second playthrough etc No incentive to replay! The single player store in Uncharted gives you a lot more of an actual incentive to replay its superior single player etc. In fact, Gears is even worse for that, because it fakes the illusion of "choice" with a pointless and nonsensical, "Choose which linear and scripted corridor you want to go through in Gears, even though both paths lead to the exact same thing and nothing different happens" Its so blatant and insulting. Then you basically admmited you were FULL OF IT by saying "buuu buuu two scripted corridors in Gears is better then one" You lost and you lost badly. Deal with it xbot! Also, Enemy counters are so bland, uninspired, and tedious in Gears. Gears is very scripted. Its the same old, same old of - pop shoot, pop shoot until x number of enemies are dead, Then it becomes a matter of, Are you bored yet, Okay now advance to the next scripted and tedious arena battle/corridor in Gears where you do nothing more then pop shoot - pop shoot all over again etc Its almost like Gears is purposely testing your will. Then some where in there you get control taken away from you, which that would normally be a good thing to get away from Gears' awful and tedious gameplay, But then you are now forced to watch awful cut scenes in Gears It IS torture lol. Gears is one of the worst games ever made. Such poorly designed in every aspect. Mean while, enemy encounters in Uncharted are so much more thought out, and so much more enjoyable. You are dropped into some big and open levels in Uncharted and you are given the tools to do what you want. You have more options in how you want to tackle enemies. Do you stealth, do you go rambo? And at any time, you can go vertical in Uncharted to get the drop on enemies from above etc So you can stay ground level or go vertical etc And the level design in Uncharted really encourages it and makes such great use of the vertical nature of the levels Uncharted 3 has STUNNING level design. So does Uncharted 2 Level design in Gears is awful to boot. Same goes for Halo now ^ I bet blabadon the xbot troll is going to ignore this response like the plauge lol The fact he was proven dead wrong. He wont answer to that. I expect to him to ignore all reason like he always does, and continue trolling with his crazy self
p.s Just like the case was with Uncharted 3, I bet you only played an hour of LBP2 too, before deeming it "terrible." Little big Planet 2 has such great charming fun and innovative gameplay.LP2 had terrible gameplay
cain006
Such a great post:) Also dont forget Gucameele.Unique gameplay and experiences that could not be found on Other systems on PS3.
- Uncharted 2 & 3
- Infamous 1 & 2
- Heavy Rain
- Unfinished Swan
- Journey
- God Of War 3
- Ratchet and Clank Future Series
- Resistance 3
- Killzone 2 & 3
- MLB: The Show series
Still to Come
- Beyond Two Souls
- The Last Of Us
These all had great gameplay. Maybe none where killer sellers like Halo, but they did PS3 system justice.
I can name a load of 3rd party exclusives also for PS3 if you like with great gameplay? Don't be mad because your Xbox 360 is already dead.
Mrmedia01
[QUOTE="cain006"]p.s Just like the case was with Uncharted 3, I bet you only played an hour of LBP2 too, before deeming it "terrible." Little big Planet 2 has such great charming fun and innovative gameplay.LP2 had terrible gameplay
epicgameplayer
LBP has horrid gameplay. If you have a profound love for platformers, it takes a special kind of tolerance to enjoy LBP when sooooo many better alternatives exist. Unless of course you just wanna dick around with a level editor and call that gameplay.
p.s Just like the case was with Uncharted 3, I bet you only played an hour of LBP2 too, before deeming it "terrible." Little big Planet 2 has such great charming fun and innovative gameplay.[QUOTE="epicgameplayer"][QUOTE="cain006"]
LP2 had terrible gameplay
ActicEdge
LBP has horrid gameplay. If you have a profound love for platformers, it takes a special kind of tolerance to enjoy LBP when sooooo many better alternatives exist. Unless of course you just wanna dick around with a level editor and call that gameplay.
It's an incredibly detailed car sim where the actual driving is really poor. You can have fun making cars all day but what's the point when they drive horrible?p.s Just like the case was with Uncharted 3, I bet you only played an hour of LBP2 too, before deeming it "terrible." Little big Planet 2 has such great charming fun and innovative gameplay.[QUOTE="epicgameplayer"][QUOTE="cain006"]
LP2 had terrible gameplay
ActicEdge
LBP has horrid gameplay. If you have a profound love for platformers, it takes a special kind of tolerance to enjoy LBP when sooooo many better alternatives exist. Unless of course you just wanna dick around with a level editor and call that gameplay.
Oh, come off of it you prick lol I GREW up playing Mario games, and then Crash Bandicoot! I know and LOVE platformers....I use to LOVE Mario when i was a little kid, and back when it was not being rehased to death, like it currently is now. I loved Crash Bandicoot even more! I LOVED all the Jak & Daxter games etc. I actually loved Super Mario Sunshine. Sadly i missed out on the PS2 Sly games. Little big Planet has great gameplay too. LBP actually reinvigorated my love for platformers! Just because its jumping physics are floaty that doesnt mean it has bad gameplay. Its just different! Its still done well for what its going for, And it gives LBP its own identity - along with all the innovative things its doing too, like the innovative and intuitive level editor, which all give LBP its unique identity etc Dont be so narrow minded! Look, focused linear games done right(Uncharted) and platformers are two of my favorite genres. I know what im talkng about with platformers. Ive played a sh1t ton of them lol. Little big planet 1 and 2 both remain amazing. People STILL consider Mario the gold standard of platformers somehow lol. And Little big planet is better now IMO Much better and more creative level design. I also love all the bubbles and stickers you collect in levels. Some of them are cleverly hidden lol I enjoy collecting all that stuff in LBP(1 or 2) a lot more then i enjoy collecting stars or coins in Mario And collecting goodies in LBP actually rewards you with items you CAN USE to make levels with. How awesome is that? I love the set up! Little Big Planet is such a fun and innovative platformer, bottom line. It takes a special kind of idiot to say the gameplay in LBP is horrid;) How can you hate on sackboy or on the cute and charming nature of Little Big Planet too? You must have no heart sir! p.s I have noticed that all you do is hate on Playstation exclusives. The shitck is old. Just stop it already nintendo fangeek10 TOP HIGHEST PS3/360 EXCLUSIVES ACCORDING TO METACRITIC. YOUR BEST GUY AGAINST MY BEST GUY
PS3___________________________________________360
UNCHARTED 2: 96%____________________________________________HALO 3: 94%
LITTLE BIG PLANET: 94_______________________________________________GEARS OF WAR 2: 93% MGS4: 94%____________________________________________FORZA MOTORSPORTS 3: 92 %
GOD OF WAR 3: 92____________________________________________HALO REACH: 91%
UNCHARTED 3: 92_____________________________________________FORZA MOTORSPORT 4: 91%, GEARS OF WAR 3: 91%
JOURNEY 92:_________________________________________________TRIALS EVOLUTION: 90%, PORTAL STILL ALIVE: 90%
LITTLE BIG PLANET 2: 91_______________________________________FORZA MOTORSPORT 2: 90%
KILLZONE 2: 91_______________PLANTS VS ZOMBIES, FEZ HD, CASTLEVANIA SYMPHONY OF THE NIGHT, FABLE 2:::89%
MLB THE SHOW 11: 90____________________________________PGR3, THE SECRET OF MONKEY ISLAND, JOE DANGER:::88%
DEMON'S SOULS: 89___________________________________________HALO 4: 87%
Thats all just Gears/Halo/Forza titles too lol Isnt it funny how only Gears/Halo/Forza sequels make up every 360 exclusive that has ever scored a 90 or higher. Where as if you look at all the PS3 exclusives, which are rated 90 or higher, YOU SEE FAR more variety and diversity throughout 360 fanboys, which line up you would rather have? The one with more quality, higher quality titles, and more diversity through out... OR the one with just lower scoring Gears/Halo/Forza titles, and repetitive sequels of? The reasonable choice would be for the PS3! But wait, why am i even asking, the fact lems/360 famboys conitue to write what they do in the face of all the evidence proves how irrational they are, and incapable they are of grasping reality.10 TOP HIGHEST PS3/360 EXCLUSIVES ACCORDING TO METACRITIC. YOUR BEST GUY AGAINST MY BEST GUY
PS3___________________________________________360
UNCHARTED 2: 96%____________________________________________HALO 3: 94%
LITTLE BIG PLANET: 94_______________________________________________GEARS OF WAR 2: 93% MGS4: 94%____________________________________________FORZA MOTORSPORTS 3: 92 %
GOD OF WAR 3: 92____________________________________________HALO REACH: 91%
UNCHARTED 3: 92_____________________________________________FORZA MOTORSPORT 4: 91%, GEARS OF WAR 3: 91%
JOURNEY 92:_________________________________________________TRIALS EVOLUTION: 90%, PORTAL STILL ALIVE: 90%
LITTLE BIG PLANET 2: 91_______________________________________FORZA MOTORSPORT 2: 90%
KILLZONE 2: 91_______________PLANTS VS ZOMBIES, FEZ HD, CASTLEVANIA SYMPHONY OF THE NIGHT, FABLE 2:::89%
MLB THE SHOW 11: 90____________________________________PGR3, THE SECRET OF MONKEY ISLAND, JOE DANGER:::88%
DEMON'S SOULS: 89___________________________________________HALO 4: 87%
xxunnecessaryxs
Uncharted has always been known for its great gameplay, cinematics, top flight action, and engaging character performances... BUT here is why Uncharted 2 also has some of the best story telling techniques ive ever seen in video games! When you first arrived at the village after being rescused from near death, Remember how you had woken up, and were now walking along Tenzon, while seeing the villagers just going about their lifes? You were left wondering where you were just as much as Drake was. This beautiful mysterious place. I was intrigued. Every body was just happy, kids were playing, and people laughing ect. It was a great sequence, albiet it was for a little amount of time But that sequence got you to start caring about the village and its villagers, and it occured all during gameplay It was a story telling device specific to gaming being used by Naughty Dog. Here it is: Also look how you have freedom to explore. You could walk around and take the beautiful sights in. You could interact with most of all the villagers you came across too, even the animals lol. That further immersed and drew you in into this world. Tenzon takes you to Shaffer and he tells you to investigate the ice caves with Tenzon to uncover the truth about the chintamonte stone etc The relationship you build up with Tenzon IN GAMEPLAY during the ice cave level was pretty amazing... And then it happens, Upon your return from the ice caves, it happens...what Drake and Elena feared ..... The Village is ransacked and pillaged!!! (By the way, the ice cave level was a gigantic and very atmospheric level with out of this world platforming on giant mechanisms. It was badass. Im sure the begining of the level will be in the vid above. Continue watching the playthrough to see the ice cave level either way) You now see the village destroyed and in ruin. The people you were interacting with before in total distress now. I felt real emotion because of my walk across the village before all of that had happened. It was subtle but powerful. Such great story telling techniques used by Naughty Dog. Then you have these epic shootouts spanning accross the ransacked village. The villagers are fighting along side you trying to protect their village etc. Not going to lie, it was a little heart warming lol You then start battling a tank in the middle of it all too! Truly EPIC. The whole village seige level was FRIGGEN EPIC beyond belief. The way Naughty Dog used story-telling devices to set it up, and give the gameplay so much more meaning was just phenomenal. And the gameplay itself was awesome too. (Level design was so good in the way traversal + gun play was encouraged, and in how you could take different routes to flank enemies or how you could always take the high grounds for that advantage etc. I will post a video to show you this in a little bit. Hang tight:)) But yeah everything was brilliant! Naughty Dog really is operating on another level of creativity, story telling, and video game development. NO other developer can touch Naughty Dog in any area of game design. All they can do is attempt to copy Naughty Dog, like they attempted to copy Uncharted, but of course to no avil ... Now here is the begining of the awesome seige level: (Feel free to keep watching all the parts) Really look at how stunning the level design is. Once the player makes it to open space, look at how you can either climb up the side to the left, flank the gunner, and take the high ground on the enemies below... OR how you can go to the right and tackle the enemies from inside the hut while having cover etc The player here decides to go right, but you can find other videos with the player going to the left and taking the high grounds for an advantage. Like ive been saying, MANY levels in Uncharted 2 give you the option in how you want to tackle enemies, And the stunning level design really encourages the use of traversal during gun play - to take out enemies from high ground etc Uncharted has the BEST pure gameplay (and enemy encounters) of any 3rd person shooter out there - due to the options you have and the traversal aspects which interweave flawlessly into gunplay etc etc etc A game like Gears of War has such barebones and restrictrive gameplay in comparison to Uncharted's gameplay. Gameplay in Gears really is laughable compared to the superior gameplay in Uncharted. Anyway, back on topic now! It was all such a well built sequence of events in Uncharted 2: To summarize: From the peacful stroll across the village, seeming almost mysterious and mystical, to the ice caves, which envoked the same feelings, and then coming back and seeing the village destroyed. It was like wow. Then the epic shoot outs that ensued there after etc Just amazing all around.... And the best use of story telling i have seen yet in video games too. Very innovative video game story-telling techniques from Naughty Dog displayed. It was all done and fleshed out through gameplay too, which is even more impressive. Naughty Dog is like a PRIME Manny Pacman, while all the other unorginal developers of this industry are like a bunch of Ricky Hattons to Naughty Dog. Uncharted 2 really was a GROUND breaking game on so many levels; All the way from the smooth, varied, and great gameplay, to the superb story telling, to the cinematics, to the action, to the great acting etc The way it all came togther too etc Uncharted 2 WAS revolutionary and like i have already mentioned, Uncharted 2 revolutionized this gen. The only 3rd person action shooter game that can even match Uncharted 2 is Uncharted 3, and Naughty Dog created Uncharted 3 too lolepicgameplayer
Holy f*cking shit
p.s Just like the case was with Uncharted 3, I bet you only played an hour of LBP2 too, before deeming it "terrible." Little big Planet 2 has such great charming fun and innovative gameplay.[QUOTE="epicgameplayer"][QUOTE="cain006"]
LP2 had terrible gameplay
ActicEdge
LBP has horrid gameplay. If you have a profound love for platformers, it takes a special kind of tolerance to enjoy LBP when sooooo many better alternatives exist. Unless of course you just wanna dick around with a level editor and call that gameplay.
I disagree. In fact it's one of the most enjoyable platformers this gen.[QUOTE="epicgameplayer"]Uncharted has always been known for its great gameplay, cinematics, top flight action, and engaging character performances... BUT here is why Uncharted 2 also has some of the best story telling techniques ive ever seen in video games! When you first arrived at the village after being rescused from near death, Remember how you had woken up, and were now walking along Tenzon, while seeing the villagers just going about their lifes? You were left wondering where you were just as much as Drake was. This beautiful mysterious place. I was intrigued. Every body was just happy, kids were playing, and people laughing ect. It was a great sequence, albiet it was for a little amount of time But that sequence got you to start caring about the village and its villagers, and it occured all during gameplay It was a story telling device specific to gaming being used by Naughty Dog. Here it is: Also look how you have freedom to explore. You could walk around and take the beautiful sights in. You could interact with most of all the villagers you came across too, even the animals lol. That further immersed and drew you in into this world. Tenzon takes you to Shaffer and he tells you to investigate the ice caves with Tenzon to uncover the truth about the chintamonte stone etc The relationship you build up with Tenzon IN GAMEPLAY during the ice cave level was pretty amazing... And then it happens, Upon your return from the ice caves, it happens...what Drake and Elena feared ..... The Village is ransacked and pillaged!!! (By the way, the ice cave level was a gigantic and very atmospheric level with out of this world platforming on giant mechanisms. It was badass. Im sure the begining of the level will be in the vid above. Continue watching the playthrough to see the ice cave level either way) You now see the village destroyed and in ruin. The people you were interacting with before in total distress now. I felt real emotion because of my walk across the village before all of that had happened. It was subtle but powerful. Such great story telling techniques used by Naughty Dog. Then you have these epic shootouts spanning accross the ransacked village. The villagers are fighting along side you trying to protect their village etc. Not going to lie, it was a little heart warming lol You then start battling a tank in the middle of it all too! Truly EPIC. The whole village seige level was FRIGGEN EPIC beyond belief. The way Naughty Dog used story-telling devices to set it up, and give the gameplay so much more meaning was just phenomenal. And the gameplay itself was awesome too. (Level design was so good in the way traversal + gun play was encouraged, and in how you could take different routes to flank enemies or how you could always take the high grounds for that advantage etc. I will post a video to show you this in a little bit. Hang tight:)) But yeah everything was brilliant! Naughty Dog really is operating on another level of creativity, story telling, and video game development. NO other developer can touch Naughty Dog in any area of game design. All they can do is attempt to copy Naughty Dog, like they attempted to copy Uncharted, but of course to no avil ... Now here is the begining of the awesome seige level: (Feel free to keep watching all the parts) Really look at how stunning the level design is. Once the player makes it to open space, look at how you can either climb up the side to the left, flank the gunner, and take the high ground on the enemies below... OR how you can go to the right and tackle the enemies from inside the hut while having cover etc The player here decides to go right, but you can find other videos with the player going to the left and taking the high grounds for an advantage. Like ive been saying, MANY levels in Uncharted 2 give you the option in how you want to tackle enemies, And the stunning level design really encourages the use of traversal during gun play - to take out enemies from high ground etc Uncharted has the BEST pure gameplay (and enemy encounters) of any 3rd person shooter out there - due to the options you have and the traversal aspects which interweave flawlessly into gunplay etc etc etc A game like Gears of War has such barebones and restrictrive gameplay in comparison to Uncharted's gameplay. Gameplay in Gears really is laughable compared to the superior gameplay in Uncharted. Anyway, back on topic now! It was all such a well built sequence of events in Uncharted 2: To summarize: From the peacful stroll across the village, seeming almost mysterious and mystical, to the ice caves, which envoked the same feelings, and then coming back and seeing the village destroyed. It was like wow. Then the epic shoot outs that ensued there after etc Just amazing all around.... And the best use of story telling i have seen yet in video games too. Very innovative video game story-telling techniques from Naughty Dog displayed. It was all done and fleshed out through gameplay too, which is even more impressive. Naughty Dog is like a PRIME Manny Pacman, while all the other unorginal developers of this industry are like a bunch of Ricky Hattons to Naughty Dog. Uncharted 2 really was a GROUND breaking game on so many levels; All the way from the smooth, varied, and great gameplay, to the superb story telling, to the cinematics, to the action, to the great acting etc The way it all came togther too etc Uncharted 2 WAS revolutionary and like i have already mentioned, Uncharted 2 revolutionized this gen. The only 3rd person action shooter game that can even match Uncharted 2 is Uncharted 3, and Naughty Dog created Uncharted 3 too lolClock-w0rk
Holy f*cking shit
autism? ....autism
omg. he lists the only 5 MS franchises but says NONE of sonys many franchises have good gameplay. sigh.
[QUOTE="ActicEdge"][QUOTE="epicgameplayer"] p.s Just like the case was with Uncharted 3, I bet you only played an hour of LBP2 too, before deeming it "terrible." Little big Planet 2 has such great charming fun and innovative gameplay.epicgameplayer
LBP has horrid gameplay. If you have a profound love for platformers, it takes a special kind of tolerance to enjoy LBP when sooooo many better alternatives exist. Unless of course you just wanna dick around with a level editor and call that gameplay.
I GREW up playing Mario games, and then Crash Bandicoot! I know and LOVE platformers....I use to LOVE Mario when i was a little kid, and back when it was not being rehased to death, like it currently is now. I loved Crash Bandicoot even more! I LOVED all the Jak & Daxter games etc. I actually loved Super Mario Sunshine. Sadly i missed out on the PS2 Sly games. Little big Planet has great gameplay too. LBP actually reinvigorated my love for platformers! Just because its jumping physics are floaty that doesnt mean it has bad gameplay. Its just different! Its still done well for what its going for, And it gives LBP its own identity - along with all the innovative things its doing too, like the innovative and intuitive level editor, which all give LBP its unique identity etc Dont be so narrow minded! Look, focused linear games done right(Uncharted) and platformers are two of my favorite genres. I know what im talkng about with platformers. Ive played a sh1t ton of them lol. Little big planet 1 and 2 both remain amazing. People STILL consider Mario the gold standard of platformers somehow lol. And Little big planet is better now IMO Much better and more creative level design. I also love all the bubbles and stickers you collect in levels. Some of them are cleverly hidden lol I enjoy collecting all that stuff in LBP(1 or 2) a lot more then i enjoy collecting stars or coins in Mario And collecting goodies in LBP actually rewards you with items you CAN USE to make levels with. How awesome is that? I love the set up! Little Big Planet is such a fun and innovative platformer, bottom line. It takes a special kind of idiot to say the gameplay in LBP is horrid;) How can you hate on sackboy or on the cute and charming nature of Little Big Planet too? You must have no heart sir! p.s I have noticed that all you do is hate on Playstation exclusives. The shitck is old. Just stop it already nintendo fangeekI don't get why you set your standards so much lower then and played that garbage. I've 100% every mainline mario game and every naughty dog crash bandicoot game as well. LBP can't wax their shoes.
No it doesn't, its terrible floaty, slow paced, poorly designed crap. A good platformer can't have bad platforming mechanics, that's just basic design 101. And the gameplay is bad because its poorly executed, not because its different, Sonic is different from mario which is different from meat boy which is different from kirby which is different from spyro. None of this have bad gameplay, hide behind "different: if you want but being different is not the same as being good.
In terms of 3D platformers, nothing has been designed that outclasses SMG1&2. Its the gold standard because the design is so well thought out and every single part of a level is crafted with a purpose. LBP is in no way shape or form better designed than SMG. Even the NSMB series which imo isn't the gold standard for 2D platformers (its still top tier though) is much better in terms of consistancy and design philosophy balancing difficulty with player skills and progression.
In the name of quality, I will gladly be that idiot. Also, I don't hate all playstation exclusives, they are just overated imo because I am someone who is about fundamentals. I don't really give a shit about shine and graphics or presentation. I'm about getting the gameplay mechanics right, designing your game thoughtfully and making sure you craft a solid and highly playable experience. It may not be a popular opinion but so be it. I don't think Sony exclusives are all that. As far as being a nintendo fangeek, well, they design there games far more in line with what appeals to me about gaming. Can't help it. I'll put up with shit graphics, shit presentation and shit story if the gameplay is unbelievable but not the other way around.
[QUOTE="ActicEdge"][QUOTE="epicgameplayer"] p.s Just like the case was with Uncharted 3, I bet you only played an hour of LBP2 too, before deeming it "terrible." Little big Planet 2 has such great charming fun and innovative gameplay.locopatho
LBP has horrid gameplay. If you have a profound love for platformers, it takes a special kind of tolerance to enjoy LBP when sooooo many better alternatives exist. Unless of course you just wanna dick around with a level editor and call that gameplay.
It's an incredibly detailed car sim where the actual driving is really poor. You can have fun making cars all day but what's the point when they drive horrible?Pretty much, I mean I'm not gonna sit here and tell people they can't enjoy it but I'm definitely not gonna pretend its good. Parts of LBP are about as close to objectively bad as you can get.
Actual gameplay? Lots to consider with that statement so I am just gonna vote for my 5 favorite exclusives on each system. If a game was not playable I would not bother.
PS3-
Little Big Planet 2
InFamous 2
Playstation All-Stars BR (I like it....sorry)
Modnation Racers
Twisted Metal
360-
Forza 4
Halo 4
Kameo
Fable 2
PGR 4
Wii / Wii U-
Smash Bro. Brawl
Mario Kart Wii
Donkey Kony Country Returns
?
?
?
I GREW up playing Mario games, and then Crash Bandicoot! I know and LOVE platformers....I use to LOVE Mario when i was a little kid, and back when it was not being rehased to death, like it currently is now. I loved Crash Bandicoot even more! I LOVED all the Jak & Daxter games etc. I actually loved Super Mario Sunshine. Sadly i missed out on the PS2 Sly games. Little big Planet has great gameplay too. LBP actually reinvigorated my love for platformers! Just because its jumping physics are floaty that doesnt mean it has bad gameplay. Its just different! Its still done well for what its going for, And it gives LBP its own identity - along with all the innovative things its doing too, like the innovative and intuitive level editor, which all give LBP its unique identity etc Dont be so narrow minded! Look, focused linear games done right(Uncharted) and platformers are two of my favorite genres. I know what im talkng about with platformers. Ive played a sh1t ton of them lol. Little big planet 1 and 2 both remain amazing. People STILL consider Mario the gold standard of platformers somehow lol. And Little big planet is better now IMO Much better and more creative level design. I also love all the bubbles and stickers you collect in levels. Some of them are cleverly hidden lol I enjoy collecting all that stuff in LBP(1 or 2) a lot more then i enjoy collecting stars or coins in Mario And collecting goodies in LBP actually rewards you with items you CAN USE to make levels with. How awesome is that? I love the set up! Little Big Planet is such a fun and innovative platformer, bottom line. It takes a special kind of idiot to say the gameplay in LBP is horrid;) How can you hate on sackboy or on the cute and charming nature of Little Big Planet too? You must have no heart sir! p.s I have noticed that all you do is hate on Playstation exclusives. The shitck is old. Just stop it already nintendo fangeek[QUOTE="epicgameplayer"][QUOTE="ActicEdge"]
LBP has horrid gameplay. If you have a profound love for platformers, it takes a special kind of tolerance to enjoy LBP when sooooo many better alternatives exist. Unless of course you just wanna dick around with a level editor and call that gameplay.
ActicEdge
I don't get why you set your standards so much lower then and played that garbage. I've 100% every mainline mario game and every naughty dog crash bandicoot game as well. LBP can't wax their shoes.
No it doesn't, its terrible floaty, slow paced, poorly designed crap. A good platformer can't have bad platforming mechanics, that's just basic design 101. And the gameplay is bad because its poorly executed, not because its different, Sonic is different from mario which is different from meat boy which is different from kirby which is different from spyro. None of this have bad gameplay, hide behind "different: if you want but being different is not the same as being good.
In terms of 3D platformers, nothing has been designed that outclasses SMG1&2. Its the gold standard because the design is so well thought out and every single part of a level is crafted with a purpose. LBP is in no way shape or form better designed than SMG. Even the NSMB series which imo isn't the gold standard for 2D platformers (its still top tier though) is much better in terms of consistancy and design philosophy balancing difficulty with player skills and progression.
In the name of quality, I will gladly be that idiot. Also, I don't hate all playstation exclusives, they are just overated imo because I am someone who is about fundamentals. I don't really give a shit about shine and graphics or presentation. I'm about getting the gameplay mechanics right, designing your game thoughtfully and making sure you craft a solid and highly playable experience. It may not be a popular opinion but so be it. I don't think Sony exclusives are all that. As far as being a nintendo fangeek, well, they design there games far more in line with what appeals to me about gaming. Can't help it. I'll put up with shit graphics, shit presentation and shit story if the gameplay is unbelievable but not the other way around.
a. your post hurts to see, much more to read, use more colors, not enough pink!
b. you actually read a post from him? Oo
c. is anyone actually going to read yours?
Xenoblade, Kameo, and Crackdown are none of them First Party. They are however "exclusive"...which I'm just going to go ahead and graciously assume that that's what you meant when you said "first party"
In that respect (other than Metroid Prime needing to be relegated simply to "Metroid"), some of the games you mentioned were great. Kudos on the Xenoblade shoutout.
On the Sony front though....no. No you are in fact dead wrong. The likes of Uncharted, God of War, and LittleBigPlanet help flesh out their stellar exlcusive properties list. Sounds like you just don't like Sony, so went out of your way to attempt to disguise that hate via a misguided thread.
System Wars. C'est la vie.
Kameo is first party.Xenoblade, Kameo, and Crackdown are none of them First Party. They are however "exclusive"...which I'm just going to go ahead and graciously assume that that's what you meant when you said "first party"
In that respect (other than Metroid Prime needing to be relegated simply to "Metroid"), some of the games you mentioned were great. Kudos on the Xenoblade shoutout.
On the Sony front though....no. No you are in fact dead wrong. The likes of Uncharted, God of War, and LittleBigPlanet help flesh out their stellar exlcusive properties list. Sounds like you just don't like Sony, so went out of your way to attempt to disguise that hate via a misguided thread.
System Wars. C'est la vie.
Darth-Samus
Xenoblade, Kameo, and Crackdown are none of them First Party. They are however "exclusive"...which I'm just going to go ahead and graciously assume that that's what you meant when you said "first party"
In that respect (other than Metroid Prime needing to be relegated simply to "Metroid"), some of the games you mentioned were great. Kudos on the Xenoblade shoutout.
On the Sony front though....no. No you are in fact dead wrong. The likes of Uncharted, God of War, and LittleBigPlanet help flesh out their stellar exlcusive properties list. Sounds like you just don't like Sony, so went out of your way to attempt to disguise that hate via a misguided thread.
System Wars. C'est la vie.
Darth-Samus
Xenoblade and Kameo are both first party. What are you speaking of?
[QUOTE="ActicEdge"]
[QUOTE="epicgameplayer"] I GREW up playing Mario games, and then Crash Bandicoot! I know and LOVE platformers....I use to LOVE Mario when i was a little kid, and back when it was not being rehased to death, like it currently is now. I loved Crash Bandicoot even more! I LOVED all the Jak & Daxter games etc. I actually loved Super Mario Sunshine. Sadly i missed out on the PS2 Sly games. Little big Planet has great gameplay too. LBP actually reinvigorated my love for platformers! Just because its jumping physics are floaty that doesnt mean it has bad gameplay. Its just different! Its still done well for what its going for, And it gives LBP its own identity - along with all the innovative things its doing too, like the innovative and intuitive level editor, which all give LBP its unique identity etc Dont be so narrow minded! Look, focused linear games done right(Uncharted) and platformers are two of my favorite genres. I know what im talkng about with platformers. Ive played a sh1t ton of them lol. Little big planet 1 and 2 both remain amazing. People STILL consider Mario the gold standard of platformers somehow lol. And Little big planet is better now IMO Much better and more creative level design. I also love all the bubbles and stickers you collect in levels. Some of them are cleverly hidden lol I enjoy collecting all that stuff in LBP(1 or 2) a lot more then i enjoy collecting stars or coins in Mario And collecting goodies in LBP actually rewards you with items you CAN USE to make levels with. How awesome is that? I love the set up! Little Big Planet is such a fun and innovative platformer, bottom line. It takes a special kind of idiot to say the gameplay in LBP is horrid;) How can you hate on sackboy or on the cute and charming nature of Little Big Planet too? You must have no heart sir! p.s I have noticed that all you do is hate on Playstation exclusives. The shitck is old. Just stop it already nintendo fangeekKrelian-co
I don't get why you set your standards so much lower then and played that garbage. I've 100% every mainline mario game and every naughty dog crash bandicoot game as well. LBP can't wax their shoes.
No it doesn't, its terrible floaty, slow paced, poorly designed crap. A good platformer can't have bad platforming mechanics, that's just basic design 101. And the gameplay is bad because its poorly executed, not because its different, Sonic is different from mario which is different from meat boy which is different from kirby which is different from spyro. None of this have bad gameplay, hide behind "different: if you want but being different is not the same as being good.
In terms of 3D platformers, nothing has been designed that outclasses SMG1&2. Its the gold standard because the design is so well thought out and every single part of a level is crafted with a purpose. LBP is in no way shape or form better designed than SMG. Even the NSMB series which imo isn't the gold standard for 2D platformers (its still top tier though) is much better in terms of consistancy and design philosophy balancing difficulty with player skills and progression.
In the name of quality, I will gladly be that idiot. Also, I don't hate all playstation exclusives, they are just overated imo because I am someone who is about fundamentals. I don't really give a shit about shine and graphics or presentation. I'm about getting the gameplay mechanics right, designing your game thoughtfully and making sure you craft a solid and highly playable experience. It may not be a popular opinion but so be it. I don't think Sony exclusives are all that. As far as being a nintendo fangeek, well, they design there games far more in line with what appeals to me about gaming. Can't help it. I'll put up with shit graphics, shit presentation and shit story if the gameplay is unbelievable but not the other way around.
a. your post hurts to see, much more to read, use more colors, not enough pink!
b. you actually read a post from him? Oo
c. is anyone actually going to read yours?
Read the direct response, not his 45 other ones in this thread. I typed mine as a response, however wants to read it can read it, I'm not fishing for an audience.
[QUOTE="Darth-Samus"]
Xenoblade, Kameo, and Crackdown are none of them First Party. They are however "exclusive"...which I'm just going to go ahead and graciously assume that that's what you meant when you said "first party"
In that respect (other than Metroid Prime needing to be relegated simply to "Metroid"), some of the games you mentioned were great. Kudos on the Xenoblade shoutout.
On the Sony front though....no. No you are in fact dead wrong. The likes of Uncharted, God of War, and LittleBigPlanet help flesh out their stellar exlcusive properties list. Sounds like you just don't like Sony, so went out of your way to attempt to disguise that hate via a misguided thread.
System Wars. C'est la vie.
ActicEdge
Xenoblade and Kameo are both first party. What are you speaking of?
As is Crackdown.Is Gears actually first party?
Well anyway MS: Halo, Crackdown, Gears......moving on.
Sony: Infamous, Twisted Metal, God of War, Littlebigplanet, Wipeout.
Nintendo: Mario, Zelda.....Donkey Kong Country I guess....is it ok to count 2D and 3D Mario separate? Because if it isn't I'm stumped.
Lol another stupid biased thread by robotapple
btw Gears isnt exactly 1st party and as a series its not even exclusive to Xbox360 :)
Viva Pinata >>>>> every other 1st party game that has been, or will ever be made.Jack-BurtonLOL NO. Viva Pinata is average at best. Just like most 360 exclusives are, Viva is TERRIBLY OVER rated. Gears and Halo are way more over rated though. Viva is actually decent. Its just over rated. As for this thread,I agree with others that Gears and Halo are garbage. Gears and Halo both have TERRIBLE gun play, even worse level design and enemy encounters. Horrible stories. The question is what doesnt Halo and Gears do wrong! Gears and Halo are linear, scirpted, corridor shooters at its worst. Such boring and repetitive games
[QUOTE="UnrealLegend"]
Is anyone actually reading epicgameplayer's posts?
I'm not.
Rocker6
I read them for a laugh when I'm really bored... sometimes, his psychotic ramblings can have some strange appeal... :P
Ive read all of his posts in this thread. He's passionate but he's definitely not psychotic. Uncharted series has the fantastic gameplay to match. He actually backs up his posts with examples, video evidence and common sense too. Its nice to see some actual reasonable posts here instead the usual 360 fanboys going, "Unchared is terrible" If anyone is psychotic, its 360 fanboys like you, robbotopple, Blabadon, miketheman83 etc.I GREW up playing Mario games, and then Crash Bandicoot! I know and LOVE platformers....I use to LOVE Mario when i was a little kid, and back when it was not being rehased to death, like it currently is now. I loved Crash Bandicoot even more! I LOVED all the Jak & Daxter games etc. I actually loved Super Mario Sunshine. Sadly i missed out on the PS2 Sly games. Little big Planet has great gameplay too. LBP actually reinvigorated my love for platformers! Just because its jumping physics are floaty that doesnt mean it has bad gameplay. Its just different! Its still done well for what its going for, And it gives LBP its own identity - along with all the innovative things its doing too, like the innovative and intuitive level editor, which all give LBP its unique identity etc Dont be so narrow minded! Look, focused linear games done right(Uncharted) and platformers are two of my favorite genres. I know what im talkng about with platformers. Ive played a sh1t ton of them lol. Little big planet 1 and 2 both remain amazing. People STILL consider Mario the gold standard of platformers somehow lol. And Little big planet is better now IMO Much better and more creative level design. I also love all the bubbles and stickers you collect in levels. Some of them are cleverly hidden lol I enjoy collecting all that stuff in LBP(1 or 2) a lot more then i enjoy collecting stars or coins in Mario And collecting goodies in LBP actually rewards you with items you CAN USE to make levels with. How awesome is that? I love the set up! Little Big Planet is such a fun and innovative platformer, bottom line. It takes a special kind of idiot to say the gameplay in LBP is horrid;) How can you hate on sackboy or on the cute and charming nature of Little Big Planet too? You must have no heart sir! p.s I have noticed that all you do is hate on Playstation exclusives. The shitck is old. Just stop it already nintendo fangeek[QUOTE="epicgameplayer"][QUOTE="ActicEdge"]
LBP has horrid gameplay. If you have a profound love for platformers, it takes a special kind of tolerance to enjoy LBP when sooooo many better alternatives exist. Unless of course you just wanna dick around with a level editor and call that gameplay.
ActicEdge
I don't get why you set your standards so much lower then and played that garbage. I've 100% every mainline mario game and every naughty dog crash bandicoot game as well. LBP can't wax their shoes.
No it doesn't, its terrible floaty, slow paced, poorly designed crap. A good platformer can't have bad platforming mechanics, that's just basic design 101. And the gameplay is bad because its poorly executed, not because its different, Sonic is different from mario which is different from meat boy which is different from kirby which is different from spyro. None of this have bad gameplay, hide behind "different: if you want but being different is not the same as being good.
In terms of 3D platformers, nothing has been designed that outclasses SMG1&2. Its the gold standard because the design is so well thought out and every single part of a level is crafted with a purpose. LBP is in no way shape or form better designed than SMG. Even the NSMB series which imo isn't the gold standard for 2D platformers (its still top tier though) is much better in terms of consistancy and design philosophy balancing difficulty with player skills and progression.
In the name of quality, I will gladly be that idiot. Also, I don't hate all playstation exclusives, they are just overated imo because I am someone who is about fundamentals. I don't really give a shit about shine and graphics or presentation. I'm about getting the gameplay mechanics right, designing your game thoughtfully and making sure you craft a solid and highly playable experience. It may not be a popular opinion but so be it. I don't think Sony exclusives are all that. As far as being a nintendo fangeek, well, they design there games far more in line with what appeals to me about gaming. Can't help it. I'll put up with shit graphics, shit presentation and shit story if the gameplay is unbelievable but not the other way around.
Wow, you really need to come off your high horse you snobby elitist! Newsflash: Your OPINION means nothing more then his. In fact, I would say your opinions here mean much less because you are a known deluded plaustation hater. You NEED to understand that people love little-big-planet and ENJOY the gameplay. Same goes for Uncharted! Who are you to tell them they are wrong? What even defines or sets good gameplay? Its all subjective bull*hit. You sure as hell arent the mediator of what makes good gameplay. Your opinions arent the be all and end all, so stop acting like it is. You have the same snobby attitude of the older fans who whorship Nintendo due to nostalgia while HATING on everything that is modern. You Nintendo fanatics are basically wanna-be "hipsters" Little-big-planet has very good gameplay. The level design is very good as well. I personally enjoyed both little-big-planet games a lot more then the super galaxy mario games. Now I could be a douche like you; say you are wrong about SMG, tell you why SMG is worse then LBP, why SMG is nothing more then a rehash of the same mario gameplay formual thats been around for 20+ years now....BUT I wont be a douche like you. I understand that you like it, JUST LIKE YOU should understand that MANY like the gameplay in LBP Playstation exclusives are some of the best games of this generation. I find them to be very UNDER rated considering posts like yours. Sony's developers have brought upon many of the innovations of this industry with playstation exclusives. Naughty Dog with Uncharted created the gameplay formula that has been getting copied to no end through out this gen. Heavy Rain was a unique experience that allowed games like the Walking Dead to exist. Little-big-planet and Infamous 2 brought innovative create, build, and share features etc. Without Playstation exclusives, gaming WOULD still be stuck in the 90s Come back to us when Nintendo can actually create a modern game with modern gameplay mechanics or when a 360 exclusive revolutionize gaming the way Uncharted did etcActic, as someone who I pretty much regard as someone who knows their shit about platforrmers, what do you consider the gold standard for 2D platformers?BlabadonActing like Actic is some platformer connoisseur. LOL hes not, and you certainly are nothing more then an anonymous 360 fanboy troll on the Internet.
Actic, as someone who I pretty much regard as someone who knows their shit about platforrmers, what do you consider the gold standard for 2D platformers?Blabadon
3D I would give to SMG2. 2D, in terms of pure platforming probably Meat Boy but in terms of best cumulative design, I would say Yoshi's Island. Dunno how I missed your post before :P
[QUOTE="Clock-w0rk"]
[QUOTE="epicgameplayer"]Uncharted has always been known for its great gameplay, cinematics, top flight action, and engaging character performances... BUT here is why Uncharted 2 also has some of the best story telling techniques ive ever seen in video games! When you first arrived at the village after being rescused from near death, Remember how you had woken up, and were now walking along Tenzon, while seeing the villagers just going about their lifes? You were left wondering where you were just as much as Drake was. This beautiful mysterious place. I was intrigued. Every body was just happy, kids were playing, and people laughing ect. It was a great sequence, albiet it was for a little amount of time But that sequence got you to start caring about the village and its villagers, and it occured all during gameplay It was a story telling device specific to gaming being used by Naughty Dog. Here it is: Also look how you have freedom to explore. You could walk around and take the beautiful sights in. You could interact with most of all the villagers you came across too, even the animals lol. That further immersed and drew you in into this world. Tenzon takes you to Shaffer and he tells you to investigate the ice caves with Tenzon to uncover the truth about the chintamonte stone etc The relationship you build up with Tenzon IN GAMEPLAY during the ice cave level was pretty amazing... And then it happens, Upon your return from the ice caves, it happens...what Drake and Elena feared ..... The Village is ransacked and pillaged!!! (By the way, the ice cave level was a gigantic and very atmospheric level with out of this world platforming on giant mechanisms. It was badass. Im sure the begining of the level will be in the vid above. Continue watching the playthrough to see the ice cave level either way) You now see the village destroyed and in ruin. The people you were interacting with before in total distress now. I felt real emotion because of my walk across the village before all of that had happened. It was subtle but powerful. Such great story telling techniques used by Naughty Dog. Then you have these epic shootouts spanning accross the ransacked village. The villagers are fighting along side you trying to protect their village etc. Not going to lie, it was a little heart warming lol You then start battling a tank in the middle of it all too! Truly EPIC. The whole village seige level was FRIGGEN EPIC beyond belief. The way Naughty Dog used story-telling devices to set it up, and give the gameplay so much more meaning was just phenomenal. And the gameplay itself was awesome too. (Level design was so good in the way traversal + gun play was encouraged, and in how you could take different routes to flank enemies or how you could always take the high grounds for that advantage etc. I will post a video to show you this in a little bit. Hang tight:)) But yeah everything was brilliant! Naughty Dog really is operating on another level of creativity, story telling, and video game development. NO other developer can touch Naughty Dog in any area of game design. All they can do is attempt to copy Naughty Dog, like they attempted to copy Uncharted, but of course to no avil ... Now here is the begining of the awesome seige level: (Feel free to keep watching all the parts) Really look at how stunning the level design is. Once the player makes it to open space, look at how you can either climb up the side to the left, flank the gunner, and take the high ground on the enemies below... OR how you can go to the right and tackle the enemies from inside the hut while having cover etc The player here decides to go right, but you can find other videos with the player going to the left and taking the high grounds for an advantage. Like ive been saying, MANY levels in Uncharted 2 give you the option in how you want to tackle enemies, And the stunning level design really encourages the use of traversal during gun play - to take out enemies from high ground etc Uncharted has the BEST pure gameplay (and enemy encounters) of any 3rd person shooter out there - due to the options you have and the traversal aspects which interweave flawlessly into gunplay etc etc etc A game like Gears of War has such barebones and restrictrive gameplay in comparison to Uncharted's gameplay. Gameplay in Gears really is laughable compared to the superior gameplay in Uncharted. Anyway, back on topic now! It was all such a well built sequence of events in Uncharted 2: To summarize: From the peacful stroll across the village, seeming almost mysterious and mystical, to the ice caves, which envoked the same feelings, and then coming back and seeing the village destroyed. It was like wow. Then the epic shoot outs that ensued there after etc Just amazing all around.... And the best use of story telling i have seen yet in video games too. Very innovative video game story-telling techniques from Naughty Dog displayed. It was all done and fleshed out through gameplay too, which is even more impressive. Naughty Dog is like a PRIME Manny Pacman, while all the other unorginal developers of this industry are like a bunch of Ricky Hattons to Naughty Dog. Uncharted 2 really was a GROUND breaking game on so many levels; All the way from the smooth, varied, and great gameplay, to the superb story telling, to the cinematics, to the action, to the great acting etc The way it all came togther too etc Uncharted 2 WAS revolutionary and like i have already mentioned, Uncharted 2 revolutionized this gen. The only 3rd person action shooter game that can even match Uncharted 2 is Uncharted 3, and Naughty Dog created Uncharted 3 too lolpainguy1
Holy f*cking shit
autism? ....autism
Haha am I the only one who actually read that whole post and enjoyed it? I thought he was spot on and agree with most of his points lol. I appreciate that at least he backed up his assertions logically and reasonably,unlike 360 fanboy trolls do when they nit pick or even lie about Uncharted to hate on it or discredit it
[QUOTE="ActicEdge"][QUOTE="epicgameplayer"] I GREW up playing Mario games, and then Crash Bandicoot! I know and LOVE platformers....I use to LOVE Mario when i was a little kid, and back when it was not being rehased to death, like it currently is now. I loved Crash Bandicoot even more! I LOVED all the Jak & Daxter games etc. I actually loved Super Mario Sunshine. Sadly i missed out on the PS2 Sly games. Little big Planet has great gameplay too. LBP actually reinvigorated my love for platformers! Just because its jumping physics are floaty that doesnt mean it has bad gameplay. Its just different! Its still done well for what its going for, And it gives LBP its own identity - along with all the innovative things its doing too, like the innovative and intuitive level editor, which all give LBP its unique identity etc Dont be so narrow minded! Look, focused linear games done right(Uncharted) and platformers are two of my favorite genres. I know what im talkng about with platformers. Ive played a sh1t ton of them lol. Little big planet 1 and 2 both remain amazing. People STILL consider Mario the gold standard of platformers somehow lol. And Little big planet is better now IMO Much better and more creative level design. I also love all the bubbles and stickers you collect in levels. Some of them are cleverly hidden lol I enjoy collecting all that stuff in LBP(1 or 2) a lot more then i enjoy collecting stars or coins in Mario And collecting goodies in LBP actually rewards you with items you CAN USE to make levels with. How awesome is that? I love the set up! Little Big Planet is such a fun and innovative platformer, bottom line. It takes a special kind of idiot to say the gameplay in LBP is horrid;) How can you hate on sackboy or on the cute and charming nature of Little Big Planet too? You must have no heart sir! p.s I have noticed that all you do is hate on Playstation exclusives. The shitck is old. Just stop it already nintendo fangeektehrhythm
I don't get why you set your standards so much lower then and played that garbage. I've 100% every mainline mario game and every naughty dog crash bandicoot game as well. LBP can't wax their shoes.
No it doesn't, its terrible floaty, slow paced, poorly designed crap. A good platformer can't have bad platforming mechanics, that's just basic design 101. And the gameplay is bad because its poorly executed, not because its different, Sonic is different from mario which is different from meat boy which is different from kirby which is different from spyro. None of this have bad gameplay, hide behind "different: if you want but being different is not the same as being good.
In terms of 3D platformers, nothing has been designed that outclasses SMG1&2. Its the gold standard because the design is so well thought out and every single part of a level is crafted with a purpose. LBP is in no way shape or form better designed than SMG. Even the NSMB series which imo isn't the gold standard for 2D platformers (its still top tier though) is much better in terms of consistancy and design philosophy balancing difficulty with player skills and progression.
In the name of quality, I will gladly be that idiot. Also, I don't hate all playstation exclusives, they are just overated imo because I am someone who is about fundamentals. I don't really give a shit about shine and graphics or presentation. I'm about getting the gameplay mechanics right, designing your game thoughtfully and making sure you craft a solid and highly playable experience. It may not be a popular opinion but so be it. I don't think Sony exclusives are all that. As far as being a nintendo fangeek, well, they design there games far more in line with what appeals to me about gaming. Can't help it. I'll put up with shit graphics, shit presentation and shit story if the gameplay is unbelievable but not the other way around.
Wow, you really need to come off your high horse you snobby elitist! Newsflash: Your OPINION means nothing more then his. In fact, I would say your opinions here mean much less because you are a known deluded plaustation hater. You NEED to understand that people love little-big-planet and ENJOY the gameplay. Same goes for Uncharted! Who are you to tell them they are wrong? What even defines or sets good gameplay? Its all subjective bull*hit. You sure as hell arent the mediator of what makes good gameplay. Your opinions arent the be all and end all, so stop acting like it is. You have the same snobby attitude of the older fans who whorship Nintendo due to nostalgia while HATING on everything that is modern. You Nintendo fanatics are basically wanna-be "hipsters" Little-big-planet has very good gameplay. The level design is very good as well. I personally enjoyed both little-big-planet games a lot more then the super galaxy mario games. Now I could be a douche like you; say you are wrong about SMG, tell you why SMG is worse then LBP, why SMG is nothing more then a rehash of the same mario gameplay formual thats been around for 20+ years now....BUT I wont be a douche like you. I understand that you like it, JUST LIKE YOU should understand that MANY like the gameplay in LBP Playstation exclusives are some of the best games of this generation. I find them to be very UNDER rated considering posts like yours. Sony's developers have brought upon many of the innovations of this industry with playstation exclusives. Naughty Dog with Uncharted created the gameplay formula that has been getting copied to no end through out this gen. Heavy Rain was a unique experience that allowed games like the Walking Dead to exist. Little-big-planet and Infamous 2 brought innovative create, build, and share features etc. Without Playstation exclusives, gaming WOULD still be stuck in the 90s Come back to us when Nintendo can actually create a modern game with modern gameplay mechanics or when a 360 exclusive revolutionize gaming the way Uncharted did etcI can't help that I live and breath platformers and LBP is a terrible one. Also god damn, format your posts, this is such an ugly mess. Use the enter key, jeez. I dunno where people have this idea I hate playstation either, not that it matters. Anyone, all I hear from you is blah, blah your opinion isn't better than mine. In this case, since its backed up and several users are echoing my sentiment, I think it is sir.
As far as Uncharted is concerned I didn't say anything on that matter, I like Uncharted 2 a lot, its just not the best TPS around. Also lol, Uncharted did not revolutionize gaming in any way and Nintendo games as a whole have some of the most modernized and well designed gameplay mechanics around. Its features nintendo sucks at but there aren't many games around with puzzle design as good as Zelda or with as well designed levels and platforming mechnics as Mario. There aren't many first person games as puzzle and environmentally oriented as Metroid Prime. I also think Gears of War was huge for cover based third person shooters expanding on what RE4 did.
[QUOTE="painguy1"][QUOTE="Clock-w0rk"]
Holy f*cking shit
tehrhythm
autism? ....autism
Haha am I the only one who actually read that whole post and enjoyed it? I understood his post. I get what he is saying and I agree fully.
Probably cause you're the same person.
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