What has Microsoft done for the Video Game industry?

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HaloinventedFPS

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#51 HaloinventedFPS
Member since 2010 • 4738 Posts

[QUOTE="Merex760"][QUOTE="UnrealLegend"]

i can't think of anything other than releasing some quality titles like Gears and Halo.

UnrealLegend

Microsoft had no involvement in the process of creating Halo. They purchased it, like everything else.

I guess so, but it probably wouldn't have been as successful if Microsoft didn't purchase it.

only reason Halo is popular is because it was the only game on the Xbox, lol, it was still a good game tho

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UnrealLegend

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#52 UnrealLegend
Member since 2009 • 5888 Posts

[QUOTE="UnrealLegend"]

[QUOTE="_SWAG_"]

imho nothing really. if ms quit gaming right this minute, everything will still be fine or even better

SaltyMeatballs

R U serious? That would have an awful impact on gaming :? (although it would probably be a dream come true for Nintendo and Sony)

Indeed, imagine how PS3 would be for consumers if 360 didn't exist. Probably $400+ with still crappy online.

If every 360 suddenly disappeared from the planet, and everyone who had a 360 got a PS3 instead, then yeah, I'd imagine people would complain about PSN.

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ohthemanatee

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#53 ohthemanatee
Member since 2010 • 8104 Posts

[QUOTE="UnrealLegend"]

[QUOTE="Merex760"] Microsoft had no involvement in the process of creating Halo. They purchased it, like everything else. HaloinventedFPS

I guess so, but it probably wouldn't have been as successful if Microsoft didn't purchase it.

only reason Halo is popular is because it was the only game on the Xbox, lol, it was still a good game tho

only reason the playstation is popular is because it was the only 3D console, lol, it was still a good console though

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osan0

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#54 osan0
Member since 2004 • 18248 Posts
in the console market well for better or for worse they have made online gaming and online services very popular on consoles. they also keep sony frosty. with nintendo trying a different approach someone had to slap some sense into them. bloody hell what if the PS3 was a success at 600 and was a hugely profitable venture by now....perish the thought. it would have set a terrible precedent in the console market. overall. well they brought some sanity to PC games development. they also developed some very kewl games. its a real shame MS have closed down most of their studios and just outsource mostly...they could really make a kewl game when they wanted to. AOE, freelancer and starlancer, windows solitaire....great stuff :D.
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HaloinventedFPS

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#55 HaloinventedFPS
Member since 2010 • 4738 Posts

[QUOTE="HaloinventedFPS"]

[QUOTE="xXCombatWombat"]

LOL. 9.5 > 8.0. That's all I have to say.

ohthemanatee

reviews and sales mean nothing, patch 1.5 of GT5 improved anything, more patches to come aswell, all for free

reviews and sales mean nothing, a random person on the internet means everything :lol:

everything is subjective about gaming

sales mean nothing, see MW2 and Avatar

reviews mean nothing, see Gamespot being paid off for kane and lynch

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UnrealLegend

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#56 UnrealLegend
Member since 2009 • 5888 Posts

[QUOTE="UnrealLegend"]

[QUOTE="Merex760"] Microsoft had no involvement in the process of creating Halo. They purchased it, like everything else. HaloinventedFPS

I guess so, but it probably wouldn't have been as successful if Microsoft didn't purchase it.

only reason Halo is popular is because it was the only game on the Xbox, lol, it was still a good game tho

Your name confuses me... :P

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ohthemanatee

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#57 ohthemanatee
Member since 2010 • 8104 Posts

[QUOTE="ohthemanatee"]

[QUOTE="HaloinventedFPS"]

reviews and sales mean nothing, patch 1.5 of GT5 improved anything, more patches to come aswell, all for free

HaloinventedFPS

reviews and sales mean nothing, a random person on the internet means everything :lol:

everything is subjective about gaming

sales mean nothing, see MW2 and Avatar

reviews mean nothing, see Gamespot being paid off for kane and lynch

right, so we should just listen to you then?

because you're such an unbias source of (mis)information :roll:

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HaloinventedFPS

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#58 HaloinventedFPS
Member since 2010 • 4738 Posts

in the console market well for better or for worse they have made online gaming and online services very popular on consoles. they also keep sony frosty. with nintendo trying a different approach someone had to slap some sense into them. bloody hell what if the PS3 was a success at 600 and was a hugely profitable venture by now....perish the thought. it would have set a terrible precedent in the console market. overall. well they brought some sanity to PC games development. they also developed some very kewl games. its a real shame MS have closed down most of their studios and just outsource mostly...they could really make a kewl game when they wanted to. AOE, freelancer and starlancer, windows solitaire....great stuff :D.osan0

PC gaming would be better off without Microsoft

OpenGL>Directx

John Carmack said so, you cant argue with the man

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Ninja-Hippo

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#59 Ninja-Hippo
Member since 2008 • 23434 Posts

everything is subjective about gaming

sales mean nothing, see MW2 and Avatar

reviews mean nothing, see Gamespot being paid off for kane and lynch

HaloinventedFPS

No, everything isn't subjective at all. If everything were subjective it would be impossible to have a reasonable discussion about anything. Example; i don't like the Godfather. The Godfather is one of the most critically acclaimed and beloved movies of all time. I watched it. I didn't like it. I thought it was dull and pretty predictable.

Now, in conversation i wouldn't be arrogant as to say that the Godfather is a BAD movie. Because obviously it isn't. Everyone loves it. Critics adore it. What i instead say is that it's not for me. I didn't like it. It's not my cup of tea.

You see that's the fundamental difference between distinguishing your opinion from fact. Something you haven't been doing at all in this thread.

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HaloinventedFPS

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#60 HaloinventedFPS
Member since 2010 • 4738 Posts

[QUOTE="HaloinventedFPS"]

[QUOTE="ohthemanatee"]

reviews and sales mean nothing, a random person on the internet means everything :lol:

ohthemanatee

everything is subjective about gaming

sales mean nothing, see MW2 and Avatar

reviews mean nothing, see Gamespot being paid off for kane and lynch

right, so we should just listen to you then?

because you're such an unbias source of (mis)information :roll:

why should i listen to you?

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ohthemanatee

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#61 ohthemanatee
Member since 2010 • 8104 Posts

[QUOTE="ohthemanatee"]

[QUOTE="HaloinventedFPS"]

everything is subjective about gaming

sales mean nothing, see MW2 and Avatar

reviews mean nothing, see Gamespot being paid off for kane and lynch

HaloinventedFPS

right, so we should just listen to you then?

because you're such an unbias source of (mis)information :roll:

why should i listen to you?

I asked you first

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Ninja-Hippo

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#62 Ninja-Hippo
Member since 2008 • 23434 Posts

why should i listen to you?

HaloinventedFPS

Generally he tends to give more depth and rationality to his opinions as opposed to blanket-stating that everything is garbage. It's a credibility thing.

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ohthemanatee

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#63 ohthemanatee
Member since 2010 • 8104 Posts

[QUOTE="osan0"]in the console market well for better or for worse they have made online gaming and online services very popular on consoles. they also keep sony frosty. with nintendo trying a different approach someone had to slap some sense into them. bloody hell what if the PS3 was a success at 600 and was a hugely profitable venture by now....perish the thought. it would have set a terrible precedent in the console market. overall. well they brought some sanity to PC games development. they also developed some very kewl games. its a real shame MS have closed down most of their studios and just outsource mostly...they could really make a kewl game when they wanted to. AOE, freelancer and starlancer, windows solitaire....great stuff :D.HaloinventedFPS

PC gaming would be better off without Microsoft

OpenGL>Directx

John Carmack said so, you cant argue with the man

lol, open GL

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HaloinventedFPS

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#64 HaloinventedFPS
Member since 2010 • 4738 Posts

[QUOTE="HaloinventedFPS"]

everything is subjective about gaming

sales mean nothing, see MW2 and Avatar

reviews mean nothing, see Gamespot being paid off for kane and lynch

Ninja-Hippo

No, everything isn't subjective at all. If everything were subjective it would be impossible to have a reasonable discussion about anything. Example; i don't like the Godfather. The Godfather is one of the most critically acclaimed and beloved movies of all time. I watched it. I didn't like it. I thought it was dull and pretty predictable.

Now, in conversation i wouldn't be arrogant as to say that the Godfather is a BAD movie. Because obviously it isn't. Everyone loves it. Critics adore it. What i instead say is that it's not for me. I didn't like it. It's not my cup of tea.

You see that's the fundamental difference between distinguishing your opinion from fact. Something you haven't been doing at all in this thread.

lots of people think Godfather is overrated, you are not alone on this, fact is something like, PS3 is owned by Sony, thats a fact, opinion is godfather is overrated, critics are just professional opinion givers

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Filthybastrd

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#65 Filthybastrd
Member since 2009 • 7124 Posts

As far as I'm concerned they have been pretty bad for the industry. They flexed the right muscles to appeal to people and then proceeded to provide... Nearly nothing.

I'm not saying Sony is'nt trying to maximize it's profits but at least they know their core audience, which sadly seems to be overshadowed by your average CoD player who can't wait for the next Kinectimals because MS brought it

Edit: Unless something changes, Sony is going to be the last bastion of console gaming, insane as that may sound. Let's hope Ninty does'nt do another Wii.

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HaloinventedFPS

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#66 HaloinventedFPS
Member since 2010 • 4738 Posts

[QUOTE="HaloinventedFPS"]

[QUOTE="osan0"]in the console market well for better or for worse they have made online gaming and online services very popular on consoles. they also keep sony frosty. with nintendo trying a different approach someone had to slap some sense into them. bloody hell what if the PS3 was a success at 600 and was a hugely profitable venture by now....perish the thought. it would have set a terrible precedent in the console market. overall. well they brought some sanity to PC games development. they also developed some very kewl games. its a real shame MS have closed down most of their studios and just outsource mostly...they could really make a kewl game when they wanted to. AOE, freelancer and starlancer, windows solitaire....great stuff :D.ohthemanatee

PC gaming would be better off without Microsoft

OpenGL>Directx

John Carmack said so, you cant argue with the man

lol, open GL

the post above you said you give more credible answers, at least i said John Carmack said Open Gl is better, no one in the whole industry can argue with Carmack

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HaloinventedFPS

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#67 HaloinventedFPS
Member since 2010 • 4738 Posts

As far as I'm concerned they have been pretty bad for the industry. They flexed the right muscles to appeal to people and then proceeded to provide... Nearly nothing.

I'm not saying Sony is'nt trying to maximize it's profits but at least they know their core audience, which sadly seems to be overshadowed by your average CoD player who can't wait for the next Kinectimals because MS brought it.

Filthybastrd

most Xbox fans dont like Kinect games, if Microsoft goes full casual next gen, than Xbox fans will move to Sony

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coolkid93

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#68 coolkid93
Member since 2007 • 6749 Posts
Milk people? They've done some things.
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alexside1

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#69 alexside1
Member since 2006 • 4412 Posts

[QUOTE="ohthemanatee"]

[QUOTE="HaloinventedFPS"]

PC gaming would be better off without Microsoft

OpenGL>Directx

John Carmack said so, you cant argue with the man

HaloinventedFPS

lol, open GL

the post above you said you give more credible answers, at least i said John Carmack said Open Gl is better, no one in the whole industry can argue with Carmack

Nice appeal to authority fallacy you got there.
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sandbox3d

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#70 sandbox3d
Member since 2010 • 5166 Posts

As far as I'm concerned they have been pretty bad for the industry. They flexed the right muscles to appeal to people and then proceeded to provide... Nearly nothing.

I'm not saying Sony is'nt trying to maximize it's profits but at least they know their core audience, which sadly seems to be overshadowed by your average CoD player who can't wait for the next Kinectimals because MS brought it

Edit: Unless something changes, Sony is going to be the last bastion of console gaming, insane as that may sound. Let's hope Ninty does'nt do another Wii.

Filthybastrd

Eh... I don't really think Ninty will pull another Wii, but even if so the Wii is the only platform this gen that is still in line with console gaming. Sony and MS have already gone the route of being gimped PCs.

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Ninja-Hippo

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#71 Ninja-Hippo
Member since 2008 • 23434 Posts

lots of people think Godfather is overrated, you are not alone on this, fact is something like, PS3 is owned by Sony, thats a fact, opinion is godfather is overrated, critics are just professional opinion givers

HaloinventedFPS

Something isn't over rated just because you don't like it. Is it not really arrogant to consider your personal experience with something to be any sort of defining judgment on its quality? Dont get me wrong, people express opinions like that all the time.

I do it myself. But you cant have any sort of discussion about anything if you're going to completely ignore all objectivity and consensus and simply 'debate' by throwing out whatever your opinion happens to be regardless of how good a game actually is.

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ZIVX

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#72 ZIVX
Member since 2008 • 2981 Posts

Actually Kinect is a valid answer whether you like it or not

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ohthemanatee

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#73 ohthemanatee
Member since 2010 • 8104 Posts

[QUOTE="ohthemanatee"]

[QUOTE="HaloinventedFPS"]

PC gaming would be better off without Microsoft

OpenGL>Directx

John Carmack said so, you cant argue with the man

HaloinventedFPS

lol, open GL

the post above you said you give more credible answers, at least i said John Carmack said Open Gl is better, no one in the whole industry can argue with Carmack

so riddle me this, why is carmack basically the last dev to still use Open GL?

when was the last time Open GL was the same quality as Direct X? Direct X 8?

go check games from 2001-2002 and notice the difference betweenthe number of Direct X games and Open GL games, (hint: Direct X wins by a landslide), there's a reason why Direct X is more popular and that's because it's tools are considered to be better, apart from a few Quake 3 engine games basically everything else uses Direct X

you say that John Carmack´s opinion is indisputable, but then you proceed to say that gamespt reviews are just opinions and therefore don't matter (hypocrite much?)

The difference is dramatic today, but it's always been significant. There has never been an OpenGL SDK, while Microsoft has been providing the DX SDK for a long time, filled with samples and documentation. Khronos said they can't cover the costs for hosting such a SDK on their website, which I find laughable. There's no PIX for OpenGL. There's no PerfHUD. dDebugger is expensive and limited compared to the D3D tools. There's no D3DX for OpenGL.



Even if you could ignore the tools problem (which you can't), the APIs are not equivalent. That stuff about extensions being the holy grail of fast-paced development was true in the 90s, but it's no longer relevant. Currently, OpenGL is lagging behind D3D, extensions included. Whoever mentions extensions as a good thing has never tried to get single-component floating point textures to work in OpenGL. Yes, I know OpenGL 3 finally has that, but that's a young and immature API. Before that, you had to wrestle with 3 or 4 separate and incompatible extensions to get something that's in D3D's core.

Same thing with render-to-texture a while back. How can you tell if the hardware can filter floating-point textures? How do you reuse the depth buffer of the window with another render target? How do you precompile GLSL, so that your game doesn't take a million years to load, or stall when you need a new shader variant? How do you include files in GLSL? (Yes, I know you can in OpenGL 3, but it's still pathetic). How do you like it when that software fallback nightmare kicks in just because it feels like it? (Yes, I know why it seemed like a good idea in 1990, but times have changed and games aren't CAD applications).

OpenGL loses in a strict API-to-API comparison. It's got fewer (useful) features and it's harder to program: compare vertex declarations with glVertexAttribPointer(), SetVertexShaderConstantF() with the glGetUniformLocation() + glUniformXY() debacle, or CreateVertexShader() with glShaderSource() + glCompileShader() + glAttachObject() + glLinkProgram() + GL_OBJECT_COMPILE_STATUS + GL_OBJECT_LINK_STATUS + GL_OBJECT_VALIDATE_STATUS.

OpenGL loses when comparing tools by simply not having any. OpenGL loses when comparing samples and documentation. OpenGL's utility library has quadrics and a tessellator, D3D's utility library has vertex cache optimization, PRT, vector math, image loading and a bunch of other things; guess which one is more useful. Aside from Windows, OpenGL works on a million other platforms, all of which are irrelevant for games; D3D's other platform is Xbox 360, which is very relevant. Yes, the PS3 runs an OpenGL ES flavor, but that doesn't mean you can take your Quake3 or NeHe-inspired code and run it on the PS3. It doesn't even mean that you can take your modern PC rendering code and run it there.

Still, despite OpenGL being provably inferior on all fronts, we should all switch to it, because Microsoft is teh ev1l. In fact, we should all make games with open source tools, because that's The Right Thing To Do. It doesn't matter that it would take 500 years to make UE3 with tools from the 80s, at least we'll keep our karma clean.

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blaznwiipspman1

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#74 blaznwiipspman1
Member since 2007 • 16905 Posts

sooo... what has sony done for the video game industry except copy every single idea from nintendo?

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Fightingfan

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#75 Fightingfan
Member since 2010 • 38011 Posts
Online console gaming...
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Filthybastrd

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#76 Filthybastrd
Member since 2009 • 7124 Posts

[QUOTE="Filthybastrd"]

As far as I'm concerned they have been pretty bad for the industry. They flexed the right muscles to appeal to people and then proceeded to provide... Nearly nothing.

I'm not saying Sony is'nt trying to maximize it's profits but at least they know their core audience, which sadly seems to be overshadowed by your average CoD player who can't wait for the next Kinectimals because MS brought it

Edit: Unless something changes, Sony is going to be the last bastion of console gaming, insane as that may sound. Let's hope Ninty does'nt do another Wii.

sandbox3d

Eh... I don't really think Ninty will pull another Wii, but even if so the Wii is the only platform this gen that is still in line with console gaming. Sony and MS have already gone the route of being gimped PCs.

I disagree.. I'd say all three consoles still have their own niché (actually, I'd call the 360 somewhat redundant since I have a gaming rig) with games that are erhm, "optimized" for consoles. At any rate, a ps3 is a great exclusive platform/bluray player to own alongside the machine you'd be playing on if you truly cared about those gfx settings and the fps you play at.

sooo... what has sony done for the video game industry except copy every single idea from nintendo?

blaznwiipspman1

I suppose... They have made a big deal out of releasing a ton of great games in order to get your money. MS on the other hand have pretty much dropped all ambitions as soon as marketing managed the job for them.

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spinecaton

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#77 spinecaton
Member since 2003 • 8986 Posts

Microsoft was the first to make HDD mandatory in consoles then they took it away, does that count? Or did another console do that first? HMMMMM?

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ohthemanatee

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#78 ohthemanatee
Member since 2010 • 8104 Posts

Microsoft was the first to make HDD mandatory in consoles then they took it away, does that count? Or did another console do that first? HMMMMM?

spinecaton
it was either microsoft or the Amida CD 32, not sure
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alexside1

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#79 alexside1
Member since 2006 • 4412 Posts
*snip*ohthemanatee
You know all this... how?
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spinecaton

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#80 spinecaton
Member since 2003 • 8986 Posts

[QUOTE="spinecaton"]

Microsoft was the first to make HDD mandatory in consoles then they took it away, does that count? Or did another console do that first? HMMMMM?

ohthemanatee

it was either microsoft or the Amida CD 32, not sure

Amida CD32 used flashrom for game saves, score one for Microsoft.

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ohthemanatee

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#81 ohthemanatee
Member since 2010 • 8104 Posts

[QUOTE="ohthemanatee"]*snip*alexside1
You know all this... how?

I don't, but google is my friend

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ohthemanatee

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#83 ohthemanatee
Member since 2010 • 8104 Posts

[QUOTE="ohthemanatee"][QUOTE="spinecaton"]

Microsoft was the first to make HDD mandatory in consoles then they took it away, does that count? Or did another console do that first? HMMMMM?

spinecaton

it was either microsoft or the Amida CD 32, not sure

Amida CD32 used flashrom for game saves, score one for Microsoft.

score 1 for MS

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kuraimen

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#84 kuraimen
Member since 2010 • 28078 Posts
MS made shooters overly popular in consoles with their excessive focus on them, MS made DLC popular in consoles, MS made paying for online popular in consoles, MS is succesful without practically any first party support, MS has closed and downgraded some popular game studios, MS has deviated PC gaming efforts to 360 in an effort to make 360 popular enough effectively weakening PC gaming (shooter are part of this deviation), MS made timed exclusivity popular this gen, MS lowered the expected standard quality of consoles and introduced overly overpriced accesories this gen. Those are M$ main contributions to console gaming IMO.
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Creator_Of_All

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#85 Creator_Of_All
Member since 2011 • 483 Posts

When you think about it, they havent done anything, at least Sony have done some things

Online gaming service - Blizzard did it first, Blizzard also did it better and for free

Indeed, but they do have some things that make it far better experience

Achievements - Microsoft didnt invent this at all

Indeed, but again they made it mainstream

Matchmaking - Bungie/Microsoft invented it ammirite? no Starcraft invented it, Bungie did revolutionize it for consoles, ill give them that

DLC - Pretty sure EA invented this with The Sims, Microsoft isnt too blame for DLC, either way DLC is cancer

Bro gamers - lol, that was Playstation, Bro gamers moved to Xbox 360 this gen since it was cheaper than 599 US DOLLARS

Hardcore gamers - playing COD/Halo doesnt make you Hardcore, infact both those games are very casual

Indeed, but playing Lost Odyssey, Mass Effect, Alan Wake, Oblivionetc does

Kinect - advanced eyetoy, nothing more, nothing less

Kinect is a 3D Eyetoy, if 2D = 3D,then youwould be right, but it is not, 3D >>>>> 2Dso Kinect >>>>>>> Move and PSEye

So have Microsoft done anything? they just seem to be leeching

HaloinventedFPS

XNA allows everyone to make actual real games, not only for PC/XBLA but for Windows 7 Phones too with one code base, that is the single best thing that any company could do for gamers that want to take their hobby furher and create their own worlds and experiencs, no company will match that ever, MS hasdone the sinlge most important thing in gaming, provided the toolsfor everyone to develop games for free

Try to do the same for PSN, iPhone etc and prepare to find a 100.000$ budget first, while MS allows you to do it for free

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WilliamRLBaker

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#86 WilliamRLBaker
Member since 2006 • 28915 Posts

I don't even think I have to reply the TCs argument have been thoroughly trashed.
Microsoft didn't create dlc? *books mark this* I've listened to cows for a long time now qouting that Microsoft is the evil because they created dlc and forced it on the industry some how...this is my proof that its completely untrue.

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ohthemanatee

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#87 ohthemanatee
Member since 2010 • 8104 Posts

MS made shooters overly popular in consoles with their excessive focus on them making most games shooter orientedkuraimen

so microsoft is bad because it gave what the people wanted?

MS made DLC popular in consoles, kuraimen
someone would eventually, it's not like Microsoft created DLC in the first place

MS made paying for online popular in consoleskuraimen
last I checked only the 360 uses this method


"MS is succesful without practically any first party support"

and this is bad...why?

"MS has closed and downgraded some popular game studios"

so did sony

"MS has deviated PC gaming efforts to 360 in an effort to make 360 popular enough effectively weakening PC gaming"

so did sony

MS made timed exclusivity popular this gen,

And Sony the gen before

MS lowered the expected standard quality of consoles and introduced overly overpriced accesories this gen

No it didn't and console acessories have always been overly priced (PS2 memory card anyone?)


. I could go on but just a few of the things why I think MS is a bad influence

you could go on, but so far it's been nothing but swings and misses

that they are conjecture or fact I guess it is yours to analyze but I think that, overall, all these things together make the industry worse than it was.

try taking your fanboy glasses off, you might be pleaseantly surprised, or you might be unpleaseantly surprised by the fact that I could create a very similar list about sony, hell, the worst war crime so far has been created by sony, Sony intentionally set out to weaken PC gaming and intentionally destroyed Sega, say what you will, but everything else you mentioned is small potatoes next to these

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LOXO7

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#88 LOXO7
Member since 2008 • 5595 Posts
Live was before that thing called Steam. Amazing!
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ohthemanatee

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#89 ohthemanatee
Member since 2010 • 8104 Posts

XNA allows everyone to make actual real games, not only for PC/XBLA but for Windows 7 Phones too with one code base, that is the single best thing that any company could do for gamers that want to take their hobby furher and create their own worlds and experiencs, no company will match that ever, MS hasdone the sinlge most important thing in gaming, provided the toolsfor everyone to develop games for free

Try to do the same for PSN, iPhone etc and prepare to find a 100.000$ budget first, while MS allows you to do it for free

Creator_Of_All

XNA isn't free

it's not expensive either (99 dollars per year, which is stupidly cheap), but it's not free

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kuraimen

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#90 kuraimen
Member since 2010 • 28078 Posts
In fact, we should all make games with open source tools, because that's The Right Thing To Do. It doesn't matter that it would take 500 years to make UE3 with tools from the 80s, at least we'll keep our karma clean.ohthemanatee
I didn't know it takes Carmack 500 million years to make a game. Wow, the guy must be old.
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ohthemanatee

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#91 ohthemanatee
Member since 2010 • 8104 Posts

[QUOTE="ohthemanatee"]In fact, we should all make games with open source tools, because that's The Right Thing To Do. It doesn't matter that it would take 500 years to make UE3 with tools from the 80s, at least we'll keep our karma clean.kuraimen
I didn't know it takes Carmack 500 million years to make a game. Wow, the guy must be old.

it would probably explain why he hasn't had a hit since.....Quake 2?

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Wild_Card

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#92 Wild_Card
Member since 2005 • 4034 Posts

[QUOTE="Ninja-Hippo"]You know being good for 'the industry' or whatever doesn't simply come down to a check-box list of who did what first. I think Microsoft have been pretty decent in so far as they've released a good console with good games. Gaming is definitely better with the xbox. They aint perfect (by a long shot) but they're no worse than Sony or Nintendo. HaloinventedFPS

good console? Xbox 360 is garbage, so many errors, 60% failure rate

good games? Halo and Gears? Gears is 3rd party and Bungie left Microsoft, Forza? GT clone, Fable? 3 was mediocre, exclusive dlc? PS3 has more exclusive DLC

LMFAO that sig of yours got me buddy. i took me 3 times of reading it to see both time you used the twice.
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alexside1

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#93 alexside1
Member since 2006 • 4412 Posts
[QUOTE="ohthemanatee"]In fact, we should all make games with open source tools, because that's The Right Thing To Do. It doesn't matter that it would take 500 years to make UE3 with tools from the 80s, at least we'll keep our karma clean.kuraimen
I didn't know it takes Carmack 500 million years to make a game. Wow, the guy must be old.

It's a figure of expression.
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kuraimen

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#94 kuraimen
Member since 2010 • 28078 Posts

[QUOTE="kuraimen"][QUOTE="ohthemanatee"]In fact, we should all make games with open source tools, because that's The Right Thing To Do. It doesn't matter that it would take 500 years to make UE3 with tools from the 80s, at least we'll keep our karma clean.ohthemanatee

I didn't know it takes Carmack 500 million years to make a game. Wow, the guy must be old.

it would probably explain why he hasn't had a hit since.....Quake 2?

I don't know, maybe because it hasn't been 500 million years since Quake 2 released? I also didn't know that all games made with DirectX not only don't take 500 million year to make but they all become hits. Wow, you learn new things everyday here in SW.
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Wild_Card

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#95 Wild_Card
Member since 2005 • 4034 Posts
[QUOTE="ohthemanatee"]

[QUOTE="HaloinventedFPS"]

[QUOTE="UnrealLegend"]

I guess so, but it probably wouldn't have been as successful if Microsoft didn't purchase it.

only reason Halo is popular is because it was the only game on the Xbox, lol, it was still a good game tho

only reason the playstation is popular is because it was the only 3D console, lol, it was still a good console though

sega saturn and n64 are lol@u :p
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ohthemanatee

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#96 ohthemanatee
Member since 2010 • 8104 Posts

[QUOTE="ohthemanatee"]

[QUOTE="HaloinventedFPS"]

only reason Halo is popular is because it was the only game on the Xbox, lol, it was still a good game tho

Wild_Card

only reason the playstation is popular is because it was the only 3D console, lol, it was still a good console though

sega saturn and n64 are lol@u :p

400 xbox games are lol@TC :p

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ohthemanatee

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#97 ohthemanatee
Member since 2010 • 8104 Posts

[QUOTE="ohthemanatee"]

[QUOTE="kuraimen"] I didn't know it takes Carmack 500 million years to make a game. Wow, the guy must be old.kuraimen

it would probably explain why he hasn't had a hit since.....Quake 2?

I don't know, maybe because it hasn't been 500 million years since Quake 2 released? I also didn't know that all games made with DirectX not only don't take 500 million year to make but they all become hits. Wow, you learn new things everyday here in SW.

so.. you're taking a hyperbole and treating as god and putting words in my mouth all on the same post?

not a lot of people can do that you know, you should feel honoured

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kuraimen

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#98 kuraimen
Member since 2010 • 28078 Posts
[QUOTE="kuraimen"][QUOTE="ohthemanatee"]In fact, we should all make games with open source tools, because that's The Right Thing To Do. It doesn't matter that it would take 500 years to make UE3 with tools from the 80s, at least we'll keep our karma clean.alexside1
I didn't know it takes Carmack 500 million years to make a game. Wow, the guy must be old.

It's a figure of expression.

Still a very inacurate one when the guy is saying that the tools OpenGL provides are highly useless while some people are making games on par with any other current game (like Rage).
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kuraimen

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#99 kuraimen
Member since 2010 • 28078 Posts

[QUOTE="kuraimen"][QUOTE="ohthemanatee"]

it would probably explain why he hasn't had a hit since.....Quake 2?

ohthemanatee

I don't know, maybe because it hasn't been 500 million years since Quake 2 released? I also didn't know that all games made with DirectX not only don't take 500 million year to make but they all become hits. Wow, you learn new things everyday here in SW.

so.. you're taking a hyperbole and treating as god and putting words in my mouth all on the same post?

not a lot of people can do that you know, you should feel honoured

A hyperbole that is as innacurate as what you tried to express with it.
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ohthemanatee

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#100 ohthemanatee
Member since 2010 • 8104 Posts

[QUOTE="alexside1"][QUOTE="kuraimen"] I didn't know it takes Carmack 500 million years to make a game. Wow, the guy must be old.kuraimen
It's a figure of expression.

Still a very inacurate one when the guy is saying that the tools OpenGL provides are highly useless while some people are making games on par with any other current game (like Rage).

great, so why don't more people use open GL again? oh right... DX is widely considered to be the better API