What is a worse release travesty? Street Fighter V vs. The Master Chief Collection

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NyaDC

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Edited By NyaDC

Poll What is a worse release travesty? Street Fighter V vs. The Master Chief Collection (121 votes)

Street Fighter V 32%
The Master Chief Collection 68%

One game releasing in a clearly incomplete state with multiple rudimentary fighting modes missing plus the lack of its touted story mode, or the other releasing with unforeseen open network bugs which mostly collapsed its match making functionality?

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R4gn4r0k

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#51 R4gn4r0k
Member since 2004 • 49058 Posts

Isn't this standard for Street Fighter ?

Street fighter usually gets around 25 versions before it's complete.

I don't see the big deal.

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Zero_epyon

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#52  Edited By Zero_epyon
Member since 2004 • 20500 Posts

@lamprey263 said:

SFV. From the Review In Progress...

There are no difficulty settings. It has a laughably easy and short story campaign for each character. And by short, I mean they can last anywhere between two and four fights from beginning to end... based on my experience, you can complete everything in the story mode, for all characters, in less than an hour total, by doing nothing more than repeatedly sweeping the legs of your opponents.

Yeah that sucks really bad. But it's playable though.

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Zero_epyon

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#53 Zero_epyon
Member since 2004 • 20500 Posts

@BigShotSmoov007 said:
@nyadc said:
@BigShotSmoov007 said:
@nyadc said:
@BigShotSmoov007 said:

@nyadc:

Halo didn't work for months, you now that, SF online does work. Saying it need more content is fine and that will come, that's how all these online games are nowadays so it shouldn't be nothing new but to put it in the same sentence for a game that didn't even work online makes no sense.

Again, let me break this down for you.

Lobby created multiplayer worked fine, co-op worked fine, the campaigns worked fine, the issue was isolated to the match making functionality.

You're trying to tie The Master Chief Collection down as if it's only a multiplayer experience and the same with Street Fighter, both games hold considerable weight in their single player viability, not everyone plays online. Also most certainly fighting games throughout their origin and near entire history have held their weight entirely through their single player abilities and couch co-op.

What you people are doing is giving Street Fighter a break because it has left core features absent to be released at a later date and bashing The Master Chief Collection for releasing with a broken feature to be fixed at a later date, they're ideologically the exact same things.

The goal of this thread was to highlight blatant hypocrisy, in that sense it has been entirely successful.

You don't have to break anything down for me cause I have Halo MCC, I had it since launch. I know all of what worked and what didn't and it was a broken game, period. To try and compare that to SF and let's be honest, the reason why you did that is because SF is a Playstation exclusive is wrong and off. In that case you can lump Battlefront, Evolve, Destiny, Rainbow Six and all these other online only games in the same boat. Halo MCC is in a whole other boat cause it was a broken game like Assassin's Creed and DriveClub was. This is apples and oranges.

You're saying it was a "broken game period", it wasn't though, you're being non-specific, you're embellishing the capacities in which it was broken and ignoring the ways in which it was not and failing to properly accentuate these in any form of elaborated list.

A game missing content that should be there is no different than if they were introduced broken, they cannot be used, them not being present or not is a total irrelevance, you're scapegoating and giving one a pass while harshly criticizing the other.

That is hypocrisy, no way around it, nothing you can do or say at this point can bring you back from that.

So by your logic then why didn't you just put Evolve, Battlefront, Rainbow Six, Destiny, Killer Instinct and other Online focused games? Why just focus on SF, a game that works and compare it too Halo MCC, which didn't work. Yeah you can make a custom lobby in Halo and that worked but people didn't buy Halo to make custom lobbies, people bought it to play other people online and it was broken, it didn't work for months. Hell, they had to cancel there first tournament cause it was still broken months after the release, there's no way you can compare SF to Halo at launch, you reaching too hard to try and make a point and bridge a gap that's no where near each other, just stop it.

So much this!

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R4gn4r0k

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#54 R4gn4r0k
Member since 2004 • 49058 Posts

@Zero_epyon said:
@lamprey263 said:

SFV. From the Review In Progress...

There are no difficulty settings. It has a laughably easy and short story campaign for each character. And by short, I mean they can last anywhere between two and four fights from beginning to end... based on my experience, you can complete everything in the story mode, for all characters, in less than an hour total, by doing nothing more than repeatedly sweeping the legs of your opponents.

Yeah that sucks really bad. But it's playable though.

Don't make excuses for 1 hour of total gameplay in story mode.

4 halo game campaigns > 1 hour of total gameplay in story mode.

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Zero_epyon

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#56 Zero_epyon
Member since 2004 • 20500 Posts

@R4gn4r0k said:
@Zero_epyon said:
@lamprey263 said:

SFV. From the Review In Progress...

There are no difficulty settings. It has a laughably easy and short story campaign for each character. And by short, I mean they can last anywhere between two and four fights from beginning to end... based on my experience, you can complete everything in the story mode, for all characters, in less than an hour total, by doing nothing more than repeatedly sweeping the legs of your opponents.

Yeah that sucks really bad. But it's playable though.

Don't make excuses for 1 hour of total gameplay in story mode.

4 halo game campaigns > 1 hour of total gameplay in story mode.

I'm not making excuses. I just said that sucks really bad. But let's be honest here. It's fair to criticize this game for terrible content, but you can't compare it to the functional state of MCC at launch. It's not the same.

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super600

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#57 super600  Moderator
Member since 2007 • 33160 Posts

@lamprey263 said:

SFV. From the Review In Progress...

There are no difficulty settings. It has a laughably easy and short story campaign for each character. And by short, I mean they can last anywhere between two and four fights from beginning to end... based on my experience, you can complete everything in the story mode, for all characters, in less than an hour total, by doing nothing more than repeatedly sweeping the legs of your opponents.

By the looks of that excerpt from the review in progress SFV will be lucky to get a 7 on Gamespot.

Anyway to answer the question asked in the OP Halo MCC was the worse release, but that doesn't excuse the issues plaguing SFV.

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soulitane

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#58 soulitane
Member since 2010 • 15091 Posts

Well this is pathetic.

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KEND0_KAP0NI

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#59 KEND0_KAP0NI
Member since 2016 • 1231 Posts

SF5 released already?

I didnt even know it was out.

Im never gonna get it anyways so it can be a broken mess or it could get a 10/10, doesnt matter to me.

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R4gn4r0k

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#60 R4gn4r0k
Member since 2004 • 49058 Posts

@Zero_epyon said:

I'm not making excuses. I just said that sucks really bad. But let's be honest here. It's fair to criticize this game for terrible content, but you can't compare it to the functional state of MCC at launch. It's not the same.

True, both are just great examples of big publishers taking the piss out of their consumers. And they know they can get away with it because of brand loyalty.

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lamprey263

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#61  Edited By lamprey263
Member since 2006 • 45465 Posts
@Zero_epyon said:

I'm not making excuses. I just said that sucks really bad. But let's be honest here. It's fair to criticize this game for terrible content, but you can't compare it to the functional state of MCC at launch. It's not the same.

I see your point, it's functional, it's just there's hardly anything there. I get it.

Still, I'd say the MCC at its least functional had more functional content than SFV. After all it was the competitive MP matchmaking that was broken, campaign mode for solo and co-op worked fine, and that (for me at least) was the essential Halo MCC experience I cared most about. I imagine many people will like SFV if they're in it entirely for the competitive online MP, I imagine that is most essential for many of the biggest SF fans out there.

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Arach666

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#62 Arach666
Member since 2009 • 23285 Posts

I know jack shit about SF but isnt it always like this with this franchise?
I guess the difference now is that the competition set the standard for content in single player fighting games while SF remained more or less the same as always.

Still not anywhere near as bad as a broken game like the MCC was at launch.

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DaVillain

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#63 DaVillain  Moderator
Member since 2014 • 58693 Posts

This is stupid, why on earth would you do a SFV vs MCC? MS didn't let 343 do a Beta test before releasing MCC untested, it was by far the worst launch release I played, not even funny. Sure I got MCC at launch just for the campaigns alone, but Halo as a hole was always about MP gameplay, then the single player. MS excuse was trying to release the game just for a holiday release, MS have always relied on holidays and how hard was to delay a game until tested bugs was complete? MCC was by far the worst release, SFV on the other hand, story mode is hardly an issue, it has Arcade mode so Street Fighter is a fighting game series, not a shooter so once again NyaDC, you are still trying to defend MCC and it's sad cause this was soooo 2014.

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#64 naughtyottsel
Member since 2016 • 1801 Posts

@lamprey263 said:
@Zero_epyon said:

I'm not making excuses. I just said that sucks really bad. But let's be honest here. It's fair to criticize this game for terrible content, but you can't compare it to the functional state of MCC at launch. It's not the same.

I see your point, it's functional, it's just there's hardly anything there. I get it.

Still, I'd say the MCC at its least functional had more functional content than SFV. After all it was the competitive MP matchmaking that was broken, campaign mode for solo and co-op worked fine, and that (for me at least) was the essential Halo MCC experience I cared most about. I imagine many people will like SFV if they're in it entirely for the competitive online MP, I imagine that is most essential for many of the biggest SF fans out there.

SFV works completely though so no, MCC did not have "more functional content"

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lamprey263

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#65 lamprey263
Member since 2006 • 45465 Posts

@naughtyottsel said:

SFV works completely though so no, MCC did not have "more functional content"

There are no difficulty settings. It has a laughably easy and short story campaign for each character. And by short, I mean they can last anywhere between two and four fights from beginning to end... based on my experience, you can complete everything in the story mode, for all characters, in less than an hour total, by doing nothing more than repeatedly sweeping the legs of your opponents.

No, it lacks any meaningful offline material unless you're playing local versus. Competitive MP is really all this game is going to be good for, it's going to be a rather lacking experience for anybody that wanted to play against AI.

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Alucard_Prime

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#66 Alucard_Prime
Member since 2008 • 10107 Posts

Too early to tell, because SF5 has not even released yet. I was not pissed at MCC because of the online launch issues, in fact I was expecting them as something that comes with the territory of releasing a high-profile online-heavy game.

What annoyed me about MCC was how long those issues persisted, and how severe they were. SF5 could be patched soon, and like I said on another thread most hardcore StreetFighter players do not care about story mode. It remains to be seen how Capcom handles post-launch for SF5.

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#67 naughtyottsel
Member since 2016 • 1801 Posts

@lamprey263 said:
@naughtyottsel said:

SFV works completely though so no, MCC did not have "more functional content"

There are no difficulty settings. It has a laughably easy and short story campaign for each character. And by short, I mean they can last anywhere between two and four fights from beginning to end... based on my experience, you can complete everything in the story mode, for all characters, in less than an hour total, by doing nothing more than repeatedly sweeping the legs of your opponents.

No, it lacks any meaningful offline material unless you're playing local versus. Competitive MP is really all this game is going to be good for, it's going to be a rather lacking experience for anybody that wanted to play against AI.

Good thing it's getting monthly updates then and that stuff is coming sooner than it took for MCC to become half way presentable then eh?

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LJS9502_basic

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#68 LJS9502_basic
Member since 2003 • 180195 Posts

I'd say MCC that was brutal.

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Heil68

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#69 Heil68
Member since 2004 • 60831 Posts

@BigShotSmoov007 said:
@Heil68 said:
@BigShotSmoov007 said:
@Heil68 said:

Well MCC was a FLOP with a 6, so naturally SFV>MCC

Overall it's review score was a 6? I think not.

It WAS a 6...go look.

I said what was it's overall score, you do realize there is a whole gaming world beyond gamespot right>?

Sure but the sake of SW's and GS it flopped.

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Heil68

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#70  Edited By Heil68
Member since 2004 • 60831 Posts

Sw's has spoken, MCC was not only a flop it is the worst travesty.

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#71  Edited By ellos
Member since 2015 • 2532 Posts

@lamprey263: They did anounce more fresh out story content coming later. They should have delayed the game till then, easily 9s everywhere. The game actually works and fighting is simply brilliant. Drive Club would have been a better comparison for this. @NyaDC is confused sometimes. This is a type of thread were he would be going after cows for.

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Moistcarrot

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#72 Moistcarrot
Member since 2015 • 1504 Posts

This is a bit late to be damage controlling.

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DaVillain

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#73 DaVillain  Moderator
Member since 2014 • 58693 Posts

@moistcarrot said:

This is a bit late to be damage controlling.

I agree. SFV isn't release here in the U.S but already is in U.K, so this thread was unnecessary.

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deactivated-5f768591970d3

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#74  Edited By deactivated-5f768591970d3
Member since 2004 • 1255 Posts

Its funny. 1 had an INCREDIBLE amount of single player content worth the 60 bucks by itself, but broken multiplayer for a long time. SF5 will have awesome MP up front but totally lacking in other content. Im a huge Halo MCC fan, but that was worse. It just didnt work as advertised.

Killer Instinct launched kind of like SF5, but they werent asking 60 up front and then to wait. Either way I cant wait to play SF5 tomorrow.

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R4gn4r0k

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#75 R4gn4r0k
Member since 2004 • 49058 Posts
@ankor77 said:

Its funny. 1 had an INCREDIBLE amount of single player content worth the 60 bucks by itself, but broken multiplayer for a long time. SF5 will have awesome MP up front but totally lacking in other content. Im a huge Halo MCC fan, but that was worse. It just didnt work as advertised.

Killer Instinct launched kind of like SF5, but they werent asking 60 up front and then to wait. Either way I cant wait to play SF5 tomorrow.

No, you mean you can wait.

That is the whole point of buying SF 5 :P

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Legend002

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#76 Legend002
Member since 2007 • 13405 Posts

MCC didn't even work! lol

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#77  Edited By mems_1224
Member since 2004 • 56919 Posts
@darkspineslayer said:
@nyadc said:

No, you people are trying to make out the player bases of these games to be black and white when they're most certainly not.

Not the quote from that movie that Id use for a nyadc post lol

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deactivated-5d6bb9cb2ee20

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#78 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts

Street Fighter V and Master Chief Collection aren't even remotely comparable in terms of how bad their launches were.

The MCC is over a year old man, no one even cares about it anymore. It's not even used for ownage anymore. Just let it go.

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deactivated-58abb194ab6fb

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#79 deactivated-58abb194ab6fb
Member since 2010 • 3984 Posts

@Heil68 said:

Sw's has spoken, MCC was not only a flop it is the worst travesty.

Flop no, Travesty yes, the worst travesty I would say no and not compared to SF, I think DriveClub was worse than Halo but SF will be fine, it's fallen in line with all other multiplayer games this gen, low content at launch and just add more in the months after.

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Seabas989

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#80 Seabas989
Member since 2009 • 13567 Posts

My thoughts are that this gen sucks and standards are lower then ever.

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NyaDC

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#81  Edited By NyaDC
Member since 2014 • 8006 Posts

@charizard1605 said:

Street Fighter V and Master Chief Collection aren't even remotely comparable in terms of how bad their launches were.

The MCC is over a year old man, no one even cares about it anymore. It's not even used for ownage anymore. Just let it go.

It's completely comparable if you actually look at it like a rational human being, sure the games share nothing in common, but their releases do.

Street Fighter V is missing core features, content and modes, even worse ones which are rudimentary and the staple of the entire fighting genre. The Master Chief Collection had core modes which were broken due to match making bugs, thus making the feature essentially missing as its usefulness was non-existent.

They're two sides of the same coin, and the hypocrisy exhibited by this community has been nothing short of laugh inducing.

Free passes out the ass, this entire community is one long never ending joke, nothing ever gets held to the same standards around here, it's always a bunch of shitty illogical exceptions and exemptions.

-------------------------------------------------------------------------------------------------------------------

Missing modes, features & content = Missing modes, features & content

Broken modes, features & content = Missing modes, features & content

This is beyond simple to understand.

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R4gn4r0k

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#82  Edited By R4gn4r0k
Member since 2004 • 49058 Posts

Well, features seem to be missing

But at leastthey got their in game store up and running!

Priorities.

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naughtyottsel

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#83 naughtyottsel
Member since 2016 • 1801 Posts

@nyadc said:
@charizard1605 said:

Street Fighter V and Master Chief Collection aren't even remotely comparable in terms of how bad their launches were.

The MCC is over a year old man, no one even cares about it anymore. It's not even used for ownage anymore. Just let it go.

It's completely comparable if you actually look at it like a rational human being, sure the games share nothing in common, but their releases do.

Street Fighter V is missing core features, content and modes, even worse ones which are rudimentary and the staple of the entire fighting genre. The Master Chief Collection had core modes which were broken due to match making bugs, thus making the feature essentially missing as its usefulness was non-existent.

They're two sides of the same coin, and the hypocrisy exhibited by this community has been nothing short of laugh inducing.

Free passes out the ass, this entire community is one long never ending joke, nothing ever gets held to the same standards around here, it's always a bunch of shitty illogical exceptions and exemptions.

-------------------------------------------------------------------------------------------------------------------

Missing modes, features & content = Missing modes, features & content

Broken modes, features & content = Missing modes, features & content

This is beyond simple to understand.

This guy is pathetic, listen mate SFV is getting features monthly and has a release schedule but most importantly, THE GAME ACTUALLY bloody works.

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Bigboi500

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#84 Bigboi500
Member since 2007 • 35550 Posts

The Halo Master Chief Collection STILL has game-crippling bugs in the SP campaigns today, like parts in Halo 4 that does not load the map and you get suspended in air and die. SSF V is bare bones at launch, but at least functions properly with what it has.

TMCC is much worse simply because there's no excuse for it to be this buggy this long after release.

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Ross_the_Boss6

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#85  Edited By Ross_the_Boss6
Member since 2009 • 4056 Posts

You're not going to see me defending SFV's weak ass launch, but the MCC issues were far worse.

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aigis

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#86 aigis
Member since 2015 • 7355 Posts

I find it really weird that SFV is doing what Splatoon did, but everyone praises Splatoon... Probably cause SFV is more in the System wars conflict between xbone and ps4

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deactivated-58ce94803a170

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#87  Edited By deactivated-58ce94803a170
Member since 2015 • 8822 Posts

@aigis: lol, Splatoon got hit hard for it. People wouldnt hush up about it. Until it got good reviews that is. Shut up the haters real quick. Also Splatoon is a much larger game, and has a nice single player.

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#88 Dire_Weasel
Member since 2002 • 16681 Posts

Is Street Fighter V a broken, unplayable mess? No?

Then Halo: MCC is the worst release travesty. Glad we could clear that up for you.

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#89  Edited By ellos
Member since 2015 • 2532 Posts

@mesome713 said:

@aigis: lol, Splatoon got hit hard for it. People wouldnt hush up about it. Until it got good reviews that is. Shut up the haters real quick. Also Splatoon is a much larger game, and has a nice single player.

Splatoon got hit on the reviews as well. Its in the list of games that could have reviewed hire if content wasn't lacking at launch. That game should be in the 90, 95s not 80s.

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#90  Edited By deactivated-58ce94803a170
Member since 2015 • 8822 Posts

@ellos: Yeah, had they had the extra content it would have helped in the reviews a lot. I felt the game was a 9 day 1.

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#91 zassimick  Moderator
Member since 2004 • 10471 Posts

I feel like I'm a crazy person for liking the comparison nyadc presented. It's not a 1:1 comparison, but I think it works to compare previous giants of the industry in their respective genres fall short at launch. Totally just me, but it feels like people are disregarding the discussion simply because it's nyadc and it's cool to bully him.

Halo is the worse offender, by the way. I personally think you should rank the package as is, and a broken product is worse than a limited product in my eyes.

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NyaDC

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#92  Edited By NyaDC
Member since 2014 • 8006 Posts

@Dire_Weasel said:

Is Street Fighter V a broken, unplayable mess? No?

Then Halo: MCC is the worst release travesty. Glad we could clear that up for you.

Another baby brain discounting the entire other side of the game while acting like things gutted from Street Fighter V are not a big deal, hypocritical bunch of apes.

Halo: The Master Chief Collection

Things that worked.

  • Four full single player campaigns
  • Cooperative play
  • Local multiplayer
  • Lobby based multiplayer

Things that didn't work.

  • Match Making

Street Fighter V

Things missing from the game.

  • Combo trials
  • Multi-person lobbies
  • Live spectating
  • Arcade mode
  • CPU play
  • Main story mode
  • Difficulty settings

Things in the game.

  • Online multiplayer
  • Survival mode
  • Single round player prologues fights

----------------------------------------------------------------------------------

Do you want to know some synonyms for broken in the Oxford Dictionary?

  • Divided
  • Fractured
  • Split
  • In bits
  • In pieces
  • Fragmented

Do you want to know an antonym for broken in the Oxford Dictionary?

  • Whole

What is Street Fighter V? It's definitely not whole, oh I know what it is, it's....

  • Divided
  • Fractured
  • Split
  • In bits
  • In pieces
  • Fragmented

It's Broken.

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HalcyonScarlet

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#93 HalcyonScarlet
Member since 2011 • 13838 Posts

SFV. MCC is a collection of old games. SFV is new, cost £45 and lacks a lot of modes.

It's an abuse that anyone can release a full priced game with the attitude of, 'it's okay, we'll release stuff later'.

How is it okay? KI got criticized for a lack of content even though it had a free to play business model and everyone knew the deal..

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deactivated-58ce94803a170

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#94  Edited By deactivated-58ce94803a170
Member since 2015 • 8822 Posts

Dang it, why you do this Street Fighter.

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Bigboi500

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#95 Bigboi500
Member since 2007 • 35550 Posts

@aigis said:

I find it really weird that SFV is doing what Splatoon did, but everyone praises Splatoon... Probably cause SFV is more in the System wars conflict between xbone and ps4

You must have missed the wave of negative threads Splatoon received. The game was raked over the coals much worse than what SFV is getting. Splatoon is praised NOW and justifiably so, because it has much more content, a ton of it free btw.

It's looking like SFV is getting a free pass compared to the bashing Splatoon took during launch.

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mark1974

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#96  Edited By mark1974
Member since 2015 • 4261 Posts

@spicymeatball27 said:

It doesnt even have a Arcade mode or 1 vs 1 against the computer lmao.

I cant be bothered to read this whole thread but that bit caught my eye. Seriously! That can't possibly be right? If it is then holy shit!

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aigis

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#97  Edited By aigis
Member since 2015 • 7355 Posts

@mesome713 said:

@aigis: lol, Splatoon got hit hard for it. People wouldnt hush up about it. Until it got good reviews that is. Shut up the haters real quick. Also Splatoon is a much larger game, and has a nice single player.

it had very little content at the launch and frankly the content there was passable at best with features that were missing in many (if not all) online shooters. It didnt get panned in the reviews for it and people seemed to like it, so I dont see why SFV would get panned for doing the exact same thing as Splatoon with a working online connection

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deactivated-58ce94803a170

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#98  Edited By deactivated-58ce94803a170
Member since 2015 • 8822 Posts

@aigis: Sorry mate, SF5 is getting nowhere close to the hate Splatoon got. And go read the reviews, every critic hit them for what was missing. IGN even re reviewed it.

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mark1974

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#99 mark1974
Member since 2015 • 4261 Posts

You can't play the computer? I'm loosing my mind here. How hard would that have been to put in! That's 90% of how I played it in the Snes days.

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#100  Edited By ellos
Member since 2015 • 2532 Posts

@mark1974 said:
@spicymeatball27 said:

It doesnt even have a Arcade mode or 1 vs 1 against the computer lmao.

I cant be bothered to read this whole thread but that bit caught my eye. Seriously! That can't possibly be right? If it is then holy shit!

Holy shit that's missing too? Now that I think about it, I take back what I said about this post @nyadc. It is a release travesty and the question is legitimate. My vote still goes to Halo though. They should be more anger towards this especially on ps4. $60 for this shit.