What is a worse release travesty? Street Fighter V vs. The Master Chief Collection

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NyaDC

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Edited By NyaDC

Poll What is a worse release travesty? Street Fighter V vs. The Master Chief Collection (121 votes)

Street Fighter V 32%
The Master Chief Collection 68%

One game releasing in a clearly incomplete state with multiple rudimentary fighting modes missing plus the lack of its touted story mode, or the other releasing with unforeseen open network bugs which mostly collapsed its match making functionality?

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jg4xchamp

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#201 jg4xchamp
Member since 2006 • 64057 Posts

One is an early access game (admittedly shitty), the other was broken, straight up. Not even close.

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Howmakewood

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#202  Edited By Howmakewood
Member since 2015 • 7838 Posts

@freedomfreak said:

Question: How honest has Capcom been about the state in which Street Fighter has released? Have they held back information on modes and such, and just released it like this, having people find out on their own that it is not quite complete?

I'm just asking, because I don't remember 343 stating that the MCC collection would ship in a state of brokennessnsness.

We are just about to release an unfinished, unpolished turd, hope you are as excited as we are about it!

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Jag85

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#203  Edited By Jag85
Member since 2005 • 20667 Posts

Multiplayer is the main draw for both Street Fighter and Halo. SFV at least has the multiplayer working, so it has the edge over MCC's release in that regard.

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casharmy

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#204 casharmy
Member since 2011 • 9388 Posts

@howmakewood said:
@freedomfreak said:

Question: How honest has Capcom been about the state in which Street Fighter has released? Have they held back information on modes and such, and just released it like this, having people find out on their own that it is not quite complete?

I'm just asking, because I don't remember 343 stating that the MCC collection would ship in a state of brokennessnsness.

We are just about to release an unfinished, unpolished turd, hope you are as excited as we are about it!

Except it's not, that's where your argument turned stupid and you loose all credibility.

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Howmakewood

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#205  Edited By Howmakewood
Member since 2015 • 7838 Posts

@Jag85 said:

Multiplayer is the main draw for both Street Fighter and Halo. SFV at least has the multiplayer working, so it has the edge over MCC's release in that regard.

https://imgur.com/a/KD8m6

If that's the definition of "working" then ye

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SecretPolice

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#206  Edited By SecretPolice
Member since 2007 • 45671 Posts

@@nyadc said

Just Wow... SP Approved !!!

Unholy Cow TC, I love the smell of Smoked Bovine ( MS Xbox anti fans included ) in the morning, well done sir, though an awfully thin veil in the first place, you lifted it for all to see the dirty, smelly, rotten underside. :P

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achilles614

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#207  Edited By achilles614
Member since 2005 • 5310 Posts

This thread definitely succeeded in pulling out the bullshit double standards from everyone. A barebones game is just as bad as a buggy game, especially when the buggy game is an ambitious title vs a 2D fighter lmao. People should be livid that a 2D fighter $60 game is as barebones as SF. Do gamers truly enjoy being bent over as a hobby?

But, OP is being a little dishonest. Custom games were fairly broken too, forming a party was also utterly broken for a good period of time, how could you play co-op without forming a party? Those things weren't nearly as broken as MP but don't sit here and act like everything was rosy except the MP.

Just curious...what excuse is there for SF to be so devoid of content? The actual game logic/mechanics have been hashed out for years., not much complexity on a 2D plane... Did they just go out and hire the worst artists they could find and no one else?

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Howmakewood

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#208 Howmakewood
Member since 2015 • 7838 Posts

@casharmy said:
@howmakewood said:
@freedomfreak said:

Question: How honest has Capcom been about the state in which Street Fighter has released? Have they held back information on modes and such, and just released it like this, having people find out on their own that it is not quite complete?

I'm just asking, because I don't remember 343 stating that the MCC collection would ship in a state of brokennessnsness.

We are just about to release an unfinished, unpolished turd, hope you are as excited as we are about it!

Except it's not, that's where your argument turned stupid and you loose all credibility.

So the negative reviews are appearing from thin air?

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deactivated-58abb194ab6fb

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#209 deactivated-58abb194ab6fb
Member since 2010 • 3984 Posts

@nyadc said:
@BigShotSmoov007 said:

@nyadc:

Yeah your a clown cause the only reason you trying to make this comparison cause your feelings were hurt when every other Playstation fanboy was dogging Halo MCC like you made the game or something lol. Compare SF to games that lacks content then you have a valid point, Comparing it to Halo where the online was broken, you reaching for straws.

Your simple mind can't seem to comprehend that missing content and broken content are one in the same, the result is the same...

My mind must be simple cause I don't see this imaginary bridge you just built dude lol. One game has little content but everything works against a game that had a lot of content when only half worked......Hmmmmmmmm I don't see that connection at all. Both games have 2 different issues to address so how is this even similar? Like I said, this post is a travesty, your way of think trying to connect imaginary dots is a travesty which makes this whole thread a travesty. With your way of thinking Halo was a far bigger travesty cause the online didn't work, matchmaking was broken and you trying to compare it to a game where the online does work lol. LIke I said, compare SF to Evolve or Battlefront then you have a point cause all these games lack content but comparing it to Halo which had 2 different issues is dumb. If you want to compare Halo's problems then compare it to DriveClub which both released broken. By the way, who even cares about Halo MCC anymore now with all these new games out lol, let it go man.

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Jag85

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#210  Edited By Jag85
Member since 2005 • 20667 Posts

@howmakewood said:

https://imgur.com/a/KD8m6

If that's the definition of "working" then ye

I thought the problem with SFV is just the lack of single-player modes?

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Howmakewood

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#211 Howmakewood
Member since 2015 • 7838 Posts

@Jag85 said:
@howmakewood said:

https://imgur.com/a/KD8m6

If that's the definition of "working" then ye

I thought the problem with SFV is just the lack of single-player modes?

I'd say it's a mix of there being no single-player modes and the online portion of the game not working

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DaVillain

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#212 DaVillain  Moderator
Member since 2014 • 58693 Posts

@nyadc said:
@StrongBlackVine said:

I'm getting what I want right now and all missing content will be updated for free.

If only you people had this attitude in a mirrored reality with The Master Chief Collection for the people who were more in it for the single player, co-op &couch multiplayer...

NOPE, WHOLE GAME IS FUCKED!

#JokesTime

Did you even bother to read what I said earlier NyaDC? The difference between MCC and SFV is:

  1. MS rush MCC out the gate with the whole buggy mess such as MP was unplayable for months. MS didn't bother with no beta test, trying to release MCC just over a damn holidays when they could've just delay it but they didn't. This is MS fault, not 343 which I hardly don't fault them in that.
  2. Capcom did a beta test, told us upfront that story mode will be coming later which was informing us ahead of time, we are getting these missing features at a later date for free.

That's the whole difference between SFV and MCC. We couldn've said the same for Halo 5 missing forge and most of the Maps but that too came later and so why should SFV be any different? Can you answer me that or you're just gonna dodge my post once again?

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#213 NeoPrime
Member since 2016 • 287 Posts

Don't care about Street Fighter, never have but im surprised to see it release in such a way, however i was there at day one with MCC and cant testify that it was the worst launch ever. So bad even after 6 months i got a full refund as it still didn't work, only over a year after release and so many patches the overall install size for them alone was more than an entire game did it work.

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#214 Zero_epyon
Member since 2004 • 20500 Posts

@davillain- said:
@nyadc said:
@StrongBlackVine said:

I'm getting what I want right now and all missing content will be updated for free.

If only you people had this attitude in a mirrored reality with The Master Chief Collection for the people who were more in it for the single player, co-op &couch multiplayer...

NOPE, WHOLE GAME IS FUCKED!

#JokesTime

Did you even bother to read what I said earlier NyaDC? The difference between MCC and SFV is:

  1. MS rush MCC out the gate with the whole buggy mess such as MP was unplayable for months. MS didn't bother with no beta test, trying to release MCC just over a damn holidays when they could've just delay it but they didn't. This is MS fault, not 343 which I hardly don't fault them in that.
  2. Capcom did a beta test, told us upfront that story mode will be coming later which was informing us ahead of time, we are getting these missing features at a later date for free.

That's the whole difference between SFV and MCC. We couldn've said the same for Halo 5 missing forge and most of the Maps but that too came later and so why should SFV be any different? Can you answer me that or you're just gonna dodge my post once again?

We've all said the same thing. This is essentially the response we get.

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DaVillain

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#215  Edited By DaVillain  Moderator
Member since 2014 • 58693 Posts

@Zero_epyon: LOL yeah I can see that now as it is. Okay moving on.

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#216 naughtyottsel
Member since 2016 • 1801 Posts

@davillain- said:

@Zero_epyon: LOL yeah I can see that now as it is. Okay moving on.

Karin > R.Mika

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#217 Dire_Weasel
Member since 2002 • 16681 Posts

@davillain- said:

Did you even bother to read what I said earlier NyaDC? The difference between MCC and SFV is:

  1. MS rush MCC out the gate with the whole buggy mess such as MP was unplayable for months. MS didn't bother with no beta test, trying to release MCC just over a damn holidays when they could've just delay it but they didn't. This is MS fault, not 343 which I hardly don't fault them in that.
  2. Capcom did a beta test, told us upfront that story mode will be coming later which was informing us ahead of time, we are getting these missing features at a later date for free.

That's the whole difference between SFV and MCC. We couldn've said the same for Halo 5 missing forge and most of the Maps but that too came later and so why should SFV be any different? Can you answer me that or you're just gonna dodge my post once again?

@nyadc wanted to make a thread bashing Street Fighter V, a game that's appearing on his most hated piece of plastic, the PlayStation 4. He also wanted to bring up an old, ancient lost cause that he championed, Halo: Master Chief Collection.

He did that, and here we are. Don't expect him to listen to reasonable arguments that don't fit this thread's ridiculous narrative.

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#218 deactivated-58abb194ab6fb
Member since 2010 • 3984 Posts

@Dire_Weasel said:
@davillain- said:

Did you even bother to read what I said earlier NyaDC? The difference between MCC and SFV is:

  1. MS rush MCC out the gate with the whole buggy mess such as MP was unplayable for months. MS didn't bother with no beta test, trying to release MCC just over a damn holidays when they could've just delay it but they didn't. This is MS fault, not 343 which I hardly don't fault them in that.
  2. Capcom did a beta test, told us upfront that story mode will be coming later which was informing us ahead of time, we are getting these missing features at a later date for free.

That's the whole difference between SFV and MCC. We couldn've said the same for Halo 5 missing forge and most of the Maps but that too came later and so why should SFV be any different? Can you answer me that or you're just gonna dodge my post once again?

@nyadc wanted to make a thread bashing Street Fighter V, a game that's appearing on his most hated piece of plastic, the PlayStation 4. He also wanted to bring up an old, ancient lost cause that he championed, Halo: Master Chief Collection.

He did that, and here we are. Don't expect him to listen to reasonable arguments that don't fit this thread's ridiculous narrative.

Bingo...............that's pretty much what this is, that fanboyism is real.

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shellcase86

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#219 shellcase86
Member since 2012 • 6890 Posts

MCC. I think expectations were much higher for MCC than for SFV.

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#220 Mr_Huggles_dog
Member since 2014 • 7805 Posts

Thread backfire, Nyadc.

Thread backfire.

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NyaDC

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#221 NyaDC
Member since 2014 • 8006 Posts

@mr_huggles_dog said:

Thread backfire, Nyadc.

Thread backfire.

Nothing backfired, it went exactly as planned, you don't seem to be familiar with deceptive tactics and ulterior motives.

This was a hypocrisy fact finding thread and it delivered on all fronts.

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aigis

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#222 aigis
Member since 2015 • 7355 Posts

@nyadc said:
@mr_huggles_dog said:

Thread backfire, Nyadc.

Thread backfire.

Nothing backfired, it went exactly as planned, you don't seem to be familiar with deceptive tactics and ulterior motives.

This was a hypocrisy fact finding thread and it delivered on all fronts.

If you say so....

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NyaDC

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#223 NyaDC
Member since 2014 • 8006 Posts
@aigis said:

If you say so....

I made it very clear on the first page, people still bit.

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Dire_Weasel

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#224 Dire_Weasel
Member since 2002 • 16681 Posts

Wow, @nyadc is still posting in his own backfiring trainwreck?

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#225 Pray_to_me
Member since 2011 • 4041 Posts

What made you cry more? When SF5 decided to skip your dead console Xbone, or when MCC wound up being a critical and commercial failure?

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#226 Mr_Huggles_dog
Member since 2014 • 7805 Posts

@nyadc: Ok superstar....whatever you say.

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Zero_epyon

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#227 Zero_epyon
Member since 2004 • 20500 Posts

@nyadc: Call out all posters who demonstrated hypocrisy. I'd love to see that. BTW, still waiting for you to respond to your hypocritical defense of a whole game based on MTs while bashing the light use of MTs in MGS5.

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NyaDC

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#228  Edited By NyaDC
Member since 2014 • 8006 Posts

@Zero_epyon said:

@nyadc: Call out all posters who demonstrated hypocrisy. I'd love to see that. BTW, still waiting for you to respond to your hypocritical defense of a whole game based on MTs while bashing the light use of MTs in MGS5.

Literally anyone in the thread not expressing the same views towards Street Fighter that they so harshly held against The Master Chief Collection, you need only read the thread to see who they are.

What do I need to say? Killer Instinct is a free to play game built from and based on micro-transactions in lieu of a $60 standard game charge, Metal Gear Solid V is a $60 game with its multiplayer built around a micro-transaction system for additional money adding imbalance to the game and protection for people who purchase insurance for their bases... You can completely circumvent the coin earning mechanics and just buy things with no form of balancing mechanic to counter this...

Anything else?

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#229 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts

After seeing champ's list of all the issues with the game, I'm starting to come around on what NyaDC is saying, just a little bit.

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NyaDC

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#230  Edited By NyaDC
Member since 2014 • 8006 Posts

@charizard1605 said:

After seeing champ's list of all the issues with the game, I'm starting to come around on what NyaDC is saying, just a little bit.

I'm not trying to be a dick about this, but it just seems like people have a tendency to ignore problems or downplay them for things that suit their interests and for things that suit the interests of others they will relentlessly attack them and dig up literally any form of damning information they can.

These are/were both horrible situations, different but in reality have a means to the same end, and it seems like people are just backpeddling and trying to make it seem like not a big deal with Street Fighter when it's got some very serious issues.

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naughtyottsel

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#231 naughtyottsel
Member since 2016 • 1801 Posts

@nyadc said:
@charizard1605 said:

After seeing champ's list of all the issues with the game, I'm starting to come around on what NyaDC is saying, just a little bit.

I'm not trying to be a dick about this, but it just seems like people have a tendency to ignore problems or downplay them for things that suit their interests and for things that suit the interests of others they will relentlessly attack them and dig up literally any form of damning information they can.

These are/were both horrible situations, different but in reality have a means to the same end, and it seems like people are just backpeddling and trying to make it seem like a big deal with Street Fighter when it's got some very serious issues.

ha...ha...hahahahahahahahahahaha

Oh god that was rich, I'm still waiting for the fanboy who makes "Should we blame Capcom/Sony for SFV's state"

Until that happens, no one is as bad or downplaying as you.

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#232 Mr_Huggles_dog
Member since 2014 • 7805 Posts

@charizard1605: where's this list?

I'd like to know what's going on with this SFV fiasco.

As for this thread...given Nyadc's history I believe he wanted to bash a PS4 console exclusive that just so happens to have a somewhat same problem and make MCC not look so bad.

Then when he saw ppl don't see it exactly the same, for whatever reason, he played the "I'm an evil genius and you're all hypocrites" card.

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#233 lostrib
Member since 2009 • 49999 Posts

@mr_huggles_dog: its in champs thread about SFV

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#234 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts

@nyadc: Fanboys will be fanboys, on both sides. Halo fans were trying their best to downplay the MCC problems- and looks like Sony/SF fans are doing the same now.

Overall, I think the crying shame is not that fanboys act the way they do, but that they are given a chance to do so by games releasing in this half assed way.

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#235 freedomfreak
Member since 2004 • 52551 Posts

I'll put both of them in the "games you're better off buying later" basket.

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#236 naughtyottsel
Member since 2016 • 1801 Posts

@charizard1605 said:

@nyadc: Fanboys will be fanboys, on both sides. Halo fans were trying their best to downplay the MCC problems- and looks like Sony/SF fans are doing the same now.

Overall, I think the crying shame is not that fanboys act the way they do, but that they are given a chance to do so by games releasing in this half assed way.

Really because I'm seeing A LOT of SF and PS fans who have gotten refunds and actually bashed Capcom on Steam and twitter.

Never saw that with the MCC, all I saw there was "should we blame 343/MS"

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NyaDC

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#237 NyaDC
Member since 2014 • 8006 Posts

@charizard1605 said:

@nyadc: Fanboys will be fanboys, on both sides. Halo fans were trying their best to downplay the MCC problems- and looks like Sony/SF fans are doing the same now.

Overall, I think the crying shame is not that fanboys act the way they do, but that they are given a chance to do so by games releasing in this half assed way.

Agreed.

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#238 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts

@mr_huggles_dog said:

@charizard1605: where's this list?

I'd like to know what's going on with this SFV fiasco.

As for this thread...given Nyadc's history I believe he wanted to bash a PS4 console exclusive that just so happens to have a somewhat same problem and make MCC not look so bad.

Then when he saw ppl don't see it exactly the same, for whatever reason, he played the "I'm an evil genius and you're all hypocrites" card.

It was in champ's thread.

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#239 deactivated-5d6bb9cb2ee20
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@naughtyottsel: No, there were a lot of Halo fans who had issues with how the MCC turned out too. Sure, there was a vocal element who were in denial, but if you actually think Halo and Microsoft fans were happy with how MCC turned out, then you are forgetting just how toxic the sentiment towards 343 was in the media, on Reddit, 4Chan, NeoGAF, System Wars, and on Halo Waypoint forums. It was bad, the backlash was honestly far worse than it is right now, when it seems to be... subdued.

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NyaDC

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#240  Edited By NyaDC
Member since 2014 • 8006 Posts
@naughtyottsel said:
@charizard1605 said:

@nyadc: Fanboys will be fanboys, on both sides. Halo fans were trying their best to downplay the MCC problems- and looks like Sony/SF fans are doing the same now.

Overall, I think the crying shame is not that fanboys act the way they do, but that they are given a chance to do so by games releasing in this half assed way.

Really because I'm seeing A LOT of SF and PS fans who have gotten refunds and actually bashed Capcom on Steam and twitter.

Never saw that with the MCC, all I saw there was "should we blame 343/MS"

Because Street Fighter interests you, you seek out the channels to see these kind of negative things taking place, I'll bet the last place you were present when The Master Chief Collection exploded was any form of Halo or Microsoft related Twitter or the HaloWaypoint forums...

It's not that it didn't happen, it's that you didn't see it happening because you were not involved in it.

Edit: @charizard1605: Hivemind.

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#242 naughtyottsel
Member since 2016 • 1801 Posts

@charizard1605 said:

@naughtyottsel: No, there were a lot of Halo fans who had issues with how the MCC turned out too. Sure, there was a vocal element who were in denial, but if you actually think Halo and Microsoft fans were happy with how MCC turned out, then you are forgetting just how toxic the sentiment towards 343 was in the media, on Reddit, 4Chan, NeoGAF, System Wars, and on Halo Waypoint forums. It was bad, the backlash was honestly far worse than it is right now, when it seems to be... subdued.

Here's the difference, we had no way of knowing when Halo would be fixed and even then it's still not fully fixed.

SFV we know exactly when it's getting these modes and content so I'm sorry, how are they even remotely comparable?

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naughtyottsel

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#243 naughtyottsel
Member since 2016 • 1801 Posts

@nyadc said:
@naughtyottsel said:
@charizard1605 said:

@nyadc: Fanboys will be fanboys, on both sides. Halo fans were trying their best to downplay the MCC problems- and looks like Sony/SF fans are doing the same now.

Overall, I think the crying shame is not that fanboys act the way they do, but that they are given a chance to do so by games releasing in this half assed way.

Really because I'm seeing A LOT of SF and PS fans who have gotten refunds and actually bashed Capcom on Steam and twitter.

Never saw that with the MCC, all I saw there was "should we blame 343/MS"

Because Street Fighter interests you, you seek out the channels to see these kind of negative things taking place, I'll bet the last place you were present when The Master Chief Collection exploded was any form of Halo or Microsoft related Twitter or the HaloWaypoint forums...

It's not that it didn't happen, it's that you didn't see it happening because you were not involved in it.

Edit: @charizard1605: Hivemind.

Where you there damage controlling as well?

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Zero_epyon

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#244 Zero_epyon
Member since 2004 • 20500 Posts

@nyadc said:
@Zero_epyon said:

@nyadc: Call out all posters who demonstrated hypocrisy. I'd love to see that. BTW, still waiting for you to respond to your hypocritical defense of a whole game based on MTs while bashing the light use of MTs in MGS5.

Literally anyone in the thread not expressing the same views towards Street Fighter that they so harshly held against The Master Chief Collection, you need only read the thread to see who they are.

What do I need to say? Killer Instinct is a free to play game built from and based on micro-transactions in lieu of a $60 standard game charge, Metal Gear Solid V is a $60 game with its multiplayer built around a micro-transaction system for additional money adding imbalance to the game and protection for people who purchase insurance for their bases... You can completely circumvent the coin earning mechanics and just buy things with no form of balancing mechanic to counter this...

Anything else?

Well again. You won't find anyone coming down on SFV like they did with MCC because they're different issues. That's the point. Are there issues with SFV? Yes. No one is arguing that the game is perfect or is not lacking. There's no hypocrisy here. I've mentioned its shortcomings and so have others who disagree with you. Not many people here are giving it a pass. But they're doing it for a different reason. You want them to be upset at issues it doesn't have.

Wouldn't having more playable characters provide an imbalance to the game as well? If you want to keep it free, you get to play with one character which changes up every so often. You gain a competitive advantage over other players when you purchase characters that can counter the one you have for free. MTs and the f2p model both act the same way. And you can't possibly argue that MGS5 did not have $60 worth of content.

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#245 NyaDC
Member since 2014 • 8006 Posts

@naughtyottsel said:
@charizard1605 said:

@naughtyottsel: No, there were a lot of Halo fans who had issues with how the MCC turned out too. Sure, there was a vocal element who were in denial, but if you actually think Halo and Microsoft fans were happy with how MCC turned out, then you are forgetting just how toxic the sentiment towards 343 was in the media, on Reddit, 4Chan, NeoGAF, System Wars, and on Halo Waypoint forums. It was bad, the backlash was honestly far worse than it is right now, when it seems to be... subdued.

Here's the difference, we had no way of knowing when Halo would be fixed and even then it's still not fully fixed.

SFV we know exactly when it's getting these modes and content so I'm sorry, how are they even remotely comparable?

Yeah, and it took 4 1/2 months to fix, you can say it's not fully fixed but I can go do anything in the game without problems right now and it's been that way since March of 2015.

So are all of those modes and content coming in less than 4 1/2 months? You're just trying to pigeonhole an argument because that was an ambiguous situation and this one is not, the reality is though they are/were both incomplete games and it will take months for that to be a different reality.

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#246 naughtyottsel
Member since 2016 • 1801 Posts

@nyadc said:
@naughtyottsel said:
@charizard1605 said:

@naughtyottsel: No, there were a lot of Halo fans who had issues with how the MCC turned out too. Sure, there was a vocal element who were in denial, but if you actually think Halo and Microsoft fans were happy with how MCC turned out, then you are forgetting just how toxic the sentiment towards 343 was in the media, on Reddit, 4Chan, NeoGAF, System Wars, and on Halo Waypoint forums. It was bad, the backlash was honestly far worse than it is right now, when it seems to be... subdued.

Here's the difference, we had no way of knowing when Halo would be fixed and even then it's still not fully fixed.

SFV we know exactly when it's getting these modes and content so I'm sorry, how are they even remotely comparable?

Yeah, and it took 4 1/2 months to fix, you can say it's not fully fixed but I can go do anything in the game without problems right now and it's been that way since March of 2015.

So are all of those modes and content coming in less than 4 1/2 months? You're just trying to pigeonhole an argument because that was an ambiguous situation and this one is not, the reality is though they are/were both incomplete games and it will take months for that to be a different reality.

Yep, they are.

All the basic modes (bar story) are the March DLC alongside Alex.

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#247  Edited By deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts

@naughtyottsel said:
@charizard1605 said:

@naughtyottsel: No, there were a lot of Halo fans who had issues with how the MCC turned out too. Sure, there was a vocal element who were in denial, but if you actually think Halo and Microsoft fans were happy with how MCC turned out, then you are forgetting just how toxic the sentiment towards 343 was in the media, on Reddit, 4Chan, NeoGAF, System Wars, and on Halo Waypoint forums. It was bad, the backlash was honestly far worse than it is right now, when it seems to be... subdued.

Here's the difference, we had no way of knowing when Halo would be fixed and even then it's still not fully fixed.

SFV we know exactly when it's getting these modes and content so I'm sorry, how are they even remotely comparable?

That's... not at all related to what I said at all. That completely changed gears to a different argument entirely :/

EDIT: No wait, I understand how that related to my argument. Sorry, never mind. Lack of sleep, and stress from overwork.

Anyway, to go on:

But let's work with this. 343 responded in a week, and promised fixes were coming within the month, and through to March 2015. They also promised a free copy of a remastered ODST to everyone. SF5, we know it gets the missing game modes and characters later on, because the early access release is how it was intended to release to begin with. The early access release is not what I have an issue with. It's all the other major issues that champ listed in his thread (the list is on page 2 if you want to see it) that I have an issue with, and a lot of those issues probably have no fix.

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#248 NyaDC
Member since 2014 • 8006 Posts

@naughtyottsel said:

Yep, they are.

All the basic modes (bar story) are the March DLC alongside Alex.

So they're not all coming, so the game will be incomplete until June correct? 4 1/2 months from now?

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#249 naughtyottsel
Member since 2016 • 1801 Posts

@charizard1605 said:
@naughtyottsel said:
@charizard1605 said:

@naughtyottsel: No, there were a lot of Halo fans who had issues with how the MCC turned out too. Sure, there was a vocal element who were in denial, but if you actually think Halo and Microsoft fans were happy with how MCC turned out, then you are forgetting just how toxic the sentiment towards 343 was in the media, on Reddit, 4Chan, NeoGAF, System Wars, and on Halo Waypoint forums. It was bad, the backlash was honestly far worse than it is right now, when it seems to be... subdued.

Here's the difference, we had no way of knowing when Halo would be fixed and even then it's still not fully fixed.

SFV we know exactly when it's getting these modes and content so I'm sorry, how are they even remotely comparable?

That's... not at all related to what I said at all. That completely changed gears to a different argument entirely :/

But let's work with this. 343 responded in a week, and promised fixes were coming within the month, and through to March 2015. They also promised a free copy of a remastered ODST to everyone. SF5, we know it gets the missing game modes and characters later on, because the early access release is how it was intended to release to begin with. The early access release is not what I have an issue with. It's all the other major issues that champ listed in his thread (the list is on page 2 if you want to see it) that I have an issue with, and a lot of those issues probably have no fix.

1. Online lobbies are relegated to just 2 people, so if you made the mistake in life of having multiple friends you want to play a fighting game with? Well we have a game for you: it's called Street Fighter 4. - can be patched

2. No trials/challenge mode, it's an essential teaching tool that teaches you how to nail bread n butter combos as well as some of the more absurd one frame link ones. Fighting games aren't exactly pick up and play. - March DLC

3. The arcade mode is gimped, beyond just the lack of cutscenes (which is whatever), it's like 4 fights with no difficulty settings. - it's not the arcade mode, game states that

4. You can't invite friends, because it doesn't use your friends list, it uses the Capcom network thing, which tends to have its own connection issues so far. - Wouldn't know, I just make lobbies and my rivals who added me join them

5. Some arcade sticks aren't currently compatible. For instance the PS4 isn't accepting some PS3 sticks, and that's not a PS4 thing because Guilty Gear this was a non issue and that game came out in 2014. The PC version, my brand spaking new mad katz street fighter te edition arcade stick, you know with thunder thighs herself on the box and stick, doesn't work with SFV on PC. Other fighting games? Non issue. And that's not even getting into custom made arcade sticks, you know an interface that inherently goes well with the fighting game genre, especially the fucking face of the genre. Right now people are using Joy2Key. - This is true though

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#250 Zero_epyon
Member since 2004 • 20500 Posts

@charizard1605 said:
@naughtyottsel said:
@charizard1605 said:

@naughtyottsel: No, there were a lot of Halo fans who had issues with how the MCC turned out too. Sure, there was a vocal element who were in denial, but if you actually think Halo and Microsoft fans were happy with how MCC turned out, then you are forgetting just how toxic the sentiment towards 343 was in the media, on Reddit, 4Chan, NeoGAF, System Wars, and on Halo Waypoint forums. It was bad, the backlash was honestly far worse than it is right now, when it seems to be... subdued.

Here's the difference, we had no way of knowing when Halo would be fixed and even then it's still not fully fixed.

SFV we know exactly when it's getting these modes and content so I'm sorry, how are they even remotely comparable?

That's... not at all related to what I said at all. That completely changed gears to a different argument entirely :/

EDIT: No wait, I understand how that related to my argument. Sorry, never mind. Lack of sleep, and stress from overwork.

Anyway, to go on:

But let's work with this. 343 responded in a week, and promised fixes were coming within the month, and through to March 2015. They also promised a free copy of a remastered ODST to everyone. SF5, we know it gets the missing game modes and characters later on, because the early access release is how it was intended to release to begin with. The early access release is not what I have an issue with. It's all the other major issues that champ listed in his thread (the list is on page 2 if you want to see it) that I have an issue with, and a lot of those issues probably have no fix.

Is this the list you're talking about?

@jg4xchamp said:

1. Online lobbies are relegated to just 2 people, so if you made the mistake in life of having multiple friends you want to play a fighting game with? Well we have a game for you: it's called Street Fighter 4.

2. No trials/challenge mode, it's an essential teaching tool that teaches you how to nail bread n butter combos as well as some of the more absurd one frame link ones. Fighting games aren't exactly pick up and play.

3. The arcade mode is gimped, beyond just the lack of cutscenes (which is whatever), it's like 4 fights with no difficulty settings.

4. You can't invite friends, because it doesn't use your friends list, it uses the Capcom network thing, which tends to have its own connection issues so far.

5. Some arcade sticks aren't currently compatible. For instance the PS4 isn't accepting some PS3 sticks, and that's not a PS4 thing because Guilty Gear this was a non issue and that game came out in 2014. The PC version, my brand spaking new mad katz street fighter te edition arcade stick, you know with thunder thighs herself on the box and stick, doesn't work with SFV on PC. Other fighting games? Non issue. And that's not even getting into custom made arcade sticks, you know an interface that inherently goes well with the fighting game genre, especially the fucking face of the genre. Right now people are using Joy2Key.

There are few server stuff, but I'm willing to meet the game halfway there and accept that online games launch a little unstable and get it right over the week. Unless your Masterchief Collection, in which case you are just straight up broken.