What is a worse release travesty? Street Fighter V vs. The Master Chief Collection

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NyaDC

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Edited By NyaDC

Poll What is a worse release travesty? Street Fighter V vs. The Master Chief Collection (121 votes)

Street Fighter V 32%
The Master Chief Collection 68%

One game releasing in a clearly incomplete state with multiple rudimentary fighting modes missing plus the lack of its touted story mode, or the other releasing with unforeseen open network bugs which mostly collapsed its match making functionality?

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drinkerofjuice

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#151 drinkerofjuice
Member since 2007 • 4567 Posts

@nyadc said:
@LJS9502_basic said:
@nyadc said:

No, it's structured to bring in money, that's why it has no cost to bring in players, everything is there it's just behind a paywall, there's nothing incomplete. It was $5 for individual characters so people could just buy one or two that they would actually want to use, or you just spend $20 and get them all... You forgot about that didn't you. Also it's a game that was structured to be added to and developed over time, and like season one, for two and three you can pick and choose who you want or buy them all for a heavily discounted price.

I don't think you understand that business model, you spend more in bulk and you get more, you spend less on individual things and it will cost you more per item.

I can't believe you defend that.....

And what exactly is wrong with that aside from your implication that there is something wrong with absolutely no explanation attached to it?

The fact that you're fighting an oh so valiant fight to point out hypocracy and double standards on this board, only to basically demonstrate those entities yourself, is nothing short of laughable.

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Zero_epyon

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#152 Zero_epyon
Member since 2004 • 20501 Posts

@nyadc said:
@Zero_epyon said:
@nyadc said:

I paid zero attention to Splatoon, it's actually the only Wii U exclusive I do not own because it interests me in zero capacity, and as far as Evolve is concerned, absolutely, just not here, I slanted that game into oblivion on the Steam forums.

P.S. Killer Instinct, free to play micro-transaction based expanding fighter =/= a $60 paid fighter that is incomplete no matter how you try to spin it.

P.P.S. This is all irrelevant to the discussion at hand, you're attempting to scapegoat what has taken place here.

Isn't a f2p game by definition an incomplete game until you pay to unlock it all? KI launched for free but with one scrub character. Each character was $5 per, which if you compare the SF, would have cost $80, since SF comes with 16 fighters already. So how are you mad at Capcom, when they've been upfront about content that would be added for free later when they are ready, and not mad at MS for breaking up a game and selling it piece by piece?

No, it's structured to bring in money, that's why it has no cost to bring in players, everything is there it's just behind a paywall, there's nothing incomplete. It was $5 for individual characters so people could just buy one or two that they would actually want to use, or you just spend $20 and get them all... You forgot about that didn't you. Also it's a game that was structured to be added to and developed over time, and like season one, for two and three you can pick and choose who you want or buy them all for a heavily discounted price.

I don't think you understand that business model, you spend more in bulk and you get more, you spend less on individual things and it will cost you more per item.

I know about the combo breaker pack, which isn't that much better. That's only 8 characters for $20 bucks. To get a total of sixteen character, a KI player would have to wait for season two to release, and then pay another $20 to get the other 8 characters. And that doesn't include costumes and other accessories. You want that, well you'll have to get the Season 1 Ultra for $40. $80 for both season one and season 2. SFV launches with 16 Characters and their accessories and costumes are unlockable through gameplay or microstransaction with free updates incoming, for $20 less upfront.

Please tell me more about how much of a travesty this is.

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naughtyottsel

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#153 naughtyottsel
Member since 2016 • 1801 Posts

@drinkerofjuice: He's a clown man, he genuinely believes a game that fully works but is currently lacking in content is the same as a game that is entirely broken for months for an unforeseeable amount of time.

Thank god this thread backfired.

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NyaDC

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#154  Edited By NyaDC
Member since 2014 • 8006 Posts

@Zero_epyon said:

I know about the combo breaker pack, which isn't that much better. That's only 8 characters for $20 bucks. To get a total of sixteen character, a KI player would have to wait for season two to release, and then pay another $20 to get the other 8 characters. And that doesn't include costumes and other accessories. You want that, well you'll have to get the Season 1 Ultra for $40. $80 for both season one and season 2. SFV launches with 16 Characters and their accessories and costumes are unlockable through gameplay or microstransaction with free updates incoming, for $20 less upfront.

Please tell me more about how much of a travesty this is.

So you get 16 characters for $40? The same number as Street Fighter for less money... The other $20 to be spent on what you want, including costumes, or you can just wait and get a total of 24 fighters for $60...

You're trying too hard to make it seem like a bad model, there's nothing wrong with it.

@naughtyottsel said:

@drinkerofjuice: He's a clown man, he genuinely believes a game that fully works but is currently lacking in content is the same as a game that is entirely broken for months for an unforeseeable amount of time.

Thank god this thread backfired.

The game functionally works but the missing content doesn't because it doesn't exist in the game, because it's not there... The Master Chief Collection was not "entirely broken", you're embellishing a bunch of bullshit, the match making was fucked, everything else was fine.

Come back down to reality little one..

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NathanDrakeSwag

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#155 NathanDrakeSwag
Member since 2013 • 17392 Posts

For some reason I doubt OP complained about Titanfall having no campaign.

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NyaDC

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#156 NyaDC
Member since 2014 • 8006 Posts

@NathanDrakeSwag said:

For some reason I doubt OP complained about Titanfall having no campaign.

I did, and that's exactly why I didn't buy it until I found it for $5 at a pawn shop.

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#157 naughtyottsel
Member since 2016 • 1801 Posts

@nyadc said:
@Zero_epyon said:

I know about the combo breaker pack, which isn't that much better. That's only 8 characters for $20 bucks. To get a total of sixteen character, a KI player would have to wait for season two to release, and then pay another $20 to get the other 8 characters. And that doesn't include costumes and other accessories. You want that, well you'll have to get the Season 1 Ultra for $40. $80 for both season one and season 2. SFV launches with 16 Characters and their accessories and costumes are unlockable through gameplay or microstransaction with free updates incoming, for $20 less upfront.

Please tell me more about how much of a travesty this is.

So you get 16 characters for $40? The same number as Street Fighter for less money... The other $20 to be spent on what you want, including costumes, or you can just wait and get a total of 24 fighters for $60...

You're trying too hard to make it seem like a bad model, there's nothing wrong with it.

@naughtyottsel said:

@drinkerofjuice: He's a clown man, he genuinely believes a game that fully works but is currently lacking in content is the same as a game that is entirely broken for months for an unforeseeable amount of time.

Thank god this thread backfired.

The game functionally works but the missing content doesn't because it doesn't exist in the game, because it's not there... The Master Chief Collection was not "entirely broken", you're embellishing a bunch of bullshit, the match making was fucked, everything else was fine.

Come back down to reality little one..

Good thing it'll be there in less time than it took for MS to fix their biggest IP eh?

I suggest you come down to reality and get off this little hate wagon of yours.

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#158  Edited By Zero_epyon
Member since 2004 • 20501 Posts

@nyadc said:
@LJS9502_basic said:
@nyadc said:

No, it's structured to bring in money, that's why it has no cost to bring in players, everything is there it's just behind a paywall, there's nothing incomplete. It was $5 for individual characters so people could just buy one or two that they would actually want to use, or you just spend $20 and get them all... You forgot about that didn't you. Also it's a game that was structured to be added to and developed over time, and like season one, for two and three you can pick and choose who you want or buy them all for a heavily discounted price.

I don't think you understand that business model, you spend more in bulk and you get more, you spend less on individual things and it will cost you more per item.

I can't believe you defend that.....

And what exactly is wrong with that aside from your implication that there is something wrong with absolutely no explanation attached to it?

So now microtransactions that lock you out of parts of the game until you pay for it is good? Then what was this all about in regards to MGS? A small MT system that gave you a free FOB and asked for money for additional FOB bases.

http://www.gamespot.com/forums/system-wars-314159282/gamespot-was-right-mgs5-microtransactions-32454542/?page=2

@nyadc said:

With this in mind it's now a 7/10 game, reviews need to be updated... GameSpot delays TMCC review to rate the package as a whole with multiplayer, but for this they give it a 10/10 a week before it releases and it stays 10/10 with this FOB micro-transactions bullshit..

This joke of a website clearly doesn't have any standard operating procedures or review consistency of any kind...

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Zero_epyon

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#159 Zero_epyon
Member since 2004 • 20501 Posts

@nyadc said:
@Zero_epyon said:

I know about the combo breaker pack, which isn't that much better. That's only 8 characters for $20 bucks. To get a total of sixteen character, a KI player would have to wait for season two to release, and then pay another $20 to get the other 8 characters. And that doesn't include costumes and other accessories. You want that, well you'll have to get the Season 1 Ultra for $40. $80 for both season one and season 2. SFV launches with 16 Characters and their accessories and costumes are unlockable through gameplay or microstransaction with free updates incoming, for $20 less upfront.

Please tell me more about how much of a travesty this is.

So you get 16 characters for $40? The same number as Street Fighter for less money... The other $20 to be spent on what you want, including costumes, or you can just wait and get a total of 24 fighters for $60...

You're trying too hard to make it seem like a bad model, there's nothing wrong with it.

@naughtyottsel said:

@drinkerofjuice: He's a clown man, he genuinely believes a game that fully works but is currently lacking in content is the same as a game that is entirely broken for months for an unforeseeable amount of time.

Thank god this thread backfired.

The game functionally works but the missing content doesn't because it doesn't exist in the game, because it's not there... The Master Chief Collection was not "entirely broken", you're embellishing a bunch of bullshit, the match making was fucked, everything else was fine.

Come back down to reality little one..

Yo missed a part on purpose. "And that doesn't include costumes and other accessories. You want that, well you'll have to get the Season 1 Ultra for $40. $80 for both season one and season 2." That gives you a KI game comparable to SFV. 16 characters, costumes and accessories. $80 vs $60. And it comes in pieces and months apart, instead of available day one.

Please try again...

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#160  Edited By NyaDC
Member since 2014 • 8006 Posts

@Zero_epyon said:

So now microtransactions that lock you out of parts of the game until you pay for it is good? Then what was this all about in regards to MGS? A small MT system that gave you a free FOB and asked for money for additional FOB bases.

http://www.gamespot.com/forums/system-wars-314159282/gamespot-was-right-mgs5-microtransactions-32454542/?page=2

@nyadc said:

With this in mind it's now a 7/10 game, reviews need to be updated... GameSpot delays TMCC review to rate the package as a whole with multiplayer, but for this they give it a 10/10 a week before it releases and it stays 10/10 with this FOB micro-transactions bullshit..

This joke of a website clearly doesn't have any standard operating procedures or review consistency of any kind...

Yes, because the micro-transactions are the entire reason the F2P game can be further developed and exist in the first place, it's how the developers get paid.

A $60 game cannot fall onto this same structure and expect anything good to come from it, that $60 is them telling you "this game is funded, you need not spend another dime", that's their payment.

Either way I'm done with your stupid bullshit, you're trying to lead this discussion off topic to win some unrelated argument and I will no longer entertain that.

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naughtyottsel

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#161 naughtyottsel
Member since 2016 • 1801 Posts

@nyadc said:
@Zero_epyon said:

So now microtransactions that lock you out of parts of the game until you pay for it is good? Then what was this all about in regards to MGS? A small MT system that gave you a free FOB and asked for money for additional FOB bases.

http://www.gamespot.com/forums/system-wars-314159282/gamespot-was-right-mgs5-microtransactions-32454542/?page=2

@nyadc said:

With this in mind it's now a 7/10 game, reviews need to be updated... GameSpot delays TMCC review to rate the package as a whole with multiplayer, but for this they give it a 10/10 a week before it releases and it stays 10/10 with this FOB micro-transactions bullshit..

This joke of a website clearly doesn't have any standard operating procedures or review consistency of any kind...

Yes, because the micro-transactions are the entire reason the F2P game can be further developed and exist in the first place, it's how the developers get paid.

A $60 game cannot fall onto this same structure and expect anything good to come from it, that $60 is them telling you "this game is funded, you need not spend another dime", that's their payment.

You mean like in SFV where you don't have to pay anything else since you can earn it for free in game as it is released monthly?

Keep going Nya, this is hilarious.

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Zero_epyon

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#162 Zero_epyon
Member since 2004 • 20501 Posts

@nyadc said:
@Zero_epyon said:

So now microtransactions that lock you out of parts of the game until you pay for it is good? Then what was this all about in regards to MGS? A small MT system that gave you a free FOB and asked for money for additional FOB bases.

http://www.gamespot.com/forums/system-wars-314159282/gamespot-was-right-mgs5-microtransactions-32454542/?page=2

@nyadc said:

With this in mind it's now a 7/10 game, reviews need to be updated... GameSpot delays TMCC review to rate the package as a whole with multiplayer, but for this they give it a 10/10 a week before it releases and it stays 10/10 with this FOB micro-transactions bullshit..

This joke of a website clearly doesn't have any standard operating procedures or review consistency of any kind...

Yes, because the micro-transactions are the entire reason the F2P game can be further developed and exist in the first place, it's how the developers get paid.

A $60 game cannot fall onto this same structure and expect anything good to come from it, that $60 is them telling you "this game is funded, you need not spend another dime", that's their payment.

Either way I'm done with your stupid bullshit, you're trying to lead this discussion off topic to win some unrelated argument and I will no longer entertain that.

I mean you do understand that SFV will have free content updates and content unlockable by gameplay and already has more options than KI, and actually works unlike MCC, right? So paying $60 now for a game that will end up being worth $120-160 is a pretty damn good investment for a gamer. Yet you put this down in favor of MTs which, if a player wants the full experience, needs to pay more money and wait months at a time?

You claimed that SFV was incomplete, yet at launch, has more fighters and content than KI did and is cheaper for the full launch roster. You should be with me and not defending KI. The game works and is lacking some modes and the scores are suffering from it.

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NyaDC

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#163 NyaDC
Member since 2014 • 8006 Posts

@Zero_epyon said:

I mean you do understand that SFV will have free content updates and content unlockable by gameplay and already has more options than KI, and actually works unlike MCC, right? So paying $60 now for a game that will end up being worth $120-160 is a pretty damn good investment for a gamer. Yet you put this down in favor of MTs which, if a player wants the full experience, needs to pay more money and wait months at a time?

You claimed that SFV was incomplete, yet at launch, has more fighters and content than KI did and is cheaper for the full launch roster. You should be with me and not defending KI. The game works and is lacking some modes and the scores are suffering from it.

You don't come off like someone whose been in the PC community much at all, the way Killer Instinct is setup is a typical MT model, it's not evil, it's not lacking, it's just the way they are.

I'm not going to bash something that provides people with diverse financial tiering and options for approaching the game in whatever way they want.

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#164 k--m--k
Member since 2007 • 2799 Posts

Pathetic thread

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#165 Zero_epyon
Member since 2004 • 20501 Posts

@nyadc said:
@Zero_epyon said:

I mean you do understand that SFV will have free content updates and content unlockable by gameplay and already has more options than KI, and actually works unlike MCC, right? So paying $60 now for a game that will end up being worth $120-160 is a pretty damn good investment for a gamer. Yet you put this down in favor of MTs which, if a player wants the full experience, needs to pay more money and wait months at a time?

You claimed that SFV was incomplete, yet at launch, has more fighters and content than KI did and is cheaper for the full launch roster. You should be with me and not defending KI. The game works and is lacking some modes and the scores are suffering from it.

You don't come off like someone whose been in the PC community much at all, the way Killer Instinct is setup is a typical MT model, it's not evil, it's not lacking, it's just the way they are.

I'm not going to bash something that provides people with diverse financial tiering and options for approaching the game in whatever way they want.

So PC gamers love MTs and don't buy games at full price? [Citation Needed] And yes it's lacking. KI at launch, 8 characters. SFV at launch 16 characters. SFV works and will get free content updates. Are you telling me PC gamers won't go for SFV because it's full price?

But you'll bash a game that provides more content at full price and gives you free content updates and works day one? Again. The game works at launch. Will get free updates as they are ready. MCC had all the content in the world, but it didn't mean squat since most people couldn't actually play it consistently.

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#166 Zero_epyon
Member since 2004 • 20501 Posts
@naughtyottsel said:
@nyadc said:
@Zero_epyon said:

So now microtransactions that lock you out of parts of the game until you pay for it is good? Then what was this all about in regards to MGS? A small MT system that gave you a free FOB and asked for money for additional FOB bases.

http://www.gamespot.com/forums/system-wars-314159282/gamespot-was-right-mgs5-microtransactions-32454542/?page=2

@nyadc said:

With this in mind it's now a 7/10 game, reviews need to be updated... GameSpot delays TMCC review to rate the package as a whole with multiplayer, but for this they give it a 10/10 a week before it releases and it stays 10/10 with this FOB micro-transactions bullshit..

This joke of a website clearly doesn't have any standard operating procedures or review consistency of any kind...

Yes, because the micro-transactions are the entire reason the F2P game can be further developed and exist in the first place, it's how the developers get paid.

A $60 game cannot fall onto this same structure and expect anything good to come from it, that $60 is them telling you "this game is funded, you need not spend another dime", that's their payment.

You mean like in SFV where you don't have to pay anything else since you can earn it for free in game as it is released monthly?

Keep going Nya, this is hilarious.

It's borderline sad at this point.

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NyaDC

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#167  Edited By NyaDC
Member since 2014 • 8006 Posts

@Zero_epyon said:
@nyadc said:
@Zero_epyon said:

I mean you do understand that SFV will have free content updates and content unlockable by gameplay and already has more options than KI, and actually works unlike MCC, right? So paying $60 now for a game that will end up being worth $120-160 is a pretty damn good investment for a gamer. Yet you put this down in favor of MTs which, if a player wants the full experience, needs to pay more money and wait months at a time?

You claimed that SFV was incomplete, yet at launch, has more fighters and content than KI did and is cheaper for the full launch roster. You should be with me and not defending KI. The game works and is lacking some modes and the scores are suffering from it.

You don't come off like someone whose been in the PC community much at all, the way Killer Instinct is setup is a typical MT model, it's not evil, it's not lacking, it's just the way they are.

I'm not going to bash something that provides people with diverse financial tiering and options for approaching the game in whatever way they want.

So PC gamers love MTs and don't buy games at full price? [Citation Needed] And yes it's lacking. KI at launch, 8 characters. SFV at launch 16 characters. SFV works and will get free content updates. Are you telling me PC gamers won't go for SFV because it's full price?

But you'll bash a game that provides more content at full price and gives you free content updates and works day one? Again. The game works at launch. Will get free updates as they are ready. MCC had all the content in the world, but it didn't mean squat since most people couldn't actually play it consistently.

Why do you pathetic idiots keep calling this shit "free content updates" and "free DLC" like it's additional content or something.... Is this Capcom doing you a favor? Call it what it actually is and stop beating around the bush like a bunch of fucking shills, it's missing content....

Killer Instinct also launched over two years ago, what fighter has the PlayStation 4 had? Oh, I see, absolutely fucking nothing... More content at full price? Half the game is missing right now, you do understand that correct? HALF OF THE GAME IS NOT IN THE GAME...

Stop trying to misdirect, take all of this shit off topic, draw parallels to games that have different models and development structures and just soak it up, Capcom is fucking you all and you're just taking it and loving it...

I don't even care anymore... Enjoy it dude, have fun...

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deactivated-58abb194ab6fb

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#168 deactivated-58abb194ab6fb
Member since 2010 • 3984 Posts

Yeah this thread has become a travesty cause you trying to bridge a gap of a game that was a disaster at launch to a game that doesn't have enough content at launch. It's apples and oranges and you opened yourself up for the backlash you are getting. You should have never made this comparison.

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#169 NyaDC
Member since 2014 • 8006 Posts

@BigShotSmoov007 said:

Yeah this thread has become a travesty cause you trying to bridge a gap of a game that was a disaster at launch to a game that doesn't have enough content at launch. It's apples and oranges and you opened yourself up for the backlash you are getting. You should have never made this comparison.

  • Half the game broken resulting in half the content being unplayable
  • Half the game missing resulting in half of the content being unplayable

Yeah, apples and oranges, get a clue.

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#170 deactivated-58abb194ab6fb
Member since 2010 • 3984 Posts

@nyadc:

The game isn't broken, I have the game dude and I'm telling you the game isn't broken it just lacks content like every other online focused game. Halo was a disaster, period. Game was completely broken online, matchmaking didn't work, period. Like I said, apples and oranges, you need to buy a clue if you can't see that.

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#171  Edited By NyaDC
Member since 2014 • 8006 Posts

@BigShotSmoov007 said:

@nyadc:

The game isn't broken, I have the game dude and I'm telling you the game isn't broken it just lacks content like every other online focused game. Halo was a disaster, period. Game was completely broken online, matchmaking didn't work, period. Like I said, apples and oranges, you need to buy a clue if you can't see that.

Hey Albert Einstein....

@nyadc said:
@BigShotSmoov007 said:

Yeah this thread has become a travesty cause you trying to bridge a gap of a game that was a disaster at launch to a game that doesn't have enough content at launch. It's apples and oranges and you opened yourself up for the backlash you are getting. You should have never made this comparison.

  • Half the game broken resulting in half of the content being unplayable (The Master Chief Collection)
  • Half the game missing resulting in half of the content being unplayable (Street Fighter V)

Yeah, apples and oranges, get a clue.

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#172 Zero_epyon
Member since 2004 • 20501 Posts

@nyadc said:
@Zero_epyon said:
@nyadc said:
@Zero_epyon said:

I mean you do understand that SFV will have free content updates and content unlockable by gameplay and already has more options than KI, and actually works unlike MCC, right? So paying $60 now for a game that will end up being worth $120-160 is a pretty damn good investment for a gamer. Yet you put this down in favor of MTs which, if a player wants the full experience, needs to pay more money and wait months at a time?

You claimed that SFV was incomplete, yet at launch, has more fighters and content than KI did and is cheaper for the full launch roster. You should be with me and not defending KI. The game works and is lacking some modes and the scores are suffering from it.

You don't come off like someone whose been in the PC community much at all, the way Killer Instinct is setup is a typical MT model, it's not evil, it's not lacking, it's just the way they are.

I'm not going to bash something that provides people with diverse financial tiering and options for approaching the game in whatever way they want.

So PC gamers love MTs and don't buy games at full price? [Citation Needed] And yes it's lacking. KI at launch, 8 characters. SFV at launch 16 characters. SFV works and will get free content updates. Are you telling me PC gamers won't go for SFV because it's full price?

But you'll bash a game that provides more content at full price and gives you free content updates and works day one? Again. The game works at launch. Will get free updates as they are ready. MCC had all the content in the world, but it didn't mean squat since most people couldn't actually play it consistently.

Why do you pathetic idiots keep calling this shit "free content updates" and "free DLC" like it's additional content or something.... Is this Capcom doing you a favor? Call it what it actually is and stop beating around the bush like a bunch of fucking shills, it's missing content....

Killer Instinct also launched over two years ago, what fighter has the PlayStation 4 had? Oh, I see, absolutely fucking nothing... More content at full price? Half the game is missing right now, you do understand that correct? HALF OF THE GAME IS NOT IN THE GAME...

Stop trying to misdirect, take all of this shit off topic, draw parallels to games that have different models and development structures and just soak it up, Capcom is fucking you all and you're just taking it and loving it...

I don't even care anymore... Enjoy it dude, have fun...

Because that's what they are. They aren't content they'll make you pay for after the game is delivered and sold. They are going to have content that they will charge for, so I think it's smart for capcom, or any publisher for that matter, to distinguish between them. So no, no shilling here.

"Killer Instinct also launched over two years ago, what fighter has the PlayStation 4 had? Oh, I see, absolutely fucking nothing..." How is this relevant?

It's missing some single player features. How does that quantify as half the game. I think you're exaggerating.

I'm not derailing you. You just selectively respond to my comments. I've already said the game has more characters and content that KI at launch, it works, and it's getting free updates. You keep talking about how great MTs are and have yet to backup your claim about the PC community and MTs.

I'm actually not getting SFV and might try it out when everything is available. But there goes another one of your assumptions that backfired.

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Zero_epyon

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#173 Zero_epyon
Member since 2004 • 20501 Posts

@Zero_epyon said:
@nyadc said:
@LJS9502_basic said:
@nyadc said:

No, it's structured to bring in money, that's why it has no cost to bring in players, everything is there it's just behind a paywall, there's nothing incomplete. It was $5 for individual characters so people could just buy one or two that they would actually want to use, or you just spend $20 and get them all... You forgot about that didn't you. Also it's a game that was structured to be added to and developed over time, and like season one, for two and three you can pick and choose who you want or buy them all for a heavily discounted price.

I don't think you understand that business model, you spend more in bulk and you get more, you spend less on individual things and it will cost you more per item.

I can't believe you defend that.....

And what exactly is wrong with that aside from your implication that there is something wrong with absolutely no explanation attached to it?

So now microtransactions that lock you out of parts of the game until you pay for it is good? Then what was this all about in regards to MGS? A small MT system that gave you a free FOB and asked for money for additional FOB bases.

http://www.gamespot.com/forums/system-wars-314159282/gamespot-was-right-mgs5-microtransactions-32454542/?page=2

@nyadc said:

With this in mind it's now a 7/10 game, reviews need to be updated... GameSpot delays TMCC review to rate the package as a whole with multiplayer, but for this they give it a 10/10 a week before it releases and it stays 10/10 with this FOB micro-transactions bullshit..

This joke of a website clearly doesn't have any standard operating procedures or review consistency of any kind...

And I'm waiting for you to explain your MGS 5 comment you seem to have ignored.

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deactivated-58abb194ab6fb

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#174 deactivated-58abb194ab6fb
Member since 2010 • 3984 Posts

@nyadc:

Yeah your a clown cause the only reason you trying to make this comparison cause your feelings were hurt when every other Playstation fanboy was dogging Halo MCC like you made the game or something lol. Compare SF to games that lacks content then you have a valid point, Comparing it to Halo where the online was broken, you reaching for straws.

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SpinoRaptor24

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#175  Edited By SpinoRaptor24
Member since 2008 • 10316 Posts

ITT: Fanboys arguing about which is the shinier of the two turds.

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Chutebox

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#176 Chutebox
Member since 2007 • 51601 Posts

Oh B4X, some things never change haha

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#177  Edited By NyaDC
Member since 2014 • 8006 Posts

@BigShotSmoov007 said:

@nyadc:

Yeah your a clown cause the only reason you trying to make this comparison cause your feelings were hurt when every other Playstation fanboy was dogging Halo MCC like you made the game or something lol. Compare SF to games that lacks content then you have a valid point, Comparing it to Halo where the online was broken, you reaching for straws.

Your simple mind can't seem to comprehend that missing content and broken content are one in the same, the result is the same...

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caryslan2

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#178 caryslan2
Member since 2005 • 2486 Posts

So, let me see if I understand this correctly. Street Fighter V launches with a character roster of 16 characters and they can't even include basic gameplay modes common in the genre.

While Smash Bros 4 launches on two platforms with a 52 character roster and a good number of gameplay modes.

Capcom, what in the hell is wrong with you? I take back what I said in the other thread about being jealous of PS4 owners. Street Fighter is a great series, and I understand its all about the gameplay.

But come on, that is just lazy. A 16 character roster at launch and basic modes aren't even included? Why should I bother upgrading from IV?

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lamprey263

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#179  Edited By lamprey263
Member since 2006 • 45467 Posts

@Bigboi500 said:
@lawlessx said:
@lamprey263 said:

SFV. From the Review In Progress...

There are no difficulty settings. It has a laughably easy and short story campaign for each character. And by short, I mean they can last anywhere between two and four fights from beginning to end... based on my experience, you can complete everything in the story mode, for all characters, in less than an hour total, by doing nothing more than repeatedly sweeping the legs of your opponents.

You've gotta be joking me. clearly capcom aren't taking things as seriously as they used to

Capcom is just pushing the envelope with what the consumer will buy. Last gen they'd release the basic SF game, then the SSF game, then the SSF Ultimate etc. and now they're releasing the barest of products and believe people will buy an unfinished product. The worst part is they're right. By next gen they'll just release fractured code in dlc segments.

I wouldn't give them that much credit. I've been saying for the last decade since the closing of Clover that they chased away their creative ability, it didn't take long to see all they had from that point on was rehashes. It didn't take long to realize their ability to make new games was also greatly diminished. Capcom Vancouver is really the only studio of their's with any competent abilities. The rest of their projects have been mired in mediocrity, most showing a severe lack of creative and technical know-how and polish. And, looking at what became of Seeds Inc / Platinum Games, I think it's clear that not only did Capcom's most celebrated figureheads go, but apparently lower level employees they had synergy with as well (the artists, programmers, etc). Because if anybody is putting out Capcom quality games in the last decade, it's them.

Capcom is broke, that's really what this was about. I thought they were bullshitting at first as a smokescreen about Sony funding the game to garner exclusivity but apparently it's true. And I bet you this is the game they're betting on elevating the company out from financial distress. It better be, it's their asses. Otherwise, I hope they have some Monster Hunter NX launch title ace up their sleeve.

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N64DD

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#180 N64DD
Member since 2015 • 13167 Posts

lol This thread is just bad.

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Dire_Weasel

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#181 Dire_Weasel
Member since 2002 • 16681 Posts

ITT: OP the clown tries to defend Halo: MCC and it backfires, horribly.

Better luck next time @nyadc.

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#182 caryslan2
Member since 2005 • 2486 Posts

@lamprey263 said:
@Bigboi500 said:
@lawlessx said:
@lamprey263 said:

SFV. From the Review In Progress...

There are no difficulty settings. It has a laughably easy and short story campaign for each character. And by short, I mean they can last anywhere between two and four fights from beginning to end... based on my experience, you can complete everything in the story mode, for all characters, in less than an hour total, by doing nothing more than repeatedly sweeping the legs of your opponents.

You've gotta be joking me. clearly capcom aren't taking things as seriously as they used to

Capcom is just pushing the envelope with what the consumer will buy. Last gen they'd release the basic SF game, then the SSF game, then the SSF Ultimate etc. and now they're releasing the barest of products and believe people will buy an unfinished product. The worst part is they're right. By next gen they'll just release fractured code in dlc segments.

I wouldn't give them that much credit. I've been saying for the last decade since the closing of Clover that they chased away their creative ability, it didn't take long to see all they had from that point on was rehashes. It didn't take long to realize their ability to make new games was also greatly diminished. Capcom Vancouver is really the only studio of their's with any competent abilities. The rest of their projects have been mired in mediocrity, most showing a severe lack of creative and technical know-how and polish. And, looking at what became of Seeds Inc / Platinum Games, I think it's clear that not only did Capcom's most celebrated figureheads go, but apparently lower level employees they had synergy with as well (the artists, programmers, etc). Because if anybody is putting out Capcom quality games in the last decade, it's them.

Capcom is broke, that's really what this was about. I thought they were bullshitting at first as a smokescreen about Sony funding the game to garner exclusivity but apparently it's true. And I bet you this is the game they're betting on elevating the company out from financial distress. It better be, it's their asses. Otherwise, I hope they have some Monster Hunter NX launch title ace up their sleeve.

I'm not doubting the popularity or pedigree of Street Fighter, but is putting out a game that lacks in features and content really a good idea when you have other companies that are catching up to Capcom in the fighting game genre? Smash Bros has risen to become the second most popular game at EVO, and what you get for 60 bucks is a fully loaded package and that's before we add in DLC.

Netherrealm Studios has upped their game with Mortal Kombat 9 and X, along with Injustice. Not only do those games tent to contain a good amount of content, but they are considered the equal to Capcom's fighters if not better depending on who you ask.

Street Fighter V should have left no doubts in anyone's mind as to who the king of fighting games is. Maybe in a year, it will become more clear, but I'm shocked that Capcom thinks they can get away with a 60 buck game that has no content.

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#183  Edited By casharmy
Member since 2011 • 9388 Posts

Isn't MCC just a collection of old rehashed past gen games that only needed porting to a current gen system which the developers couldn't even get to work online months after it launched?

How is that even comparable to a true current gen game that has peerless gameplay and near perfect net code and only missing modes which are already confirmed to be coming later before the game released?

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Zero_epyon

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#184 Zero_epyon
Member since 2004 • 20501 Posts

@casharmy said:

Isn't MCC just a collection of old rehashed past gen games that only needed porting to a current gen system which the developers couldn't even get to work online months after it launched?

How is that even comparable to a true current gen game that has peerless gameplay and near perfect net code and only missing modes which are already confirmed to be coming later before the game released?

It isn't. @nyadc is still butthurt about MCC being released in a poor state and people talking about it.

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#185 freedomfreak
Member since 2004 • 52551 Posts

Question: How honest has Capcom been about the state in which Street Fighter has released? Have they held back information on modes and such, and just released it like this, having people find out on their own that it is not quite complete?

I'm just asking, because I don't remember 343 stating that the MCC collection would ship in a state of brokennessnsness.

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quakeknight1991

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#186 quakeknight1991
Member since 2006 • 1528 Posts

@nyadc said:
@NathanDrakeSwag said:
@nyadc said:
@NathanDrakeSwag said:

People can actually play SFV so...

They can play half of it, much like The Master Chief Collection, just different halves of the game.

Nobody buys fighting games for single player. Most people buy Halo for multiplayer.

[citation needed]

Are you being serious here? Playing against AI controlled bots is boring as hell and it is pretty much impossible to have decent story mode in a fighting game. Fighting games have always been Multiplayer games in nature.

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#187 Zero_epyon
Member since 2004 • 20501 Posts

@freedomfreak said:

Question: How honest has Capcom been about the state in which Street Fighter has released? Have they held back information on modes and such, and just released it like this, having people find out on their own that it is not quite complete?

I'm just asking, because I don't remember 343 stating that the MCC collection would ship in a state of brokennessnsness.

Wondering the same thing. You'll probably hear crickets from here on out.

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Zero_epyon

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#189 Zero_epyon
Member since 2004 • 20501 Posts

@speak_low said:

One side had to issue an apology for their incompetence, surprising gamers (in a bad way) on launch day with bullshit that should never be repeated.

Another side already let gamers know about the upcoming DLC content coming later, for free. Why didn't they just delay SFV to June? Because SF is the biggest fighter out there, and they want to give top EVO players months to prepare, not a couple weeks. They also kind of deserve something better than a few Betas since they (and their fans) are the ones keeping interest alive in SF all these years. The casuals come and go, but SF is still popular because of EVO/other tournaments and these top players.

So the game doesn't have the Premium Story (Arcade) mode and Challenge mode. But it's a "complete" game for the serious players. The reviewers understood this. If any game is big enough to be a special case (to make it in time for the 2016 EVO season) it's SFV.

Agreed. Here's what IGN said:

It’s hard to criticize something that seems like it was tailor-made for a wannabe competitive player like me, but I just can’t ignore how littleStreet Fighter 5 does for the average fighting game player. It sports a wonderful, diverse cast of characters, places a clear emphasis on strong fundamental play, it gives competitive players a great online experience, and it does it all while looking gorgeous. Strictly in terms of mechanics and competitive features, Street Fighter 5 is just about peerless, but it has quite a ways to go before it stacks up against other fighting games - including its own predecessor - in terms of overall content.

So it's pretty much what you say. The rage here is unjustified and the comparison is ridiculous.

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deactivated-5a44ec138c1e6

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#190 deactivated-5a44ec138c1e6
Member since 2013 • 2638 Posts

@nyadc said:
@NathanDrakeSwag said:
@nyadc said:
@NathanDrakeSwag said:

People can actually play SFV so...

They can play half of it, much like The Master Chief Collection, just different halves of the game.

Nobody buys fighting games for single player. Most people buy Halo for multiplayer.

[citation needed]

yeah.. I didn't get any of the Halo games for multiplayer.

It must be because I'm one of the unique entities that float among "most people".

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#191  Edited By ellos
Member since 2015 • 2532 Posts

I'm simmering down understanding that the launch with lack of content has been communicated actually. Evo tour first tournament starts on the 26th of this month. The content that the game came with is very much playable. If this thread script was flipped to an xbox situation we will here different tunes from different battle lines. That is the magic that makes SW entertaining.

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#192 sailor232
Member since 2003 • 6880 Posts
@acp_45 said:
@nyadc said:
@NathanDrakeSwag said:
@nyadc said:
@NathanDrakeSwag said:

People can actually play SFV so...

They can play half of it, much like The Master Chief Collection, just different halves of the game.

Nobody buys fighting games for single player. Most people buy Halo for multiplayer.

[citation needed]

yeah.. I didn't get any of the Halo games for multiplayer.

It must be because I'm one of the unique entities that float among "most people".

Same here, I get Halo for the story, the fun campaigns and co-op, all of which worked flawless for me straight from day 1.

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N64DD

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#193 N64DD
Member since 2015 • 13167 Posts

@sailor232 said:
@acp_45 said:
@nyadc said:
@NathanDrakeSwag said:
@nyadc said:

They can play half of it, much like The Master Chief Collection, just different halves of the game.

Nobody buys fighting games for single player. Most people buy Halo for multiplayer.

[citation needed]

yeah.. I didn't get any of the Halo games for multiplayer.

It must be because I'm one of the unique entities that float among "most people".

Same here, I get Halo for the story, the fun campaigns and co-op, all of which worked flawless for me straight from day 1.

Street Fighter is a multi-player game at heart though. So it's an odd comparison.

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#194 naughtyottsel
Member since 2016 • 1801 Posts

@nyadc said:
@BigShotSmoov007 said:

@nyadc:

Yeah your a clown cause the only reason you trying to make this comparison cause your feelings were hurt when every other Playstation fanboy was dogging Halo MCC like you made the game or something lol. Compare SF to games that lacks content then you have a valid point, Comparing it to Halo where the online was broken, you reaching for straws.

Your simple mind can't seem to comprehend that missing content and broken content are one in the same, the result is the same...

No, no they are not even remotely the same.

Mods this thread needs to be locked because this clown is out of it.

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deactivated-5a44ec138c1e6

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#195 deactivated-5a44ec138c1e6
Member since 2013 • 2638 Posts

@sailor232 said:
@acp_45 said:
@nyadc said:
@NathanDrakeSwag said:
@nyadc said:

They can play half of it, much like The Master Chief Collection, just different halves of the game.

Nobody buys fighting games for single player. Most people buy Halo for multiplayer.

[citation needed]

yeah.. I didn't get any of the Halo games for multiplayer.

It must be because I'm one of the unique entities that float among "most people".

Same here, I get Halo for the story, the fun campaigns and co-op, all of which worked flawless for me straight from day 1.

Halo games are fun and that's why I play them.... simple. Not because of a single mode. Although I do have my favourites....and they don't tend to be the same mode in every Halo.

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sailor232

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#196 sailor232
Member since 2003 • 6880 Posts

@n64dd said:
@sailor232 said:
@acp_45 said:
@nyadc said:
@NathanDrakeSwag said:

Nobody buys fighting games for single player. Most people buy Halo for multiplayer.

[citation needed]

yeah.. I didn't get any of the Halo games for multiplayer.

It must be because I'm one of the unique entities that float among "most people".

Same here, I get Halo for the story, the fun campaigns and co-op, all of which worked flawless for me straight from day 1.

Street Fighter is a multi-player game at heart though. So it's an odd comparison.

In my mind its a good one, people and GS gave MCC a crap score even though for me as a single player gamer only loved every second of it and would rank it a 9.5/10 if they still had that increment. SF5 as it has no single player, I'd honestly return it and get my money back, then boycott Capcom games for a long time as they are scum like Activision with Destiny, in fact I'd rank Destiny higher as it has more content.

I dont care if it gets content down the line, people pay good money for a game right now, not to have it patched in later on, even then everyone that has the game now have to put their whole trust in Capcom to not charge for updates that turn into dlc, ala Destiny.

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deactivated-5a44ec138c1e6

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#197 deactivated-5a44ec138c1e6
Member since 2013 • 2638 Posts

@nyadc said:
@BigShotSmoov007 said:

@nyadc:

Yeah your a clown cause the only reason you trying to make this comparison cause your feelings were hurt when every other Playstation fanboy was dogging Halo MCC like you made the game or something lol. Compare SF to games that lacks content then you have a valid point, Comparing it to Halo where the online was broken, you reaching for straws.

Your simple mind can't seem to comprehend that missing content and broken content are one in the same, the result is the same...

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QuadKnight

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#198  Edited By QuadKnight
Member since 2015 • 12916 Posts

Epic thread backfire.

Halo MCC will go down as one of the worst launches ever. It was so bad it killed the franchise lol.

BTW, I'm playing and enjoying SFV right now and having a blast despite the lack of content.

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N64DD

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#199 N64DD
Member since 2015 • 13167 Posts

@sailor232 said:
@n64dd said:
@sailor232 said:
@acp_45 said:
@nyadc said:

[citation needed]

yeah.. I didn't get any of the Halo games for multiplayer.

It must be because I'm one of the unique entities that float among "most people".

Same here, I get Halo for the story, the fun campaigns and co-op, all of which worked flawless for me straight from day 1.

Street Fighter is a multi-player game at heart though. So it's an odd comparison.

In my mind its a good one, people and GS gave MCC a crap score even though for me as a single player gamer only loved every second of it and would rank it a 9.5/10 if they still had that increment. SF5 as it has no single player, I'd honestly return it and get my money back, then boycott Capcom games for a long time as they are scum like Activision with Destiny, in fact I'd rank Destiny higher as it has more content.

I dont care if it gets content down the line, people pay good money for a game right now, not to have it patched in later on, even then everyone that has the game now have to put their whole trust in Capcom to not charge for updates that turn into dlc, ala Destiny.

They let people know what was going on before buying it. Everything they said would be in the game is functioning. (PC players are having a little trouble with finding matches in ranked, and they're going to reset the boards i believe, but it's first night, servers are always slammed). I enjoyed MCC for the single player content as well. The multiplayer was completely broken, and the studio APOLOGIZED for how bad it is. A better comparison would be to nhl 15, which had stripped content from it.

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#200 super600  Moderator
Member since 2007 • 33160 Posts

@casharmy said:

Isn't MCC just a collection of old rehashed past gen games that only needed porting to a current gen system which the developers couldn't even get to work online months after it launched?

How is that even comparable to a true current gen game that has peerless gameplay and near perfect net code and only missing modes which are already confirmed to be coming later before the game released?

What 343i was trying to do with MCC was really ambitious from what I heard. Sadly, they failed. SF5 is more comparable to halo 5 and splatoon and not MCC.