Whats So Special About Dark Souls?

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Heroldp813

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#1 Heroldp813
Member since 2008 • 2103 Posts

I see all this hype yet when I talk to a friend they tell me that its just frustrating. Should I play it?

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mems_1224

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#2 mems_1224
Member since 2004 • 56919 Posts
play it if you like to die alot and move slowly through a game
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i5750at4Ghz

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#3 i5750at4Ghz
Member since 2010 • 5839 Posts
Nothing just internet hype.
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Zurrur

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#4 Zurrur
Member since 2009 • 1701 Posts

Yea Dark Souls sucks there is no guns and huge explosions

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mems_1224

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#5 mems_1224
Member since 2004 • 56919 Posts

Yea Dark Souls sucks there is no guns and huge explosions

Zurrur
pretty much
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Bread_or_Decide

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#6 Bread_or_Decide
Member since 2007 • 29761 Posts
....did you not read the review? Have you played Demons' Souls?
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Bread_or_Decide

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#7 Bread_or_Decide
Member since 2007 • 29761 Posts
Nothing just internet hype.i5750at4Ghz
It's what games used to be like before regenerating health and other such hand holding nonsense.
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GD1551

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#8 GD1551
Member since 2011 • 9645 Posts

It's very punishing and has good boss fights, that's pretty much it.

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SRTtoZ

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#9 SRTtoZ
Member since 2009 • 4800 Posts

The satisfaction you get when beating bosses or just moving through the game, getting better armor, better weps etc is unmatched and UNLIKE any game out there.

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i5750at4Ghz

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#10 i5750at4Ghz
Member since 2010 • 5839 Posts
[QUOTE="i5750at4Ghz"]Nothing just internet hype.Bread_or_Decide
It's what games used to be like before regenerating health and other such hand holding nonsense.

What you call hand holding I call fun. Nothing fun about a slow paced game imo. Everyone likes what they like though.
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razgriz_101

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#11 razgriz_101
Member since 2007 • 16875 Posts

its not my taste but i can see why some people like it.

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Bread_or_Decide

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#12 Bread_or_Decide
Member since 2007 • 29761 Posts
[QUOTE="Bread_or_Decide"][QUOTE="i5750at4Ghz"]Nothing just internet hype.i5750at4Ghz
It's what games used to be like before regenerating health and other such hand holding nonsense.

What you call hand holding I call fun. Nothing fun about a slow paced game imo. Everyone likes what they like though.

Demons souls isn't slow paced at all. Lots of fighting from the get go, few cut scenes, minimal story, it's pretty much ALL action. It's just very long and you die a lot. It's really more like a survival horror game actually. I've never been so scared walking down a corridor in a game until the first game.
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SRTtoZ

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#13 SRTtoZ
Member since 2009 • 4800 Posts

Wait, since when is Demons Souls/Dark Souls slow paced? It can get pretty damn hectic at times...

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mems_1224

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#14 mems_1224
Member since 2004 • 56919 Posts
[QUOTE="i5750at4Ghz"][QUOTE="Bread_or_Decide"] It's what games used to be like before regenerating health and other such hand holding nonsense.Bread_or_Decide
What you call hand holding I call fun. Nothing fun about a slow paced game imo. Everyone likes what they like though.

Demons souls isn't slow paced at all. Lots of fighting from the get go, few cut scenes, minimal story, it's pretty much ALL action. It's just very long and you die a lot. It's really more like a survival horror game actually. I've never been so scared walking down a corridor in a game until the first game.

just because its all fighting doesnt mean its not slow paced.....
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i5750at4Ghz

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#15 i5750at4Ghz
Member since 2010 • 5839 Posts
[QUOTE="Bread_or_Decide"][QUOTE="i5750at4Ghz"][QUOTE="Bread_or_Decide"] It's what games used to be like before regenerating health and other such hand holding nonsense.

What you call hand holding I call fun. Nothing fun about a slow paced game imo. Everyone likes what they like though.

Demons souls isn't slow paced at all. Lots of fighting from the get go, few cut scenes, minimal story, it's pretty much ALL action. It's just very long and you die a lot. It's really more like a survival horror game actually. I've never been so scared walking down a corridor in a game until the first game.

The fact I had to stop and use my brain anytime I wanted to move forward at all makes the game bad to me. The games I enjoy the most are all instinct, if they aren't I have a hard time enjoying them. Life is hard enough, I don't want my entertainment to be hard as well/
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SRTtoZ

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#16 SRTtoZ
Member since 2009 • 4800 Posts

[QUOTE="Bread_or_Decide"][QUOTE="i5750at4Ghz"] What you call hand holding I call fun. Nothing fun about a slow paced game imo. Everyone likes what they like though.mems_1224
Demons souls isn't slow paced at all. Lots of fighting from the get go, few cut scenes, minimal story, it's pretty much ALL action. It's just very long and you die a lot. It's really more like a survival horror game actually. I've never been so scared walking down a corridor in a game until the first game.

just because its all fighting doesnt mean its not slow paced.....

I think you're confusing slow paced with being patient so you dont die all the time, and its true if you are not a patient person you probably wont be any good at Dark Souls.

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i5750at4Ghz

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#17 i5750at4Ghz
Member since 2010 • 5839 Posts

[QUOTE="mems_1224"][QUOTE="Bread_or_Decide"] Demons souls isn't slow paced at all. Lots of fighting from the get go, few cut scenes, minimal story, it's pretty much ALL action. It's just very long and you die a lot. It's really more like a survival horror game actually. I've never been so scared walking down a corridor in a game until the first game. SRTtoZ

just because its all fighting doesnt mean its not slow paced.....

I think you're confusing slow paced with being patient so you dont die all the time.

They are the same thing in my mind.
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princeofshapeir

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#18 princeofshapeir
Member since 2006 • 16652 Posts
I like games that are challenging, but I don't like games that punish you incessantly for dying.
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MFDOOM1983

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#19 MFDOOM1983
Member since 2010 • 8465 Posts
The Good: Combat is rewarding, great level and enemy design. The Bad: How does a game that drops to sub 10fps for entire areas get released? And to expand on that note. How did it get 9.5 here? Japanese games seem to get a free pass for technical deficiencies.
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Bread_or_Decide

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#20 Bread_or_Decide
Member since 2007 • 29761 Posts
[QUOTE="Bread_or_Decide"][QUOTE="i5750at4Ghz"] What you call hand holding I call fun. Nothing fun about a slow paced game imo. Everyone likes what they like though.mems_1224
Demons souls isn't slow paced at all. Lots of fighting from the get go, few cut scenes, minimal story, it's pretty much ALL action. It's just very long and you die a lot. It's really more like a survival horror game actually. I've never been so scared walking down a corridor in a game until the first game.

just because its all fighting doesnt mean its not slow paced.....

The sense of reward is slow paced so no it's not a game for instant gratification. I just don't consider it a slow paced game at all.
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Bread_or_Decide

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#21 Bread_or_Decide
Member since 2007 • 29761 Posts
I like games that are challenging, but I don't like games that punish you incessantly for dying. princeofshapeir
It doesn't.
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GD1551

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#22 GD1551
Member since 2011 • 9645 Posts

The Good: Combat is rewarding, great level and enemy design. The Bad: How does a game that drops to sub 10fps for entire areas get released? And to expand on that note. How did it get 9.5 here? Japanese games seem to get a free pass for technical deficiencies.MFDOOM1983

Pretty much. I think Japanese games as a whole get a free pass in terms of everything outside gameplay, ugly/bland games like vanquish get praised for visuals :| :|

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Bread_or_Decide

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#23 Bread_or_Decide
Member since 2007 • 29761 Posts
[QUOTE="i5750at4Ghz"][QUOTE="Bread_or_Decide"][QUOTE="i5750at4Ghz"] What you call hand holding I call fun. Nothing fun about a slow paced game imo. Everyone likes what they like though.

Demons souls isn't slow paced at all. Lots of fighting from the get go, few cut scenes, minimal story, it's pretty much ALL action. It's just very long and you die a lot. It's really more like a survival horror game actually. I've never been so scared walking down a corridor in a game until the first game.

The fact I had to stop and use my brain anytime I wanted to move forward at all makes the game bad to me. The games I enjoy the most are all instinct, if they aren't I have a hard time enjoying them. Life is hard enough, I don't want my entertainment to be hard as well/

Using instinct is just a faster way of using your brain. Let's say you're playing Crysis and you have to think about how to take on a bunch of alien enemies. That's the same kind of thinking required in Dark Souls, just differently. So you're not against using your brain. You just want to run into a situation head first and you're upset that the game punishes you for doing that.
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Bread_or_Decide

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#24 Bread_or_Decide
Member since 2007 • 29761 Posts
In Demons Souls whenever you see a new enemy you have to pause and really think about what you're doing. Can you take it on? Are you going to risk dying and losing your souls? Should you just try fighting it and find out what works or wait until you are leveled up? It's terrifying and awesome all at the same time.
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i5750at4Ghz

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#25 i5750at4Ghz
Member since 2010 • 5839 Posts
[QUOTE="Bread_or_Decide"][QUOTE="i5750at4Ghz"][QUOTE="Bread_or_Decide"] Demons souls isn't slow paced at all. Lots of fighting from the get go, few cut scenes, minimal story, it's pretty much ALL action. It's just very long and you die a lot. It's really more like a survival horror game actually. I've never been so scared walking down a corridor in a game until the first game.

The fact I had to stop and use my brain anytime I wanted to move forward at all makes the game bad to me. The games I enjoy the most are all instinct, if they aren't I have a hard time enjoying them. Life is hard enough, I don't want my entertainment to be hard as well/

Using instinct is just a faster way of using your brain. Let's say you're playing Crysis and you have to think about how to take on a bunch of alien enemies. That's the same kind of thinking required in Dark Souls, just differently. So you're not against using your brain. You just want to run into a situation head first and you're upset that the game punishes you for doing that.

No I'm not upset at all, the game simply isn't made for gamers like myself, they are made for gamers like you.
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princeofshapeir

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#26 princeofshapeir
Member since 2006 • 16652 Posts
[QUOTE="princeofshapeir"]I like games that are challenging, but I don't like games that punish you incessantly for dying. Bread_or_Decide
It doesn't.

I've heard that the game takes away your Souls you've collected when you die, and your Souls are what you need to upgrade skills. You can apparently get them back by going to the place you died at, but dying before you reach there will result in those Souls being lost permanently. That isn't difficulty; that's just cruel.
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Yangire

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#27 Yangire
Member since 2010 • 8795 Posts

[QUOTE="Bread_or_Decide"][QUOTE="princeofshapeir"]I like games that are challenging, but I don't like games that punish you incessantly for dying. princeofshapeir
It doesn't.

I've heard that the game takes away your Souls you've collected when you die, and your Souls are what you need to upgrade skills. You can apparently get them back by going to the place you died at, but dying before you reach there will result in those Souls being lost permanently. That isn't difficulty; that's just cruel.

You keep your stats and progress however, losing your souls when its so easy to gain them is a slap in the wrist.

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Zurrur

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#28 Zurrur
Member since 2009 • 1701 Posts

If you wanna play Dark Souls you should play Demon's Souls first its much more easier and better game

Or you might get little frustrated

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Bread_or_Decide

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#29 Bread_or_Decide
Member since 2007 • 29761 Posts
[QUOTE="Bread_or_Decide"][QUOTE="princeofshapeir"]I like games that are challenging, but I don't like games that punish you incessantly for dying. princeofshapeir
It doesn't.

I've heard that the game takes away your Souls you've collected when you die, and your Souls are what you need to upgrade skills. You can apparently get them back by going to the place you died at, but dying before you reach there will result in those Souls being lost permanently. That isn't difficulty; that's just cruel.

The games teaches you a little discipline. You stop and think, "Maybe I should go back and spend my souls instead of going further and dying." It's not cruel if you're smart about it. Again, this is pretty much the anti-game for the COD generation. Slow down folks...stop and smell the rotting demon corpses for a change. yes there will be moments where you lose souls and it sucks. Giving up is your own fault though because the game rewards trial and error.
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MushroomWig

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#30 MushroomWig
Member since 2009 • 11625 Posts
Nothing just internet hype.i5750at4Ghz
9.5/10 - More than just internet hype.
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Bread_or_Decide

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#31 Bread_or_Decide
Member since 2007 • 29761 Posts

[QUOTE="princeofshapeir"][QUOTE="Bread_or_Decide"] It doesn't. Yangire

I've heard that the game takes away your Souls you've collected when you die, and your Souls are what you need to upgrade skills. You can apparently get them back by going to the place you died at, but dying before you reach there will result in those Souls being lost permanently. That isn't difficulty; that's just cruel.

You keep your stats and progress however, losing your souls when its so easy to gain them is a slap in the wrist.

Yeah...many of the bosses you could kill with range attacks, quite easily and leveling up is just a matter of grinding and knowing when to leave to raise your stats. Eventually you'll be incredibly over powered and every enemy in the game will be at your mercy.
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#32 Da_lil_PimP
Member since 2006 • 4241 Posts
[QUOTE="i5750at4Ghz"][QUOTE="Bread_or_Decide"][QUOTE="i5750at4Ghz"] The fact I had to stop and use my brain anytime I wanted to move forward at all makes the game bad to me. The games I enjoy the most are all instinct, if they aren't I have a hard time enjoying them. Life is hard enough, I don't want my entertainment to be hard as well/

Using instinct is just a faster way of using your brain. Let's say you're playing Crysis and you have to think about how to take on a bunch of alien enemies. That's the same kind of thinking required in Dark Souls, just differently. So you're not against using your brain. You just want to run into a situation head first and you're upset that the game punishes you for doing that.

No I'm not upset at all, the game simply isn't made for gamers like myself, they are made for gamers like you.

So how can you say that there is nothing special about the game? It's special for those that liked Demons Souls.
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loserbam828

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#33 loserbam828
Member since 2005 • 1713 Posts
[QUOTE="Bread_or_Decide"][QUOTE="princeofshapeir"][QUOTE="Bread_or_Decide"] It doesn't.

I've heard that the game takes away your Souls you've collected when you die, and your Souls are what you need to upgrade skills. You can apparently get them back by going to the place you died at, but dying before you reach there will result in those Souls being lost permanently. That isn't difficulty; that's just cruel.

The games teaches you a little discipline. You stop and think, "Maybe I should go back and spend my souls instead of going further and dying." It's not cruel if you're smart about it. Again, this is pretty much the anti-game for the COD generation. Slow down folks...stop and smell the rotting demon corpses for a change. yes there will be moments where you lose souls and it sucks. Giving up is your own fault though because the game rewards trial and error.

Amen. The game's fair.
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i5750at4Ghz

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#34 i5750at4Ghz
Member since 2010 • 5839 Posts
[QUOTE="Da_lil_PimP"][QUOTE="i5750at4Ghz"][QUOTE="Bread_or_Decide"] Using instinct is just a faster way of using your brain. Let's say you're playing Crysis and you have to think about how to take on a bunch of alien enemies. That's the same kind of thinking required in Dark Souls, just differently. So you're not against using your brain. You just want to run into a situation head first and you're upset that the game punishes you for doing that.

No I'm not upset at all, the game simply isn't made for gamers like myself, they are made for gamers like you.

So how can you say that there is nothing special about the game? It's special for those that liked Demons Souls.

Because I'm not one of those people....
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MFDOOM1983

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#35 MFDOOM1983
Member since 2010 • 8465 Posts
[QUOTE="i5750at4Ghz"][QUOTE="Bread_or_Decide"][QUOTE="i5750at4Ghz"] The fact I had to stop and use my brain anytime I wanted to move forward at all makes the game bad to me. The games I enjoy the most are all instinct, if they aren't I have a hard time enjoying them. Life is hard enough, I don't want my entertainment to be hard as well/

Using instinct is just a faster way of using your brain. Let's say you're playing Crysis and you have to think about how to take on a bunch of alien enemies. That's the same kind of thinking required in Dark Souls, just differently. So you're not against using your brain. You just want to run into a situation head first and you're upset that the game punishes you for doing that.

No I'm not upset at all, the game simply isn't made for gamers like myself, they are made for gamers like you.

So what's the issue? The sooner people realize every game is not meant for everyone the better off this place will be.
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loosingENDS

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#36 loosingENDS
Member since 2011 • 11793 Posts

[QUOTE="i5750at4Ghz"]Nothing just internet hype.MushroomWig
9.5/10 - More than just internet hype.

Indeed, this is one of the best games of all time, no need to defend it or apologize for beeing so amazing and not another boredom for casual gamers

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halokillerz

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#38 halokillerz
Member since 2004 • 3406 Posts

[QUOTE="Bread_or_Decide"][QUOTE="princeofshapeir"] I've heard that the game takes away your Souls you've collected when you die, and your Souls are what you need to upgrade skills. You can apparently get them back by going to the place you died at, but dying before you reach there will result in those Souls being lost permanently. That isn't difficulty; that's just cruel.loserbam828
The games teaches you a little discipline. You stop and think, "Maybe I should go back and spend my souls instead of going further and dying." It's not cruel if you're smart about it. Again, this is pretty much the anti-game for the COD generation. Slow down folks...stop and smell the rotting demon corpses for a change. yes there will be moments where you lose souls and it sucks. Giving up is your own fault though because the game rewards trial and error.

Amen. The game's fair.

This can hold for any game though. Play cod on veteran and ull see that u will have to slow down. Its just this game's normal is like the hardest setting of a lot of other games (not literally, just making a vague comparison). therefore its just forced on sort of aka its for people that like challenges

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Bread_or_Decide

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#39 Bread_or_Decide
Member since 2007 • 29761 Posts

[QUOTE="loserbam828"][QUOTE="Bread_or_Decide"] The games teaches you a little discipline. You stop and think, "Maybe I should go back and spend my souls instead of going further and dying." It's not cruel if you're smart about it. Again, this is pretty much the anti-game for the COD generation. Slow down folks...stop and smell the rotting demon corpses for a change. yes there will be moments where you lose souls and it sucks. Giving up is your own fault though because the game rewards trial and error. halokillerz

Amen. The game's fair.

This can hold for any game though. Play cod on veteran and ull see that u will have to slow down. Its just this game's normal is like the hardest setting of a lot of other games (not literally, just making a vague comparison). therefore its just forced on sort of

The game should do something similar to Ninja Gaiden and force you to wear a pink dress if you pick easy mode. (Didn't Ninja Gaiden force you to wear a rose if you wussed out and played on easy?)
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#40 Elitro
Member since 2009 • 578 Posts

I'll tell you it's frustrating as hell... and it's incredibly satisfying!

It's a great game, i was afraid to pick it up initially (Demon souls) but after i got it i was HOOKED! incredible environments suck you in and a great risk/reward ratio makes the game very compelling.

Unless you are a casual gamer or you have low temper you should try it out!!!

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SRTtoZ

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#41 SRTtoZ
Member since 2009 • 4800 Posts

I remember when Demons souls came out, I was very hesitant...I was like whats the fuss about??? An RPG with very little story = no thanks...then I eventually bit the bullet and bought it and never looked back. I still have my game copy and I also have a collectors edition sealed since its worth over $200 now...Its really one of those games that you need to sit down and play for 5-10 hours to get a feel for it and you'll be HOOKED.

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Laxer04

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#42 Laxer04
Member since 2008 • 1256 Posts

excellent and challenging combat combined with innovative online features makes this game special, very special. i mean, i can invade someone else's game and kill them and their friends. what other game allows you to do that?

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jer_1

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#44 jer_1
Member since 2003 • 7451 Posts

It's definitely one of the very best PS3 games I own, by far. The replay value is top notch. The fighting is spot-on and you know exactly why you died (because you ****ed up somehow). It's really a gamers game, no other way to put it.

One of the most rewarding games I have EVER owned, Demon's Souls comes in at #1, this one is still close behind in #2 even though it's a better game (mainly because I haven't yet beat Dark Souls yet).

Top that off with a New Game + and you have replay value out the ass and a great game to keep you addicted to it.

My girlfriend even likes watching me play it, regardless of how many times I get stomped into the ground...that's saying something about the game right there. She was saying she can't stop watching it!

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Haiyama

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#45 Haiyama
Member since 2011 • 206 Posts

[QUOTE="i5750at4Ghz"][QUOTE="Bread_or_Decide"] It's what games used to be like before regenerating health and other such hand holding nonsense.Bread_or_Decide
What you call hand holding I call fun. Nothing fun about a slow paced game imo. Everyone likes what they like though.

Demons souls isn't slow paced at all. Lots of fighting from the get go, few cut scenes, minimal story, it's pretty much ALL action. It's just very long and you die a lot. It's really more like a survival horror game actually. I've never been so scared walking down a corridor in a game until the first game.

Lies.http://www.youtube.com/watch?v=RRlAwdEg1uc

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jer_1

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#46 jer_1
Member since 2003 • 7451 Posts

[QUOTE="Bread_or_Decide"][QUOTE="i5750at4Ghz"] What you call hand holding I call fun. Nothing fun about a slow paced game imo. Everyone likes what they like though.Haiyama

Demons souls isn't slow paced at all. Lots of fighting from the get go, few cut scenes, minimal story, it's pretty much ALL action. It's just very long and you die a lot. It's really more like a survival horror game actually. I've never been so scared walking down a corridor in a game until the first game.

Lies.http://www.youtube.com/watch?v=RRlAwdEg1uc

That's about the weakest example video I've ever seen. Not indicative of the character I have at all. Roll a theif and you can run circles around that guy...it's all in the way you want to play. Play fast, play slow, you have options there for you.

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SRTtoZ

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#47 SRTtoZ
Member since 2009 • 4800 Posts

[QUOTE="Haiyama"]

[QUOTE="Bread_or_Decide"] Demons souls isn't slow paced at all. Lots of fighting from the get go, few cut scenes, minimal story, it's pretty much ALL action. It's just very long and you die a lot. It's really more like a survival horror game actually. I've never been so scared walking down a corridor in a game until the first game. jer_1

Lies.http://www.youtube.com/watch?v=RRlAwdEg1uc

That's about the weakest example video I've ever seen. Not indicative of the character I have at all. Roll a theif and you can run circles around that guy...it's all in the way you want to play. Play fast, play slow, you have options there for you.

Thief + Backstab + Riposte = lulz.

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Vaasman

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#48 Vaasman
Member since 2008 • 15870 Posts

If only there were some sort of website that would review the content for you, so you could understand the strengths of a game you are considering.

Pff but good luck trying to find anything like that.

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kussese

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#49 kussese
Member since 2008 • 1555 Posts

It's brutally challenging without being unfair. That's pretty rare in games today.

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Slimmin360

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#50 Slimmin360
Member since 2010 • 1933 Posts

I see all this hype yet when I talk to a friend they tell me that its just frustrating. Should I play it?

Heroldp813
Absolutely nothing special about it. Let me tell you something, i'm a gaming veteran of 30 years, and on any game i buy i don't give up easily at all, i got Demon Souls and played it for over 6 hours, and i was at the same exact spot i was when i first turned the game on. Now a lot of people here might say, oh well i might not be any good at the game, but i have beaten hundreds of games in my life time, like all the Baldurs Gate games, all the Dungeon Siege games, all the Halo games, all the Call of Duties, all the Resident Evils, all the Fable and Gears Games except for Gears 3, all the Fallout games,,, and many more and i beat them all on there hardest settings. However when you die in Demon Souls you go all the way back to the beginning, and you lose all the souls you've collected, maybe others have more patience, but i think 6 hours straight is a good amount of patience, a game like that is just not fun. People like to make some kind of progress when investing even an hours worth of playing in a game, this Demon Souls game allows you nothing, it's beyond frustrating, but if certain gamers have the patience and nothing to do with an entire saturday, than i guess it might be possible to make some headway. Not me, never again, i'm more of a Baldurs Gate, Diablo, Champions of Norrath, Elder Scrolls, Dragon Age and Dungeon Siege kind a' guy.