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[QUOTE="texasgoldrush"]How about Monkey carries Trip through the minefield because he can see the mines through the headband and Trip cannot? That seems like a good logical explaination. And note how Monkey sees that its a minefield, or how he calms Trip in dangerous situations. Or how Trip really got stupid when they returned home, letting her emotions overtake her. Monkey and Trip are smart on certain things and lacking in others, thats why they need eachother. There is no real instant shift, their relationship was pretty contentious until after Chapter 5 when they leave New York after they help eachother get over the Brooklyn Bridge. The game never implies that the relationship is romantic. Just because Pigsy thinks so doesn't make it so. It implies at most a strong friendship. Remember also that Pigsy was a friend of Trip's father and cared for Trip's happiness, thats also a logical explanation for his sacrifice, so Trip can finish her mission.Slashkice
The woman gets emotional and needs the big strong man to calm her down - this is really stereotypical stuff. Monkey didn't hate Trip all the way to Chapter 5, he ditched that feeling early and at the snap of a finger. Pigsy is the game showing the relationship between Monkey and Trip goes beyond friendship. Otherwise Pigsy is just a plot device, a throwaway character. Pigsy stepped down not because he just cared for Trip's happiness, but because he knew his role was no longer necessary with Monkey in the picture; a fact cemented in the headband scene near the end of the game.
The headband scene doesn't imply romance so much as just support. There are ways to care for somebody without being romantic. There is no real evidence of any romantic involvement. Nothing is truly cemented here, its very subtle. Pigsy is actually true to his Journey To the West counterpart, a lustful character that deals in excess, hence he thinks Monkey and Trip's relationship is romantic. Pigsy is far from a throwaway character and in fact has DLC to flesh him out considerably. In the DLC, his lust cost him his friend (Truffles) and during his journey, he realizes what friendship means. Pigsy sacrificed himself to protect his friends daughter to make sure she finishes her mission, knowing that Monkey would protect her.Japanese should stay Japanese. Enough said.lordlorsThan you would not have Donkey Kong Country...the game that killed the Sega Genesis and won the 16 bit war for the SNES.
none, we all know that japanese games being westernize mostly turns out bad, leave the japanese games to the japanese.... western devs would just make it full of guns and make the camera angles moves and spin so fast that itll gives me nauseajohnlennon28When did a western dev put guns in a previously japanese game that didn't have guns? And whats this about a bad camera, how is the west and worse than japan when it comes to this?
[QUOTE="lordlors"]Japanese should stay Japanese. Enough said.gillri
Metroid Prime??
in fairness prime 1 was made under close supervision from ninty. retro wanted to make it 3rd paerson for example but shigsy told them to put it in first person for example. it wasnt just a case of handing them the IP and letting them run wild.[QUOTE="johnlennon28"]none, we all know that japanese games being westernize mostly turns out bad, leave the japanese games to the japanese.... western devs would just make it full of guns and make the camera angles moves and spin so fast that itll gives me nauseavashkeyWhen did a western dev put guns in a previously japanese game that didn't have guns? And whats this about a bad camera, how is the west and worse than japan when it comes to this? ff13, re5, ok, in previous re, you shoot zombies, in re5 you gun blaze through all the zombies, no puzzles, its mostly gunplay, and about the camera part, I might be in the minority that gets nausea but most western games have too sensitive camera control, im just starting to get used to it this gen but Im just sayin japanese games mostly have less nauseaus, smoother and tighter controls than western games
[QUOTE="nintendoboy16"]Zelda developed by a western developer? HELL NO! If anything, Star Fox and F-Zero should have western development.texasgoldrushRare did a Star Fox game.Actually all but one Star Fox game was created by a Western developer.
Star Fox and Star Fox 64 was developed by Nintendo EAD and Argonaut (Western Developer) Star Fox Adventures was Rareware (Western Developer) Star Fox Assault was Namco (Eastern Developer) Star Fox Command was Q-Games (a team made up of former Argonaut employees)
Zelda is fine the way it is, really. That last awful Zelda games were the CD-i trilogy, and those don't even count since they weren't made by Nintendo. And other than that there was Zelda II, which wasn't even a bad game, just a flawed one. Other wise the Zelda series has been phenomenal at best, and decent at worst.
FF will be fine as long as they don't **** up like they did with FFXIV, and hopefully FFXIII-2 won't be another FFX-2, which from the looks of things it won't, which is already promising. Versus is promising as well, so hopefully it works out. And there;s also Disssidia 2, which I foresee I willl waste hundreds of hours upon that.
As for Metroid, it's fine as it is as well. Other M's highly controversial nature hurt it, but as someone who really enjoyed Fusion, I enjoyed Other M, And I would love to see Other M's combat system brought back. And I don;t know about Retro though. Metroid Prime 1 and 2 were terrific games, though Prime 3, while not bad, was quite disappointing. Don;t know how Retro would handle another Metroid title, and I think the Prime series should just stick with only three titles.
castlevania could work with wwestern developers. I'd be interested to see a 2d sidescroller with the great visual and art direction of Lords of Shadow personally.
Contra could definitely work as well, since that series has never really ever been too "Japanese", atleast from the contra games I've played anyways. Contra games have been known for usually having muscley guys blasting through hordes of aliens, and that's something the west is capable of (and hopefully the could match the great level and enemy design and control as well)
Doubt Kitase would ever let that happen :S FF becomes a WRPG is the day i stop playing bass.Which aint gonna happen ever.
Contra 4 was developed by a Western Developer Wayforward developed Contra 4 on the DS they also did Shantae, A Boy and His Blob, Mighty Flip Champs, and Batman the Brave and the Bold.Contra could definitely work as well, since that series has never really ever been too "Japanese", atleast from the contra games I've played anyways. Contra games have been known for usually having muscley guys blasting through hordes of aliens, and that's something the west is capable of (and hopefully the could match the great level and enemy design and control as well)
DJ-Lafleur
Why everyone blaming the poor Nomura over FF13 xD he wasn't the director FFvXIII is the first FF game which will be directed by Nomura.
Kashiwaba
Same reason people blame Enix for the downfall of Square-Enix. They have no clue what theyre talking about.
I was actually with you for a second, TC. I was even going to overlook the fact that you seem to think story and characterization are more important than gameplay in DEVIL MAY F***in' CRY. And then you said this:
Legend of Zelda - would be very interesting, and may freshen up the series. If Samus's series could get a makeover. How about Link? And when will they use Zelda herself as a protagonist (thats not those terrible 3do games)? The series does need freshing up.texasgoldrush
No. Just... just no. And while Other M, was not the best game, it had good gameplay. It is was not Team Ninja's fault the story sucked (as they didn't write it). I do think letting Obsidian do a Final Fantasy game would be incredibly cool, though.
[QUOTE="Kashiwaba"]
Why everyone blaming the poor Nomura over FF13 xD he wasn't the director FFvXIII is the first FF game which will be directed by Nomura.
Shirokishi_
Same reason people blame Enix for the downfall of Square-Enix. They have no clue what theyre talking about.
^This. Anyone who says Enix ruined Square is off their rocker. Well, that and people hate Nomura because the FF elitists will tell you that every FF game since IV and VI have been less good and totally overrated.[QUOTE="texasgoldrush"][QUOTE="nintendoboy16"]Zelda developed by a western developer? HELL NO! If anything, Star Fox and F-Zero should have western development.nintendoboy16Rare did a Star Fox game. Yet that one wasn't of the same caliber Star Fox/Starwing, Star Fox 64/Lylat Wars, and Star Fox: Assault were.
To be fair it was an original title that was changed to a Star Fox game. I still thought it was fun though.
[QUOTE="lordlors"]Japanese should stay Japanese. Enough said.texasgoldrushThan you would not have Donkey Kong Country...the game that killed the Sega Genesis and won the 16 bit war for the SNES. I'm saying Japanese "style" should stay Japanese and not try to be "Western". What I'm talking about are the design philosophies, art styles, etc. Western developers develop Japanese style games and vice versa, you know. Imagine seeing FF turn into Diablo 3 or Legend of Zelda turn into The Witcher, that would be hilarious.
Here are some franchises that Japanese game companies should let Western developers develop for.
Final Fantasy - easy....The loss of key people in the company, the drop in writing, direction,and storytelling standards (ex. Toriyama), the more distant from its roots it has become, and the more Japanidfied (thanks to Nomura) the series has becomehas lead to the decline of the series. Its time to put the franchise into Western hands, Obsidian for example. They would easily freshen up the series storytelling and other elements, as well as take it back to its roots. Add choice and consquence as well. And no more idiotic bird running females.....
Legend of Zelda - would be very interesting, and may freshen up the series. If Samus's series could get a makeover. How about Link? And when will they use Zelda herself as a protagonist (thats not those terrible 3do games)? The series does need freshing up.
The 7th Saga - this game should be remade, or expanded. Of all the SNES JRPGs, this game has the most Western flavor. It was also the Demon's Souls of its day, hard as hell. Apprentice battles anyone?
Contra - the West would do a Contra game well...it may have a hand at influencing the West in its game design as well.
texasgoldrush
Final Fantasy and Legend of Zelda - No way. These are two of the most popular gaming franchises of all time and have huge fanbases. Handing development over to any company other than Square Enix and Nintendo will only end up alienating their already existing fanbases.
The 7th Saga - Considering how old the game is and how much of a 'Western' feel it gives off, a Western remake for this game just might work. I could see the likes of Bioware, Bethesda or Obsidian making a good remake out of this game.
Contra - Konami already let a Western developer produce a Contra game before and the result was C: The Contra Adventure, a third-person shooter that was critically panned with mostly negative reviews. If Konami want to let another developer have a go at a Contra TPS game, they don't need to look West, since Japan already has the most innovative TPS developer: Platinum Games, the brains behind revolutionary TPS games like RE4 and Vanquish.
[QUOTE="lordlors"]Japanese should stay Japanese. Enough said.gillri
Metroid Prime??
Metroid Prime is still heavily a Japanese style game despite developed by Western developers and having first person view. If it were developed the "Western way", it would have been more similar to Halo/Gears of War in terms of art style, enemies, etc.Also, TC, the next Contra (called Hard Corps.) is being developed by Arc System Works, who are an awesome Japanese developer. And the game looks ace.
I think the last Contra was a Western Developer they did a good job.Also, TC, the next Contra (called Hard Corps.) is being developed by Arc System Works, who are an awesome Japanese developer. And the game looks ace.
DarkLink77
I think the last Contra was a Western Developer they did a good job. I wouldn't know. I'm just saying that the new one looks good.[QUOTE="DarkLink77"]
Also, TC, the next Contra (called Hard Corps.) is being developed by Arc System Works, who are an awesome Japanese developer. And the game looks ace.
Nintendo_Ownes7
[QUOTE="vashkey"][QUOTE="johnlennon28"]none, we all know that japanese games being westernize mostly turns out bad, leave the japanese games to the japanese.... western devs would just make it full of guns and make the camera angles moves and spin so fast that itll gives me nauseajohnlennon28When did a western dev put guns in a previously japanese game that didn't have guns? And whats this about a bad camera, how is the west and worse than japan when it comes to this? ff13, re5, ok, in previous re, you shoot zombies, in re5 you gun blaze through all the zombies, no puzzles, its mostly gunplay, and about the camera part, I might be in the minority that gets nausea but most western games have too sensitive camera control, im just starting to get used to it this gen but Im just sayin japanese games mostly have less nauseaus, smoother and tighter controls than western games Japanese devs created Final Fantasy XIII and Resident Evil 5.
[QUOTE="texasgoldrush"]The headband scene doesn't imply romance so much as just support. There are ways to care for somebody without being romantic. There is no real evidence of any romantic involvement. Nothing is truly cemented here, its very subtle. Pigsy is actually true to his Journey To the West counterpart, a lustful character that deals in excess, hence he thinks Monkey and Trip's relationship is romantic. Pigsy is far from a throwaway character and in fact has DLC to flesh him out considerably. In the DLC, his lust cost him his friend (Truffles) and during his journey, he realizes what friendship means. Pigsy sacrificed himself to protect his friends daughter to make sure she finishes her mission, knowing that Monkey would protect her.Slashkice
Needing DLC to flesh out a character is absolutely terrible and refelective of Ninja Theory's inability to get it right the first time. In the main game, he's still a plot device if you want to believe Monkey and Trip didn't go beyond best buds. Any character could have taken his place in this case.
The DLC was a side story, it wasn't essential, but you saw another side of him. It would have never fit into the main game however. It fleshes him out more as a character, however, he had all the depth originally in the main game that was necessary. Every character is a plot device. Thats not a bad thing. And no, Pigsy can't be replaced, not only is he essential if they want to have connection to Journey of The West, but a character with a different personality would not have fit Pigsy's role. And don't mind that the story has critical acclaim, and so does Monkey and Trip.[QUOTE="AmayaPapaya"]
I'd be very interested in a Zelda by Retro.
sandbox3d
Yup. I actually thought that the next Zelda might infact be from Retro before Ninty came out and announced SS. Retro is the only western dev I would trust with Zelda though.
Eh... only with Aonuma's supervision, though. But Retro is the only Western dev that seems to "get" Ninty's franchises enough to do it.Japanese should stay Japanese. Enough said.lordlors
Metroid Prime??
Metroid Prime is still heavily a Japanese style game despite developed by Western developers and having first person view. If it were developed the "Western way", it would have been more similar to Halo/Gears of War in terms of art style, enemies, etc. Ever heard of System Shock? Not every western game has Halo/COD style. Really Metroid Prime has huge System Shock influence as well as of course, Metroid influence.[QUOTE="sandbox3d"][QUOTE="AmayaPapaya"]
I'd be very interested in a Zelda by Retro.
DarkLink77
Yup. I actually thought that the next Zelda might infact be from Retro before Ninty came out and announced SS. Retro is the only western dev I would trust with Zelda though.
Eh... only with Aonuma's supervision, though. But Retro is the only Western dev that seems to "get" Ninty's franchises enough to do it.I can agree with that. Not only do they understand the styIe, but they seem to understand the overall design philosophy as well. And with Aonuma at the helm it would be great!
Eh... only with Aonuma's supervision, though. But Retro is the only Western dev that seems to "get" Ninty's franchises enough to do it.[QUOTE="DarkLink77"][QUOTE="sandbox3d"]
Yup. I actually thought that the next Zelda might infact be from Retro before Ninty came out and announced SS. Retro is the only western dev I would trust with Zelda though.
sandbox3d
I can agree with that. Not only do they understand the styIe, but they seem to understand the overall design philosophy as well. And with Aonuma at the helm it would be great!
They really do. I'd actually kind of like to see that, tbh. Give them enough creative freedom to do something awesome with the series, but have Aonuma on board as well. Maybe we'd see something as unique and awesome as Majora's Mask again. *drools over the proposition of a Retro-developed Zelda* Though if SS does what it needs to do to kick the franchise back into high gear, it probably wouldn't be necessary.Both Castlevania and DMC were terrible examples. One played poorly and was bastardization of Castlevania. The other is destined to be a button mash insult to what Devil May Cry was as an action game. But I'm sure it'll have a passable at best story that will be loved for the "it's good for a VIDEOGAME" standard.
Anyway A Retro Studios Zelda could be interesting. Outside of that I don't know if another games strengths lends itself well to a franchise I want to see them work on. Though Metal Gear Solid with the writing of a Bioware or Obsidian would kick major ass. You could have Kojima's vision which is far too grand for its own good with the sharp editing skills of Obsidian/Bioware. It would actually be a pretty enjoyable experience.
Yeah that's what bugged me most about Metroid Prime. They put dialogue trees in and completely forgot what Metroid was all about.....oh waitThe Legend of Zelda made by Western devs? ROFL no. Link caught up in waves of dialog trees? His choices giving him good or bad karma? Pass.
Bigboi500
Though Metal Gear Solid with the writing of a Bioware or Obsidian would kick major ass. You could have Kojima's vision which is far too grand for its own good with the sharp editing skills of Obsidian/Bioware. It would actually be a pretty enjoyable experience.Dear God, MGS with Obsidian's writing would be amazing. I think their style would fit better than BioWare's on that, tbh.jg4xchamp
[QUOTE="Bigboi500"]Yeah that's what bugged me most about Metroid Prime. They put dialogue trees in and completely forgot what Metroid was all about.....oh waitThank GOD Retro isn't your typical Wester dev. Thank GOD Microsoft hasn't flashed cash in their faces, sending another great developer to the plummets of mediocre hell.The Legend of Zelda made by Western devs? ROFL no. Link caught up in waves of dialog trees? His choices giving him good or bad karma? Pass.
jg4xchamp
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