So basically
14% of voters are voting just for the lulz and 17% goes to Peter Molyneux
Btw I voted Cliff! Dunno why, I just guessed he would be considered the most overrated amongst them ;p I have not played his games.
This topic is locked from further discussion.
So basically
14% of voters are voting just for the lulz and 17% goes to Peter Molyneux
Btw I voted Cliff! Dunno why, I just guessed he would be considered the most overrated amongst them ;p I have not played his games.
THat's in the past though. He's last engines have been flopping, id lost it's position as premiere engine seller and lost their position as the very best graphics developer. So why is it ok for Carmack to live in it's former glory, but not for Molyneux?No, I mean like creating engines and programming techniques that have influenced many many many games.
IronBass
As I said in my last post, depends on the sub-genre, and depends on the franchises. Gears of War and MGS are two of the biggest franchises in gaming right now. When was the las impactful God game released?IronBassPlenty of modern city-builder and managmnet games are heavily influenced by both Dungeon Keeper and Populous
THat's in the past though. He's last engines have been flopping, id lost it's position as premiere engine seller and lost their position as the very best graphics developer. So why is it ok for Carmack to live in it's former glory, but not for Molyneux?AdrianWernerBecause what did, even if old, has been way more significant.
Plenty of modern city-builder and managmnet games are heavily influenced by both Dungeon Keeper and PopulousAdrianWernerWow, City-builder and management games :o That does not sound too relevant.
ButChuck Schuldiner's influence is obvious in most modern death metal genres, while Metal Gear has failed to influence the genre, it might made it more popular, but other stealth titles are currently ripping from Thief and Tenchu, not Metal GearAnd? The Death Metal genre existed before the band Death, but Chuck Schuldiner(the man behind Death) is still seen as the father of Death Metal because he made music that was more "true" to it's genre, rather than the earlier band Possessed which was thrashy where Death was brutal. A bit of an off-topic example, but I hope you get my point.
araksik
Because what did, even if old, has been way more significant.IronBassWHat did he do that was so relevant?
definitly more relevant than anything Kojima or Cliffy ever didWow, City-builder and management games :o That does not sound too relevant.IronBass
WHat did he do that was so relevant?AdrianWerner
He has either created or made possible many of the most popular programming techniques tahtare/have been used in many games, even today.
definitly more relevant than anything Kojima or Cliffy ever didAdrianWerner
Nah. Creating franchises such as MGS or GeoW is far more relevant than influencing city builders. City builders...
O_o Really?toast_burnerCity builders... >_> It's not like we are talking about Third Person Shooters or something like that.
Miyamoto's games are credited asa huge factor in the salvation and expansionof console gaming and gaming as a whole.IronBass
Gaming as a whole would survive just fine without Miyamoto. And I did write he was a whole different weight class from Molyneyx. I was just making fun of you claiming creating a subgenre isn't much. Which was especially funny considering neither Kojima, nor Cliffy can claim to do even this much.
[QUOTE="IronBass"]
do not compare miyamoto and molyneux they are not on the same level peter made an impact but gaming would not be as big if the wii was not created and tapped into a completely different market.
your really downplaying the hell out of miyamoto right now their track records are not even comparable. Fable does not equal Mario at all
He has either created or made possible many of the most popular programming techniques tahtare/have been used in many games, even today.IronBass
He's a graphics programmer. All he did was bring the existing 3D techniques into videogames format. Without him other devs would still do the same thing, heck..they were doing the same thing even back then, just not as good
No, it's not. Creating a stealth IP that had zero effect on the rest of the industry and creating one cliched shooting series are both less relevant than impact on god genre/city builders. Molyneux's contribution to gaming is bigger than both Kojima's and Cliffy's combinedNah. Creating franchises such as MGS or GeoW is far more relevant than influencing city builders. City builders...
IronBass
[QUOTE="toast_burner"]O_o Really?IronBassCity builders... >_> It's not like we are talking about Third Person Shooters or something like that.indeed...city-builders > TPS
[QUOTE="toast_burner"]O_o Really?IronBassCity builders... >_> It's not like we are talking about Third Person Shooters or something like that.City builders are great. I have more hours on Tropico 3 then any TPS.
He's a graphics programmer. All he did was bring the existing 3D techniques into videogames format. Without him other devs would still do the same thing, heck..they were doing the same thing even back then, just not as goodAdrianWerner
This is one of those rare cases in which I'm forced to choose between what a lot of people say or what single poster in SW say.
It's kinda like "gaming would have been fine w/o Miyamoto".
So I stand by my previous statemen: he made possible many of the most popular programming techniques.
If you don't believe that, good for you :)
No, it's not. Creating a stealth IP that had zero effect on the rest of the industry and creating one cliched shooting series are both less relevant than impact on god genre/city builders. Molyneux's contribution to gaming is bigger than both Kojima's and Cliffy's combinedAdrianWerner
I say it's, you say it's not. We kinda ran out of arguments, didn't we?
Fact is, Gears and MGS are far bigger franchise these days than any city builder. So...
City builders are great. I have more hours on Tropico 3 then any TPS.toast_burnerI'm looking the big picture here, not talking about every specific individual.
indeed...city-builders > TPSAdrianWernerWhat does the ">>>" mean in this case? Better? Subjective. So I disagree. /argument. More popular? Not even close, I think.
[QUOTE="IronBass"]
He has either created or made possible many of the most popular programming techniques tahtare/have been used in many games, even today.AdrianWerner
He's a graphics programmer. All he did was bring the existing 3D techniques into videogames format. Without him other devs would still do the same thing, heck..they were doing the same thing even back then, just not as good
No, it's not. Creating a stealth IP that had zero effect on the rest of the industry and creating one cliched shooting series are both less relevant than impact on god genre/city builders. Molyneux's contribution to gaming is bigger than both Kojima's and Cliffy's combined uh disagreement here. Gears of War is being very Halo-esque in terms of how it isn't necessarily doing anything new, but setting the framework and influencing everything that follows it.Nah. Creating franchises such as MGS or GeoW is far more relevant than influencing city builders. City builders...
IronBass
What does the ">>>" mean in this case? Better? Subjective. .IronBassyour downplaying of them is subjective too. Especially since managgment games to this day are very popular, especially outside US
i never denied that, I said it's cliched, which it is. just because you're a fan of particular game (Gears here) doesn't mean you can never agree to anything negative said about it.
What I'm trying to say is that Gears has has a pretty decent influence this gen so far.jg4xchamp
i never denied that, I said it's cliched, which it is. just because you're a fan of particular game (Gears here) doesn't mean you can never agree to anything negative said about it. nah that was just poor reading on my part. I assumed the MGS comment (stealth IP with little infleunce) was also connected with gears. My bad(also I don't think very highly of the series, just thought the infleunce part of the series was being downplayed...again an error on my part).[QUOTE="jg4xchamp"]
What I'm trying to say is that Gears has has a pretty decent influence this gen so far.AdrianWerner
[QUOTE="IronBass"]
.
It's kinda like "gaming would have been fine w/o Miyamoto", lulz.AdrianWerner
yes, gaming as a whole would survive just fine without Miyamoto. You claimed he saved gaming, which is obviously not true. Your other statements are almost as ridiculous as this one, but if you want to all believe that be my guest :)
fact is...city builders are far bigger genre in gaming history than either stealth or TPS, so...I say it's, you say it's not. We kinda ran out of arguments, didn't we?
Fact is, Gears and MGS are far bigger franchise these days than any city builder. So...
IronBass
What's more..Sims spawned directly from god genre and managgment games and it's bigger than all CliffyB and Kojima's games combined...so yeah..there's that too.
You know, I have the feeling I saw this same post a couple of pages ago. At this point it's a "that's more relevant" vs "no, that's more", so I think it's a good moment to consider this discussion finished.
[QUOTE="toast_burner"]O_o Really?IronBassCity builders... >_> It's not like we are talking about Third Person Shooters or something like that. Hey, I just got this apple its definitely more tasty that your orange
Hey, I just got this apple its definitely more tasty that your orangeLookAnDrolLNo, apples > oranges. That was made official in the referendum of 1983.
[QUOTE="LookAnDrolL"]Hey, I just got this apple its definitely more tasty that your orangeIronBassNo, apples > oranges. That was made official in the referendum of 1983. Linkage or never happened
Quite true, ever since Gears 1 showed how a cover system should be done, we started seeing it in most third person shooters, and even in FPS games like Rainbow six and Killzone 2. The cover system wasn't even a staple feature in previous games. Now, it's like a basic requirement. A game gets bashed for not having it like how Transformers:WFC did.
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