Why do people feel that Skyward Sword looks disappointing?

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goblaa

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#151 goblaa
Member since 2006 • 19304 Posts

I believe something more along the lines of this is what people are referring to.

OhSnapitz

Which just doesn't match the zelda look or feel. TP is the sole game in the history of zelda to look like that.

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Mario1331

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#152 Mario1331
Member since 2005 • 8929 Posts

[QUOTE="OhSnapitz"]

I believe something more along the lines of this is what people are referring to.

goblaa

Which just doesn't match the zelda look or feel. TP is the sole game in the history of zelda to look like that.

i would love to play that but would be annoyed if that was how zelda was going to be throughout the whole game

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goblaa

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#153 goblaa
Member since 2006 • 19304 Posts

Here is the bottom line:

Me and others were expecting to be blown away by new aspects of gameplay and originality. Instead we got the same thing with motion controls tagged on. It could turn to be a 10 but judging by the e3 demo it does not look any different.

OwnallConsoles

While you still don't know what waggle means, I agree. I was expecting the game to show some new ideas, not just motion controls.

But, nintendo has pretty much shown nothing in skyward sword other than the contros and art direction. So to say there will be nothing new is massivly premature.

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Brawl578

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#154 Brawl578
Member since 2008 • 895 Posts

[QUOTE="oldkingallant"][QUOTE="JLF1"]

The reason why I'm not hyped for the game yet it because the video shown felt more like a tech demo than the real game. It basically showed of the graphics, which I liked and the motion-controls, which felt clunky and uneven.

JLF1

Clunky and uneven? Did you happen to only watch Miyamoto's horribly interrupted demo, or the actual floor demo?

I also read several previews of the game and they didn't really praise the controls.

They don't seem broken or anything but they seem far from perfect.

Really? Because from what I've read, the controls surpass even Red Steel 2's.

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Mario1331

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#155 Mario1331
Member since 2005 • 8929 Posts

[QUOTE="JLF1"]

[QUOTE="oldkingallant"] Clunky and uneven? Did you happen to only watch Miyamoto's horribly interrupted demo, or the actual floor demo?Brawl578

I also read several previews of the game and they didn't really praise the controls.

They don't seem broken or anything but they seem far from perfect.

Really? Because from what I've read, the controls surpass even Red Steel 2's.

well when the inferior console starts to kill the superior consoles in the industry people start to make up information thats not true8)

jkjk

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OwnallConsoles

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#156 OwnallConsoles
Member since 2010 • 404 Posts

[QUOTE="OwnallConsoles"]

Here is the bottom line:

Me and others were expecting to be blown away by new aspects of gameplay and originality. Instead we got the same thing with motion controls tagged on. It could turn to be a 10 but judging by the e3 demo it does not look any different.

Ramen1020

How many changes were you expecting from a demo? It's a Zelda game so it has to stay true to the series. 1:1 motion controls are a huge difference in game play but apparently to you it seems like it's just tacked on.

Really we haven't played the game so there's no way we can judge. It could feel a lot like every other Zelda, but there's no way to tell.

You really just seem like you were expecting this Zelda to be an RPG or something.

No I am tired of the same formula let me demonstrate: 1. Short Quest to find a dugeon 2. Proceed to find a map, compass, keys, and a special item which lets you beat the dungeon boss. 3. Use the item you found in the last dungeon to unlock the next dungeon 4. Rinse and Repeat Again The gameplay looks very much alike other games that followed that format. I am looking for change. I never said the game was gonna stink. I said I was dissapointed in it at e3 and if it plays like that then I don't want it. I've played that same zelda 6 times over. BTW, A link to the past is my favorite Zelda.
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goblaa

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#157 goblaa
Member since 2006 • 19304 Posts

[QUOTE="Ramen1020"]

[QUOTE="OwnallConsoles"]

Here is the bottom line:

Me and others were expecting to be blown away by new aspects of gameplay and originality. Instead we got the same thing with motion controls tagged on. It could turn to be a 10 but judging by the e3 demo it does not look any different.

OwnallConsoles

How many changes were you expecting from a demo? It's a Zelda game so it has to stay true to the series. 1:1 motion controls are a huge difference in game play but apparently to you it seems like it's just tacked on.

Really we haven't played the game so there's no way we can judge. It could feel a lot like every other Zelda, but there's no way to tell.

You really just seem like you were expecting this Zelda to be an RPG or something.

No I am tired of the same formula let me demonstrate: 1. Short Quest to find a dugeon 2. Proceed to find a map, compass, keys, and a special item which lets you beat the dungeon boss. 3. Use the item you found in the last dungeon to unlock the next dungeon 4. Rinse and Repeat Again The gameplay looks very much alike other games that followed that format. I am looking for change. I never said the game was gonna stink. I said I was dissapointed in it at e3 and if it plays like that then I don't want it. I've played that same zelda 6 times over. BTW, A link to the past is my favorite Zelda.

Can totally agree. The zelda formula is very very stale right now. That doesn't mean SS will use the same formula though, just that nintendo hasn't shown anything from the game.

I fear it will feel like every other zelda game, but there's nothing saying it will right now.

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Phazevariance

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#158 Phazevariance
Member since 2003 • 12356 Posts
[QUOTE="goblaa"]

[QUOTE="OwnallConsoles"][QUOTE="Ramen1020"]

How many changes were you expecting from a demo? It's a Zelda game so it has to stay true to the series. 1:1 motion controls are a huge difference in game play but apparently to you it seems like it's just tacked on.

Really we haven't played the game so there's no way we can judge. It could feel a lot like every other Zelda, but there's no way to tell.

You really just seem like you were expecting this Zelda to be an RPG or something.

No I am tired of the same formula let me demonstrate: 1. Short Quest to find a dugeon 2. Proceed to find a map, compass, keys, and a special item which lets you beat the dungeon boss. 3. Use the item you found in the last dungeon to unlock the next dungeon 4. Rinse and Repeat Again The gameplay looks very much alike other games that followed that format. I am looking for change. I never said the game was gonna stink. I said I was dissapointed in it at e3 and if it plays like that then I don't want it. I've played that same zelda 6 times over. BTW, A link to the past is my favorite Zelda.

Can totally agree. The zelda formula is very very stale right now. That doesn't mean SS will use the same formula though, just that nintendo hasn't shown anything from the game.

I fear it will feel like every other zelda game, but there's nothing saying it will right now.

Well, Ninty has claimed they've toyed with the formula a bit, but how far could they go before its no longer a Zelda game? From what I read, they want to blur the lines between fields and dungeons. This means, perhaps makign some dungeons feel like fields, or make some fields feel like dungeons. What i'd love to see is for them to go back to the 'time' aspect of Oot. There was one dungeon where you had to do part as a kid and part as the adult version of Link, and that aspect would ahve been translated to newer games pretty well IMO. Still, no matter how stale it gets, it's fun to play zelda games, so I will play the new one regardless.
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Mario1331

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#159 Mario1331
Member since 2005 • 8929 Posts

[QUOTE="Ramen1020"]

[QUOTE="OwnallConsoles"]

Here is the bottom line:

Me and others were expecting to be blown away by new aspects of gameplay and originality. Instead we got the same thing with motion controls tagged on. It could turn to be a 10 but judging by the e3 demo it does not look any different.

OwnallConsoles

How many changes were you expecting from a demo? It's a Zelda game so it has to stay true to the series. 1:1 motion controls are a huge difference in game play but apparently to you it seems like it's just tacked on.

Really we haven't played the game so there's no way we can judge. It could feel a lot like every other Zelda, but there's no way to tell.

You really just seem like you were expecting this Zelda to be an RPG or something.

No I am tired of the same formula let me demonstrate: 1. Short Quest to find a dugeon 2. Proceed to find a map, compass, keys, and a special item which lets you beat the dungeon boss. 3. Use the item you found in the last dungeon to unlock the next dungeon 4. Rinse and Repeat Again The gameplay looks very much alike other games that followed that format. I am looking for change. I never said the game was gonna stink. I said I was dissapointed in it at e3 and if it plays like that then I don't want it. I've played that same zelda 6 times over. BTW, A link to the past is my favorite Zelda.

all sequels you do the same thing.

pokemon,ratchet and clank, halo. they all have a fomula i dont get what are people complaining about honestly if you dont like the game cool but many people do and theres no point of crying about how a demo showing off the controls looked like it was the full retail game.

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Kori-san

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#160 Kori-san
Member since 2010 • 604 Posts

It's not the graphics necessarily. More so for the fact that it almost feels like a Wii-mote rehash. I thought it couldn't get any worsethan Twilight Princess but from the "looks", it did....

In my opinion.

(Sad too when most will probably play the Ocarina of Time remake over it.)

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Mario1331

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#161 Mario1331
Member since 2005 • 8929 Posts

It's not the graphics necessarily. More so for the fact that it almost feels like a Wii-mote rehash. I thought it couldn't get any worsethan Twilight Princess but from the "looks", it did....

In my opinion.

(Sad too when most will probably play the Ocarina of Time remake over it.)

Kori-san

your post makes absolutely no sense to even be an opinion. it feels like a wii-mote rehash?what is that?

TP was not a bad game if its overall is 95 and sold millions only this nerdtastic forum dont really like it....

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DJ-Lafleur

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#162 DJ-Lafleur
Member since 2007 • 35604 Posts

It's not the graphics necessarily. More so for the fact that it almost feels like a Wii-mote rehash. I thought it couldn't get any worsethan Twilight Princess but from the "looks", it did....

In my opinion.

(Sad too when most will probably play the Ocarina of Time remake over it.)

Kori-san

Well, as a Zelda fan, I would play both SS and the OoT remake. I would think any other huge Zelda fan would do the same, but whatever.

And a wii-mote rehash? From the looks of things the controls are probably going to be even better than Twilight Princess's since SS revolves around the Wiimotion +, that and SS was originally meant for the Wii, while TP was originally going to be GC only, so Nintendo will probably put more focus on SS's motion control than they did TP. Though honestly I never had issue with TP's motion controls anyways...

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DivineSword

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#163 DivineSword  Moderator
Member since 2007 • 15840 Posts

I actually like the new look that The Legend of Zelda Skyward Sword sports, love the combination of Twilight Princess art stlye along with Windwaker cel shading approach or at least that is what I think Nintendo was going for with this specific title.

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deactivated-58b6232955e4a

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#164 deactivated-58b6232955e4a
Member since 2006 • 15594 Posts
I just want to point out that it has been confirmed that the stage shown at e3, was simply created to show off some new gameplay mechanics and will not be part of the final release.
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#165 tomarlyn
Member since 2005 • 20148 Posts
I just want to point out that it has been confirmed that the stage shown at e3, was simply created to show off some new gameplay mechanics and will not be part of the final release. SAGE_OF_FIRE
Development must be way behind then, normally don't they use a set piece from the final version or training environment to show off the game? I'm still expecting it to be a Wii 2 launch game at this point.
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#166 ActicEdge
Member since 2008 • 24492 Posts

[QUOTE="SAGE_OF_FIRE"]I just want to point out that it has been confirmed that the stage shown at e3, was simply created to show off some new gameplay mechanics and will not be part of the final release. tomarlyn
Development must be way behind then, normally don't they use a set piece from the final version or training environment to show off the game? I'm still expecting it to be a Wii 2 launch game at this point.

I think it was just to show off controls really. An interview said that the game would be done had they stuff to TP visual style.

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#167 Homesrfan
Member since 2006 • 5192 Posts
[QUOTE="SAGE_OF_FIRE"]I just want to point out that it has been confirmed that the stage shown at e3, was simply created to show off some new gameplay mechanics and will not be part of the final release. tomarlyn
Development must be way behind then, normally don't they use a set piece from the final version or training environment to show off the game? I'm still expecting it to be a Wii 2 launch game at this point.

No, I'm guessing that Miyamoto thought that the controls are one of the most important aspects of the game so he probably wanted a level that showed a lot of variety in the use of motion controls. In an interview they said they are far into development and just couldn't finish it for the year. They also said that the art style was changed fairly recently to what it is now so maybe that had some effect.
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#168 Ramen1020
Member since 2009 • 1031 Posts

[QUOTE="Ramen1020"]

[QUOTE="OwnallConsoles"]

Here is the bottom line:

Me and others were expecting to be blown away by new aspects of gameplay and originality. Instead we got the same thing with motion controls tagged on. It could turn to be a 10 but judging by the e3 demo it does not look any different.

OwnallConsoles

How many changes were you expecting from a demo? It's a Zelda game so it has to stay true to the series. 1:1 motion controls are a huge difference in game play but apparently to you it seems like it's just tacked on.

Really we haven't played the game so there's no way we can judge. It could feel a lot like every other Zelda, but there's no way to tell.

You really just seem like you were expecting this Zelda to be an RPG or something.

No I am tired of the same formula let me demonstrate: 1. Short Quest to find a dugeon 2. Proceed to find a map, compass, keys, and a special item which lets you beat the dungeon boss. 3. Use the item you found in the last dungeon to unlock the next dungeon 4. Rinse and Repeat Again The gameplay looks very much alike other games that followed that format. I am looking for change. I never said the game was gonna stink. I said I was dissapointed in it at e3 and if it plays like that then I don't want it. I've played that same zelda 6 times over. BTW, A link to the past is my favorite Zelda.

If you would watch interviews you would know that thats on of the things that they were focusing on changing for this game...

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kontejner44

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#169 kontejner44
Member since 2006 • 2025 Posts

Here is the bottom line:

Me and others were expecting to be blown away by new aspects of gameplay and originality. Instead we got the same thing with motion controls tagged on. It could turn to be a 10 but judging by the e3 demo it does not look any different.

OwnallConsoles

The "motion controls" is what is innovative; The puzzles will be made with those in mind unlike TP. We've already seen that the swordplay is much more strategic andthe combat has the potential to be phenomenal, thanks to WM+.

Another change is going to be the streamlined progression a la SMG2, we have yet to see how it's going to be applied to Zelda, I'm thinking 4-5 bigger areas like Prime 3 rather than 1 whole connected world.

The menus are much better, I think the lack of several items like in TP implies that the items are going to be all-in-one, for example there is only going to be say a bow instead of bow + slingshoot, and another thing I'm thinking about are dungeon specific items, like the light ball in TP's twilight temple, these things keep it streamlined and clean.

These subtle changes can go a long way. The thing is I think you have the wrong mindset when it comes to Zelda games. Zelda is a glorified puzzle game. Like 75% of what makes the games good are the temples, the design and atmosphere given by the artstyle + soundtrack. Still, it's mostly the brilliant design. TP's temples are just amazing from start to finnish. Easily one of the best titles ever created.

I'm REALLY curious, what exactly would you want Zelda to become? What kind of changes would you like to see?

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789shadow

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#170 789shadow
Member since 2006 • 20195 Posts

[QUOTE="SAGE_OF_FIRE"]I just want to point out that it has been confirmed that the stage shown at e3, was simply created to show off some new gameplay mechanics and will not be part of the final release. tomarlyn
Development must be way behind then, normally don't they use a set piece from the final version or training environment to show off the game? I'm still expecting it to be a Wii 2 launch game at this point.

Yeah, that's just absurd. Wii 2 launch game? Not going to happen.

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DillonShwing

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#171 DillonShwing
Member since 2010 • 565 Posts

[QUOTE="DillonShwing"]

[QUOTE="Mario1331"]yea dont get the aging well part remember your opiniondoes not =/= fact.

besides zelda TP was rated higher then oblivion on metacritic and gamerankings

Mario1331

I agree with Timstuff 110%. I dont give a **** what gamerankings or someother website gave TP or Oblivion. I had much more fun playing oblivion then I did with Twilight Princess. I remember playing Ocarina of Time for the first time and it seemed so open and huge but now the whole zelda series feels very linear when compared to games like the elder scrolls or Gta. Its getting harder for me to keep liking zelda when the thing I liked most about it as a kid was its openness and now other games are much better in that aspect.

nice opinion goes back to the beginning of my last post your opinion =/= fact. i had more fun with pokemon then Lost odyessy it really doesnt matter if you agree with him its whats true and whats not and an opinion is not a fact...

GTA is the same every time with a little change from chinatown wars.seriously what are you talking about?

Fail. If you read what I posted you would know exactly what I'm talking about. Zelda feels very small and linear now compared to other open world games and on top of that, the series has not advanced a bit. Every Zelda game since Ocarina of Time (besides Majoras mask) has had the same exact formula and it is getting extremely boring.

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GunSmith1_basic

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#172 GunSmith1_basic
Member since 2002 • 10548 Posts
[QUOTE="DillonShwing"]

[QUOTE="Mario1331"]

[QUOTE="DillonShwing"]

I agree with Timstuff 110%. I dont give a **** what gamerankings or someother website gave TP or Oblivion. I had much more fun playing oblivion then I did with Twilight Princess. I remember playing Ocarina of Time for the first time and it seemed so open and huge but now the whole zelda series feels very linear when compared to games like the elder scrolls or Gta. Its getting harder for me to keep liking zelda when the thing I liked most about it as a kid was its openness and now other games are much better in that aspect.

nice opinion goes back to the beginning of my last post your opinion =/= fact. i had more fun with pokemon then Lost odyessy it really doesnt matter if you agree with him its whats true and whats not and an opinion is not a fact...

GTA is the same every time with a little change from chinatown wars.seriously what are you talking about?

Fail. If you read what I posted you would know exactly what I'm talking about. Zelda feels very small and linear now compared to other open world games and on top of that, the series has not advanced a bit. Every Zelda game since Ocarina of Time (besides Majoras mask) has had the same exact formula and it is getting extremely boring.

which is a bit sad considering that the original zelda is often cited as one of the innovators of the open world format
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Mario1331

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#173 Mario1331
Member since 2005 • 8929 Posts

[QUOTE="Mario1331"]

[QUOTE="DillonShwing"]

I agree with Timstuff 110%. I dont give a **** what gamerankings or someother website gave TP or Oblivion. I had much more fun playing oblivion then I did with Twilight Princess. I remember playing Ocarina of Time for the first time and it seemed so open and huge but now the whole zelda series feels very linear when compared to games like the elder scrolls or Gta. Its getting harder for me to keep liking zelda when the thing I liked most about it as a kid was its openness and now other games are much better in that aspect.

DillonShwing

nice opinion goes back to the beginning of my last post your opinion =/= fact. i had more fun with pokemon then Lost odyessy it really doesnt matter if you agree with him its whats true and whats not and an opinion is not a fact...

GTA is the same every time with a little change from chinatown wars.seriously what are you talking about?

Fail. If you read what I posted you would know exactly what I'm talking about. Zelda feels very small and linear now compared to other open world games and on top of that, the series has not advanced a bit. Every Zelda game since Ocarina of Time (besides Majoras mask) has had the same exact formula and it is getting extremely boring.

lol once again good opinion many others dont feel this way its boring to you and does not feel linear. Im starting to think many of yall didnt even play zelda games from the start.

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#174 SerenityBeee
Member since 2010 • 103 Posts

The forest was a bit plain kinda wish they showed a dungeon. The graphics are fine hopefully they change up the formual and don't take too much time on the motion controls. I'm a bit skepical about the game I'm more interested in the OOT remake.

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DillonShwing

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#175 DillonShwing
Member since 2010 • 565 Posts

[QUOTE="DillonShwing"]

[QUOTE="Mario1331"]

nice opinion goes back to the beginning of my last post your opinion =/= fact. i had more fun with pokemon then Lost odyessy it really doesnt matter if you agree with him its whats true and whats not and an opinion is not a fact...

GTA is the same every time with a little change from chinatown wars.seriously what are you talking about?

Mario1331

Fail. If you read what I posted you would know exactly what I'm talking about. Zelda feels very small and linear now compared to other open world games and on top of that, the series has not advanced a bit. Every Zelda game since Ocarina of Time (besides Majoras mask) has had the same exact formula and it is getting extremely boring.

lol once again good opinion many others dont feel this way its boring to you and does not feel linear. Im starting to think many of yall didnt even play zelda games from the start.

Play Oblivion or Morrowind and then go back and play Zelda. It feels extremely linear. I'm not saying I don't like Zelda, Ocarina of Time and Majora's mask are some of my favorite games, but they are much more linear games than the elder scrolls

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princeofshapeir

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#176 princeofshapeir
Member since 2006 • 16652 Posts

[QUOTE="Mario1331"]

[QUOTE="DillonShwing"]

I agree with Timstuff 110%. I dont give a **** what gamerankings or someother website gave TP or Oblivion. I had much more fun playing oblivion then I did with Twilight Princess. I remember playing Ocarina of Time for the first time and it seemed so open and huge but now the whole zelda series feels very linear when compared to games like the elder scrolls or Gta. Its getting harder for me to keep liking zelda when the thing I liked most about it as a kid was its openness and now other games are much better in that aspect.

DillonShwing

nice opinion goes back to the beginning of my last post your opinion =/= fact. i had more fun with pokemon then Lost odyessy it really doesnt matter if you agree with him its whats true and whats not and an opinion is not a fact...

GTA is the same every time with a little change from chinatown wars.seriously what are you talking about?

Fail. If you read what I posted you would know exactly what I'm talking about. Zelda feels very small and linear now compared to other open world games and on top of that, the series has not advanced a bit. Every Zelda game since Ocarina of Time (besides Majoras mask) has had the same exact formula and it is getting extremely boring.

Maybe for you, but 99% of the Zelda fanbase doesn't care if the game has the same formula because it's great with each entry.
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princeofshapeir

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#177 princeofshapeir
Member since 2006 • 16652 Posts

[QUOTE="Mario1331"]

[QUOTE="DillonShwing"]

Fail. If you read what I posted you would know exactly what I'm talking about. Zelda feels very small and linear now compared to other open world games and on top of that, the series has not advanced a bit. Every Zelda game since Ocarina of Time (besides Majoras mask) has had the same exact formula and it is getting extremely boring.

DillonShwing

lol once again good opinion many others dont feel this way its boring to you and does not feel linear. Im starting to think many of yall didnt even play zelda games from the start.

Play Oblivion or Morrowind and then go back and play Zelda. It feels extremely linear. I'm not saying I don't like Zelda, Ocarina of Time and Majora's mask are some of my favorite games, but they are much more linear games than the elder scrolls

Oblivion was a mess. The game was almost too linear. I enjoy non-linear games too, but Oblivion took it to an extreme. And if you really think TP and WW were linear games, there is something very wrong.
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goblaa

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#178 goblaa
Member since 2006 • 19304 Posts

[QUOTE="DillonShwing"]

[QUOTE="Mario1331"]

nice opinion goes back to the beginning of my last post your opinion =/= fact. i had more fun with pokemon then Lost odyessy it really doesnt matter if you agree with him its whats true and whats not and an opinion is not a fact...

GTA is the same every time with a little change from chinatown wars.seriously what are you talking about?

princeofshapeir

Fail. If you read what I posted you would know exactly what I'm talking about. Zelda feels very small and linear now compared to other open world games and on top of that, the series has not advanced a bit. Every Zelda game since Ocarina of Time (besides Majoras mask) has had the same exact formula and it is getting extremely boring.

Maybe for you, but 99% of the Zelda fanbase doesn't care if the game has the same formula because it's great with each entry.

By far the biggest complaint about TP was that the formula has gotten stale. No, I don't want oblivion in a green tunic. But Zelda needs some change...and motion controls are not enough alone. This is comming from a hardcore sheep and hardcore zelda fan. Zelda is way to predictable. Way too much stuff is being recycled in the series.

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Timstuff

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#179 Timstuff
Member since 2002 • 26840 Posts

I believe something more along the lines of this is what people are referring to.

OhSnapitz

Freaking ZOMG... Now that is how I want a Zelda game to look! :o

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Timstuff

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#180 Timstuff
Member since 2002 • 26840 Posts
[QUOTE="DillonShwing"]

[QUOTE="Mario1331"]

nice opinion goes back to the beginning of my last post your opinion =/= fact. i had more fun with pokemon then Lost odyessy it really doesnt matter if you agree with him its whats true and whats not and an opinion is not a fact...

GTA is the same every time with a little change from chinatown wars.seriously what are you talking about?

princeofshapeir

Fail. If you read what I posted you would know exactly what I'm talking about. Zelda feels very small and linear now compared to other open world games and on top of that, the series has not advanced a bit. Every Zelda game since Ocarina of Time (besides Majoras mask) has had the same exact formula and it is getting extremely boring.

Maybe for you, but 99% of the Zelda fanbase doesn't care if the game has the same formula because it's great with each entry.

The Zelda fanbase is shrinking so that doesn't mean a lot.
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AmayaPapaya

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#181 AmayaPapaya
Member since 2008 • 9029 Posts

[QUOTE="SAGE_OF_FIRE"]I just want to point out that it has been confirmed that the stage shown at e3, was simply created to show off some new gameplay mechanics and will not be part of the final release. tomarlyn
Development must be way behind then, normally don't they use a set piece from the final version or training environment to show off the game? I'm still expecting it to be a Wii 2 launch game at this point.

No, in fact Nintendo said they only need to finish up the graphics and make a few more dungeons. They also said the game will release early 2011. The game is mostly done, and expect the graphics to improve quite a bit before release I suppose.

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Timstuff

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#182 Timstuff
Member since 2002 • 26840 Posts

Here's another lovely HD Zelda render.

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goblaa

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#183 goblaa
Member since 2006 • 19304 Posts

Here's another lovely HD Zelda render.

Timstuff

Uhg. The problem (other tha being jaggy) is that it does NOT look like zelda. TP does not look like zelda. That was one of its problems.

How did we get from this:

to this?

.

Zelda is not lord of the rings.

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oldkingallant

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#184 oldkingallant
Member since 2010 • 4958 Posts

[QUOTE="tomarlyn"][QUOTE="SAGE_OF_FIRE"]I just want to point out that it has been confirmed that the stage shown at e3, was simply created to show off some new gameplay mechanics and will not be part of the final release. AmayaPapaya

Development must be way behind then, normally don't they use a set piece from the final version or training environment to show off the game? I'm still expecting it to be a Wii 2 launch game at this point.

No, in fact Nintendo said they only need to finish up the graphics and make a few more dungeons. They also said the game will release early 2010. The game is mostly done, and expect the graphics to improve quite a bit before release I suppose.

Early 2010 is long gone, I think you mean 2011 :P.
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AmayaPapaya

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#185 AmayaPapaya
Member since 2008 • 9029 Posts

[QUOTE="AmayaPapaya"]

[QUOTE="tomarlyn"] Development must be way behind then, normally don't they use a set piece from the final version or training environment to show off the game? I'm still expecting it to be a Wii 2 launch game at this point.oldkingallant

No, in fact Nintendo said they only need to finish up the graphics and make a few more dungeons. They also said the game will release early 2010. The game is mostly done, and expect the graphics to improve quite a bit before release I suppose.

Early 2010 is long gone, I think you mean 2011 :P.

Ah yes, let me edit that :P

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Timstuff

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#186 Timstuff
Member since 2002 • 26840 Posts

[QUOTE="Timstuff"]

Here's another lovely HD Zelda render.

goblaa

Uhg. The problem (other tha being jaggy) is that it does NOT look like zelda. TP does not look like zelda. That was one of its problems.

How did we get from this:

to this?

.

Zelda is not lord of the rings.

I seriously don't get why so many Nintendo fans are so change-averse. Is it because the change-averse fans are the only ones who haven't abandoned Nintendo, since Nintendo themselves tend to be rather averse to creating new IPs and evolving their existing ones, or is it because Nintendo fans always throw a fit whenever Nintendo tries to evolve something, so they try hard to avoid shaking their brands up?

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goblaa

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#187 goblaa
Member since 2006 • 19304 Posts

[QUOTE="goblaa"]

[QUOTE="Timstuff"]

Here's another lovely HD Zelda render.

Timstuff

Uhg. The problem (other tha being jaggy) is that it does NOT look like zelda. TP does not look like zelda. That was one of its problems.

How did we get from this:

to this?

.

Zelda is not lord of the rings.

I seriously don't get why so many Nintendo fans are so change-averse. Maybe it's because the change-averse fans are the only ones who haven't abandoned Nintendo, since Nintendo themselves tend to be rather averse to creating new IPs and evolving their existing ones.

Well, I'm all for changing up the formula of the gameplay, but changing zelda's identity I'm not. It would be like making mario dark, or making metroid like ben ten...

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Timstuff

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#188 Timstuff
Member since 2002 • 26840 Posts

I am a grownup now, so I think I can handle a Zelda game made for grownups.

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goblaa

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#189 goblaa
Member since 2006 • 19304 Posts

I am a grownup now, so I think I can handle a Zelda game made for grownups.

Timstuff

Which tells me you're not grown up...

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DJ-Lafleur

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#190 DJ-Lafleur
Member since 2007 • 35604 Posts

Twilight Princess felt and looked like a Zelda game to me. :?

It looked a bit darker than usual, yes, but I still felt like it had the Zelda styIe.

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Timstuff

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#191 Timstuff
Member since 2002 • 26840 Posts

[QUOTE="Timstuff"]

I am a grownup now, so I think I can handle a Zelda game made for grownups.

goblaa

Which tells me you're not grown up...

Did you see Inception?
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DJ-Lafleur

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#192 DJ-Lafleur
Member since 2007 • 35604 Posts

[QUOTE="goblaa"]

[QUOTE="Timstuff"]

I am a grownup now, so I think I can handle a Zelda game made for grownups.

Timstuff

Which tells me you're not grown up...

Did you see Inception?

...And what does that have to do with Zelda? :/

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Timstuff

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#193 Timstuff
Member since 2002 • 26840 Posts
Just saying... Liking mature entertainment does not make one immature, despite the popular claims by Nintendo fans.
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DJ-Lafleur

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#194 DJ-Lafleur
Member since 2007 • 35604 Posts

Just saying... Liking mature entertainment does not make one immature, despite the popular claims by Nintendo fans.Timstuff

Oh, well I haven't seen the movie yet so I can't respond to it's maturity. Can't wait to see it though.

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metalisticpain

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#195 metalisticpain
Member since 2005 • 3536 Posts
I think it still has some work. I think they changed the art style several times according to shiggy, and only just before e3 as well. I would like them to take it a bit further
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Timstuff

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#196 Timstuff
Member since 2002 • 26840 Posts

Twilight Princess felt and looked like a Zelda game to me. :?

It looked a bit darker than usual, yes, but I still felt like it had the Zelda styIe.

DJ-Lafleur

Taking the purist mindset to its logical conclusion, the only Zelda game that looks like a Zelda game is the NES one.

I mean really, he's saying that this:

Resembles this more than Twilight Princess does:

Twilight Princess is no more of a departure from the NES look that Skyward Swords, and at least in the Gamecube version Link was holding his sword in the correct ruddy hand. And really, since when did NES graphics become the golden standard to which modern games were compared? Maybe Nintendo should be more focused on moving the series FORWARD and keeping up with the CURRENT preferences of the people who grew up playing Zelda, instead of trying to keep things the way they were on NES? I love Legend of Zelda for NES, but if I want to play it I'll either play the original or 3D Dot Game Heroes. I do not expect a modern Zelda game to be like the NES game, because the NES game is as old as I am. Like most adults, tastes have evolved since childhood, I can't help but expect my games to grow with me. Most Zelda fans are adults now (especially the ones who are old enough to have lost interest in Nintendo itself after liking it their whole life), and I don't think that it's unfair for us to expect that the Zelda franchise will grow up with us.

Just because Zelda looked a particular way 24 years ago doesn't mean that in modern times it should look like a world made out of candy.

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Micropixel

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#197 Micropixel
Member since 2005 • 1383 Posts
Skyward Sword will rock. The end.
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lucky_star

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#198 lucky_star
Member since 2003 • 2307 Posts

The character models look good, maby not as great as Wind Waker, but still great.

The enviroments are a bit meh, hope they tweak them.

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AmayaPapaya

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#199 AmayaPapaya
Member since 2008 • 9029 Posts

The character models look good, maby not as great as Wind Waker, but still great.

The enviroments are a bit meh, hope they tweak them.

lucky_star

From what people have been saying is, the environments shown at E3 were quickly made for the demo. Which is believable. If the character models are any way of judging the real environments of the game, it will look amazing:D

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lucky_star

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#200 lucky_star
Member since 2003 • 2307 Posts
[QUOTE="AmayaPapaya"]

[QUOTE="lucky_star"]

The character models look good, maby not as great as Wind Waker, but still great.

The enviroments are a bit meh, hope they tweak them.

From what people have been saying is, the environments shown at E3 were quickly made for the demo. Which is believable. If the character models are any way of judging the real environments of the game, it will look amazing:D

Lets not get carried away. Playing on the Wii is fun(which its all about) some games look good, but not amazing. I guess my ps3 has spoiled me.