Why is Bioshock Infinite so overrated and Metro Last Light so underrated?

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freedomfreak

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#151 freedomfreak
Member since 2004 • 52548 Posts
[QUOTE="texasgoldrush"]And you keep trying to undersell the game and simply not getting it. The AI is serviceable for a game that allows choice, not the best in the industry but no means terrible. Its much better than it was in 2033. And I have seen no games to where enemies properly check their corners. It hasn't happened yet.

Underselling it by not "getting it". I'm sorry, but I look at the game the way it is. The AI is unimpressive. A step up from the first one? Sure, but that's not hard. It's not some kind of miracle. It's not something that deserves to be celebrated. The AI is simplistic, unchallenging and braindead. Period, and not the bloody one.
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texasgoldrush

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#152 texasgoldrush
Member since 2003 • 15245 Posts
[QUOTE="freedomfreak"][QUOTE="texasgoldrush"]And you keep trying to undersell the game and simply not getting it. The AI is serviceable for a game that allows choice, not the best in the industry but no means terrible. Its much better than it was in 2033. And I have seen no games to where enemies properly check their corners. It hasn't happened yet.

Underselling it by not "getting it". I'm sorry, but I look at the game the way it is. The AI is unimpressive. A step up from the first one? Sure, but that's not hard. It's not some kind of miracle. It's not something that deserves to be celebrated. The AI is simplistic, unchallenging and braindead. Period, and not the bloody one.

Does it have to even be impressive?...it just has to be serviceable...which it is. Most stealth kills come by design, not poor AI.
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N30F3N1X

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#153 N30F3N1X
Member since 2009 • 8923 Posts

For the same reason Mass Effect is so overrated and DAOrigins is so underrated. People are cretins.

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Obviously_Right

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#154 Obviously_Right
Member since 2011 • 5331 Posts

[QUOTE="Obviously_Right"]

I think you need to shut the fvck up about Bioshock: Infinite.

texasgoldrush

Got under your skin too? Can't admit that I may be right about the game?

You're an irritant. A broken record.

This is around the 3rd thread you've created that attacks Infinite, you clearly have some kind of pathetic grudge against it.

I'll take the general consensus over the butthurt ramblings of a Biodrone, thanks.

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Chris_Williams

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#155 Chris_Williams
Member since 2009 • 14882 Posts

haven't played metro last light but i have played bioshock and that was a great game. Metro Last light i will agree hasn't gotten the same publicity that bioshock infinite had but honestly who cares. Just play it and enjoy it and spread the love around. 

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#156 freedomfreak
Member since 2004 • 52548 Posts
[QUOTE="texasgoldrush"]Does it have to even be impressive?...it just has to be serviceable...which it is. Most stealth kills come by design, not poor AI.

Serviceable, as in boring and unimpressive? Sure. Feel free to use the word like that then.
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texasgoldrush

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#157 texasgoldrush
Member since 2003 • 15245 Posts

[QUOTE="texasgoldrush"][QUOTE="Obviously_Right"]

I think you need to shut the fvck up about Bioshock: Infinite.

Obviously_Right

Got under your skin too? Can't admit that I may be right about the game?

You're an irritant. A broken record.

This is around the 3rd thread you've created that attacks Infinite, you clearly have some kind of pathetic grudge against it.

I'll take the general consensus over the butthurt ramblings of a Biodrone, thanks.

God you are idiot...think I am a Biodrone...lol Whatever dude..... You can't even counter my OP, no one here can. Maybe I struck a nerve and you and they know I am right.
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texasgoldrush

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#158 texasgoldrush
Member since 2003 • 15245 Posts

[QUOTE="texasgoldrush"]Does it have to even be impressive?...it just has to be serviceable...which it is. Most stealth kills come by design, not poor AI.freedomfreak
Serviceable, as in boring and unimpressive? Sure. Feel free to use the word like that then.

Once again, why does it have to be impressive?...once again, AI in stealth games have to follow the rules of the game, they can't break them. If they did, you'd never be able to stealth. Get over it. For the type of game, the AI is fine. And once again, most of my stealth kills come from the level design itself, not from the AI. And if you think the challenge is too easy, play on a harder difficulty.

And once again, the rules of the game are...if you are in darkness and they don't have a lamp, they simply cannot see you. Don't blame the AI for being poor when they are not allowed to see you.

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#159 musalala
Member since 2008 • 3131 Posts

Texasgoldrush thread....has anyone mentioned that mass effect 3 is sh*t yet or that dragon age 2 is the most pathetic RPG ever released in the history of RPG's because that always brings some good lulz

And also he bashes infinite because everyone else likes it, not because its a bad game, he actually belives the cashin known as bioshock 2 is better than infinite.

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#160 freedomfreak
Member since 2004 • 52548 Posts
You use the dumbest reasons to justify this AI. I've had my say, brought up my points on the matter, and you refuse to even look at them. You just continue to ramble using your own set of terms and "views" about how we should perceive the game and what it wants to do. I'm not surprised people refuse to argue with you, seeing as your skull is too thick to breach and your mindset is all about "my way or the highway".
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Cyberdot

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#161 Cyberdot
Member since 2013 • 3928 Posts

This is why I no longer trust reviews and scores.

BioShock Infinite is rated 10/10 on many sites, but the reality is that the game is not that good.

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#162 jun_aka_pekto
Member since 2010 • 25255 Posts

To me, the theme/setting of these two games are like night and day. Why compare them at all? Is there no room for both? 

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LostProphetFLCL

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#163 LostProphetFLCL
Member since 2006 • 18526 Posts

I've got a response question:

Why is Texas sucha dirty, smelly hipster?

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deactivated-5ac102a4472fe

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#164 deactivated-5ac102a4472fe
Member since 2007 • 7431 Posts

Well, Metro Last light has vey little in the department of afterthoughts, no ideas or concepts that would leave you wondering and thinking afterwards.

It is really linier (but so is Infinate) Often takes controles away from the player, and while it is a really good game it does not reach Infinate on most structure levels.

it does excell at the shooting, and it really deserves credit for daring to breaking pace when it suits, and switch between moods.

Don't get me wrong, I really like Last light, but I will say that it is in more then a few ways inferior to 2033, much less wonder, less oddities, the outdoor areas somehow felt less open then 2033 (which came to my surprise, it is not that the areas are linier and closed, they are about the same size by the feel, but much more directed, there is one fairly large area in last light though which does good use of the outdoor thematics though, and it is fun to play around in).

But you ask the wrong person, overall I feel the games both were letdown, and generally goes somewhat like this.

System Shock 2 -> Bioshock -> Bioshock Infinate

Metro 2033 -> Metro Last light.

To Metro Laast lights advantage, I will say hands down that the monsters, are some of the more unnerving ones Ive seen (and more importantly heard) in games. Same as the first one, but more distinct, and the sounds they make are really chilling.

But on why infinate is more hailed? Better story simple, Last light, will likely get a fairly big following though, especially given the gameplay of the game, which beats Infinate. (by some margin, although I would wish I got more time with the bigger weapons and armor in the game, instead of the last bits).

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clone01

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#165 clone01
Member since 2003 • 29843 Posts

Seriously, the answer is hype.

Because Metro Last Light is a far superior game in gameplay, atmosphere, and story. But critics have to judge MLL far more harshly because it was not hyped as much, unlike Bioshock Infinite, which had years of hype. Hell, the only thing I think Infinite does better is the music, which is world class in that department.

Gamplay....lets see, a variety pack in which you have choice in the gameplay (hell, you don't have to kill any human until the last guys at the end of the game) mostly done real well, or an average shooting gallery that is dumbed down from its predecessors. But reviewers seemingly want to give BSI a free pass for its shallow gameplay while criticizing aspects of MLL's harshly, such as the AI in MLL (which the AI is far from bad, it just follows the rules of the game). One things for sure, the human AI in MLL doesn't banzai rush you like idiots. Hell BSI enemies aren't much different from splicers in initellegence.

The writing is far superior in MLL than it is in Bioshock Infinite. You can tell, a novelist wrote the game, not some game designer. While MLL does have its weak plot moments, such as the handling of Anna's character (hopefully the novel Metro 2035 can fix as well as DLC), Infinite's plot has so many more problems, such as the plot holes, all the handwaving where depth should be, and the arbitrary nature that forces the plot into a ridicoulous cop out ending. Nevermind that in BSI, the supernatural elements take away from the human themes, MLL's supernatural elements reinforce them.

The primary reason that MLL is better than Infinite is not the story or its gameplay, or its atmosphere....its how it handles its themes. Bioshock Infinite approaches its themes with a handwave....its cartoony. Its treated with kids gloves, and ultimately the story actually could have done without it. Metro Last Light approaches its themes on humanity with care and frightening percision, with many brutal parts that fit the narrative. You could not have MLL without these themes, it wouldn't work. It revolves around them. While BSI revolves around dimensions and deus ex machina, with its human themes at a distance, MLL is brave enough to have its story revolve around its themes...and dare I say, MLL may be one of the best statements on the human condition in gaming. Its that well done.

But between an overhyped AAA shooter with a brand name vs. an eastern european shooter with no hype....the latter just can't win. At least Kevin V gave them just as much due as the former. Kudos Kevin Van Ord.

texasgoldrush
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#166 Cranler
Member since 2005 • 8809 Posts

[QUOTE="Zen_Light"]

Didn't they both score 9.0 here?

NeonNinja

He's using Metacritic for some reason.

Average review score is more important than a review from one site. Anyways you would think hype would increase expectations and lead to lower scores if a game doesnt live up to the hype. OP was probably expecting Infinite to be some sort of miracle of a game and was let down while he expected Metro to be nothing more than mediocre.
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#167 PatchMaster
Member since 2003 • 6013 Posts

Money

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#168 SciFiRPGfan
Member since 2010 • 694 Posts

Anyways you would think hype would increase expectations and lead to lower scores if a game doesnt live up to the hype.Cranler

An interesting notion.

Though, it's probably one thing to be just "internally" (silently or anonymously) disappointed by some game not living up to the "hype" spread by the others and it's the other to openly go against the "hyping majority". Especially when income (viewers, traffic, reputation, relationships with developers and publishers and hey... maybe even other reviewers and I don't know what else) might be affected by how much more negative one would be towards the "hyped" game.

I mean, many people find it sometimes quite hard to openly go against the majority (or even vocal majority) even when they have little to nothing to lose (karma on Reddit, downvotes on some forums :P). And to think that one would have to be openly (with his name under the article) more critical towards the game that plenty of his colleagues praised and even more people expect to be praised (and if that won't be the case they will "flame" the hell out of said reviewer and the website he works for) exactly because the game was otherwise hyped by the others... well, I can see how one would hesitate to do so.

After all, in one of his replies, even IMO otherwise very journalist-protective Jim Sterling admited to possibility of reviewers falling for hype. ("More likely, and less exciting, reasons for high scores are writers falling into the trap of hype, or being afraid of their own readers and writing to make them happy."). 

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Plagueless

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#169 Plagueless
Member since 2010 • 2569 Posts
Playing through Last Light now. In no way is the gameplay in Last Light better than Bioshock Infinite. That's the most idiotic comparison I've ever heard. Metro is all about atmosphere and pacing, where stealth is key and action sequences are little more than fending off waves of mutants. Not saying that isn't fun, But compared to flying around the city of Columbia on a skyhook rail shooting lightning and crows from my fingertips, how the hell can it be better? That said, I agree with the rest of your argument. Bioshock Infinite has good writing and story, but it relies heavily on the "infinte possibilities" crutch. Metro has a dark, interesting, mature story that is told in a way that makes you want to know what happens next throughout the whole thing.
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FastEddie2121

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#171 FastEddie2121
Member since 2009 • 3081 Posts

From the "What I Played" thread which sums up Infinite for me. I'll get to Last Light once I finish 2033.

the overhype was toooo much

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Eddie-Vedder

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#172 Eddie-Vedder
Member since 2003 • 7810 Posts

Haven't played MLL but Bioshock Infinite is one of the best games ever made. Ever.

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xOMGITSJASONx

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#173 xOMGITSJASONx
Member since 2009 • 2634 Posts

Because of you all on internet gaming sites.

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texasgoldrush

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#174 texasgoldrush
Member since 2003 • 15245 Posts
[QUOTE="freedomfreak"]You use the dumbest reasons to justify this AI. I've had my say, brought up my points on the matter, and you refuse to even look at them. You just continue to ramble using your own set of terms and "views" about how we should perceive the game and what it wants to do. I'm not surprised people refuse to argue with you, seeing as your skull is too thick to breach and your mindset is all about "my way or the highway".

The AI is fine...try understanding the game better.

Texasgoldrush thread....has anyone mentioned that mass effect 3 is sh*t yet or that dragon age 2 is the most pathetic RPG ever released in the history of RPG's because that always brings some good lulz

And also he bashes infinite because everyone else likes it, not because its a bad game, he actually belives the cashin known as bioshock 2 is better than infinite.

musalala
Bioshock 2 is FAR better written than Infinite...yeah such a cashin when Levine basically COPIES the premise of 2's plot in Infinite.
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freedomfreak

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#175 freedomfreak
Member since 2004 • 52548 Posts
The AI is fine...try understanding the game better.texasgoldrush
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texasgoldrush

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#176 texasgoldrush
Member since 2003 • 15245 Posts

Well, Metro Last light has vey little in the department of afterthoughts, no ideas or concepts that would leave you wondering and thinking afterwards.

It is really linier (but so is Infinate) Often takes controles away from the player, and while it is a really good game it does not reach Infinate on most structure levels.

it does excell at the shooting, and it really deserves credit for daring to breaking pace when it suits, and switch between moods.

Don't get me wrong, I really like Last light, but I will say that it is in more then a few ways inferior to 2033, much less wonder, less oddities, the outdoor areas somehow felt less open then 2033 (which came to my surprise, it is not that the areas are linier and closed, they are about the same size by the feel, but much more directed, there is one fairly large area in last light though which does good use of the outdoor thematics though, and it is fun to play around in).

But you ask the wrong person, overall I feel the games both were letdown, and generally goes somewhat like this.

System Shock 2 -> Bioshock -> Bioshock Infinate

Metro 2033 -> Metro Last light.

To Metro Laast lights advantage, I will say hands down that the monsters, are some of the more unnerving ones Ive seen (and more importantly heard) in games. Same as the first one, but more distinct, and the sounds they make are really chilling.

But on why infinate is more hailed? Better story simple, Last light, will likely get a fairly big following though, especially given the gameplay of the game, which beats Infinate. (by some margin, although I would wish I got more time with the bigger weapons and armor in the game, instead of the last bits).

Maddie_Larkin
No its not inferior to 2033....its just 2033 is more fresh in your mind. Really, only Dead City in 2033 and Sundown in Last Light are truly "open". Structure levels...Bioshock Infinite has some great levels (like Comstock House and the Rooftops), but some truly atrocious ones, especially in the middle of the game in Finkton and Emporia. Nevermind what I said about gameplay making the story worse. Last Light may hold your hand at times, but in a way, it improves the storytelling. Infinite however, can give you the stupidest reason to fight enemies. The need for an enemy melee disrupts the writing, especially when bad guys need to act like Sander Cohen. And Last Light is far better written.
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texasgoldrush

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#177 texasgoldrush
Member since 2003 • 15245 Posts
[QUOTE="texasgoldrush"]The AI is fine...try understanding the game better.freedomfreak

Funny how Elizabeth loves to run into rooms full of enemies, yes she does have brain problems.
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freedomfreak

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#178 freedomfreak
Member since 2004 • 52548 Posts
Elizabeth> nip-slip Anna.
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texasgoldrush

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#179 texasgoldrush
Member since 2003 • 15245 Posts
Elizabeth> nip-slip Anna.freedomfreak
The Dark One > Elizabeth Notice in my OP I criticized Anna's role in Last Light.
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#180 freedomfreak
Member since 2004 • 52548 Posts
[QUOTE="freedomfreak"]Elizabeth> nip-slip Anna.texasgoldrush
The Dark One > Elizabeth Notice in my OP I criticized Anna's role in Last Light.

Oh yeah, The Dark One. What a deep and fleshed out character.
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#181 mems_1224
Member since 2004 • 56919 Posts
Elizabeth> nip-slip Anna.freedomfreak
:lol: that scene was so terribly done and creepy.
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Sagem28

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#182 Sagem28
Member since 2010 • 10498 Posts

[QUOTE="texasgoldrush"][QUOTE="freedomfreak"]Elizabeth> nip-slip Anna.freedomfreak
The Dark One > Elizabeth Notice in my OP I criticized Anna's role in Last Light.

Oh yeah, The Dark One. What a deep and fleshed out character.

He likes that generic trash called Mass Effect, so he's not exactly into "deep" characters.

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#183 mems_1224
Member since 2004 • 56919 Posts
[QUOTE="texasgoldrush"][QUOTE="freedomfreak"]Elizabeth> nip-slip Anna.freedomfreak
The Dark One > Elizabeth Notice in my OP I criticized Anna's role in Last Light.

Oh yeah, The Dark One. What a deep and fleshed out character.

Why does the dark one have a terrible russian accent? :lol:
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#184 Goyoshi12
Member since 2009 • 9687 Posts

To me, the theme/setting of these two games are like night and day. Why compare them at all? Is there no room for both? 

jun_aka_pekto

Shhh! No logic, please, you'll scare the fanatics.

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texasgoldrush

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#185 texasgoldrush
Member since 2003 • 15245 Posts

[QUOTE="freedomfreak"][QUOTE="texasgoldrush"] The Dark One > Elizabeth Notice in my OP I criticized Anna's role in Last Light.Sagem28

Oh yeah, The Dark One. What a deep and fleshed out character.

He likes that generic trash called Mass Effect, so he's not exactly into "deep" characters.

some of the deepest characters in the industry...nice try though.

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#186 freedomfreak
Member since 2004 • 52548 Posts
Why does the dark one have a terrible russian accent? :lol:mems_1224
I don't know, although I'm certain we're missing deep, underlying political themes.
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#187 freedomfreak
Member since 2004 • 52548 Posts
some f the deepest characters in the industry...nice try though.texasgoldrush
Now I understand your love for Mass Effect.
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texasgoldrush

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#188 texasgoldrush
Member since 2003 • 15245 Posts
[QUOTE="freedomfreak"]Elizabeth> nip-slip Anna.mems_1224
:lol: that scene was so terribly done and creepy.

so is the last 30 seconds of Infinite.
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texasgoldrush

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#189 texasgoldrush
Member since 2003 • 15245 Posts
[QUOTE="texasgoldrush"]some f the deepest characters in the industry...nice try though.freedomfreak
Now I understand your love for Mass Effect.

could it be...the characters?
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Sagem28

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#190 Sagem28
Member since 2010 • 10498 Posts

some of the deepest characters in the industry...nice try though.

texasgoldrush

mj-laughing.gif

This guy :lol:

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texasgoldrush

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#191 texasgoldrush
Member since 2003 • 15245 Posts

[QUOTE="texasgoldrush"]

some of the deepest characters in the industry...nice try though.

Sagem28

mj-laughing.gif

This guy :lol:

Name me deeper characters than.
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freedomfreak

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#192 freedomfreak
Member since 2004 • 52548 Posts
Name me deeper characters than.texasgoldrush
The McCall brothers from Call of Juarez: Bound in Blood.
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Sagem28

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#193 Sagem28
Member since 2010 • 10498 Posts

Name me deeper characters than.texasgoldrush

Elizabeth alone beats that entire space dating sim you call a game.

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texasgoldrush

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#194 texasgoldrush
Member since 2003 • 15245 Posts

[QUOTE="texasgoldrush"]Name me deeper characters than.freedomfreak
The McCall brothers from Call of Juarez: Bound in Blood.

Not really...Marston and other Rockstar protagonists may be, but thats it.

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freedomfreak

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#195 freedomfreak
Member since 2004 • 52548 Posts
could it be...the characters?texasgoldrush
The Asari. Admit it, you'd love to rush your texas into that gold.
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#196 freedomfreak
Member since 2004 • 52548 Posts
[QUOTE="freedomfreak"][QUOTE="texasgoldrush"]Name me deeper characters than.texasgoldrush
The McCall brothers from Call of Juarez: Bound in Blood.

Not really

Yes, they are. "Damn it, you can't hit shit!" "Shit ain't what I'm trying to hit, brother" Masterpiece.
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Goyoshi12

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#197 Goyoshi12
Member since 2009 • 9687 Posts

[QUOTE="texasgoldrush"]Name me deeper characters than.freedomfreak
The McCall brothers from Call of Juarez: Bound in Blood.

That reminds me: Really looking forward to Gunslinger. Glad they've decided to go back to the traditional old west style than stick with the abomination that was the Cartel.

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texasgoldrush

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#198 texasgoldrush
Member since 2003 • 15245 Posts

[QUOTE="texasgoldrush"]could it be...the characters?freedomfreak
The Asari. Admit it, you'd love to rush your texas into that gold.

and notice that I am not the one deflecting the conversation back to Mass Effect. And really Liz is not that deep, Eleanor Lamb has more depth with half the screentime than Elizabeth.

Artorym is definitely deeper than Booker, no contest.

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freedomfreak

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#199 freedomfreak
Member since 2004 • 52548 Posts
That reminds me: Really looking forward to Gunslinger. Glad they've decided to go back to the traditional old west style than stick with the abomination that was the Cartel.Goyoshi12
FINALLY! Someone that's looking forward to it :P Yeah, me too. I didn't play The Cartel for obvious reasons, but I did enjoy the first two a lot.
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#200 freedomfreak
Member since 2004 • 52548 Posts
[QUOTE="texasgoldrush"]and notice that I am not the one deflecting the conversation back to Mass Effect. And really Liz is not that deep, Eleanor Lamb has more depth with half the screentime than Elizabeth.

No. Waifubeth is best. Seriously, answer the question.