Why valve is the best developer

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789shadow

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#201 789shadow
Member since 2006 • 20195 Posts

[QUOTE="789shadow"]

[QUOTE="Trmpt"] Technically it IS an FPS.Trmpt

No, it is not.

Why yes, yes it is.

So, anything in first person where you shoot ANYTHING regardless of context is an FPS?:roll: Name one enemy that you actually shoot at in the entire game.

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Skittles_McGee

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#202 Skittles_McGee
Member since 2008 • 9136 Posts

[QUOTE="Skittles_McGee"][QUOTE="Brownesque"] Um.....try Zombie Mod for CSS which has been out for years prior to the release of Left 4 Dead?

Brownesque

Why would you try a mod for CSS that is nothing like Left 4 Dead as a substitute? What kind of sense does that make :|

It would educate Brandon as to the fact that the versus mode of Left 4 Dead is not new.

But the aspects he mentioned, specifically its co-op elements, are new. At least, in this context.

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brandontwb

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#203 brandontwb
Member since 2008 • 4325 Posts

I love Valve for TF2 and their community support. The rest of their games are meh to me.

jtickner
I actually think TF2 is Valve's most 'meh' game. But that's probably because I haven't put serious time into it.
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sikanderahmed

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#204 sikanderahmed
Member since 2007 • 5444 Posts

L4D 1 & 2 = Awesome
TF2 - Awesome
Half Life = Trash
Counterstrike = mediocre

i think valve is overrated

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Ultimaspooges

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#205 Ultimaspooges
Member since 2009 • 351 Posts

Right behind Kojima Productions of course :)

Valve is very good though. Half Life and Half Life 2 were 2 of the top 3 best shooters of all time, most will agree.

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brandontwb

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#206 brandontwb
Member since 2008 • 4325 Posts

[QUOTE="Skittles_McGee"][QUOTE="Brownesque"] Um.....try Zombie Mod for CSS which has been out for years prior to the release of Left 4 Dead?

Brownesque

Why would you try a mod for CSS that is nothing like Left 4 Dead as a substitute? What kind of sense does that make :|

It would educate Brandon as to the fact that the versus mode of Left 4 Dead is not new.

I actually have played zombie mods. I've played Zombie Panic source and such... But I happen to think L4D is a lot different from them because you have to get to the end of the level and in most mods you just hang out in one area. I like L4D because of the connections you can make with other players. Like when you give up all of your health to other players and just dedicate yourself to getting through to the end even if it means sacrificing yourself. I also like to be surprised when other team mates go out of their way to help me if I'm down or something. Not to mention it's always interesting to see how the infected use the area to their advantage with a combination of specials.

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MobilechicaneX

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#207 MobilechicaneX
Member since 2009 • 2863 Posts

Valve is one of the best developers without a doubt, every game they've made has never dissapointed.

The only devs i think that are ahead of 'em are Unreal tech, bungie and IW.

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DragonfireXZ95

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#208 DragonfireXZ95
Member since 2005 • 26716 Posts

BTW I just want to say that Left 4 Dead is a very, very poor example of a revolutionary FPS....

On part of the fact that Killing Floor, a UT2k4 mod, effectively included everything Left 4 Dead did, in 2007. In fact, their beta was released in 2005...

Killing Floor has 6 player survival co-op, extremely good enemy pathing and AI (at least in the retail version) with random spawns and attack paths (they often corner you), melee weapons, and a class based multiplayer component with unique mechanics surrounding on how classes support eachother (medic, demolitions, support, etc).

The melee weapons are the kicker, though. They have a fire axe, katana and a chain saw....sound familiar at all?

Enemies like the Bloat:

Look familiar?

They're nearly identical. They explode when you shoot them, deal poison damage when too close, and spew poisonous bile.

Then there's the flesh pound:

And the tank:

Which both charge you and clobber the piss out of you...effectively, same concept.

And many of Left 4 Dead's enemies are just variations on the same idea....they grab you and attack you and your teammates have to free you. Incidentally, clots in Killing Floor are exactly the same thing.

In other words, been there, done that. Left 4 Dead breaks no new ground. The only reason none of you know this is because Killing Floor was an obscure mod by a developer none of you heard of whereas Left 4 Dead has the support of millions of lemmings who've never heard the word "mod" before....and because Valve distributes Killing Floor and Red Orchestra, which means any conflict of interest would affect both Tripwire's (developer of KF) and Valve's income.

Brownesque

Umm except you can't be the zombies in Killing floor?

Killing Floor is a fun game, no lie. But the addition of being the special infected makes Left 4 Dead out of Killing Floor's league.

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AnnoyedDragon

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#210 AnnoyedDragon
Member since 2006 • 9948 Posts

I don't know if I would call them the best developer, but they are certainly one of the most practical.

They produce games on a old engine; providing reliability, low development costs and a broad audience thanks to low system requirements. Yet in this day were games are running around with flashier graphics and technology; they have managed to be very successful.

They managed to stay popular and successful while keeping costs down, that's a big thing in today's market. At a time when developers are forced to invest 10s of millions into their games to get consumer attention, they have managed the same without relying on high risk budgets.

Some people may prefer big budget developers, but from a business perspective; Valve it beating most of them.

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Trmpt

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#211 Trmpt
Member since 2008 • 2381 Posts
@Shadow So did I prove my reasons as to why Portal is a FPS?
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htekemerald

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#212 htekemerald
Member since 2004 • 7325 Posts

[QUOTE="htekemerald"]

[QUOTE="Vesica_Prime"]

Gravity gun, nuff said.

Vesica_Prime

So inovative its been used in countless other fps games...

Oh wait...

-Portal

-Dead Space.

-Bioshock.

-Doom 3 Ressurection of Evil

-Crysis

All high profile games, and they have a variation of the gravity gun.

Portal did not have a gravity gun

Crysis did not have a gravity gun

Bioshock did not have a gravity gun

I have not played the other games but I imagine that they also did not have gravity guns.

Valve fanboys somehow thing that any enviromental interaction is due to the gravity gun.

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htekemerald

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#213 htekemerald
Member since 2004 • 7325 Posts

[QUOTE="htekemerald"]

Half Life 2 did nothing for the FPS genera.

Half Life 2 had a terrible narrative

The modders mad an awesome modding scene

Sorry but Valve just gets way more credit than it deserves.

Dystopian-X

Cool, let's forget about the original HL.

Yeah having Valve help the modders with extra tools, support and recognition doesn't mean anything.

When did halflife come out again. Oh yeah 10 years ago. They haven't done much for the fps genera since.

And many other devs give its fanbase extensive modding tools, valve is not special in any way with this regard.

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deactivated-5cf4b2c19c4ab

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#214 deactivated-5cf4b2c19c4ab
Member since 2008 • 17476 Posts

[QUOTE="Vesica_Prime"]

[QUOTE="htekemerald"] So inovative its been used in countless other fps games...

Oh wait...

htekemerald

-Portal

-Dead Space.

-Bioshock.

-Doom 3 Ressurection of Evil

-Crysis

All high profile games, and they have a variation of the gravity gun.

Portal did not have a gravity gun

Crysis did not have a gravity gun

Bioshock did not have a gravity gun

I have not played the other games but I imagine that they also did not have gravity guns.

Valve fanboys somehow thing that any enviromental interaction is due to the gravity gun.

the all had variations, something the accomplished the same task as the gravity gun. and portal actually did have a half life gravity gun, you just need to use a console command to get it
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ethanradd

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#215 ethanradd
Member since 2009 • 654 Posts

Valve is first, Blizzardsecond and Bethesda third IMO

joshonator12

.

Three of my favorite developers, glad to see some Bethesda love, brilliant developer, yet they get so MUCH hate!

...Valve is just Awesome, HL, L4D, TF ...beautiful games

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deactivated-5c8e4e07d5510

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#216 deactivated-5c8e4e07d5510
Member since 2007 • 17401 Posts

Valve is first, Blizzardsecond and Bethesda third IMO

joshonator12

You forgot Bioware. :P

Bioware, Valve, Bethesda, and Blizzard.

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Hexagon_777

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#217 Hexagon_777
Member since 2007 • 20348 Posts

They may be great developers but what the hell is up with €1 = $1?

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Racer850

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#218 Racer850
Member since 2009 • 2293 Posts
Team fortress 2 is one of the best online MP games this gen, but they're not my favourite developer.
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jbc7343

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#219 jbc7343
Member since 2007 • 441 Posts

L4D 1 & 2 = Awesome
TF2 - Awesome
Half Life = Trash
Counterstrike = mediocre

i think valve is overrated

sikanderahmed

I agree with you. They are overrated. They may be decent but their support for their titles leaves something to be desired. Promising support for a title and then just dumping it for a sequel is not a good way to please fanbase and ensure customer loyalty.

Link.

There are other sites with similar information.

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shakmaster13

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#220 shakmaster13
Member since 2007 • 7138 Posts

[QUOTE="sikanderahmed"]

L4D 1 & 2 = Awesome
TF2 - Awesome
Half Life = Trash
Counterstrike = mediocre

i think valve is overrated

jbc7343

their support for their titles leaves something to be desired.

I don't care who you are, you best be trolling.

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Arctic_Grillz

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#221 Arctic_Grillz
Member since 2008 • 2749 Posts
Valve is overrated!
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Juggernaut140

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#222 Juggernaut140
Member since 2007 • 36011 Posts
i perfer mor realistic fps like MWoajlu
Haha no
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Juggernaut140

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#223 Juggernaut140
Member since 2007 • 36011 Posts
[QUOTE="HoolaHoopMan"]

[QUOTE="Brownesque"]

Which both charge you and clobber the piss out of you...effectively, same concept.

And many of Left 4 Dead's enemies are just variations on the same idea....they grab you and attack you and your teammates have to free you. Incidentally, clots in Killing Floor are exactly the same thing.

In other words, been there, done that. Left 4 Dead breaks no new ground. The only reason none of you know this is because Killing Floor was an obscure mod by a developer none of you heard of whereas Left 4 Dead has the support of millions of lemmings who've never heard the word "mod" before....and because Valve distributes Killing Floor and Red Orchestra, which means any conflict of interest would affect both Tripwire's (developer of KF) and Valve's income.

Brownesque

Except that killing floor is piss poor compared to Left 4 dead. All you do is survive until everyone dies. They're objectives in L4D, crescendo events, both camping and running now.

Plus the Boomer doesn't do "Acid Damage" at all, it attracts the horde, something anyone who has even PLAYED the game know about. The similarities of the games are obivously there, but Left 4 dead stomps it into the ground, really hard.

Left 4 Dead has poor gunplay and poor cooperative mechanics. The extent of the infected is "uh oh he snagged your teammate, go help him!" In Killing Floor the cooperation extends to welding a door to create a chokepoint and holing in a territory, placing the various classes as to maximize their output, and focusing on the kind of Zed your class is best suited towards. Healing is important, sharing cash is important, and demo traps are important.

Please, cooperation in Killing Floor pretty much equates to focusing fire on a particularly strong enemy and occasionally sharing money. I like how you completely disregarded the scarcity of resources in L4D forcing players to share items with each other.
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deactivated-5d6e91f5c147a

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#224 deactivated-5d6e91f5c147a
Member since 2008 • 26108 Posts
I don't much care for them, most of their games I'm willing to pass.
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slothboyadvance

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#225 slothboyadvance
Member since 2003 • 12596 Posts

Valve is a great developer, there's no doubt. But most of their games feel the same because they play so simlarly.

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DarkLink77

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#226 DarkLink77
Member since 2004 • 32731 Posts

Very few developers can claim to have influenced the FPS the way Valve has. id and Epic are two. Maybe Bungie. After that it gets iffy.

And let's not even get started on their great community and mod support, as well as the ongoing support for games like TF2.

And Steam. Let's not forget Steam.

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uyiop0t

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#227 uyiop0t
Member since 2009 • 615 Posts

The only thing I've cared about from Valve is Portal, the concept is unique, and for people who love physics, really fun.

Half Life 2 was OK, nothing I felt worth playing all the way through though.

And Left 4 Dead is a very shallow game.

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lazzordude

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#228 lazzordude
Member since 2003 • 6685 Posts

Valve is a great developer, there's no doubt. But most of their games feel the same because they play so simlarly.

slothboyadvance
you're right, l4d plays exactly like portal...
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Pixel-Pirate

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#229 Pixel-Pirate
Member since 2009 • 10771 Posts

I'll outright state that I don't care much for Valve. Their inability to break off from FPS games is a downside. You may like it but being stuck in one genre is a big deal to me. The source engine is showing it's age. They basically seem unable to make a game in an orderly amount of time (Most companies could of made a couple of good sequels in the time it's taking for HL2 EP 3 to come out if it isn't canceled by now). The whole L4D fiasco basically killed their "community fostering" rep for me since they killed off a games community a year after launch just to make some more money. I never found HL2 interesting or revolutionary at all, sorry. Also their view toward the PS3 has been kinda unprofessional as they've basically insulted it's community and said "lol 360 is better!" and refuse to even work on the console.

I know this will probably induce some rage since saying you dislike Valve on a gaming forum is like insulting Tolkien at a fantasy lovers convention, but that is how I feel. They're okay but I don't see them as a shining God of gaming who would go bankrupt to help the players. They're a company just like all the other gaming companies and I look at them as I do with most of them, with caution. That isn't to say I never play a valve game, I play TF2 regularly and untill L4D1's community was shot in the head, I played that as well. But I simply don't wear these rose colored "Valve has never done anything wrong" glasses. They're okay but they arn't perfect and some people don't care for them just as some don't care for EA or Nintendo.

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Pixel-Pirate

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#230 Pixel-Pirate
Member since 2009 • 10771 Posts

[QUOTE="muzik_mafia"]That's quite a claim.ZuluEcho14
And it's true. One moment you are running away from the Civil Protection, unarmed, running on top of building. Next you are going throw the city canals on a hoverboat, killing zombies with saws with the gravity gun, using the gravity gun to move objects to allow you to move throw sand and not get killed by antlions and then using the antlions to your favor to kill enemies. And Portal being in first person perspective makes it less of a puzzle game?

I've said this before and it's caused alot of rage toward me but HL2 was incredibly bland to me. One moment I'm running over city roof tops....shooting the exact same enemies with no model variations...then I'm running through the sewers with the same guys chasing me, riding a poorly controlled water sky thing with the same guys chasing me, going into a powerplant like place with the exact same enemies chasing me. I think I was 9 hours in and I still had no idea what the game was about. I didn't know who these guys chasing me were, who Gordon Freeman was, why I was some savior, why these guys were after me, why some aliens ruled the world or something, what the point of the story was, what those zombie things were etc. And the story just never seemed to want to explain itself, it just stuck me in a very long chase scene and expected me to know the story before hand, which I didn't. And the gameplay really didn't feel unique to me. It was kinda different but really only in the setting to me and overall felt like it would have been more fun in third person.

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skrat_01

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#231 skrat_01
Member since 2007 • 33767 Posts
Well all these points are all too true. Its a reason that Valve really IS one of the best developers, ever. The only disappointing things they have done is the HL2 development debacle - misleading the release date (which they admitted to screwing up terribly (hence why they now stray away from long development periods)), and the HL2 episodes - which while they are good, they stand as a failure in episodic gaming and are very uninspiring (in recycling the HL2 formula again and again).

overall felt like it would have been more fun in third person.

Pixel-Pirate
That really defeats the point of Half Life's core design and narrative tbh. Hell Freeman doesn't even have a proper in game model, he is a floating untextured thing with a gun model and hitbox. Done for a reason, naturally.
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ronvalencia

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#232 ronvalencia
Member since 2008 • 29612 Posts
[QUOTE="MobilechicaneX"]

Valve is one of the best developers without a doubt, every game they've made has never dissapointed.

The only devs i think that are ahead of 'em are Unreal tech, bungie and IW.

One should add, Crytek in that list.
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jg4xchamp

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#233 jg4xchamp
Member since 2006 • 64057 Posts
Disagree on owning the genre. I will say that Half Life 2 to me is still my gold standard for a lot of things I like in a First Person SHooter. Other games like STALKER, Crysis, FEAR get the gunplay or overall gameplay down much better sure, but there are a lot of aspects of Half Life 2 that still holds up.
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xXTalismanXx

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#234 xXTalismanXx
Member since 2008 • 916 Posts

Valve is an excellent dev. Half-Life 1 is the best FPS I've ever played next to Doom Goldeneye, Duke Nukem 3D, Halo: Combat evolvedm and the Marathon series.

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DethSkematik

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#235 DethSkematik
Member since 2008 • 3900 Posts
They know how to treat their fanbase, and focus on quality (a lot more than they should, IMO...what's taking HL Episode 3 so long!? :P). And after that heart-warming tale of Valve taking the time to talk with the L4D2 boycotters...well, my respect for them is through the roof (I'm pretty sure even Rockstar, another company dead- focused on quality, wouldn't do something like that).
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Stats_

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#236 Stats_
Member since 2009 • 2352 Posts

In order for me to consider them the best dev, they'd have to make a game i consider to be one of the best. They do not.

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fabz_95

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#237 fabz_95
Member since 2006 • 15425 Posts

I wouldn't say they're the best but they're pretty awesome.

Games like L4D2 and CSS are extremely fun. Portal is also genius.

Haven't played any of the Half-Life games so can't comment on those.

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ZippySlappy

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#238 ZippySlappy
Member since 2009 • 2664 Posts
[QUOTE="jg4xchamp"]Disagree on owning the genre. I will say that Half Life 2 to me is still my gold standard for a lot of things I like in a First Person SHooter. Other games like STALKER, Crysis, FEAR get the gunplay or overall gameplay down much better sure, but there are a lot of aspects of Half Life 2 that still holds up.

Like?