Well, RSX has it's own problem with the lack of 3DC+ texture compression support. Doesn't seem to affecting RSX at all these days.....[QUOTE="ronvalencia"][QUOTE="mrfrosty151986"] FP10 HDR has limits, some games show banding at those limits.... EDRAM ias quite possibly the most stupid design decision of any console released. Not a single developer has a nice thing to say about it, complaining about how it always causes problems to the rendering pipe line. It wouldn't of been so bad if developers could actually use it as a frame buffer, yet again another stupid design flaw.mrfrosty151986
There's more then one way to compress things.
It doesn't prove thing anything, since it's not a common dataset. Anyway, nice texture blur on the shirt.
3DC+'s main purpose to save bandwidth at a given image quality.
Log in to comment