Witcher 2 sells 1.1 million copies in 7 months.

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GiantAssPanda

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#51 GiantAssPanda
Member since 2011 • 1885 Posts

[QUOTE="ShadowMoses900"]

Very few actually make good money, PC gaming isn't a very profitble market. Not only because of the overwhelmingly rate of piracy, but also because PC is a nich market.

1.1 million is pretty nice though.

ChubbyGuy40

You make it sound as if consoles are a gold mine that has enough for everybody.

IIRC I read somewhere that Evolution Studios (the guys behind PS3's Motorstorm games) would've been out of business long time ago without Sony's moneybags. And don't people find it strange that only Japanese developers risk releasing exclusive high budget games to PS3? All western 3rd party devs go for multiplat development nowadays. PC has by far the most big budget 3rd party exclusives.
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whiskeystrike

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#52 whiskeystrike
Member since 2011 • 12213 Posts

It sounds like it was very profitable which is really the only thing that matters. Whether it sold half a million or 10 million should be irrelevant to the gamer.

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HaloinventedFPS

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#53 HaloinventedFPS
Member since 2010 • 4738 Posts

ITT: Console gamers think if it doesnt sell like COD and Halo, its a flop

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Miroku32

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#54 Miroku32
Member since 2006 • 8666 Posts
I'm sure it's a great game but that stat isn't exactly mind-blowingSpartan070
Considering: Oh, PC is full with pirates or PC gamers never buy games the numbers are quite great.
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lazerface216

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#55 lazerface216
Member since 2008 • 7564 Posts

weren't pc fanboys ripping the 360 community for the weak alan wake sales? lol even alan wake did better than this.

..........................pcgamingisdead.

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Jinroh_basic

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#56 Jinroh_basic
Member since 2002 • 6413 Posts

[QUOTE="Jinroh_basic"]

1.1m in year - digital sales included - is very lackluster. i don't know why, but i don't think lousy marketing is the reason. the game didn't come out of no where. following its critically acclaimed predecessor, W2 was launched amidst strong media and fan anticipation.

more telling to me is the digital sales figure, which is surprisingly low imo. for years we pc gamers have been keeping our fingers crossed on the potential of digital distribution, claiming that behind every disappointing sales figure there's a huge, untracked volume through dd. well, one of the year's biggest exclusives managed to just rack in 300k. i'm not sure what that tells you... but to me, in terms of the financials, we seem to be running out of feel-good stories, let alone bragging right.

SAGE_OF_FIRE

1.1 is very good for a game like TW2, it didn't have any marketing and only appealed to a certain community. Demon's Souls sold less.

and i don't remember people ever saying DS has "very good" sales. you're right - the PS3 exclusive had next to zero marketing. hell, i didn't even see so much as a trailer before it broke away with glowing reviews. but W2 has had previews, trailers, website feature stories and magazine coverage. sure, it didn't have Acti-Blizz kind of attention, but the reality is, again, it did not come out of nowhere.

but i'm not really into the whole system war argument. focusing on pc per se, i think the figures are very disappointing. remember CD Pro has been doling out free updates too, so it didn't make a dime on top of those 1.1m for its biggest and most anticipated project to date.

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lazerface216

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#57 lazerface216
Member since 2008 • 7564 Posts

ITT: Console gamers think if it doesnt sell like COD and Halo, its a flop

HaloinventedFPS

nobody said that, shut your mouth little boy.

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ChubbyGuy40

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#58 ChubbyGuy40
Member since 2007 • 26442 Posts

weren't pc fanboys ripping the 360 community for the weak alan wake sales? lol even alan wake did better than this.

..........................pcgamingisdead.

lazerface216

Only after being given away for free with bundles. Before that, it barely breached 200k.

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lazerface216

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#59 lazerface216
Member since 2008 • 7564 Posts

[QUOTE="lazerface216"]

weren't pc fanboys ripping the 360 community for the weak alan wake sales? lol even alan wake did better than this.

..........................pcgamingisdead.

ChubbyGuy40

Only after being given away for free with bundles. Before that, it barely breached 200k.

nah, it sold over 200k in it's first 2 weeks. sorry.

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HaloinventedFPS

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#60 HaloinventedFPS
Member since 2010 • 4738 Posts

weren't pc fanboys ripping the 360 community for the weak alan wake sales? lol even alan wake did better than this.

..........................pcgamingisdead.

lazerface216

Alan Wake took 6 years to make, had a big budget, MS spent a lot on marketing.. it did less than 900k in a year, retail sales make much less profit than digital and MS were taking a large cut = massive flop, AW was suppose to do over 4-5mil

TW2 took 3 years to make, small budget with no marketing, did 1.1mil in 7 months with digital sales giving them more profit = succes, thats why they are making 2 new games, TW2 was expected to do around 1-2mil since thats what TW1 did

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ChubbyGuy40

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#61 ChubbyGuy40
Member since 2007 • 26442 Posts

nah, it sold over 200k in it's first 2 weeks. sorry.

lazerface216

And it didn't sell for s**t right after that.

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deactivated-58b6232955e4a

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#62 deactivated-58b6232955e4a
Member since 2006 • 15594 Posts

[QUOTE="SAGE_OF_FIRE"][QUOTE="Jinroh_basic"]

1.1m in year - digital sales included - is very lackluster. i don't know why, but i don't think lousy marketing is the reason. the game didn't come out of no where. following its critically acclaimed predecessor, W2 was launched amidst strong media and fan anticipation.

more telling to me is the digital sales figure, which is surprisingly low imo. for years we pc gamers have been keeping our fingers crossed on the potential of digital distribution, claiming that behind every disappointing sales figure there's a huge, untracked volume through dd. well, one of the year's biggest exclusives managed to just rack in 300k. i'm not sure what that tells you... but to me, in terms of the financials, we seem to be running out of feel-good stories, let alone bragging right.

Jinroh_basic

1.1 is very good for a game like TW2, it didn't have any marketing and only appealed to a certain community. Demon's Souls sold less.

and i don't remember people ever saying DS has "very good" sales. you're right - the PS3 exclusive had next to zero marketing. hell, i didn't even see so much as a trailer before it broke away with glowing reviews. but W2 has had previews, trailers, website feature stories and magazine coverage. sure, it didn't have Acti-Blizz kind of attention, but the reality is, again, it did not come out of nowhere.

but i'm not really into the whole system war argument. focusing on pc per se, i think the figures are very disappointing. remember CD Pro has been doling out free updates too, so it didn't make a dime on top of those 1.1m for its biggest and most anticipated project to date.

Once Demon's Souls was released in Japan eveyone was hyping it like crazy.

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GiantAssPanda

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#63 GiantAssPanda
Member since 2011 • 1885 Posts

[QUOTE="ChubbyGuy40"]

[QUOTE="lazerface216"]

weren't pc fanboys ripping the 360 community for the weak alan wake sales? lol even alan wake did better than this.

..........................pcgamingisdead.

lazerface216

Only after being given away for free with bundles. Before that, it barely breached 200k.

nah, it sold over 200k in it's first 2 weeks. sorry.

The Witcher 2 sold over 400k during its first week..
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arkephonic

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#64 arkephonic
Member since 2006 • 7221 Posts

Isn't 1 million sales considered a flop for an exclusive game on consoles?

Resistance 3 sold 1 million copies and everyone considers that the flop of 2011.

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GiantAssPanda

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#65 GiantAssPanda
Member since 2011 • 1885 Posts

Isn't 1 million sales considered a flop for an exclusive game on consoles?

Resistance 3 sold 1 million copies and everyone considers that the flop of 2011.

arkephonic
Really depends on the budget. Developing for PC is generally cheaper. You need less money & (human) resources.
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deactivated-58b6232955e4a

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#66 deactivated-58b6232955e4a
Member since 2006 • 15594 Posts

[QUOTE="ChubbyGuy40"]

[QUOTE="lazerface216"]

weren't pc fanboys ripping the 360 community for the weak alan wake sales? lol even alan wake did better than this.

..........................pcgamingisdead.

lazerface216

Only after being given away for free with bundles. Before that, it barely breached 200k.

nah, it sold over 200k in it's first 2 weeks. sorry.

Alan Wake only sold 145k in the US in the first month.
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lazerface216

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#67 lazerface216
Member since 2008 • 7564 Posts

[QUOTE="lazerface216"]

weren't pc fanboys ripping the 360 community for the weak alan wake sales? lol even alan wake did better than this.

..........................pcgamingisdead.

HaloinventedFPS

Alan Wake took 6 years to make, had a big budget, MS spent a lot on marketing.. it did less than 900k in a year, retail sales make much less profit than digital and MS were taking a large cut = massive flop, AW was suppose to do over 4-5mil

TW2 took 3 years to make, small budget with no marketing, did 1.1mil in a year with digital sales giving them more profit = succes, thats why they are making 2 new games, TW2 was expected to do around 1-2mil since thats what TW1 did

but...but what about this massive and amazing pc community?? only 1 million of you guys managed pick up this highly hyped (for a pc game at least)sequel? for shame pc gamers, for shame. :lol:

...and why do you guys keep bringing up marketing? aside from blizzard games, what pc franchises get huge marketing?

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HaloinventedFPS

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#68 HaloinventedFPS
Member since 2010 • 4738 Posts

[QUOTE="Jinroh_basic"]

[QUOTE="SAGE_OF_FIRE"] 1.1 is very good for a game like TW2, it didn't have any marketing and only appealed to a certain community. Demon's Souls sold less. SAGE_OF_FIRE

and i don't remember people ever saying DS has "very good" sales. you're right - the PS3 exclusive had next to zero marketing. hell, i didn't even see so much as a trailer before it broke away with glowing reviews. but W2 has had previews, trailers, website feature stories and magazine coverage. sure, it didn't have Acti-Blizz kind of attention, but the reality is, again, it did not come out of nowhere.

but i'm not really into the whole system war argument. focusing on pc per se, i think the figures are very disappointing. remember CD Pro has been doling out free updates too, so it didn't make a dime on top of those 1.1m for its biggest and most anticipated project to date.

Once Demon's Souls was released in Japan eveyone was hyping it like crazy.

DS was hyped by PC gamers (funny enough) calling it the new Diablo or the Diablo of JRPG"s (console gamers will deny this and pretend PS3 fans hyped it up)

without /v/ spreading word of mouth, DS wouldnt have even done 1mil

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ChubbyGuy40

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#69 ChubbyGuy40
Member since 2007 • 26442 Posts

Isn't 1 million sales considered a flop for an exclusive game on consoles?

Resistance 3 sold 1 million copies and everyone considers that the flop of 2011.

arkephonic

Depends.

Seriously? DNF/DA2 is the flop of 2011. It didn't even manage 1 million btw.

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lazerface216

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#70 lazerface216
Member since 2008 • 7564 Posts

[QUOTE="lazerface216"]

[QUOTE="ChubbyGuy40"]

Only after being given away for free with bundles. Before that, it barely breached 200k.

SAGE_OF_FIRE

nah, it sold over 200k in it's first 2 weeks. sorry.

Alan Wake only sold 145k in the US in the first month.

OK??? was my post referring specifically to the US? nope.

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Tikeio

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#71 Tikeio
Member since 2011 • 5332 Posts

[QUOTE="Tikeio"]

.

ChubbyGuy40

Tumblr? gtfo

No, you.

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lazerface216

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#72 lazerface216
Member since 2008 • 7564 Posts

[QUOTE="lazerface216"]

[QUOTE="ChubbyGuy40"]

Only after being given away for free with bundles. Before that, it barely breached 200k.

GiantAssPanda

nah, it sold over 200k in it's first 2 weeks. sorry.

The Witcher 2 sold over 400k during its first week..

YAY!!! then proceeded to move 600k in the next 28 weeks......

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ChubbyGuy40

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#73 ChubbyGuy40
Member since 2007 • 26442 Posts

but...but what about this massive and amazing pc community?? only 1 million of you guys managed pick up this highly hyped (for a pc game at least)sequel? for shame pc gamers, for shame. :lol:

...and why do you guys keep bringing up marketing? aside from blizzard games, what pc franchises get huge marketing?

lazerface216

What about them? TW2 isn't a casual/mainstream RPG that everyone can enjoy. It's not easy and shallow enough for the mainstream market like Skyrim.

You are stupid. Lack of marketing and still managing a million sales? That's very impressive.

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lazerface216

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#74 lazerface216
Member since 2008 • 7564 Posts

[QUOTE="lazerface216"]

nah, it sold over 200k in it's first 2 weeks. sorry.

ChubbyGuy40

And it didn't sell for s**t right after that.

difference is, that's considered a flop in the console world, it's supposedly an amazing feat in the pc world.

how sad.

lolpcgamingisdead

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Jinroh_basic

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#75 Jinroh_basic
Member since 2002 • 6413 Posts

[QUOTE="SAGE_OF_FIRE"]

[QUOTE="Jinroh_basic"]

and i don't remember people ever saying DS has "very good" sales. you're right - the PS3 exclusive had next to zero marketing. hell, i didn't even see so much as a trailer before it broke away with glowing reviews. but W2 has had previews, trailers, website feature stories and magazine coverage. sure, it didn't have Acti-Blizz kind of attention, but the reality is, again, it did not come out of nowhere.

but i'm not really into the whole system war argument. focusing on pc per se, i think the figures are very disappointing. remember CD Pro has been doling out free updates too, so it didn't make a dime on top of those 1.1m for its biggest and most anticipated project to date.

HaloinventedFPS

Once Demon's Souls was released in Japan eveyone was hyping it like crazy.

DS was hyped by PC gamers (funny enough) calling it the new Diablo or the Diablo of JRPG"s (console gamers will deny this and pretend PS3 fans hyped it up)

without /v/ spreading word of mouth, DS wouldnt have even done 1mil

ok. i don't see any point in arguing. DS is hyped like crazy and W2 didn't have any marketing. i'm done here.

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omenodebander

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#76 omenodebander
Member since 2004 • 1401 Posts

some people on this forum are some of the most ignorant idiots I've ever encountered. Since when did 1mil units = a bad thing?. The game had a small budget, nearly zero marketing and an arguably niche target audience. 1mil units plus means they made everything back and more!

I'm done here. How do you people even function in real life, being this stupid and all ?

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lundy86_4

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#77 lundy86_4
Member since 2003 • 62046 Posts

difference is, that's considered a flop in the console world, it's supposedly an amazing feat in the pc world.

how sad.

lolpcgamingisdead

lazerface216

Differing standards. Suppose a game of high-budget with a large marketing campaign sells 1 million on consoles within sub-8 months. It's deemed a flop.

Now consider that a low budget game, with minimal marketing attains 1 million sales within sub-8 months. It's deemed a success.

There are defining factors beyond "LOLZ THE SALEZ".

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lazerface216

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#78 lazerface216
Member since 2008 • 7564 Posts

[QUOTE="lazerface216"]

but...but what about this massive and amazing pc community?? only 1 million of you guys managed pick up this highly hyped (for a pc game at least)sequel? for shame pc gamers, for shame. :lol:

...and why do you guys keep bringing up marketing? aside from blizzard games, what pc franchises get huge marketing?

ChubbyGuy40

What about them? TW2 isn't a casual/mainstream RPG that everyone can enjoy. It's not easy and shallow enough for the mainstream market like Skyrim.

You are stupid. Lack of marketing and still managing a million sales? That's very impressive.

HAHAHAH! i'm getting to you man, boy am i getting to you. quit taking this so seriously chubbz....

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ChubbyGuy40

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#79 ChubbyGuy40
Member since 2007 • 26442 Posts

difference is, that's considered a flop in the console world, it's supposedly an amazing feat in the pc world.

how sad.

lolpcgamingisdead

lazerface216

Difference is, one was backed by a major publisher that bought out exclusitivity rights, and the other is from a small-time foreign team with a small budget.

Try again idiot.

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ShadowriverUB

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#80 ShadowriverUB
Member since 2009 • 5515 Posts
[QUOTE="ShadowriverUB"][QUOTE="Ace6301"]When the f*ck did over 1 million copies become a bad thing?princeofshapeir
Well if you consider fact that FFXIII sold that much in one day in Japan alone and sequile half as much... :p

Have you even heard of CD Projekt before The Witcher 2? Exactly. Square Enix is a goddamned household name in Japan. CD Projekt is the definition of a lone developer who struck it big by making two phenomenal PC RPGs. If you can't understand the difference between the two devs and understand why comparing their game sales is unfair, there's no hope for you.

I'm from Poland i know CD Projekt long before you even knew (and i knew The Witcher way before you knew too btw) , it's PC+Console game distribution company around here also fond game development, but it resulted mostly indie class games, but CD Projekt Red is there real deal studio right now :p Either way reality is that brutal, specially in SW, and compere to other games those sales not look very well, but it only means CD Project Red still got road to go and in reality sales does not effect if it's good game or not (ofcorse not in SW standards lol) :) Ever heared of idea of cult games? Games that don't im to be mainstream and sell like CoD, but to deliver qulity fo cult fanbase, thats what The Witcher is ;] And as Polish gamer im proud of it that is known worldwide, same as Paradice Island, Starmagedon (Both Techland), Earth 2140/2150 (TopWare), Bullet Storm (People Can Fly)... those are top of my head, but thel ast one and Witcher are biggest sucess :p
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arkephonic

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#81 arkephonic
Member since 2006 • 7221 Posts

[QUOTE="arkephonic"]

Isn't 1 million sales considered a flop for an exclusive game on consoles?

Resistance 3 sold 1 million copies and everyone considers that the flop of 2011.

ChubbyGuy40

Depends.

Seriously? DNF/DA2 is the flop of 2011. It didn't even manage 1 million btw.

I meant flop commercially, not critically.

Resistance 3 sold 1.01 million copies, and everyone always brings up the fact that it sold like horse ****.

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lazerface216

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#82 lazerface216
Member since 2008 • 7564 Posts

[QUOTE="lazerface216"]

difference is, that's considered a flop in the console world, it's supposedly an amazing feat in the pc world.

how sad.

lolpcgamingisdead

lundy86_4

Differing standards. Suppose a game of high-budget with a large marketing campaign sells 1 million on consoles within sub-8 months. It's deemed a flop.

Now consider that a low budget game, with minimal marketing attains 1 million sales within sub-8 months. It's deemed a success.

There are defining factors beyond "LOLZ THE SALEZ".

i'm just f*cking with him man, i'm glad for cdprojekt.

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ChubbyGuy40

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#83 ChubbyGuy40
Member since 2007 • 26442 Posts

HAHAHAH! i'm getting to you man, boy am i getting to you. quit taking this so seriously chubbz....

lazerface216

Typical. The person responded and proved you wrong. They must be mad! You lems have the worst arguments.

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ChubbyGuy40

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#84 ChubbyGuy40
Member since 2007 • 26442 Posts

Resistance 3 sold 1.01 million copies, and everyone always brings up the fact that it sold like horse ****.

arkephonic

Pretty sure it didn't even break 500k.

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lundy86_4

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#85 lundy86_4
Member since 2003 • 62046 Posts

i'm just f*cking with him man, i'm glad for cdprojekt.

lazerface216

KK, whatever floats your boat I guess :P

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lazerface216

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#86 lazerface216
Member since 2008 • 7564 Posts

[QUOTE="lazerface216"]

HAHAHAH! i'm getting to you man, boy am i getting to you. quit taking this so seriously chubbz....

ChubbyGuy40

Typical. The person responded and proved you wrong. They must be mad! You lems have the worst arguments.

you are mad homie, no need for insults. i know it hurts though...

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arkephonic

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#87 arkephonic
Member since 2006 • 7221 Posts

[QUOTE="arkephonic"]

Resistance 3 sold 1.01 million copies, and everyone always brings up the fact that it sold like horse ****.

ChubbyGuy40

Pretty sure it didn't even break 500k.

http://www.vgchartz.com/game/39894/resistance-3/

If you have a better source than VGChartz, link it.

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Grawse

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#88 Grawse
Member since 2010 • 4342 Posts

ITT: Console gamers think if it doesnt sell like COD and Halo, its a flop

HaloinventedFPS

That's why they are console gamers.

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HaloinventedFPS

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#89 HaloinventedFPS
Member since 2010 • 4738 Posts

Isn't 1 million sales considered a flop for an exclusive game on consoles?

Resistance 3 sold 1 million copies and everyone considers that the flop of 2011.

arkephonic

less profit on consoles due to royalties and publishers taking a large slice of the profit, retail sales make less profit than digital sales, console games need to spend a lot on marketing

Steam and others take a smaller cut than retail (depending on the game, ive heard Valve dont even take a cut from indie devs, other digital stores like DD,GMG or Origin etc are most likely different tho, Valve have a soft spot for smaller devs) and no royalties to pay, digital sales makes more profit than retail, PC exclusives tend to need less or no marketing at all, since PC games tend to sell by word of mouth


So 1mil on consoles can be very bad, but on PC is very good if it isnt a Blizzard game (since Blizzard are the only PC dev to actually spend a bit of money on marketing, hell even Half Life 2 was world of mouth and pulled 13mil copies to date, Valve spent all that 40mil budget on the actual game, none on marketing since the hype was created by itself)

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ChubbyGuy40

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#90 ChubbyGuy40
Member since 2007 • 26442 Posts

you are mad homie, no need for insults. i know it hurts though...

lazerface216

Mad about what? What some idiot said on the internet? You're taking it too serious in an attempt to irritate someone and actually believing you are.

http://www.vgchartz.com/game/39894/resistance-3/

If you have a better source than VGChartz, link it.

arkephonic

VG Chartz is as accurate as having no proof at all.

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lundy86_4

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#91 lundy86_4
Member since 2003 • 62046 Posts

http://www.vgchartz.com/game/39894/resistance-3/

If you have a better source than VGChartz, link it.

arkephonic

No official numbers were released, which likely means VGChartz are innaccurate (they typically alter their numbers once official ones release). Without official numbers, they're speculating.

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arkephonic

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#92 arkephonic
Member since 2006 • 7221 Posts

[QUOTE="arkephonic"]

Isn't 1 million sales considered a flop for an exclusive game on consoles?

Resistance 3 sold 1 million copies and everyone considers that the flop of 2011.

HaloinventedFPS

less profit on consoles due to royalties and publishers taking a large slice of the profit, retail sales make less profit than digital sales, console games need to spend a lot on marketing

Steam and others take a smaller cut than retail (depending on the game, ive heard Valve dont even take a cut from indie devs, other digital stores like DD,GMG or Origin etc are most likely different tho, Valve have a soft spot for smaller devs) and no royalties to pay, digital sales makes more profit than retail, PC exclusives tend to need less or no marketing at all, since PC games tend to sell by word of mouth


So 1mil on consoles can be very bad, but on PC is very good if it isnt a Blizzard game (since Blizzard are the only PC dev to actually spend money on advertising)

I thought it was more of a representation of the active communities and which communities are buying games and which aren't, moreso than how much money companies are making. I don't think anyone gives a damn how much money the companies are making, they just care about how active the community is in buying games for each platform.

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ChubbyGuy40

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#93 ChubbyGuy40
Member since 2007 • 26442 Posts

No official numbers were released, which likely means VGChartz are innaccurate (they typically alter their numbers once official ones release). Without official numbers, they're speculating.

lundy86_4

The only official numbers we had were less than 200k in the USA. In a market dominated by Gears, Battlefield, and CoD, there is no way it sold that much.

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arkephonic

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#94 arkephonic
Member since 2006 • 7221 Posts

I mean, I'm not trying to hate on the PC only community or anything, but the way hermits talk is like the PC community outnumbers the console community like 10 to 1, which might be true, but when one of their biggest exclusive releases sells 1 million, it just looks bad when a Halo exclusive or something sells 10 million.

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NoodleFighter

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#95 NoodleFighter
Member since 2011 • 11899 Posts

weren't pc fanboys ripping the 360 community for the weak alan wake sales? lol even alan wake did better than this.

..........................pcgamingisdead.

lazerface216

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NoodleFighter

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#96 NoodleFighter
Member since 2011 • 11899 Posts

I mean, I'm not trying to hate on the PC only community or anything, but the way hermits talk is like the PC community outnumbers the console community like 10 to 1, which might be true, but when one of their biggest exclusive releases sells 1 million, it just looks bad when a Halo exclusive or something sells 10 million.

arkephonic

The witcher 2 isn't a mass marketed

Halo on the other hand is

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arkephonic

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#97 arkephonic
Member since 2006 • 7221 Posts

[QUOTE="arkephonic"]

I mean, I'm not trying to hate on the PC only community or anything, but the way hermits talk is like the PC community outnumbers the console community like 10 to 1, which might be true, but when one of their biggest exclusive releases sells 1 million, it just looks bad when a Halo exclusive or something sells 10 million.

NoodleFighter

The witcher 2 isn't a mass marketed

Halo on the other hand is

What PC gamer out there doesn't know about Witcher 2? None that I know of.

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HaloinventedFPS

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#98 HaloinventedFPS
Member since 2010 • 4738 Posts

[QUOTE="HaloinventedFPS"]

[QUOTE="arkephonic"]

Isn't 1 million sales considered a flop for an exclusive game on consoles?

Resistance 3 sold 1 million copies and everyone considers that the flop of 2011.

arkephonic

less profit on consoles due to royalties and publishers taking a large slice of the profit, retail sales make less profit than digital sales, console games need to spend a lot on marketing

Steam and others take a smaller cut than retail (depending on the game, ive heard Valve dont even take a cut from indie devs, other digital stores like DD,GMG or Origin etc are most likely different tho, Valve have a soft spot for smaller devs) and no royalties to pay, digital sales makes more profit than retail, PC exclusives tend to need less or no marketing at all, since PC games tend to sell by word of mouth


So 1mil on consoles can be very bad, but on PC is very good if it isnt a Blizzard game (since Blizzard are the only PC dev to actually spend money on advertising)

I thought it was more of a representation of the active communities and which communities are buying games and which aren't, moreso than how much money companies are making. I don't think anyone gives a damn how much money the companies are making, they just care about how active the community is in buying games for each platform.

its more complex than that, numbers sold isnt the big issue, it comes down to budget, how much to spend on marketing, royalties, publishers taking their cut etc etc

example

Homefront did over 2mil copies, was considered a flop and the dev was shutdown

SC2 did 1.5mil in the first day and Blizzard were popping corks

SC2 also had around an 80mil budget while HF was just around 50mil

yet SC2 still made more profit in the first day with 25% less sales due to no royalties to pay and more profit from digital sales

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lundy86_4

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#99 lundy86_4
Member since 2003 • 62046 Posts

I mean, I'm not trying to hate on the PC only community or anything, but the way hermits talk is like the PC community outnumbers the console community like 10 to 1, which might be true, but when one of their biggest exclusive releases sells 1 million, it just looks bad when a Halo exclusive or something sells 10 million.

arkephonic

Erm, it wasn't really one of their "biggest" exclusives. The Witcher series is relatively small both in terms of appeal, and in terms of budget. It largely depends on word-of-mouth marketing.

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lundy86_4

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#100 lundy86_4
Member since 2003 • 62046 Posts

What PC gamer out there doesn't know about Witcher 2? None that I know of.

arkephonic

Anecdotal evidence is irrelevant.