Witcher 2 sells 1.1 million copies in 7 months.

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soulitane

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#151 soulitane
Member since 2010 • 15091 Posts

Fable 3 sold 2 million in 7 months

That is not really impressive at all, seems more like a disaster to me

loosingENDS
Fable is also aimed at casual gamers, Witcher isn't.
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GiantAssPanda

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#152 GiantAssPanda
Member since 2011 • 1885 Posts
[QUOTE="loosingENDS"]

Fable 3 sold 2 million in 7 months

That is not really impressive at all, seems more like a disaster to me

soulitane
Fable is also aimed at casual gamers, Witcher isn't.

This. Especially the 3rd part. It was so dumbed down I was shocked.
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arkephonic

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#153 arkephonic
Member since 2006 • 7221 Posts

I've never played a Fable game before. I'm not gonna judge a game I haven't played, but I heard something along the lines that you can't die in Fable, and I lost all interest.

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soulitane

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#154 soulitane
Member since 2010 • 15091 Posts

I've never played a Fable game before. I'm not gonna judge a game I haven't played, but I heard something along the lines that you can't die in Fable, and I lost all interest.

arkephonic
In the first you can, but it's really hard since you've got items that stop you dying and you won't ever run out of them. In the other two it's just impossible to die I'm pretty sure, it's been a while since I played them.
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#155 Grawse
Member since 2010 • 4342 Posts

[QUOTE="soulitane"][QUOTE="loosingENDS"]

Fable 3 sold 2 million in 7 months

That is not really impressive at all, seems more like a disaster to me

GiantAssPanda

Fable is also aimed at casual gamers, Witcher isn't.

This. Especially the 3rd part. It was so dumbed down I was shocked.

You get an achievement at the end of Fable 3 for not getting "knocked out" during the game, what a joke :lol:

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AdrianWerner

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#156 AdrianWerner
Member since 2003 • 28441 Posts

Great sales that are much bigger than they estimated. Will propably reach close to 2,5-3 mln life-time for PC version alone.

What I found even more amazing is Witcher 1 selling 400K in 2011. Stuff like that is really only possible on PC and shows that supporting your community pays back tenfold.

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Planeforger

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#157 Planeforger
Member since 2004 • 20154 Posts
Witcher 2 talk aside, I think it's amazing that the Witcher 1 is still pushing numbers like that, half a decade after its release. PC games have legs, and it looks like The Witcher 2 might sell for a long time.
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#158 AdrianWerner
Member since 2003 • 28441 Posts

[QUOTE="Ace6301"]When the f*ck did over 1 million copies become a bad thing?WilliamRLBaker
when 1 million barely covers most budgets...even by smaller studio standards.

Maybe on consoles. On PC they've started making profits after 500K

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AdrianWerner

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#159 AdrianWerner
Member since 2003 • 28441 Posts

Fable 3 sold 2 million in 7 months

That is not really impressive at all, seems more like a disaster to me

loosingENDS

Then how do you feel with your "absolute favorite game this gen" - DarkSouls being even bigger diseaster than Witcher 2? Must hurt so much :D

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#160 musalala
Member since 2008 • 3131 Posts

[QUOTE="WilliamRLBaker"][QUOTE="Ace6301"]When the f*ck did over 1 million copies become a bad thing?AdrianWerner

when 1 million barely covers most budgets...even by smaller studio standards.

Maybe on consoles. On PC they've started making profits after 500K

Nice, correct me if I am wrong but on pc you don"t pay publishing rights, yes?

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waltefmoney

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#161 waltefmoney
Member since 2010 • 18030 Posts

That's.. not really something to brag about.

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super600

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#162 super600  Moderator
Member since 2007 • 33161 Posts

That's.. not really something to brag about.

waltefmoney

That was done mostly byword of mouth.

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waltefmoney

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#163 waltefmoney
Member since 2010 • 18030 Posts

[QUOTE="waltefmoney"]

That's.. not really something to brag about.

super600

That was done mostly byword of mouth.

Well that would be stupid, considering that the development budget is pretty big.

It's not that the number is bad, but I can see why they're putting the game on consoles.

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arto1223

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#164 arto1223
Member since 2005 • 4412 Posts

Good for them. For a not too well known company that had near zero advertising on a very core type of game exclusive to one platform... that is pretty good.

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super600

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#165 super600  Moderator
Member since 2007 • 33161 Posts

[QUOTE="super600"]

[QUOTE="waltefmoney"]

That's.. not really something to brag about.

waltefmoney

That was done mostly byword of mouth.

Well that would be stupid, considering that the development budget is pretty big.

It's not that the number is bad, but I can see why they're putting the game on consoles.

Unless they heavily advertise the 360 version of the game it`s not going to help increase the sale numbersfor the franchise.

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waltefmoney

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#166 waltefmoney
Member since 2010 • 18030 Posts

Unless they heavily advertise the 360 version of the game it`s not going to help increase the sale numbersfor the franchise.

super600

Well no sh*t. They should have gone to Warner Bros. to publish and market the PC version.

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SW__Troll

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#167 SW__Troll
Member since 2011 • 1687 Posts

[QUOTE="AdrianWerner"]

[QUOTE="WilliamRLBaker"] when 1 million barely covers most budgets...even by smaller studio standards.musalala

Maybe on consoles. On PC they've started making profits after 500K

Nice, correct me if I am wrong but on pc you don"t pay publishing rights, yes?

Publishers fund games, and take a cut of the revenue the game makes. PC devs aren't immune to requiring publishers.

However, CD Projekt Red did self-publish the game through digital outlets, but I think they're having Warner Bros bring the 360 retail release to America, so Warner Bros will see a cut of each 360 version sold.

The only way a developer can avoid paying anyone anything is to both self-publish their game, and to sell it on their own retail outlet. CD Projekt does that on their website GOG.com, so they see 100% of all money coming through that website.

However they give a cut of each copy sold through any retail chain, and that includes PC digital distributers like Steam.

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DragonfireXZ95

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#168 DragonfireXZ95
Member since 2005 • 26716 Posts

[QUOTE="super600"]

[QUOTE="waltefmoney"]

That's.. not really something to brag about.

waltefmoney

That was done mostly byword of mouth.

Well that would be stupid, considering that the development budget is pretty big.

It's not that the number is bad, but I can see why they're putting the game on consoles.

Pretty big? I didn't know 10 million dollars was pretty big.
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waltefmoney

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#169 waltefmoney
Member since 2010 • 18030 Posts

Pretty big? I didn't know 10 million dollars was pretty big.DragonfireXZ95

For a game with sales like that it is.

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milannoir

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#170 milannoir
Member since 2008 • 1663 Posts

Well that would be stupid, considering that the development budget is pretty big.

It's not that the number is bad, but I can see why they're putting the game on consoles.

waltefmoney

The budget is less than 10 millions (8, IIRC). People tend to forget that you can develop high production values games on PC for much less than on consoles. Then again, console development budgets are bloated by advertising.

Considering the budget, the niche aspect and the lack of advertising, the sales for TW2 are actually pretty good. All the more so since unlike console games (except Nintendo ones), PC games have long legs. TW2 will keep on selling for years.

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DragonfireXZ95

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#171 DragonfireXZ95
Member since 2005 • 26716 Posts

[QUOTE="DragonfireXZ95"]Pretty big? I didn't know 10 million dollars was pretty big.waltefmoney

For a game with sales like that it is.

No it's not. Let's average each copy out at 35 dollars earned per copy. That's a 38.5 million dollar deal. They made a profit of 28.5 million dollars. :|
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waltefmoney

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#172 waltefmoney
Member since 2010 • 18030 Posts

No it's not. Let's average each copy out at 35 dollars earned per copy. That's a 38.5 million dollar deal. They made a profit of 28.5 million dollars. :|DragonfireXZ95

.

They've sold like 800k copies at retail. No platform royalty since it's on PC. Assuming this is close to the truth they were making around $15 per copy sold at retail.

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AdrianWerner

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#173 AdrianWerner
Member since 2003 • 28441 Posts

[QUOTE="DragonfireXZ95"]No it's not. Let's average each copy out at 35 dollars earned per copy. That's a 38.5 million dollar deal. They made a profit of 28.5 million dollars. :|waltefmoney

.

They've sold like 800k copies at retail. No platform royalty since it's on PC. Assuming this is close to the truth they were making around $15 per copy sold at retail.

THat's not entirely correct. In some countries CD Project was the publisher. The sales in Poland were over 100K in first month. What's more, I'm pretty sure they got a lot better deal than that in most other countries, considering they actually self-funded the whole development.

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#174 AdrianWerner
Member since 2003 • 28441 Posts

[QUOTE="DragonfireXZ95"]Pretty big? I didn't know 10 million dollars was pretty big.waltefmoney

For a game with sales like that it is.

Huh? Even on consoles passing 1mln copies is a good news and passing 2mlns usually means making profit and there the budget are 5-10 times bigger than that.

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waltefmoney

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#175 waltefmoney
Member since 2010 • 18030 Posts

THat's not entirely correct. In some countries CD Project was the publisher. The sales in Poland were over 100K in first month.

AdrianWerner

Oh yeah, I forgot about that.

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waltefmoney

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#176 waltefmoney
Member since 2010 • 18030 Posts

Huh? Even on consoles passing 1mln copies is a good news and passing 2mlns usually means making profit and there the budget are 5-10 times bigger than that.

AdrianWerner

Not necesseraly. I don't think Crackdown's budget was that big and it sold more than one million, yet MS hesitated to greenlight a sequel.

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polFdrawykS

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#177 polFdrawykS
Member since 2011 • 230 Posts
THHBO. thats all i have to say
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deactivated-5cf4b2c19c4ab

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#178 deactivated-5cf4b2c19c4ab
Member since 2008 • 17476 Posts
THHBO. thats all i have to saypolFdrawykS
What does that mean?
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Grawse

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#179 Grawse
Member since 2010 • 4342 Posts

Plus copies bought on GOG.com CD Projekt made 100% profit.

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#180 BlowMonkeys
Member since 2012 • 56 Posts

Don't forget the article says the Witcher sold over 400k units the last year. That s increadible for a game from 2007. It proves that it's worth to release games on PC because on the long run they sell crazy compared to console games wich have a good run for a month and after die off quickly.

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JLF1MarkII

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#181 JLF1MarkII
Member since 2012 • 1416 Posts

[QUOTE="Spartan070"]I think it'll do fine on 360, selling about 1.5 all year.Heisenderp
I sure hope you're joking. A game with zero advertising, no prequel, that's not a shooter and is made by an unknown developer selling well on consoles? When's the last time that happened?



A couple of times each year.

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deactivated-5cf4b2c19c4ab

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#182 deactivated-5cf4b2c19c4ab
Member since 2008 • 17476 Posts

[QUOTE="Heisenderp"][QUOTE="Spartan070"]I think it'll do fine on 360, selling about 1.5 all year.JLF1MarkII

I sure hope you're joking. A game with zero advertising, no prequel, that's not a shooter and is made by an unknown developer selling well on consoles? When's the last time that happened?



A couple of times each year.

Examples?

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waltefmoney

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#183 waltefmoney
Member since 2010 • 18030 Posts

[QUOTE="polFdrawykS"]THHBO. thats all i have to sayferret-gamer
What does that mean?

You really don't know?

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deactivated-5cf4b2c19c4ab

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#184 deactivated-5cf4b2c19c4ab
Member since 2008 • 17476 Posts

[QUOTE="ferret-gamer"][QUOTE="polFdrawykS"]THHBO. thats all i have to saywaltefmoney

What does that mean?

You really don't know?

No?
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waltefmoney

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#185 waltefmoney
Member since 2010 • 18030 Posts

No?ferret-gamer

It means the hermits have been owned.

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soulitane

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#186 soulitane
Member since 2010 • 15091 Posts
[QUOTE="waltefmoney"]

[QUOTE="ferret-gamer"] What does that mean?ferret-gamer

You really don't know?

No?

The hermits have been owned. It used to be banned but you can say it again :P
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tenaka2

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#187 tenaka2
Member since 2004 • 17958 Posts

[QUOTE="JLF1MarkII"]

[QUOTE="Heisenderp"] I sure hope you're joking. A game with zero advertising, no prequel, that's not a shooter and is made by an unknown developer selling well on consoles? When's the last time that happened?ferret-gamer



A couple of times each year.

Examples?

Didnt demon souls only sell a few hundred k even though it got fantastic reviews?

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JLF1MarkII

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#188 JLF1MarkII
Member since 2012 • 1416 Posts

[QUOTE="JLF1MarkII"]

[QUOTE="Heisenderp"] I sure hope you're joking. A game with zero advertising, no prequel, that's not a shooter and is made by an unknown developer selling well on consoles? When's the last time that happened?ferret-gamer



A couple of times each year.

Examples?



Demon's Souls
Catherine
Bayonetta

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waltefmoney

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#189 waltefmoney
Member since 2010 • 18030 Posts

The hermits have been owned. It used to be banned but you can say it again :Psoulitane

The mods have been owned. :cool:

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JLF1MarkII

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#190 JLF1MarkII
Member since 2012 • 1416 Posts

Didnt demon souls only sell a few hundred k even though it got fantastic reviews?

tenaka2

It think it's closing in on a million by now.

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#191 BlowMonkeys
Member since 2012 • 56 Posts

[QUOTE="tenaka2"]

Didnt demon souls only sell a few hundred k even though it got fantastic reviews?

JLF1MarkII

It think it's closing in on a million by now.

Console games don't sell over time. Something with used market.... Especially with SP games.

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JLF1MarkII

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#192 JLF1MarkII
Member since 2012 • 1416 Posts

[QUOTE="JLF1MarkII"]

[QUOTE="tenaka2"]

Didnt demon souls only sell a few hundred k even though it got fantastic reviews?

BlowMonkeys

It think it's closing in on a million by now.

Console games don't sell over time. Something with used market.... Especially with SP games.



Um, yeah they do.

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deactivated-5cf4b2c19c4ab

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#193 deactivated-5cf4b2c19c4ab
Member since 2008 • 17476 Posts

[QUOTE="ferret-gamer"]

[QUOTE="JLF1MarkII"]

A couple of times each year.

JLF1MarkII

Examples?



Demon's Souls
Catherine
Bayonetta

Demon's Souls and catherine sold poorly compared to Witcher 2, bayonetta had an utter crapload of advertising.

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waltefmoney

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#194 waltefmoney
Member since 2010 • 18030 Posts

Console games don't sell over time. Something with used market.... Especially with SP games.

BlowMonkeys

Funny, last year Gran Turismo 5 sold as much as The Witcher 2 did and it was released in 2010.

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#195 BlowMonkeys
Member since 2012 • 56 Posts

[QUOTE="BlowMonkeys"]

[QUOTE="JLF1MarkII"]

It think it's closing in on a million by now.

JLF1MarkII

Console games don't sell over time. Something with used market.... Especially with SP games.



Um, yeah they do.

No, they don't. ;)

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#196 BlowMonkeys
Member since 2012 • 56 Posts

[QUOTE="BlowMonkeys"]

Console games don't sell over time. Something with used market.... Especially with SP games.

waltefmoney

Funny, last year Gran Turismo 5 sold as much as The Witcher 2 did and it was released in 2010.

And who says the Witcher 2 won't sell as much as GT5 next year or even more? Actually those sales are pretty pittyfull if u look at the total numbers of PS3's sold.

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JLF1MarkII

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#197 JLF1MarkII
Member since 2012 • 1416 Posts

Demon's Souls and catherine sold poorly compared to Witcher 2, bayonetta had an utter crapload of advertising.

ferret-gamer



Bayontta had about as much advertisment as The Witcher 2 did. Unless you missed that the game was plastered on evey gamesite for months. Chaterine is not in the same genre as the TW2 and sold 3x times of what Atlus expected. Demon's souls have sold about the same as TW2 has so far. Demon's Souls was also profitable before it left Japan.

The idea that niche genres from small devs don't sell on consoles is laughable.

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waltefmoney

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#198 waltefmoney
Member since 2010 • 18030 Posts

[QUOTE="waltefmoney"]

Funny, last year Gran Turismo 5 sold as much as The Witcher 2 did and it was released in 2010.

BlowMonkeys

And who says the Witcher 2 won't sell as much as GT5 next year or even more?

No one, but that's not really the point :|

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JLF1MarkII

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#199 JLF1MarkII
Member since 2012 • 1416 Posts

No, they don't. ;)

BlowMonkeys



Yeah, I'm not going to waste my time talking with a 13 year old troll so I'll stop answer to you right about now.

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tenaka2

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#200 tenaka2
Member since 2004 • 17958 Posts

[QUOTE="JLF1MarkII"]

[QUOTE="tenaka2"]

Didnt demon souls only sell a few hundred k even though it got fantastic reviews?

BlowMonkeys

It think it's closing in on a million by now.

Console games don't sell over time. Something with used market.... Especially with SP games.

THe used market doesn't add to sales figures, if anything it reduces sales figures, a lot.