Xbox 720 to ship with "insanely powerful CPU"

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lordreaven

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#151 lordreaven
Member since 2005 • 7239 Posts
[QUOTE="wis3boi"]

GPU > CPU. Refer to PS3 for example.

sSubZerOo
.. Yet it lacks ram to nto even be able to do basic functions like a cross game chat, or party system..

What he's referring to is the fact the PS3 had marketed the Cell alot, when in reality it had not much of an effect on games. Remember all teh "Cell is teh winz!!!" threads?
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#152 DeadMan1290
Member since 2005 • 15754 Posts

There was a rumor about the 16 core CPU already. It's still a rumor.

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#153 wis3boi
Member since 2005 • 32507 Posts

[QUOTE="sSubZerOo"][QUOTE="wis3boi"]

GPU > CPU. Refer to PS3 for example.

lordreaven

.. Yet it lacks ram to nto even be able to do basic functions like a cross game chat, or party system..

What he's referring to is the fact the PS3 had marketed the Cell alot, when in reality it had not much of an effect on games. Remember all teh "Cell is teh winz!!!" threads?

Yep. Doesnt matter if you had some magical CPU running 128 cores and powered by nuclear fission, if you have a weak GPU and/or not enough RAM...you're out of luck.

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#154 Riverwolf007
Member since 2005 • 26023 Posts

lol, nextboxes "insanely powerful cpu" = something you could buy on newegg last year. :lol:

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Mr_BillGates

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#155 Mr_BillGates
Member since 2005 • 3211 Posts

Probably outdated PowerPC CPUs, die-shrinked to save cash. More cores =/= high performance.

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#156 glez13
Member since 2006 • 10314 Posts

The only way this makes sense is if they plan to make Kinect basically obligatory, since it uses a lot of processing power. Otherwise this is a nonsense rumor since it makes more sense to focus on the GPU for a gaming console.

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icyseanfitz

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#157 icyseanfitz
Member since 2006 • 2493 Posts

who cares what cpu it has, its a console the only thing that really matters at this point is how much ram it has and what gpu

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kuraimen

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#158 kuraimen
Member since 2010 • 28078 Posts
Insanely high failure rate is also included.
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#159 tormentos
Member since 2003 • 33793 Posts
Interesting see MS fallowing something so Cell like,but it would not be a first the PS2 GS had 4MB edram,in 2000 and MS actually implemented that on the 360 but using 10MB.
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#160 tormentos
Member since 2003 • 33793 Posts

[QUOTE="Blaz3_fox"][QUOTE="godzillavskong"] True. IBM developed both Microsofts and Sony's chips. It was thought that Sony's cpu was more capable then Microsoft's , but I'm not so sure of that anymore. Dave Shippy from IBM said they were pretty much the same. Then again I think he has to say that. Don't want to give the nod to either party, seeing as how you may lose a future business partner. It will be very interesting to see what route these two companies take with their new hardware. I hope they do make them extremely powerful. Just not extremely expensive. 04dcarraher

In reality, the ps3's processor is more powerful than the 360's but it's extremely difficult to develop for so it never really gets used, which is why ports are almost always better on 360. Not trying to start a war with this comment, but it is well known that the 360 ports are slightly better than ps3 ports. Basically this means that if the nextbox has a super strong cpu, it will simply make the console extremely expensive and not worth it.

No not in reality, just in your head :P

The Cell is slower then the 360 CPU in normal cpu jobs and in MIPS performance the 360 can do 19000, while PS3 can only do 10,000. However for parallel processing then yes the Cell kills the 360's cpu. However cpu's are not designed to singular based jobs which means all that is pointless. The Cell was originally design to be a general purpose cpu where it did everything however sony realize when testing that the Cell wasn't enough to achieve what was needed for performance and graphically. So they added the RSX to be the primary GPU, and because they spent so much on the Cell they weren't going to scrap the whole thing which is why dev's like naughty dog were able to take the time to create coding which used the unused SPE's to supplement the RSX.

Now if and I mean "if" the next xbox will have an IBM 16 core cpu it will not be the same as the Cell was. They will be 16 normal cores not a single core with multi co processors that are meant for gpu workloads. But chances are that MS and AMD are using an APU design because of the trustworthy reports made since 2010 onward have been about them.

NO is actually in yours dude,Cell is more powerful that the 360 CPU by a long shot,so powerful it actually make up for all the power advantage the xbox 360 has on the GPU side. If the Cell is equal to the 360 CPU in power,and the 360 has 10MB of ram more,+ a smaller foot print OS + a more powerful GPU and is easier to code for,how in hell games like Uncharted actually beat the xbox 360 best games.? People should apply logic were is do,the PS3 CPU was design with graphics in mind,the 360 CPU wasn't and it easy to see.
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#161 topgunmv
Member since 2003 • 10880 Posts

[QUOTE="04dcarraher"]

[QUOTE="Blaz3_fox"] In reality, the ps3's processor is more powerful than the 360's but it's extremely difficult to develop for so it never really gets used, which is why ports are almost always better on 360. Not trying to start a war with this comment, but it is well known that the 360 ports are slightly better than ps3 ports. Basically this means that if the nextbox has a super strong cpu, it will simply make the console extremely expensive and not worth it. tormentos

No not in reality, just in your head :P

The Cell is slower then the 360 CPU in normal cpu jobs and in MIPS performance the 360 can do 19000, while PS3 can only do 10,000. However for parallel processing then yes the Cell kills the 360's cpu. However cpu's are not designed to singular based jobs which means all that is pointless. The Cell was originally design to be a general purpose cpu where it did everything however sony realize when testing that the Cell wasn't enough to achieve what was needed for performance and graphically. So they added the RSX to be the primary GPU, and because they spent so much on the Cell they weren't going to scrap the whole thing which is why dev's like naughty dog were able to take the time to create coding which used the unused SPE's to supplement the RSX.

Now if and I mean "if" the next xbox will have an IBM 16 core cpu it will not be the same as the Cell was. They will be 16 normal cores not a single core with multi co processors that are meant for gpu workloads. But chances are that MS and AMD are using an APU design because of the trustworthy reports made since 2010 onward have been about them.

NO is actually in yours dude,Cell is more powerful that the 360 CPU by a long shot,so powerful it actually make up for all the power advantage the xbox 360 has on the GPU side. If the Cell is equal to the 360 CPU in power,and the 360 has 10MB of ram more,+ a smaller foot print OS + a more powerful GPU and is easier to code for,how in hell games like Uncharted actually beat the xbox 360 best games.? People should apply logic were is do,the PS3 CPU was design with graphics in mind,the 360 CPU wasn't and it easy to see.

Because the cell is pretty much a vector processor, aka it has a lot more in common with a gpu than it does a regular cpu.

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#162 PC_Otter
Member since 2010 • 1623 Posts

[QUOTE="tormentos"][QUOTE="04dcarraher"] No not in reality, just in your head :P

The Cell is slower then the 360 CPU in normal cpu jobs and in MIPS performance the 360 can do 19000, while PS3 can only do 10,000. However for parallel processing then yes the Cell kills the 360's cpu. However cpu's are not designed to singular based jobs which means all that is pointless. The Cell was originally design to be a general purpose cpu where it did everything however sony realize when testing that the Cell wasn't enough to achieve what was needed for performance and graphically. So they added the RSX to be the primary GPU, and because they spent so much on the Cell they weren't going to scrap the whole thing which is why dev's like naughty dog were able to take the time to create coding which used the unused SPE's to supplement the RSX.

Now if and I mean "if" the next xbox will have an IBM 16 core cpu it will not be the same as the Cell was. They will be 16 normal cores not a single core with multi co processors that are meant for gpu workloads. But chances are that MS and AMD are using an APU design because of the trustworthy reports made since 2010 onward have been about them.

topgunmv

NO is actually in yours dude,Cell is more powerful that the 360 CPU by a long shot,so powerful it actually make up for all the power advantage the xbox 360 has on the GPU side. If the Cell is equal to the 360 CPU in power,and the 360 has 10MB of ram more,+ a smaller foot print OS + a more powerful GPU and is easier to code for,how in hell games like Uncharted actually beat the xbox 360 best games.? People should apply logic were is do,the PS3 CPU was design with graphics in mind,the 360 CPU wasn't and it easy to see.

Because the cell is pretty much a vector processor, aka it has a lot more in common with a gpu than it does a regular cpu.

Very much so a vector processor, but IIRC it's much more flexible. Not sure where the latest CUDA and AMD GCN architectures sit in terms of flexibility in comparison to Cell. However, Cell is still a terrible CPU for actually managing a system or server, hence why Cell based servers and supercomputers always had a general processor paired with it. The single PPE really was never enough for anything beyond a gaming console.
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04dcarraher

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#163 04dcarraher
Member since 2004 • 23858 Posts

[QUOTE="topgunmv"]

[QUOTE="tormentos"] NO is actually in yours dude,Cell is more powerful that the 360 CPU by a long shot,so powerful it actually make up for all the power advantage the xbox 360 has on the GPU side. If the Cell is equal to the 360 CPU in power,and the 360 has 10MB of ram more,+ a smaller foot print OS + a more powerful GPU and is easier to code for,how in hell games like Uncharted actually beat the xbox 360 best games.? People should apply logic were is do,the PS3 CPU was design with graphics in mind,the 360 CPU wasn't and it easy to see.PC_Otter

Because the cell is pretty much a vector processor, aka it has a lot more in common with a gpu than it does a regular cpu.

Very much so a vector processor, but IIRC it's much more flexible. Not sure where the latest CUDA and AMD GCN architectures sit in terms of flexibility in comparison to Cell. However, Cell is still a terrible CPU for actually managing a system or server, hence why Cell based servers and supercomputers always had a general processor paired with it. The single PPE really was never enough for anything beyond a gaming console.

Problem is that also you can not gauge a CPU with GFLOPS performance charts because that performance is for singular/parallel workloads, and that a processing unit never reach's its theoretical peak. Like the PS3's Cell has a theoretical peak of 230 GFLOPS but in reality its only about 180 GFLOPS. the correct form to gauge a cpu's performance is instructions per seconds. And again the 360's cpu is nearly 2x faster then PS3's Cell which is why the PS3 has less multitasking abilites like being able to download a demo and still be able to play a game while playing music.

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Last-Resort

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#164 Last-Resort
Member since 2012 • 315 Posts
Xbox Explode. The new Xbox experience. If the machines explodes on you and your still alive, or it burns down your house while you were away, you win $10 to get a new home. MS will send you a free Xbox Explode box made out of real cardboard. Wait..
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#165 spiderluck
Member since 2012 • 2405 Posts
[QUOTE="Last-Resort"]Xbox Explode. The new Xbox experience. If the machines explodes on you and your still alive, or it burns down your house while you were away, you win $10 to get a new home. MS will send you a free Xbox Explode box made out of real cardboard. Wait..

I'd rather have something that explodes..{for sh*ts and giggles} than the utopian 4d illusion hypotron rocket launching bullsh*t
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#166 dudegamer23
Member since 2012 • 356 Posts

[QUOTE="PC_Otter"][QUOTE="topgunmv"]

Because the cell is pretty much a vector processor, aka it has a lot more in common with a gpu than it does a regular cpu.

04dcarraher

Very much so a vector processor, but IIRC it's much more flexible. Not sure where the latest CUDA and AMD GCN architectures sit in terms of flexibility in comparison to Cell. However, Cell is still a terrible CPU for actually managing a system or server, hence why Cell based servers and supercomputers always had a general processor paired with it. The single PPE really was never enough for anything beyond a gaming console.

Problem is that also you can not gauge a CPU with GFLOPS performance charts because that performance is for singular/parallel workloads, and that a processing unit never reach's its theoretical peak. Like the PS3's Cell has a theoretical peak of 230 GFLOPS but in reality its only about 180 GFLOPS. the correct form to gauge a cpu's performance is instructions per seconds. And again the 360's cpu is nearly 2x faster then PS3's Cell which is why the PS3 has less multitasking abilites like being able to download a demo and still be able to play a game while playing music.

So basically, In your "mind"....and sorry, but you really do seem off your rocker, like most lems are lol...so then again, I'm not really shocked (sad to say) What you are trying to say, is that the 360 cpu is better, then the PS3 cpu, at doing things unrelated to gaming(like being able to download a demo while listening to music or doing party chat ect (which is just unecessary and excessive IMO) While the cpu in the PS3 is far superior to the cpu in the 360 at doing what actually matters (actual game graphics and physics) I agree 100% with Tormentos, especially when he told you to start using logic yourself. I mean, everybody says the GPU in the 360 is far superior to the RSX. So then how is it that a majority of the best looking games this gen are PS3 exclusives, and remain PS3 exclusives? There's an obvious reason. The Cell MORE then makes up for the other disadvantages the PS3 might have else where, AND THEN SOME. Despite a weaker GPU, and split ram, the PS3 is capable of churning out - just flat out- better graphics then anything the 360 is capable of. And the top dog PS3 exclusives(graphically) definitively prove this without a doubt i.e that the PS3 is capable of better graphics, better physics , MUCH better animations when utilized properly. The problem is multi-plat developers don't take the time to learn the PS3 hardware, like Sony's amazing first parties do. And what a lot of people don't realise either is that the cell can and will take work loads off from the RSX, so that allows the RSX to be more effective, and hit more of its benchmarks and peaks. Where as the GPU in the 360 is having to do more to churn out graphocs, is being strained more, and is not hitting its theoretical peak , like the RSX is, because of the fact that the cell helps RSX with with the workload too. Just imagine HOW MUCH more powerful the PS3 could've been if there were more ram, and an up to date GPU added along side the cell? I mean, despite everything, the PS3 is already a more powerful capable machine then the 360 is. IF it had the ram and gpu to match cell, then damn....it would be humiliating the 360 even more so. The PS3 is an awesome core gaming console...one of the best core consoles of all time....one of my all time fav consoles ever(because of the diverse and plentiful amount of awesome PS exclusives, all the muli-plats, FREE online, blue ray) But i hope that with the PS4, Sony can fix what was wrong with the PS3, and just make an all around powerful machine, that is efficient, and runs well together between all parts
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dudegamer23

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#167 dudegamer23
Member since 2012 • 356 Posts
[QUOTE="spiderluck"][QUOTE="Last-Resort"]Xbox Explode. The new Xbox experience. If the machines explodes on you and your still alive, or it burns down your house while you were away, you win $10 to get a new home. MS will send you a free Xbox Explode box made out of real cardboard. Wait..

I'd rather have something that explodes..{for sh*ts and giggles} than the utopian 4d illusion hypotron rocket launching bullsh*t

LOL like if M$ hasn't made ridiculous claims either Also just saying, anything would be better then the cold and harsh reality of kinect, and Gears/Forza/Halo sequels after Gears/Halo/Foraz sequels lol
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#168 spiderluck
Member since 2012 • 2405 Posts
[QUOTE="04dcarraher"]

[QUOTE="PC_Otter"] Very much so a vector processor, but IIRC it's much more flexible. Not sure where the latest CUDA and AMD GCN architectures sit in terms of flexibility in comparison to Cell. However, Cell is still a terrible CPU for actually managing a system or server, hence why Cell based servers and supercomputers always had a general processor paired with it. The single PPE really was never enough for anything beyond a gaming console.dudegamer23

Problem is that also you can not gauge a CPU with GFLOPS performance charts because that performance is for singular/parallel workloads, and that a processing unit never reach's its theoretical peak. Like the PS3's Cell has a theoretical peak of 230 GFLOPS but in reality its only about 180 GFLOPS. the correct form to gauge a cpu's performance is instructions per seconds. And again the 360's cpu is nearly 2x faster then PS3's Cell which is why the PS3 has less multitasking abilites like being able to download a demo and still be able to play a game while playing music.

So basically, In your "mind"....and sorry but you really do seem off your rocker, like most lems are lol. What you are trying to say, is that the 360 cpu is better, then the PS3 cpu, at doing things unrelated to gaming(like being able to download a demo while listening to music or doing party chat ect (which is just unecessary and excessive IMO) While the cpu in the PS3 is far superior to the cpu in the 360 at doing what actually matters (actual game graphics and physics) I agree 100% with Tormentos, especially when he told you to start using logic yourself. I mean, everybody says the GPU in the 360 is far superior to the RSX. So then how is it that a majority of the best looking games this gen are PS3 exclusives, and remain PS3 exclusives? There's an obvious reason. The Cell MORE then makes up for the other disadvantages the PS3 might have else where, AND THEN SOME. Despite a weaker GPU, and split ram, the PS3 is capable of churning out - just flat out- better graphics then anything the 360 is capable of. And the top dog PS3 exclusives(graphically) definitively prove this without a doubt i.e that the PS3 is capable of better graphics, better physics , MUCH better animations when utilized properly The problem is multi-plat developers don't take the time to learn the PS3 hardware, like Sony's amazing first parties do. And what a lot of people don't realise either is that the cell can and will take work loads off from the RSX, so that allows the RSX to be more effective, and it more of its benchmarks. Where as the GPU in the 360 is being strained more, and is not hitting its theoretical peak like the RSX is, because of the fact that the cell helps with the GPU workload too. Just imagine HOW MUCH more powerful the PS3 could've been if there were more ram, and an up to date GPU added along side the cell? I mean, despite everything, the PS3 is already a more powerful capable machine then the 360 is. IF it had the ram and gpu to match cell, then damn....it would be humiliating the 360 even more so. The PS3 is an awesome core gaming console...one of the best core consoles of all time....one of my all time fav consoles ever(because of the diverse and plentiful amount of awesome PS exclusives, all the muli-plats, FREE online, blue ray) But hope that with the PS4, Sony can fix what was wrong with the PS3, and just make an all around powerful machine, that is efficient, and runs well together between all parts

Sure...wanna buy a fridge Nanuk
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04dcarraher

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#169 04dcarraher
Member since 2004 • 23858 Posts
[QUOTE="04dcarraher"]

[QUOTE="PC_Otter"] Very much so a vector processor, but IIRC it's much more flexible. Not sure where the latest CUDA and AMD GCN architectures sit in terms of flexibility in comparison to Cell. However, Cell is still a terrible CPU for actually managing a system or server, hence why Cell based servers and supercomputers always had a general processor paired with it. The single PPE really was never enough for anything beyond a gaming console.dudegamer23

Problem is that also you can not gauge a CPU with GFLOPS performance charts because that performance is for singular/parallel workloads, and that a processing unit never reach's its theoretical peak. Like the PS3's Cell has a theoretical peak of 230 GFLOPS but in reality its only about 180 GFLOPS. the correct form to gauge a cpu's performance is instructions per seconds. And again the 360's cpu is nearly 2x faster then PS3's Cell which is why the PS3 has less multitasking abilites like being able to download a demo and still be able to play a game while playing music.

So basically, In your "mind"....and sorry but you really do seem off your rocker, like most lems are lol. What you are trying to say, is that the 360 cpu is better, then the PS3 cpu, at doing things unrelated to gaming(like being able to download a demo while listening to music or doing party chat ect (which is just unecessary and excessive IMO) While the cpu in the PS3 is far superior to the cpu in the 360 at doing what actually matters (actual game graphics and physics) I agree 100% with Tormentos, especially when he told you to start using logic yourself. I mean, everybody says the GPU in the 360 is far superior to the RSX. So then how is it that a majority of the best looking games this gen are PS3 exclusives, and remain PS3 exclusives? There's an obvious reason. The Cell MORE then makes up for the other disadvantages the PS3 might have else where, AND THEN SOME. Despite a weaker GPU, and split ram, the PS3 is capable of churning out - just flat out- better graphics then anything the 360 is capable of. And the top dog PS3 exclusives(graphically) definitively prove this without a doubt i.e that the PS3 is capable of better graphics, better physics , MUCH better animations when utilized properly The problem is multi-plat developers don't take the time to learn the PS3 hardware, like Sony's amazing first parties do. And what a lot of people don't realise either is that the cell can and will take work loads off from the RSX, so that allows the RSX to be more effective, and it more of its benchmarks. Where as the GPU in the 360 is being strained more, and is not hitting its theoretical peak like the RSX is, because of the fact that the cell helps with the GPU workload too. Just imagine HOW MUCH more powerful the PS3 could've been if there were more ram, and an up to date GPU added along side the cell? I mean, despite everything, the PS3 is already a more powerful capable machine then the 360 is. IF it had the ram and gpu to match cell, then damn....it would be humiliating the 360 even more so. The PS3 is an awesome core gaming console...one of the best core consoles of all time....one of my all time fav consoles ever(because of the diverse and plentiful amount of awesome PS exclusives, all the muli-plats, FREE online, blue ray) But hope that with the PS4, Sony can fix what was wrong with the PS3, and just make an all around powerful machine, that is efficient, and runs well together between all parts

Mad lemming watch out!
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#170 spiderluck
Member since 2012 • 2405 Posts
[QUOTE="dudegamer23"][QUOTE="spiderluck"][QUOTE="Last-Resort"]Xbox Explode. The new Xbox experience. If the machines explodes on you and your still alive, or it burns down your house while you were away, you win $10 to get a new home. MS will send you a free Xbox Explode box made out of real cardboard. Wait..

I'd rather have something that explodes..{for sh*ts and giggles} than the utopian 4d illusion hypotron rocket launching bullsh*t

LOL like if M$ hasn't made ridiculous claims either Also just saying, anything would be better then the cold and harsh reality of kinect, and Gears/Forza/Halo sequels after Gears/Halo/Foraz sequels lol

Keep repeating this mindless mantra and you might actually convince other cows of this golden nugget of cow truth...oops never mind they already do
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dudegamer23

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#171 dudegamer23
Member since 2012 • 356 Posts
[QUOTE="spiderluck"][QUOTE="dudegamer23"][QUOTE="spiderluck"] I'd rather have something that explodes..{for sh*ts and giggles} than the utopian 4d illusion hypotron rocket launching bullsh*t

LOL like if M$ hasn't made ridiculous claims either Also just saying, anything would be better then the cold and harsh reality of kinect, and Gears/Forza/Halo sequels after Gears/Halo/Foraz sequels lol

Keep repeating this mindless mantra and you might actually convince other cows of this golden nugget of cow truth...oops never mind they already do

Id rather still be giving an awesome console in the PS3 , after some PR claims early on...the console still turned out awesome. Its for sure better then the 360 .. THEN..... ....and remember, if you cant separate real talk from PR talk, then your an idiot, but then again, that does explain why you favor the 360. THEN have no exclusives to play, but Gears/Halo/Forza...Gears/Halo/Forza....Gears/Halo/Forza repeated ten thousand times over, And THEN also have to pay for basic online play, XBL is 60$ a year, and yeah its a total scam in my most humble of opinions You are being re-charged(by M$) to access a part of the game that you already payed for. So let's say you bought a $60 game, and just wanted to play it online, IF you bought it for the PS3 or the Wii, you get what you paid for, and you can jump online immediately with no fees... Well, if you bought it for the 360, You now have to pay ANOTHER 60$... And keep in mind that that 60$ is A YEARLY FEE, which adds up significantly... just in order to unlock the part of the game that you had already paid for, and should have been given acess to, And would have been able to acess the multi player on every other platform for free. So not only that, but M$ is charging you for online play over your OWN bandwith, which is another bill in itself altogether. Bottom line is that every where else online play is free, but on the 360, its an extortion fee that you have to pay to access. That's just corporate greed from M$ it its most ugly. And what's insane, is that lemming drones will willingly bend over for M$, touch their ankles, and take it up the butt from M$. And even have the actual audacity to defend them over the internet. When you also think about all the adds on XBL as well, and how much revenue is generated by them....that's even more money M$ is making...AND Yet they RAISED the price of XBL even more so to $60 a year? So lemmings are basically being panhandled for all their hard earned money by M$. And they ACCEPT IT. We as consumers , and real gamers, should let our voices be heard. We shouldnt defend shady M$ business tactics like that. We should oppose them, And maybe just maybe we can drive XBL away like PC gamers managed to do when M$ tried that scam on them
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#172 dudegamer23
Member since 2012 • 356 Posts
[QUOTE="dudegamer23"][QUOTE="04dcarraher"]

Problem is that also you can not gauge a CPU with GFLOPS performance charts because that performance is for singular/parallel workloads, and that a processing unit never reach's its theoretical peak. Like the PS3's Cell has a theoretical peak of 230 GFLOPS but in reality its only about 180 GFLOPS. the correct form to gauge a cpu's performance is instructions per seconds. And again the 360's cpu is nearly 2x faster then PS3's Cell which is why the PS3 has less multitasking abilites like being able to download a demo and still be able to play a game while playing music.

04dcarraher
So basically, In your "mind"....and sorry but you really do seem off your rocker, like most lems are lol. What you are trying to say, is that the 360 cpu is better, then the PS3 cpu, at doing things unrelated to gaming(like being able to download a demo while listening to music or doing party chat ect (which is just unecessary and excessive IMO) While the cpu in the PS3 is far superior to the cpu in the 360 at doing what actually matters (actual game graphics and physics) I agree 100% with Tormentos, especially when he told you to start using logic yourself. I mean, everybody says the GPU in the 360 is far superior to the RSX. So then how is it that a majority of the best looking games this gen are PS3 exclusives, and remain PS3 exclusives? There's an obvious reason. The Cell MORE then makes up for the other disadvantages the PS3 might have else where, AND THEN SOME. Despite a weaker GPU, and split ram, the PS3 is capable of churning out - just flat out- better graphics then anything the 360 is capable of. And the top dog PS3 exclusives(graphically) definitively prove this without a doubt i.e that the PS3 is capable of better graphics, better physics , MUCH better animations when utilized properly The problem is multi-plat developers don't take the time to learn the PS3 hardware, like Sony's amazing first parties do. And what a lot of people don't realise either is that the cell can and will take work loads off from the RSX, so that allows the RSX to be more effective, and it more of its benchmarks. Where as the GPU in the 360 is being strained more, and is not hitting its theoretical peak like the RSX is, because of the fact that the cell helps with the GPU workload too. Just imagine HOW MUCH more powerful the PS3 could've been if there were more ram, and an up to date GPU added along side the cell? I mean, despite everything, the PS3 is already a more powerful capable machine then the 360 is. IF it had the ram and gpu to match cell, then damn....it would be humiliating the 360 even more so. The PS3 is an awesome core gaming console...one of the best core consoles of all time....one of my all time fav consoles ever(because of the diverse and plentiful amount of awesome PS exclusives, all the muli-plats, FREE online, blue ray) But hope that with the PS4, Sony can fix what was wrong with the PS3, and just make an all around powerful machine, that is efficient, and runs well together between all parts

Mad lemming watch out!

LOL you obviously didn't read my post! And in fact, I was hinting at you being a lem my good sir hahaha
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04dcarraher

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#173 04dcarraher
Member since 2004 • 23858 Posts
[QUOTE="dudegamer23"][QUOTE="04dcarraher"][QUOTE="dudegamer23"] So basically, In your "mind"....and sorry but you really do seem off your rocker, like most lems are lol. What you are trying to say, is that the 360 cpu is better, then the PS3 cpu, at doing things unrelated to gaming(like being able to download a demo while listening to music or doing party chat ect (which is just unecessary and excessive IMO) While the cpu in the PS3 is far superior to the cpu in the 360 at doing what actually matters (actual game graphics and physics) I agree 100% with Tormentos, especially when he told you to start using logic yourself. I mean, everybody says the GPU in the 360 is far superior to the RSX. So then how is it that a majority of the best looking games this gen are PS3 exclusives, and remain PS3 exclusives? There's an obvious reason. The Cell MORE then makes up for the other disadvantages the PS3 might have else where, AND THEN SOME. Despite a weaker GPU, and split ram, the PS3 is capable of churning out - just flat out- better graphics then anything the 360 is capable of. And the top dog PS3 exclusives(graphically) definitively prove this without a doubt i.e that the PS3 is capable of better graphics, better physics , MUCH better animations when utilized properly The problem is multi-plat developers don't take the time to learn the PS3 hardware, like Sony's amazing first parties do. And what a lot of people don't realise either is that the cell can and will take work loads off from the RSX, so that allows the RSX to be more effective, and it more of its benchmarks. Where as the GPU in the 360 is being strained more, and is not hitting its theoretical peak like the RSX is, because of the fact that the cell helps with the GPU workload too. Just imagine HOW MUCH more powerful the PS3 could've been if there were more ram, and an up to date GPU added along side the cell? I mean, despite everything, the PS3 is already a more powerful capable machine then the 360 is. IF it had the ram and gpu to match cell, then damn....it would be humiliating the 360 even more so. The PS3 is an awesome core gaming console...one of the best core consoles of all time....one of my all time fav consoles ever(because of the diverse and plentiful amount of awesome PS exclusives, all the muli-plats, FREE online, blue ray) But hope that with the PS4, Sony can fix what was wrong with the PS3, and just make an all around powerful machine, that is efficient, and runs well together between all parts

Mad lemming watch out!

LOL you obviously didn't read my post! And in fact, I was hinting at you being a lem my good sir hahaha

Nope never owned a Playstation console, people over hype the PS3 because of the "Cell" frpm Sony's hyping and PR. 360 and PS3 to me are a POS in this day and age .
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ronvalencia

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#174 ronvalencia
Member since 2008 • 29612 Posts
[QUOTE="topgunmv"]

[QUOTE="tormentos"][QUOTE="04dcarraher"] No not in reality, just in your head :P

The Cell is slower then the 360 CPU in normal cpu jobs and in MIPS performance the 360 can do 19000, while PS3 can only do 10,000. However for parallel processing then yes the Cell kills the 360's cpu. However cpu's are not designed to singular based jobs which means all that is pointless. The Cell was originally design to be a general purpose cpu where it did everything however sony realize when testing that the Cell wasn't enough to achieve what was needed for performance and graphically. So they added the RSX to be the primary GPU, and because they spent so much on the Cell they weren't going to scrap the whole thing which is why dev's like naughty dog were able to take the time to create coding which used the unused SPE's to supplement the RSX.

Now if and I mean "if" the next xbox will have an IBM 16 core cpu it will not be the same as the Cell was. They will be 16 normal cores not a single core with multi co processors that are meant for gpu workloads. But chances are that MS and AMD are using an APU design because of the trustworthy reports made since 2010 onward have been about them.

NO is actually in yours dude,Cell is more powerful that the 360 CPU by a long shot,so powerful it actually make up for all the power advantage the xbox 360 has on the GPU side. If the Cell is equal to the 360 CPU in power,and the 360 has 10MB of ram more,+ a smaller foot print OS + a more powerful GPU and is easier to code for,how in hell games like Uncharted actually beat the xbox 360 best games.? People should apply logic were is do,the PS3 CPU was design with graphics in mind,the 360 CPU wasn't and it easy to see.

Because the cell is pretty much a vector processor, aka it has a lot more in common with a gpu than it does a regular cpu.

CELL's SPE is closer to PowerPC's VMX/Altivec compared to ATI's Xenos GPU. SPEs doesn't even have un-core parts of a GPU.
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Last-Resort

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#175 Last-Resort
Member since 2012 • 315 Posts
[QUOTE="dudegamer23"][QUOTE="spiderluck"][QUOTE="dudegamer23"] LOL like if M$ hasn't made ridiculous claims either Also just saying, anything would be better then the cold and harsh reality of kinect, and Gears/Forza/Halo sequels after Gears/Halo/Foraz sequels lol

Keep repeating this mindless mantra and you might actually convince other cows of this golden nugget of cow truth...oops never mind they already do

Id rather still be giving an awesome console in the PS3 , after some PR claims early on...the console still turned out awesome. Its for sure better then the 360 .. THEN..... ....and remember, if you cant separate real talk from PR talk, then your an idiot, but then again, that does explain why you favor the 360. THEN have no exclusives to play, but Gears/Halo/Forza...Gears/Halo/Forza....Gears/Halo/Forza repeated ten thousand times over, And THEN also have to pay for basic online play, XBL is 60$ a year, and yeah its a total scam in my most humble of opinions You are being re-charged(by M$) to access a part of the game that you already payed for. So let's say you bought a $60 game, and just wanted to play it online, IF you bought it for the PS3 or the Wii, you get what you paid for, and you can jump online immediately with no fees... Well, if you bought it for the 360, You now have to pay ANOTHER 60$... And keep in mind that that 60$ is A YEARLY FEE, which adds up significantly... just in order to unlock the part of the game that you had already paid for, and should have been given acess to, And would have been able to acess the multi player on every other platform for free. So not only that, but M$ is charging you for online play over your OWN bandwith, which is another bill in itself altogether. Bottom line is that every where else online play is free, but on the 360, its an extortion fee that you have to pay to access. That's just corporate greed from M$ it its most ugly. And what's insane, is that lemming drones will willingly bend over for M$, touch their ankles, and take it up the butt from M$. And even have the actual audacity to defend them over the internet. When you also think about all the adds on XBL as well, and how much revenue is generated by them....that's even more money M$ is making...AND Yet they RAISED the price of XBL even more so to $60 a year? So lemmings are basically being panhandled for all their hard earned money by M$. And they ACCEPT IT. We as consumers , and real gamers, should let our voices be heard. We shouldnt defend shady M$ business tactics like that. We should oppose them, And maybe just maybe we can drive XBL away like PC gamers managed to do when M$ tried that scam on them

Hey it's brofists. Fanboy mods must have banned your other account"Right" so anyway some problems here. 1. No exclusives to play nut Halo Gears and Forza? Why are you omitting the other exclusives? Just mentioning Fable kills your argument. 2.You don't HAVE TO PAY THE FEE. THE HUNTER WILL NOT COME TO YOUR HOUSE AND KILL YOU!. I don't even buy games for MP on the 360. 3.Not all platforms have free online. 4.It made sense to raise it when the Xbox was sold for a loss and they spend way too much money on new Ips and risky game choices before Sony started doing it and look at Sony now. If they raise it past $60, then you can ask questions. 5. Your last sentence makes no sense.
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FashionFreak

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#176 FashionFreak
Member since 2004 • 2326 Posts

It's insanely powerful...for a console

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HaloPimp978

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#177 HaloPimp978
Member since 2005 • 7329 Posts

RROD 2.0. confirmed

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godzillavskong

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#178 godzillavskong
Member since 2007 • 7904 Posts

[QUOTE="godzillavskong"][QUOTE="ronvalencia"] CELL's SPE instruction set is based on PowerPC's VMX while ATI Xenos is not based on any known CPU instruction set.ronvalencia

True. IBM developed both Microsofts and Sony's chips. It was thought that Sony's cpu was more capable then Microsoft's , but I'm not so sure of that anymore. Dave Shippy from IBM said they were pretty much the same. Then again I think he has to say that. Don't want to give the nod to either party, seeing as how you may lose a future business partner. It will be very interesting to see what route these two companies take with their new hardware. I hope they do make them extremely powerful. Just not extremely expensive.

Dave Shippy made a comment on ATI's Xenos GPU.

link

"I'm going to have to answer with an 'it depends,'" laughs Shippy, after a pause. "Again, they're completely different models. So in the PS3, you've got this Cell chip which has massive parallel processing power, the PowerPC core, multiple SPU cores? it's got a GPU that is, in the model here, processing more in the Cell chip and less in the GPU. So that's one processing paradigm -- a heterogeneous paradigm."

"With the Xbox 360, you've got more of a traditional multi-core system, and you've got three PowerPC cores, each of them having dual threads -- so you've got six threads running there, at least in the CPU. Six threads in Xbox 360, and eight or nine threads in the PS3 -- but then you've got to factor in the GPU," Shippy explains. "The GPU is highly sophisticated in the Xbox 360."

He concludes: "At the end of the day, when you put them all together, depending on the software, I think they're pretty equal, even though they're completely different processing models."

Correct. That's the same article I read in one of my Game Informers.
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godzillavskong

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#179 godzillavskong
Member since 2007 • 7904 Posts
[QUOTE="Last-Resort"]Xbox Explode. The new Xbox experience. If the machines explodes on you and your still alive, or it burns down your house while you were away, you win $10 to get a new home. MS will send you a free Xbox Explode box made out of real cardboard. Wait..

???
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#180 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="topgunmv"]

[QUOTE="tormentos"] NO is actually in yours dude,Cell is more powerful that the 360 CPU by a long shot,so powerful it actually make up for all the power advantage the xbox 360 has on the GPU side. If the Cell is equal to the 360 CPU in power,and the 360 has 10MB of ram more,+ a smaller foot print OS + a more powerful GPU and is easier to code for,how in hell games like Uncharted actually beat the xbox 360 best games.? People should apply logic were is do,the PS3 CPU was design with graphics in mind,the 360 CPU wasn't and it easy to see.PC_Otter

Because the cell is pretty much a vector processor, aka it has a lot more in common with a gpu than it does a regular cpu.

Very much so a vector processor, but IIRC it's much more flexible. Not sure where the latest CUDA and AMD GCN architectures sit in terms of flexibility in comparison to Cell. However, Cell is still a terrible CPU for actually managing a system or server, hence why Cell based servers and supercomputers always had a general processor paired with it. The single PPE really was never enough for anything beyond a gaming console.

Sony spent billions on developing the Cell and the end result was a overtly complex CPU design that was used to compensate for RSX's shortcommings. I think that is a clear proof that designing a "own" chip is not always the best option, neither guarantees the wanted results.

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wis3boi

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#181 wis3boi
Member since 2005 • 32507 Posts

[QUOTE="PC_Otter"][QUOTE="topgunmv"]

Because the cell is pretty much a vector processor, aka it has a lot more in common with a gpu than it does a regular cpu.

nameless12345

Very much so a vector processor, but IIRC it's much more flexible. Not sure where the latest CUDA and AMD GCN architectures sit in terms of flexibility in comparison to Cell. However, Cell is still a terrible CPU for actually managing a system or server, hence why Cell based servers and supercomputers always had a general processor paired with it. The single PPE really was never enough for anything beyond a gaming console.

Sony spent billions on developing the Cell and the end result was a overtly complex CPU design that was used to compensate for RSX's shortcommings. I think that is a clear proof that designing a "own" chip is not always the best option, neither guarantess the wanted results.

not to mention they made the chip a number cruncher....not something that's good for gaming. Give it spreadsheets to maintain and it would have a field day
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GioVela2010

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#182 GioVela2010
Member since 2008 • 5566 Posts

[QUOTE="loosingENDS"]

[QUOTE="razgriz_101"]

You should really visit specsavers think you could be doin with an eye test matey.

razgriz_101

Well, tell that Digital Foundry that said Witcher 2 has better lighting on 360, why bother with me ?

Graphically its nowhere near the PC on ultra.....and the lighting is being patched in with the EE patch aswell if im not mistaken.

Lol now u can buy it again
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04dcarraher

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#184 04dcarraher
Member since 2004 • 23858 Posts

[QUOTE="PC_Otter"][QUOTE="topgunmv"]

Because the cell is pretty much a vector processor, aka it has a lot more in common with a gpu than it does a regular cpu.

nameless12345

Very much so a vector processor, but IIRC it's much more flexible. Not sure where the latest CUDA and AMD GCN architectures sit in terms of flexibility in comparison to Cell. However, Cell is still a terrible CPU for actually managing a system or server, hence why Cell based servers and supercomputers always had a general processor paired with it. The single PPE really was never enough for anything beyond a gaming console.

Sony spent billions on developing the Cell and the end result was a overtly complex CPU design that was used to compensate for RSX's shortcommings. I think that is a clear proof that designing a "own" chip is not always the best option, neither guarantees the wanted results.

Actually the Cell was designed to a general purpose cpu handling all jobs including rendering, but they realized that it couldnt do the job so that is when they added the RSX to save the console they didnt want to scrap the Cell because of their investment into it. Also they had no plans to have the SPE's to supplement the RSX. until years after release.

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ronvalencia

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#185 ronvalencia
Member since 2008 • 29612 Posts

[QUOTE="PC_Otter"][QUOTE="topgunmv"]

Because the cell is pretty much a vector processor, aka it has a lot more in common with a gpu than it does a regular cpu.

nameless12345

Very much so a vector processor, but IIRC it's much more flexible. Not sure where the latest CUDA and AMD GCN architectures sit in terms of flexibility in comparison to Cell. However, Cell is still a terrible CPU for actually managing a system or server, hence why Cell based servers and supercomputers always had a general processor paired with it. The single PPE really was never enough for anything beyond a gaming console.

Sony spent billions on developing the Cell and the end result was a overtly complex CPU design that was used to compensate for RSX's shortcommings. I think that is a clear proof that designing a "own" chip is not always the best option, neither guarantees the wanted results.

Sony didn't design CELL by itself i.e. CELL's SPU instruction set was based on existing PowerPC's VMX/Altivec instruction set.

IBM's fusion method is different from AMD GCN's fusion method i.e. GPU first then tacked on some X86-64 CPU features.

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ronvalencia

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#186 ronvalencia
Member since 2008 • 29612 Posts

[QUOTE="nameless12345"]

[QUOTE="PC_Otter"] Very much so a vector processor, but IIRC it's much more flexible. Not sure where the latest CUDA and AMD GCN architectures sit in terms of flexibility in comparison to Cell. However, Cell is still a terrible CPU for actually managing a system or server, hence why Cell based servers and supercomputers always had a general processor paired with it. The single PPE really was never enough for anything beyond a gaming console.wis3boi

Sony spent billions on developing the Cell and the end result was a overtly complex CPU design that was used to compensate for RSX's shortcommings. I think that is a clear proof that designing a "own" chip is not always the best option, neither guarantess the wanted results.

not to mention they made the chip a number cruncher....not something that's good for gaming. Give it spreadsheets to maintain and it would have a field day

As an example, non-graphics WinZIP 16.5 (OpenCL**) app says Hi on PC's number cruncher.

As for spreadsheets, note that PS3 CELL's SPU floating point hardware has issues with full IEEE 754-2008 floating point standards. AMD GCN has full IEEE 754-2008 handling i.e. "with all round modes, proper handling of Nan/Inf/Zero and full de-normal support in hardware for SP and DP".

**OpenCL code path targets AMD Radeon HD IGP/GPUs, but should work on other OpenCL solutions.

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ShadowMoses900

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#187 ShadowMoses900
Member since 2010 • 17081 Posts

I'm not buying into any rumors yet, I'll wait until we actually SEE the system and some games demo'd on it first. All I can say is if you want the next Xbox to be able to compete in power next gen it will have make some serious improvments and borrow some pages from the PS3.

Like having Blu Ray ect...you Lems are going to eat your words next gen, that's for sure! Bashing the PS3 for Blu Ray but yet it's the industry standard now lol.

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godzillavskong

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#188 godzillavskong
Member since 2007 • 7904 Posts

[QUOTE="nameless12345"]

[QUOTE="PC_Otter"] Very much so a vector processor, but IIRC it's much more flexible. Not sure where the latest CUDA and AMD GCN architectures sit in terms of flexibility in comparison to Cell. However, Cell is still a terrible CPU for actually managing a system or server, hence why Cell based servers and supercomputers always had a general processor paired with it. The single PPE really was never enough for anything beyond a gaming console.ronvalencia

Sony spent billions on developing the Cell and the end result was a overtly complex CPU design that was used to compensate for RSX's shortcommings. I think that is a clear proof that designing a "own" chip is not always the best option, neither guarantees the wanted results.

Sony didn't design CELL by itself i.e. CELL's SPU instruction set was based on existing PowerPC's VMX/Altivec instruction set.

IBM's fusion method is different from AMD GCN's fusion method i.e. GPU first then tacked on some X86-64 CPU features.

Sounds confusing. I wonder who is gonna get the contract to work on the cpu of each of the next wave of systems from Microsoft and Sony?Rumors of AMD on the GPU for both camps, but I havent heard anything in regards to the cpu. I wonder if IBM will be a key player again, or if they will go with a competitor? I think IBM did the Gamecube processor also if I'm not mistaken. ATI graphics and IBM chip in my old gray Cube. Still performs like a champ.
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-Renegade

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#189 -Renegade
Member since 2007 • 8340 Posts

North Korea is already using xbox 720 in their nuclear program.

Nohtnym
:lol: I remember Sony saying something like PS2 is so powerful that terrorist will use to build bombs LOL.
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Innovazero2000

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#190 Innovazero2000
Member since 2006 • 3159 Posts

I'm not buying into any rumors yet, I'll wait until we actually SEE the system and some games demo'd on it first. All I can say is if you want the next Xbox to be able to compete in power next gen it will have make some serious improvments and borrow some pages from the PS3.

Like having Blu Ray ect...you Lems are going to eat your words next gen, that's for sure! Bashing the PS3 for Blu Ray but yet it's the industry standard now lol.

ShadowMoses900
ok blu-ray is one? you don't "etc" after one word... "Compete in power next gen" Now you just sound silly when both the 360/ps3 are alike in power with various strengths in different areas.
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tormentos

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#191 tormentos
Member since 2003 • 33793 Posts

[QUOTE="PC_Otter"][QUOTE="topgunmv"]

Because the cell is pretty much a vector processor, aka it has a lot more in common with a gpu than it does a regular cpu.

04dcarraher

Very much so a vector processor, but IIRC it's much more flexible. Not sure where the latest CUDA and AMD GCN architectures sit in terms of flexibility in comparison to Cell. However, Cell is still a terrible CPU for actually managing a system or server, hence why Cell based servers and supercomputers always had a general processor paired with it. The single PPE really was never enough for anything beyond a gaming console.

Problem is that also you can not gauge a CPU with GFLOPS performance charts because that performance is for singular/parallel workloads, and that a processing unit never reach's its theoretical peak. Like the PS3's Cell has a theoretical peak of 230 GFLOPS but in reality its only about 180 GFLOPS. the correct form to gauge a cpu's performance is instructions per seconds. And again the 360's cpu is nearly 2x faster then PS3's Cell which is why the PS3 has less multitasking abilites like being able to download a demo and still be able to play a game while playing music.

Stop believing everything you hear from MS ,even if their system was wii like they would still claim superiority,Cell destroy the xbox 360 CPU no matter how you slice it,is 2012 i can't believe people actually think that the xbox 360 has a better CPU than the PS3,no just no you can't look at Cell in benchmark numbers,because Cell can handle tons of task which up until Cell were been handle by the GPU. Again logic here. The xbox 360 is.. Easier to code. Has 10 extra MB of ram. Has a smaller footprint OS which mean more free ram for resources. Stronger GPU. Has been 1 year longer on developers hands than the PS3. And by your argument has an equal CPU. Whit this ^^ it would be impossible that any PS3 game look better than a 360 game,impossible period the PS3 doesn't ave this hide power that helped over come the 360 advantages,the difference is Cell a CPU that can handle tons of GPU task,unlike the 360 CPU,no speed test can change that.
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loosingENDS

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#192 loosingENDS
Member since 2011 • 11793 Posts

I only plan to buy a xbox 720 next gen, since other systems have zero games i care about

Having the best graphics will not hurt either, cool news

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ronvalencia

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#193 ronvalencia
Member since 2008 • 29612 Posts

[QUOTE="ronvalencia"]

[QUOTE="nameless12345"]

Sony spent billions on developing the Cell and the end result was a overtly complex CPU design that was used to compensate for RSX's shortcommings. I think that is a clear proof that designing a "own" chip is not always the best option, neither guarantees the wanted results.

godzillavskong

Sony didn't design CELL by itself i.e. CELL's SPU instruction set was based on existing PowerPC's VMX/Altivec instruction set.

IBM's fusion method is different from AMD GCN's fusion method i.e. GPU first then tacked on some X86-64 CPU features.

Sounds confusing. I wonder who is gonna get the contract to work on the cpu of each of the next wave of systems from Microsoft and Sony?Rumors of AMD on the GPU for both camps, but I havent heard anything in regards to the cpu. I wonder if IBM will be a key player again, or if they will go with a competitor? I think IBM did the Gamecube processor also if I'm not mistaken. ATI graphics and IBM chip in my old gray Cube. Still performs like a champ.

IBM designed CELL's SPE from PPC's VMX instruction set. SPE is like a cutdown PPC VMX with 128 registers. Intel Itanium (CPU) also has 128 registers.

7 SPEs has a total of 14 Kilobytes register data storage space. In contrast, AMD Radeon HD 4870 has 2.5 Megabytes of register data storage space. Register data storage is the fastest known data storage design and AMD/NV GpGPU has more of it i.e. the GPU is specifically designed for fast matrix math processing.

This is one of many examples why the AMD** GpGPU differs to IBM's SPEs.

**One can replace AMD with NVIDIA and my comments remains the same.

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skrat_01

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#194 skrat_01
Member since 2007 • 33767 Posts
It's a mass produced consumer electronics product. Don't ever hold your breath.
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loosingENDS

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#195 loosingENDS
Member since 2011 • 11793 Posts

It's a mass produced consumer electronics product. Don't ever hold your breath.skrat_01

It is not unlike xbox 360 that runs Withcer 2 with better graphics than PC though

So, will probably deliver

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ronvalencia

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#196 ronvalencia
Member since 2008 • 29612 Posts

[QUOTE="04dcarraher"]

[QUOTE="PC_Otter"] Very much so a vector processor, but IIRC it's much more flexible. Not sure where the latest CUDA and AMD GCN architectures sit in terms of flexibility in comparison to Cell. However, Cell is still a terrible CPU for actually managing a system or server, hence why Cell based servers and supercomputers always had a general processor paired with it. The single PPE really was never enough for anything beyond a gaming console.tormentos

Problem is that also you can not gauge a CPU with GFLOPS performance charts because that performance is for singular/parallel workloads, and that a processing unit never reach's its theoretical peak. Like the PS3's Cell has a theoretical peak of 230 GFLOPS but in reality its only about 180 GFLOPS. the correct form to gauge a cpu's performance is instructions per seconds. And again the 360's cpu is nearly 2x faster then PS3's Cell which is why the PS3 has less multitasking abilites like being able to download a demo and still be able to play a game while playing music.

Stop believing everything you hear from MS ,even if their system was wii like they would still claim superiority,Cell destroy the xbox 360 CPU no matter how you slice it,is 2012 i can't believe people actually think that the xbox 360 has a better CPU than the PS3,no just no you can't look at Cell in benchmark numbers,because Cell can handle tons of task which up until Cell were been handle by the GPU. Again logic here. The xbox 360 is.. Easier to code. Has 10 extra MB of ram. Has a smaller footprint OS which mean more free ram for resources. Stronger GPU. Has been 1 year longer on developers hands than the PS3. And by your argument has an equal CPU. Whit this ^^ it would be impossible that any PS3 game look better than a 360 game,impossible period the PS3 doesn't ave this hide power that helped over come the 360 advantages,the difference is Cell a CPU that can handle tons of GPU task,unlike the 360 CPU,no speed test can change that.

CELL doesn't handle "tons" of GPU task i.e. it doesn't even include GPU's fix functions that RSX provides. CELL's 1X PPE and 2X SPEs covers Xbox 360's PPE X3 while 4 SPEs "patches" RSX's aging design.

XBox 360 and PS3 is about the same in power.

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Innovazero2000

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#197 Innovazero2000
Member since 2006 • 3159 Posts

[QUOTE="tormentos"][QUOTE="04dcarraher"]

Problem is that also you can not gauge a CPU with GFLOPS performance charts because that performance is for singular/parallel workloads, and that a processing unit never reach's its theoretical peak. Like the PS3's Cell has a theoretical peak of 230 GFLOPS but in reality its only about 180 GFLOPS. the correct form to gauge a cpu's performance is instructions per seconds. And again the 360's cpu is nearly 2x faster then PS3's Cell which is why the PS3 has less multitasking abilites like being able to download a demo and still be able to play a game while playing music.

ronvalencia

Stop believing everything you hear from MS ,even if their system was wii like they would still claim superiority,Cell destroy the xbox 360 CPU no matter how you slice it,is 2012 i can't believe people actually think that the xbox 360 has a better CPU than the PS3,no just no you can't look at Cell in benchmark numbers,because Cell can handle tons of task which up until Cell were been handle by the GPU. Again logic here. The xbox 360 is.. Easier to code. Has 10 extra MB of ram. Has a smaller footprint OS which mean more free ram for resources. Stronger GPU. Has been 1 year longer on developers hands than the PS3. And by your argument has an equal CPU. Whit this ^^ it would be impossible that any PS3 game look better than a 360 game,impossible period the PS3 doesn't ave this hide power that helped over come the 360 advantages,the difference is Cell a CPU that can handle tons of GPU task,unlike the 360 CPU,no speed test can change that.

CELL doesn't handle "tons" of GPU task i.e. it doesn't even include GPU's fix functions that RSX provides. CELL's 1X PPE and 2X SPEs covers Xbox 360's PPE X3 while 4 SPEs "patches" RSX's aging design.

XBox 360 and PS3 is about the same in power.

They really are similar, Sony I must credit just has an awesome amount of dedication and tools for it's first party games.
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lhughey

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#198 lhughey
Member since 2006 • 4890 Posts
The last time I was this amazed at the power of a CPU I was building a bomb shelter in fear of Saddam getting his hands on the PS2 and it's emotion engine.KingKinect
That was funny.
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kuraimen

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#199 kuraimen
Member since 2010 • 28078 Posts
It is not unlike xbox 360 that runs Withcer 2 with better graphics than PC though

So, will probably deliverloosingENDS

:|.....:lol:

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lhughey

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#200 lhughey
Member since 2006 • 4890 Posts

I'm not buying into any rumors yet, I'll wait until we actually SEE the system and some games demo'd on it first. All I can say is if you want the next Xbox to be able to compete in power next gen it will have make some serious improvments and borrow some pages from the PS3.

Like having Blu Ray ect...you Lems are going to eat your words next gen, that's for sure! Bashing the PS3 for Blu Ray but yet it's the industry standard now lol.

ShadowMoses900
The next 360 will have bluray. And no one will be eating their words. Settle down. Its an industry standard now, but the financial books show which company has made the right decisions.