Xbox One wins NPD, UK, Forza Horizon 3 #1 exclusive

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kingsfan_0333

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#301 kingsfan_0333
Member since 2006 • 1878 Posts

@silversix_ said:
@kingsfan_0333 said:
@silversix_ said:

I simply do not care if the Xbox One outsold the PS4. It is not an important thing in my everyday life.

Posts that he doesn't care about system wars.......in the system wars forum.

i don't even care what you think. that's how far i've gotten to.

You've gotten as far as visiting a thread twice that you don't have interest in. Good work.

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Chutebox

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#302  Edited By Chutebox
Member since 2007 • 51606 Posts

@Antwan3K said:
@Chutebox said:
@Antwan3K said:
@Chutebox said:

PC. Please don't try to paint some picture where they are the same. Just don't bother.

No worries there, i'm not trying to paint that picture.. but you are incorrect in saying that PC is a gaming brand.. "PC" is not a gaming brand.. Heck, "PC" isn't even a hardware brand..

You cant walk into BestBuy and say, "I would like to buy a PC" without the sales clerk asking you "ok, which one? a Dell, HP, Surface?"..

"PC" is a type of hardware device just like a "console" is a type of hardware device.. If you ask the clerk, "I would like to buy a console", they would ask a similar question of "ok, which one? a PS4, a Xbox One, a Wii U?"..

Now to my point, on any particular PC or console, you can buy games that are attached to a specific gaming brand.. on Xbox consoles, you can get "Xbox" branded games attached to Xbox Live.. on PlayStation consoles, you can get "PlayStation" branded games attached to PlayStation Network.. on PCs, you can play a host of games from different brands whether it be "Xbox", "PlayStation", "Steam", "Origin", "Uplay", and more.. My question to you is simple:

Across both consoles and PCs, what gaming brand other than "Xbox" is Forza Horizon 3 associated with?...

Xbox. So you're saying all the Sony playstation exclusives from the past are still exclusive to the playstation 4 too? Stop it with the brand stuff. You're just opening up many different shit storms for this already confusing forum lol.

PC is a platform. PS4/pro is a platform. X1/Scorpio is a platform. Etc etc.

Nope, I would say that every game that can only be played via a PlayStation console/service is a "PlayStation exclusive".. there's nothing confusing about that at all.. that's just a plain and simple fact..

Games that can only be played via a PlayStation 4 console are exclusive to the PlayStation 4 console.. TLOU is not exclusive to the PS4 console because it can be played on a PS3 console and on a PC via PS Now.. But TLOU is definitely exclusive to "PlayStation".. TLOU is a AAA flagship PlayStation exclusive.. again, how is this confusing?..

Phil Spencer, the head of Xbox, said that he's moving towards providing "Xbox as a service".. meaning that the "Xbox" brand and the Xbox Live service are taking center stage moving forward with both consoles and PCs being separate but equal mediums to play Xbox games.. Xbox Play Anywhere and the unified Windows Store are the first major steps in that direction.. Why would I "stop it with this brand stuff" if that's the very direction that the company is going?..

So, as I've already stated several times in this very thread, Forza Horizon 3 is not exclusive to the Xbox One.. but it is indeed exclusive to "Xbox", Xbox Live, and the Windows Store.. which according to Phil's "Xbox as a service" initiative, makes it an Xbox exclusive.. that's not confusing at all and it's actually a very simple and accurate description..

Wait a minute, now your saying console? You said brand when talking about xbox but saying console for PS? Which is it? Last of Us can only be played on a sony brand console. So it is Sony exclusive.

All you are doing is listing multiplat games. I don't know why you just don't say they are multiplat. Saying a game is "exclusive" to three different services or what the hell you are trying to say is just beyond ridiculous. It's multiplat. Games that are not on Wii U are not exclusive to the other platforms, they are still multiplat as long as it's on more than one platform.

And we live in a bubble of system wars here. I don't care what Spencer said.

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N64DD

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#303 N64DD
Member since 2015 • 13167 Posts

@kvally said:

@n64dd: real men use Alta Vista.

i thought it was dog pile? :D

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#304 Antwan3K
Member since 2005 • 9387 Posts

@Chutebox said:
@Antwan3K said:
@Chutebox said:
@Antwan3K said:
@Chutebox said:

PC. Please don't try to paint some picture where they are the same. Just don't bother.

No worries there, i'm not trying to paint that picture.. but you are incorrect in saying that PC is a gaming brand.. "PC" is not a gaming brand.. Heck, "PC" isn't even a hardware brand..

You cant walk into BestBuy and say, "I would like to buy a PC" without the sales clerk asking you "ok, which one? a Dell, HP, Surface?"..

"PC" is a type of hardware device just like a "console" is a type of hardware device.. If you ask the clerk, "I would like to buy a console", they would ask a similar question of "ok, which one? a PS4, a Xbox One, a Wii U?"..

Now to my point, on any particular PC or console, you can buy games that are attached to a specific gaming brand.. on Xbox consoles, you can get "Xbox" branded games attached to Xbox Live.. on PlayStation consoles, you can get "PlayStation" branded games attached to PlayStation Network.. on PCs, you can play a host of games from different brands whether it be "Xbox", "PlayStation", "Steam", "Origin", "Uplay", and more.. My question to you is simple:

Across both consoles and PCs, what gaming brand other than "Xbox" is Forza Horizon 3 associated with?...

Xbox. So you're saying all the Sony playstation exclusives from the past are still exclusive to the playstation 4 too? Stop it with the brand stuff. You're just opening up many different shit storms for this already confusing forum lol.

PC is a platform. PS4/pro is a platform. X1/Scorpio is a platform. Etc etc.

Nope, I would say that every game that can only be played via a PlayStation console/service is a "PlayStation exclusive".. there's nothing confusing about that at all.. that's just a plain and simple fact..

Games that can only be played via a PlayStation 4 console are exclusive to the PlayStation 4 console.. TLOU is not exclusive to the PS4 console because it can be played on a PS3 console and on a PC via PS Now.. But TLOU is definitely exclusive to "PlayStation".. TLOU is a AAA flagship PlayStation exclusive.. again, how is this confusing?..

Phil Spencer, the head of Xbox, said that he's moving towards providing "Xbox as a service".. meaning that the "Xbox" brand and the Xbox Live service are taking center stage moving forward with both consoles and PCs being separate but equal mediums to play Xbox games.. Xbox Play Anywhere and the unified Windows Store are the first major steps in that direction.. Why would I "stop it with this brand stuff" if that's the very direction that the company is going?..

So, as I've already stated several times in this very thread, Forza Horizon 3 is not exclusive to the Xbox One.. but it is indeed exclusive to "Xbox", Xbox Live, and the Windows Store.. which according to Phil's "Xbox as a service" initiative, makes it an Xbox exclusive.. that's not confusing at all and it's actually a very simple and accurate description..

Wait a minute, now your saying console? You said brand when talking about xbox but saying console for PS? Which is it? Last of Us can only be played on a sony brand console. So it is Sony exclusive.

All you are doing is listing multiplat games. I don't know why you just don't say they are multiplat. Saying a game is "exclusive" to three different services or what the hell you are trying to say is just beyond ridiculous. It's multiplat. Games that are not on Wii U are not exclusive to the other platforms, they are still multiplat as long as it's on more than one platform.

And we live in a bubble of system wars here. I don't care what Spencer said.

firstly, read the bold print above.. that is what I said..

secondly, I said it was exclusive to one service.. it is exclusive to Xbox Live.. that's a fact.. it's also a fact that Forza Horizon 3 is not exclusive to the Xbox One console.. that's also a fact.. just because you prefer one fact doesn't discount the other fact..

thirdly, I've been visiting and posting on System Wars for years and I don't live in a bubble.. I follow the industry and I'm a fan of the medium.. And as such, I care what the head of Xbox has to say in terms of the direction he is taking the Xbox division.. if you choose to live in a bubble, fine.. that's probably explains why you're having such a hard time understanding the shift from hardware importance to ecosystem importance.. you can call Forza Horizon 3 multiplatform all you want.. that doesn't change the fact that you're playing a game that's available exclusively for the Xbox brand/service..

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#305  Edited By FLOPPAGE_50
Member since 2004 • 4500 Posts

holy crap this thread is GOLD.

Cow meltdowns left and right, SIlversix getting so butthurt claiming he "doesn't" care anymore.. when clearly he still going around xbox threads trying to bash the bone

lmao!

and to top it all off, Tomatos swollen thumb

LMAO

TCHBO

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silversix_

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#306  Edited By silversix_
Member since 2010 • 26347 Posts

@kingsfan_0333 said:
@silversix_ said:
@kingsfan_0333 said:
@silversix_ said:

I simply do not care if the Xbox One outsold the PS4. It is not an important thing in my everyday life.

Posts that he doesn't care about system wars.......in the system wars forum.

i don't even care what you think. that's how far i've gotten to.

You've gotten as far as visiting a thread twice that you don't have interest in. Good work.

I don't care.

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#307 FLOPPAGE_50
Member since 2004 • 4500 Posts

@silversix_ said:
@kingsfan_0333 said:
@silversix_ said:
@kingsfan_0333 said:
@silversix_ said:

I simply do not care if the Xbox One outsold the PS4. It is not an important thing in my everyday life.

Posts that he doesn't care about system wars.......in the system wars forum.

i don't even care what you think. that's how far i've gotten to.

You've gotten as far as visiting a thread twice that you don't have interest in. Good work.

I don't care.

lmao!

butthurt is strong in this one

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Chutebox

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#308 Chutebox
Member since 2007 • 51606 Posts

@Antwan3K said:
@Chutebox said:
@Antwan3K said:

Nope, I would say that every game that can only be played via a PlayStation console/service is a "PlayStation exclusive".. there's nothing confusing about that at all.. that's just a plain and simple fact..

Games that can only be played via a PlayStation 4 console are exclusive to the PlayStation 4 console.. TLOU is not exclusive to the PS4 console because it can be played on a PS3 console and on a PC via PS Now.. But TLOU is definitely exclusive to "PlayStation".. TLOU is a AAA flagship PlayStation exclusive.. again, how is this confusing?..

Phil Spencer, the head of Xbox, said that he's moving towards providing "Xbox as a service".. meaning that the "Xbox" brand and the Xbox Live service are taking center stage moving forward with both consoles and PCs being separate but equal mediums to play Xbox games.. Xbox Play Anywhere and the unified Windows Store are the first major steps in that direction.. Why would I "stop it with this brand stuff" if that's the very direction that the company is going?..

So, as I've already stated several times in this very thread, Forza Horizon 3 is not exclusive to the Xbox One.. but it is indeed exclusive to "Xbox", Xbox Live, and the Windows Store.. which according to Phil's "Xbox as a service" initiative, makes it an Xbox exclusive.. that's not confusing at all and it's actually a very simple and accurate description..

Wait a minute, now your saying console? You said brand when talking about xbox but saying console for PS? Which is it? Last of Us can only be played on a sony brand console. So it is Sony exclusive.

All you are doing is listing multiplat games. I don't know why you just don't say they are multiplat. Saying a game is "exclusive" to three different services or what the hell you are trying to say is just beyond ridiculous. It's multiplat. Games that are not on Wii U are not exclusive to the other platforms, they are still multiplat as long as it's on more than one platform.

And we live in a bubble of system wars here. I don't care what Spencer said.

firstly, read the bold print above.. that is what I said..

secondly, I said it was exclusive to one service.. it is exclusive to Xbox Live.. that's a fact.. it's also a fact that Forza Horizon 3 is not exclusive to the Xbox One console.. that's also a fact.. just because you prefer one fact doesn't discount the other fact..

thirdly, I've been visiting and posting on System Wars for years and I don't live in a bubble.. I follow the industry and I'm a fan of the medium.. And as such, I care what the head of Xbox has to say in terms of the direction he is taking the Xbox division.. if you choose to live in a bubble, fine.. that's probably explains why you're having such a hard time understanding the shift from hardware importance to ecosystem importance.. you can call Forza Horizon 3 multiplatform all you want.. that doesn't change the fact that you're playing a game that's available exclusively for the Xbox brand/service..

first. My bad, missed that. At least you're being consistent.

Second, the discussion has never been about service. We're talking about a game being multiplatform. Platform. Nobody gives a shit about service wars.

Thirdly, just like every other site on the internet, there are rules. That was obviously what I was referring to.

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StrongBlackVine

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#309 StrongBlackVine
Member since 2012 • 13262 Posts

Good for lems. They have had it tough this gen. I predict PS4 takes the last three months. Definitely the last two.

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#310 dynamitecop
Member since 2004 • 6395 Posts

@tormentos said:

Your thumb looks like a micro penis with a thumbnail...

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#311  Edited By Antwan3K
Member since 2005 • 9387 Posts

@Chutebox said:
@Antwan3K said:
@Chutebox said:
@Antwan3K said:

Nope, I would say that every game that can only be played via a PlayStation console/service is a "PlayStation exclusive".. there's nothing confusing about that at all.. that's just a plain and simple fact..

Games that can only be played via a PlayStation 4 console are exclusive to the PlayStation 4 console.. TLOU is not exclusive to the PS4 console because it can be played on a PS3 console and on a PC via PS Now.. But TLOU is definitely exclusive to "PlayStation".. TLOU is a AAA flagship PlayStation exclusive.. again, how is this confusing?..

Phil Spencer, the head of Xbox, said that he's moving towards providing "Xbox as a service".. meaning that the "Xbox" brand and the Xbox Live service are taking center stage moving forward with both consoles and PCs being separate but equal mediums to play Xbox games.. Xbox Play Anywhere and the unified Windows Store are the first major steps in that direction.. Why would I "stop it with this brand stuff" if that's the very direction that the company is going?..

So, as I've already stated several times in this very thread, Forza Horizon 3 is not exclusive to the Xbox One.. but it is indeed exclusive to "Xbox", Xbox Live, and the Windows Store.. which according to Phil's "Xbox as a service" initiative, makes it an Xbox exclusive.. that's not confusing at all and it's actually a very simple and accurate description..

Wait a minute, now your saying console? You said brand when talking about xbox but saying console for PS? Which is it? Last of Us can only be played on a sony brand console. So it is Sony exclusive.

All you are doing is listing multiplat games. I don't know why you just don't say they are multiplat. Saying a game is "exclusive" to three different services or what the hell you are trying to say is just beyond ridiculous. It's multiplat. Games that are not on Wii U are not exclusive to the other platforms, they are still multiplat as long as it's on more than one platform.

And we live in a bubble of system wars here. I don't care what Spencer said.

firstly, read the bold print above.. that is what I said..

secondly, I said it was exclusive to one service.. it is exclusive to Xbox Live.. that's a fact.. it's also a fact that Forza Horizon 3 is not exclusive to the Xbox One console.. that's also a fact.. just because you prefer one fact doesn't discount the other fact..

thirdly, I've been visiting and posting on System Wars for years and I don't live in a bubble.. I follow the industry and I'm a fan of the medium.. And as such, I care what the head of Xbox has to say in terms of the direction he is taking the Xbox division.. if you choose to live in a bubble, fine.. that's probably explains why you're having such a hard time understanding the shift from hardware importance to ecosystem importance.. you can call Forza Horizon 3 multiplatform all you want.. that doesn't change the fact that you're playing a game that's available exclusively for the Xbox brand/service..

first. My bad, missed that. At least you're being consistent.

Second, the discussion has never been about service. We're talking about a game being multiplatform. Platform. Nobody gives a shit about service wars.

Thirdly, just like every other site on the internet, there are rules. That was obviously what I was referring to.

firstly, no prob..

secondly, you are talking about platforms.. when I said Forza Horizon 3 was an "Xbox exclusive" (and you decided to say I was incorrect), I was referring to the brand.. If I was talking about a particular device/platform, I would have said "Xbox One exclusive"..

thirdly, according to the official System Wars rules, in referencing Xbox One vs PS4, Forza Horizon 3 is indeed an Xbox One exclusive.. obviously, you haven't read the rules lately..

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Chutebox

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#312 Chutebox
Member since 2007 • 51606 Posts

@Antwan3K said:
@Chutebox said:

first. My bad, missed that. At least you're being consistent.

Second, the discussion has never been about service. We're talking about a game being multiplatform. Platform. Nobody gives a shit about service wars.

Thirdly, just like every other site on the internet, there are rules. That was obviously what I was referring to.

firstly, no prob..

secondly, you are talking about platforms.. when I said Forza Horizon 3 was an "Xbox exclusive" (and you decided to say I was incorrect), I was referring to the brand.. If I was talking about a particular device/platform, I would have said "Xbox One exclusive"..

thirdly, according to the official System Wars rules, in referencing Xbox One vs PS4, Forza Horizon 3 is indeed an Xbox One exclusive.. obviously, you haven't read the rules lately..

Lol bud, we're just going to go in circles. I'll leave it at that.

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#313 mark1974
Member since 2015 • 4261 Posts

You guys carrying on about "system wars rules" is hilarious and shows how ridiculous these arguments are. How about the rule of common sense? GTFO with the made up nerd rules for making an ass of yourself on System Wars. No one "wins" here. Just a lot of arguments over nothing. I get arguing about which system is better but this shit this thread is on is for the mentally insane.

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#314 ConanTheStoner
Member since 2011 • 23838 Posts

Thanks Tormo.

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Antwan3K

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#315 Antwan3K
Member since 2005 • 9387 Posts

@Chutebox: fair enough..

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#316  Edited By silversix_
Member since 2010 • 26347 Posts

@FLOPPAGE_50 said:
@silversix_ said:
@kingsfan_0333 said:
@silversix_ said:

i don't even care what you think. that's how far i've gotten to.

You've gotten as far as visiting a thread twice that you don't have interest in. Good work.

I don't care.

lmao!

butthurt is strong in this one

i promise you, im not butthurt. if i were you, i'd believe what i say.

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Chutebox

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#317 Chutebox
Member since 2007 • 51606 Posts

@ConanTheStoner: Oh you fucking suck haha

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#318  Edited By ConanTheStoner
Member since 2011 • 23838 Posts

@Chutebox:

Beautiful isn't it? :D

Majestic even.

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#319 FLOPPAGE_50
Member since 2004 • 4500 Posts

@ConanTheStoner said:

Thanks Tormo.

dat thumb tho

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#320 blackace
Member since 2002 • 23576 Posts

@FLOPPAGE_50 said:
@silversix_ said:
@kingsfan_0333 said:
@silversix_ said:
@kingsfan_0333 said:

Posts that he doesn't care about system wars.......in the system wars forum.

i don't even care what you think. that's how far i've gotten to.

You've gotten as far as visiting a thread twice that you don't have interest in. Good work.

I don't care.

lmao!

butthurt is strong in this one

Yeah he's seriously butthurt from this XB1 good news. Not having the meltdown that El Tormo is having though.

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silversix_

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#321 silversix_
Member since 2010 • 26347 Posts

@blackace said:
@FLOPPAGE_50 said:
@silversix_ said:
@kingsfan_0333 said:
@silversix_ said:

i don't even care what you think. that's how far i've gotten to.

You've gotten as far as visiting a thread twice that you don't have interest in. Good work.

I don't care.

lmao!

butthurt is strong in this one

Yeah he's seriously butthurt from this XB1 good news. Not having the meltdown that El Tormo is having though.

I didn't even read your message which means what you've said isn't true.

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deactivated-6092a2d005fba

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#322  Edited By deactivated-6092a2d005fba
Member since 2015 • 22663 Posts

@ConanTheStoner said:

Thanks Tormo.

That's both the most funniest & most disturbing thing i've ever seen on here. I was laughing extremely loudly when the missus asked what i was laughing at and i couldn't show because she would have nightmares :P

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#323 FireEmblem_Man  Online
Member since 2004 • 20389 Posts

@tormentos said:
@tdkmillsy said:

I think you best go back and read the rules of the forum you are typing on (they are sticky's on the forum in case you didnt know). Cos Recore is an exclusive as is all the other games under the same umbrella.

No matter how much you say it isnt, it doesnt change the definitiions defined on the forum you are using.

Somebody had to look at the whole situation and comprehend things are changing and then make a call on what is and what isnt.

Unfortuantly for you, it goes against what you say, which makes your opinion irrelevant.

Have a nice day now.

You mean the rules you hypocrites ignored for years and continue to pretend games were console exclusive.?

Want me to quote lemmings using console exclusivity back when the rules were different.? so now we must follow them.?

See this is what make you even more of a hypocrite now,is 180 on all fu**ing things last gen for you lemms.

But again so be it FH3 is exclusive so is Journey and TLOU so again 4 90+ games on PS4 1 on xbox one this fight is to 1 sided...

Oh by the way let me quote a part you conveniently let out..

""Of course, an absolute exclusive is still the best, because no one can really argue against it- but soft exclusives are no longer grounds for derailed discussions or dismissal.""

Have a nice time spinning the Pro existance,so you can falsely claim games like Uncharted are not exclusive...

By the way did you read anything in the rules saying the Pro is not a PS4? Because well?

Hahahahaaaa..

@FireEmblem_Man said:

LOL! Your meltdown is priceless! You love defending consoles you don't even own!

Tormy's Huge thumb of approval.

@BigShotSmoov007 said:

Tomato head when he see's anything MS or Xbox

LOL

What a clown.

Hypocrite...lol

LOL, you have a weird looking thumb, also how can you be sure if it is your PS4 when you don't show off the games, unless you sleep with it? Because you show no games at all!

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#324 nygamespotter
Member since 2016 • 523 Posts

@ConanTheStoner: WTF is up with that thumb?

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deactivated-5eb6f92daae05

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#325 deactivated-5eb6f92daae05
Member since 2015 • 916 Posts

Tormentos is ugly

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#326 deactivated-5a30e101a977c
Member since 2006 • 5970 Posts

@tormentos said:

@FastRobby said:

That's not true. UWP on Xbox One supports developing both apps and games. Of course it's not 1 single piece of code, it runs on different devices (smartphones to xbox to hololens)... Just like PC games are adjusted for different form factors of PC's (high specs, low specs). So that means PC doesn't have any exclusives? Because the code is adjusted for different Windows OS, and different types of hardware, maybe even specific for AMD or Nvidia sometimes... These games are exclusives because they ONLY run on Windows & Xbox One, same code base.

There is a difference between a PC game that works on all PC across different GPU vs UWP which does not make xbox games compatible with PC or the other way around,you can't take QB for XBO and install it on your PC,regardless of using UWP the same with recore,gears and FH3 you can't install those games from xbox on PC,because they are incompatible.

PC games work on all hardware 1 version and you can take that code from a desktop with a 1080 and i7 and run it on a RX480 with an FX 8350 and it will run fine,it is confirmed that you can't install the PC version on xbox or the xbox one version on PC.

That's not true at all, there's only a slight difference in the way of development, but it is actually the same code...

For UWP they start from the same base code, and then adjust it slightly to match the specific device. In this case you have 2 pieces of code, but both practically the same due to the base code.

For PC they just put EVERYTHING in the same code to match all PC's. In this case you have 1 piece of code, but created to work on a lot of different devices.

They could've easily put the "special" Xbox One code in the PC code, but that's just bad programming towards the future in case of updates, which is why they split it.

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#327 ConanTheStoner
Member since 2011 • 23838 Posts

@nygamespotter said:

@ConanTheStoner: WTF is up with that thumb?

One specialist says it could be a toe, but you can't be too sure.

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thedork_knight

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#328 thedork_knight
Member since 2011 • 2664 Posts

@ConanTheStoner said:

@Chutebox:

Beautiful isn't it? :D

Majestic even.

Man am stealing your avatar

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ConanTheStoner

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#329 ConanTheStoner
Member since 2011 • 23838 Posts
@thedork_knight said:

Man am stealing your avatar

I've got you covered bro.

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SecretPolice

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#330 SecretPolice
Member since 2007 • 45685 Posts

Stop making fun of Tormy's thumb, he can't help he's Man,Bear,Cow..

lolol :P

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#331 thedork_knight
Member since 2011 • 2664 Posts

@ConanTheStoner said:
@thedork_knight said:

Man am stealing your avatar

I've got you covered bro.

Avatar Twins!!!!!! FTW

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#332 deactivated-58abb194ab6fb
Member since 2010 • 3984 Posts

@thedork_knight said:
@ConanTheStoner said:
@thedork_knight said:

Man am stealing your avatar

I've got you covered bro.

Avatar Twins!!!!!! FTW

That is a big toe, I don't care what anyone says.

And you'll are funny making that your avatars LOL..............Hell Nah.!!!

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#334  Edited By Flyincloud1116
Member since 2014 • 6418 Posts

@kinky-unikorn said:

Tormentos is ugly

You can't tell that by a thumb. Who the funk am I kidding, you got me there.

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kvally

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#335 kvally
Member since 2014 • 8445 Posts

I am glad nobody is starting a thumb thread.

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#336 Flyincloud1116
Member since 2014 • 6418 Posts

@kvally said:

I am glad nobody is starting a thumb thread.

Thumbs up.

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#337 asylumni
Member since 2003 • 3304 Posts

@FastRobby said:
@tormentos said:
@FastRobby said:

That's not true. UWP on Xbox One supports developing both apps and games. Of course it's not 1 single piece of code, it runs on different devices (smartphones to xbox to hololens)... Just like PC games are adjusted for different form factors of PC's (high specs, low specs). So that means PC doesn't have any exclusives? Because the code is adjusted for different Windows OS, and different types of hardware, maybe even specific for AMD or Nvidia sometimes... These games are exclusives because they ONLY run on Windows & Xbox One, same code base.

There is a difference between a PC game that works on all PC across different GPU vs UWP which does not make xbox games compatible with PC or the other way around,you can't take QB for XBO and install it on your PC,regardless of using UWP the same with recore,gears and FH3 you can't install those games from xbox on PC,because they are incompatible.

PC games work on all hardware 1 version and you can take that code from a desktop with a 1080 and i7 and run it on a RX480 with an FX 8350 and it will run fine,it is confirmed that you can't install the PC version on xbox or the xbox one version on PC.

That's not true at all, there's only a slight difference in the way of development, but it is actually the same code...

For UWP they start from the same base code, and then adjust it slightly to match the specific device. In this case you have 2 pieces of code, but both practically the same due to the base code.

For PC they just put EVERYTHING in the same code to match all PC's. In this case you have 1 piece of code, but created to work on a lot of different devices.

They could've easily put the "special" Xbox One code in the PC code, but that's just bad programming towards the future in case of updates, which is why they split it.

There seems to be some confusion about UWP. It is a high level development environment with a fair bit of abstraction, not just a category of games and apps with both Xbox One and PC versions. As such, there are some significant limitations on the resources available.

"System resources for UWP apps and games on Xbox One

Last Updated: 9/19/2016

UWP apps and games running on Xbox One share resources with the system and other apps. Therefore, UWP apps and games will have access to the following resources:

  • The maximum memory available to an app running in the foreground is 1 GB.

    • The maximum memory available to an app running in the background is 128 MB.
    • Apps that exceed these memory requirements will encounter memory allocation failures. For more information about monitoring memory use, see the MemoryManager class reference.

      Note

      When running your application or game from the Visual Studio debugger, these memory constraints do not apply. This limit is only applicable when not running in debugging mode.

  • Share of 2-4 CPU cores depending on the number of apps and games running on the system.

  • Share of 45% of the GPU depending on the number of apps and games running on the system.

  • UWP on Xbox One supports DirectX 11 Feature Level 10. DirectX 12 is not supported at this time."

Forza Horizon 3 and Quantum Break are not UWP.

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#338 kvally
Member since 2014 • 8445 Posts

@asylumni said:
@FastRobby said:
@tormentos said:
@FastRobby said:

That's not true. UWP on Xbox One supports developing both apps and games. Of course it's not 1 single piece of code, it runs on different devices (smartphones to xbox to hololens)... Just like PC games are adjusted for different form factors of PC's (high specs, low specs). So that means PC doesn't have any exclusives? Because the code is adjusted for different Windows OS, and different types of hardware, maybe even specific for AMD or Nvidia sometimes... These games are exclusives because they ONLY run on Windows & Xbox One, same code base.

There is a difference between a PC game that works on all PC across different GPU vs UWP which does not make xbox games compatible with PC or the other way around,you can't take QB for XBO and install it on your PC,regardless of using UWP the same with recore,gears and FH3 you can't install those games from xbox on PC,because they are incompatible.

PC games work on all hardware 1 version and you can take that code from a desktop with a 1080 and i7 and run it on a RX480 with an FX 8350 and it will run fine,it is confirmed that you can't install the PC version on xbox or the xbox one version on PC.

That's not true at all, there's only a slight difference in the way of development, but it is actually the same code...

For UWP they start from the same base code, and then adjust it slightly to match the specific device. In this case you have 2 pieces of code, but both practically the same due to the base code.

For PC they just put EVERYTHING in the same code to match all PC's. In this case you have 1 piece of code, but created to work on a lot of different devices.

They could've easily put the "special" Xbox One code in the PC code, but that's just bad programming towards the future in case of updates, which is why they split it.

There seems to be some confusion about UWP. It is a high level development environment with a fair bit of abstraction, not just a category of games and apps with both Xbox One and PC versions. As such, there are some significant limitations on the resources available.

"System resources for UWP apps and games on Xbox One

Last Updated: 9/19/2016

UWP apps and games running on Xbox One share resources with the system and other apps. Therefore, UWP apps and games will have access to the following resources:

  • The maximum memory available to an app running in the foreground is 1 GB.

    • The maximum memory available to an app running in the background is 128 MB.
    • Apps that exceed these memory requirements will encounter memory allocation failures. For more information about monitoring memory use, see the MemoryManager class reference.

      Note

      When running your application or game from the Visual Studio debugger, these memory constraints do not apply. This limit is only applicable when not running in debugging mode.

  • Share of 2-4 CPU cores depending on the number of apps and games running on the system.

  • Share of 45% of the GPU depending on the number of apps and games running on the system.

  • UWP on Xbox One supports DirectX 11 Feature Level 10. DirectX 12 is not supported at this time."

Forza Horizon 3 and Quantum Break are not UWP.

It (Forza Horizon 3 as well as Forza 6 Apex) apparently is UWP according to Turn 10:

http://forums.forzamotorsport.net/turn10_postst70327_Forza-Horizon-3-Known-Issues--UPDATED--9-22--9-38-p-m--Pacific.aspx

"Insider Build 14936 of Windows has a known issue with UWP games. If you wish to play Forza Horizon 3 or Gears of War 4 you will need to temporarily roll back until the next Insider Build is released."

http://arstechnica.com/gaming/2016/09/forza-horizon-3-performance-framerate-and-4k-tests-in-windows-10/

"To be clear: this is not a definitive guide to FH3's performance on Windows 10 systems (and FYI, Windows 10 is required to run this "UWP" application). I was the sole tester, since Ars' Jonathan Gitlin currently lacks a decent Windows rig. My testing PC includes an i7-4770K CPU (overclocked to 4.2 GHz, which is a particularly safe and stable OC thanks to the fan system in place), a GeForce GTX 980Ti video card (specifically, a factory-overclocked EVGA model), and 16GB of DDR3 RAM.

That system held up incredibly well when testing two other recent UWP freebies—Forza 6 Apexand Halo 5: Forge—at maximum settings in UHD resolution (meaning, 3840×2160 pixels), and it exceeds the "recommended" spec that Microsoft advertises for FH3"

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Howmakewood

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#339 Howmakewood
Member since 2015 • 7838 Posts

Universal windows application is supposed to run on all devices, yet you need an Xbox One specific SDK to get most out of your game on xbox one, so it's not the same version that runs on the PC

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#340  Edited By kvally
Member since 2014 • 8445 Posts

https://msdn.microsoft.com/en-us/library/windows/apps/dn706137.aspx

Device families

The way of thinking about app-targeting changes with Windows 10. The new conceptual model is that an app targets a concept called a device family. For more info on what a device family is, and how to decide which one to target, see Guide to Universal Windows Platform (UWP) apps.

This reference topic enumerates all of the device families and their versions, with links to topics with more info on each particular device family.

In this section

TopicDescription

Universal device family

This reference topic enumerates all of the API contracts within this device family, with links to topics with more info on each particular API contract.

Desktop device family

This reference topic enumerates all of the API contracts within this device family, with links to topics with more info on each particular API contract.

Mobile device family

This reference topic enumerates all of the API contracts within this device family, with links to topics with more info on each particular API contract.

IoT device family

This reference topic enumerates all of the API contracts within this device family, with links to topics with more info on each particular API contract.

Xbox Live device family

This reference topic enumerates all of the API contracts within this device family, with links to topics with more info on each particular API contract.

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#341  Edited By kvally
Member since 2014 • 8445 Posts

Here is a great guide:

https://msdn.microsoft.com/windows/uwp/get-started/universal-application-platform-guide

Windows 10 introduces the Universal Windows Platform (UWP), which further evolves the Windows Runtime model and brings it into the Windows 10 unified core. As part of the core, the UWP now provides a common app platform available on every device that runs Windows 10. With this evolution, apps that target the UWP can call not only the WinRT APIs that are common to all devices, but also APIs (including Win32 and .NET APIs) that are specific to the device family the app is running on. The UWP provides a guaranteed core API layer across devices. This means you can create a single app package that can be installed onto a wide range of devices. And, with that single app package, the Windows Store provides a unified distribution channel to reach all the device types your app can run on.

Because your UWP app runs on a wide variety of devices with different form factors and input modalities, you want it to be tailored to each device and be able to unlock the unique capabilities of each device. Devices add their own unique APIs to the guaranteed API layer. You can write code to access those unique APIs conditionally so that your app lights up features specific to one type of device while presenting a different experience on other devices. Adaptive UI controls and new layout panels help you to tailor your UI across a broad range of screen resolutions.

Device families

Windows 8.1 and Windows Phone 8.1 apps target an operating system (OS): either Windows, or Windows Phone. With Windows 10 you no longer target an operating system but you instead target your app to one or more device families. A device family identifies the APIs, system characteristics, and behaviors that you can expect across devices within the device family. It also determines the set of devices on which your app can be installed from the Store. Here is the device family hierarchy.

One app, multiple devices.

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#342 Zero_epyon
Member since 2004 • 20502 Posts

@kvally said:

Here is a great guide:

https://msdn.microsoft.com/windows/uwp/get-started/universal-application-platform-guide

Windows 10 introduces the Universal Windows Platform (UWP), which further evolves the Windows Runtime model and brings it into the Windows 10 unified core. As part of the core, the UWP now provides a common app platform available on every device that runs Windows 10. With this evolution, apps that target the UWP can call not only the WinRT APIs that are common to all devices, but also APIs (including Win32 and .NET APIs) that are specific to the device family the app is running on. The UWP provides a guaranteed core API layer across devices. This means you can create a single app package that can be installed onto a wide range of devices. And, with that single app package, the Windows Store provides a unified distribution channel to reach all the device types your app can run on.

Because your UWP app runs on a wide variety of devices with different form factors and input modalities, you want it to be tailored to each device and be able to unlock the unique capabilities of each device. Devices add their own unique APIs to the guaranteed API layer. You can write code to access those unique APIs conditionally so that your app lights up features specific to one type of device while presenting a different experience on other devices. Adaptive UI controls and new layout panels help you to tailor your UI across a broad range of screen resolutions.

Device families

Windows 8.1 and Windows Phone 8.1 apps target an operating system (OS): either Windows, or Windows Phone. With Windows 10 you no longer target an operating system but you instead target your app to one or more device families. A device family identifies the APIs, system characteristics, and behaviors that you can expect across devices within the device family. It also determines the set of devices on which your app can be installed from the Store. Here is the device family hierarchy.

One app, multiple devices.

One app, multiple devices, withing a device family. Once you cross device families, you have to maintain separate apps, as there will be device specific api's that need to be accessed. That's what makes Xbox One games on PC multiplatform. Games between Xbox One and Scorpio won't be multiplatform, since they're in the same device family using the same code ad apis.

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#343 Zero_epyon
Member since 2004 • 20502 Posts

@howmakewood said:

Universal windows application is supposed to run on all devices, yet you need an Xbox One specific SDK to get most out of your game on xbox one, so it's not the same version that runs on the PC

Exactly this.

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#344  Edited By Howmakewood
Member since 2015 • 7838 Posts

@kvally: did you miss this part?

For games development, it’s important to keep in mind that Xbox One, like other games consoles, is a specialized piece of hardware that requires a specific hardware-based development kit to access its full potential. If you are working on a game that requires access to the maximum potential of the Xbox One hardware, you can register with the ID@Xbox program to get access to Xbox One development kits, which include DirectX 12 support.

https://msdn.microsoft.com/en-us/windows/uwp/xbox-apps/system-resource-allocation

you don't need Xbox One specific SDK on PC to "get the most out of the system"

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#345 Flyincloud1116
Member since 2014 • 6418 Posts

@Zero_epyon said:
@kvally said:

Here is a great guide:

https://msdn.microsoft.com/windows/uwp/get-started/universal-application-platform-guide

Windows 10 introduces the Universal Windows Platform (UWP), which further evolves the Windows Runtime model and brings it into the Windows 10 unified core. As part of the core, the UWP now provides a common app platform available on every device that runs Windows 10. With this evolution, apps that target the UWP can call not only the WinRT APIs that are common to all devices, but also APIs (including Win32 and .NET APIs) that are specific to the device family the app is running on. The UWP provides a guaranteed core API layer across devices. This means you can create a single app package that can be installed onto a wide range of devices. And, with that single app package, the Windows Store provides a unified distribution channel to reach all the device types your app can run on.

Because your UWP app runs on a wide variety of devices with different form factors and input modalities, you want it to be tailored to each device and be able to unlock the unique capabilities of each device. Devices add their own unique APIs to the guaranteed API layer. You can write code to access those unique APIs conditionally so that your app lights up features specific to one type of device while presenting a different experience on other devices. Adaptive UI controls and new layout panels help you to tailor your UI across a broad range of screen resolutions.

Device families

Windows 8.1 and Windows Phone 8.1 apps target an operating system (OS): either Windows, or Windows Phone. With Windows 10 you no longer target an operating system but you instead target your app to one or more device families. A device family identifies the APIs, system characteristics, and behaviors that you can expect across devices within the device family. It also determines the set of devices on which your app can be installed from the Store. Here is the device family hierarchy.

One app, multiple devices.

One app, multiple devices, withing a device family. Once you cross device families, you have to maintain separate apps, as there will be device specific api's that need to be accessed. That's what makes Xbox One games on PC multiplatform. Games between Xbox One and Scorpio won't be multiplatform, since they're in the same device family using the same code ad apis.

This^

Thumb up.

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#346  Edited By kvally
Member since 2014 • 8445 Posts

@Zero_epyon said:
@kvally said:

Here is a great guide:

https://msdn.microsoft.com/windows/uwp/get-started/universal-application-platform-guide

Windows 10 introduces the Universal Windows Platform (UWP), which further evolves the Windows Runtime model and brings it into the Windows 10 unified core. As part of the core, the UWP now provides a common app platform available on every device that runs Windows 10. With this evolution, apps that target the UWP can call not only the WinRT APIs that are common to all devices, but also APIs (including Win32 and .NET APIs) that are specific to the device family the app is running on. The UWP provides a guaranteed core API layer across devices. This means you can create a single app package that can be installed onto a wide range of devices. And, with that single app package, the Windows Store provides a unified distribution channel to reach all the device types your app can run on.

Because your UWP app runs on a wide variety of devices with different form factors and input modalities, you want it to be tailored to each device and be able to unlock the unique capabilities of each device. Devices add their own unique APIs to the guaranteed API layer. You can write code to access those unique APIs conditionally so that your app lights up features specific to one type of device while presenting a different experience on other devices. Adaptive UI controls and new layout panels help you to tailor your UI across a broad range of screen resolutions.

Device families

Windows 8.1 and Windows Phone 8.1 apps target an operating system (OS): either Windows, or Windows Phone. With Windows 10 you no longer target an operating system but you instead target your app to one or more device families. A device family identifies the APIs, system characteristics, and behaviors that you can expect across devices within the device family. It also determines the set of devices on which your app can be installed from the Store. Here is the device family hierarchy.

One app, multiple devices.

One app, multiple devices, withing a device family. Once you cross device families, you have to maintain separate apps, as there will be device specific api's that need to be accessed. That's what makes Xbox One games on PC multiplatform. Games between Xbox One and Scorpio won't be multiplatform, since they're in the same device family using the same code ad apis.

Nah, if you read, you can target your single app to not just one device or multiple devices but multiple device families as well. UWP allows you to make a single app (in this case Forza Horizon 3)and push it to multiple devices across multiple device families. Fortunately, it allows you to choose specific feature sets over multiple devices as well as multiple device families. They could technically push Forza Horizon 3 to the Windows 10 phone, but in order for that to work (for obvious reasons), UWP allows them to customize the API before it is pushed to the Windows 10 device (because it would be impossible to push the 100% exact same code to different devices or different families). If that were the case, developers could push the PS Pro game coding to the PS4, which they cannot. With Forza Horizon 3 getting pushed to PC and Xbox, they are the same code, same game, both running Windows 10. UWP allows them to say (in laymen's terms) "If Xbox, then driver X (for the default GPU)" and "If Xbox, then RAM X" If PC, then driver x, y or z). Same game, same code, same online, same shared file, same purchase, same ID, same store, but has the ability to take advantage of a device's specific attributes not available on another Windows 10 device.

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#347 SonySoldier-_-
Member since 2012 • 1186 Posts

You can play the superior versions of every Xbone game on the PC without having to pay for Xbox Live.

That's why I think anyone who would rather pay extra money every year for Xbox Live just to play the worst versions of every game is a fool.

That's why PC, PS4, and NX are the only consoles you need going foraward because they actually have exclusives.

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#348 kvally
Member since 2014 • 8445 Posts

@SonySoldier-_-: console gamers like gaming on console. Sure I could play all the previously exclusive PS3 titles like Uncharted on PC, but why would I when I can play it on console when I prefer console.

10s if not 100s of millions would rather game on console instead of PC. Not to mention the average consumers PC can't run these games.

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#349  Edited By tormentos
Member since 2003 • 33793 Posts

@tdkmillsy said:

Your so predictable, it was obivous you would come back with this, like a child its that easy.

but soft exclusives are no longer grounds for derailed discussions or dismissal - you do know what this means dont you. Thats like the end of most of your posts for the last month.

So so childish but I'll bite cos you need your fix.

Where in the rules does it say a PS4 Pro is a PS4?

You better hope they dont define whats classed as what as it would put an end to most of your discussions.

NO predictable is what you just did,claim gamespot rules are valid now after ignoring them for a full generation and using games as the witcher as exclusive even when this site claim those were multiplatform.

Then like a total selective reader you quote only what serve you best..Hahahahaa

Is not and since it not PS4 Pro = PS4.

Meanwhile xbox one doesn't = PC..lol

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#350 N64DD
Member since 2015 • 13167 Posts

@tormentos said:
@tdkmillsy said:

Your so predictable, it was obivous you would come back with this, like a child its that easy.

but soft exclusives are no longer grounds for derailed discussions or dismissal - you do know what this means dont you. Thats like the end of most of your posts for the last month.

So so childish but I'll bite cos you need your fix.

Where in the rules does it say a PS4 Pro is a PS4?

You better hope they dont define whats classed as what as it would put an end to most of your discussions.

NO predictable is what you just did,claim gamespot rules are valid now after ignoring them for a full generation and using games as the witcher as exclusive even when this site claim those were multiplatform.

Then like a total selective reader you quote only what serve you best..Hahahahaa

Is not and since it not PS4 Pro = PS4.

Meanwhile xbox one doesn't = PC..lol

Dude they're right! My xbox one is a pc! I'm running Photoshop on it right now, adobe premiere, and Ableton Live! Time to install steam and play some games!