[QUOTE="sonicmj1"]Vandal, Vandal, Vandal...
Whether your argument is based in fact or not, it's still speculation. And speculation is less solid that evidence. I could have speculated that after Capcom's announcement of multiple Gamecube exclusive titles, more publishers would come to Nintendo's camp, and the Gamecube would have plenty of high-quality third party exclusive titles. That argument would have been weaker than the arguments of Sony adherents who could have easily pointed out the numerous third-party exclusive titles that already existed on the PS2.
What happened to the Gamecube? A number of Capcom's exclusives got cancelled. A few totally flopped. And the ones that were successful wound up getting ported to the PS2. Meanwhile, there were very few other third-party games announced by other publishers. The speculation based in logos would have proven inaccurate, because while logos is nice, it is no replacement for solid evidence.
You frequently harp on how Dead or Alive Online's PC exclusivity is some kind of turning point for the fighting genre on the PC. You neglect to mention that:
- It is only being released in China, and the surrounding region.
- It is not being made by Team Ninja, the usual developers of the game, but another internal Tecmo developer (see above link). Searching Gamespot, this developer has no titles to their name.
- Judging by this trailer, the game is practically a straight port of Dead or Alive Ultimate, which was on the Xbox with online play back in 2004. Every character, costume, and stage featured in the trailer was in Dead or Alive Ultimate. Also, "D.O.A. 2.0" is mentioned in the trailer, a possible reference to the fact that Dead or Alive Ultimate is, itself, an updated port of Dead or Alive 2.
As a result, this looks more to me like a low-risk port attempting to expand into a region with low console penetration, rather than the beginning of a bold new age of PC exclusive fighters.
If this title is all you have to prove that eventually, someday, the PC might rival consoles in the fighting genre, you're standing on shaky ground.
Vandalvideo
You are misinterpreting my point. As I have stated earlier whence: "I AM NOT trying to prove that the PC gaming will rival consoles in the fighting genre, I am proving that the PC will soon become COMPETANT in the fighting genre". Got that? Good. What I'm saying may be speculation, but atleast its sound speculation based upon a current, evolving trend in the industry. THats more than enough for proof in concept.I guess it's possible that it could happen, but Dead or Alive Online doesn't seem like part of a current, evolving trend.
It's a 4 year old port of an Xbox game, being done by some totally random internal Tecmo developer, that's coming out only in China, Hong Kong, and Macao. That's not exactly a pledge of confidence in the PC market.
Perhaps Capcom's practice of porting some of their action-centric games to the PC (something they've been doing since Onimusha 3, at the very least) will become more widely adopted by other Japanese developers, and fighters could reach the system. So the PC might soon become competant in the fighting genre, though even then, it will still be inferior to consoles. Yet even at its soonest, it's at least a few years off, and it still seems like a fairly unlikely possibility to me.
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