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AQWBlaZer91's First Impressions: Farming Simulation 2012 Eshop Demo

AQWBlaZer91's First Impressions: Farming Simulation 2012 3D Eshop Demo

Game Title: Farming Simulation 2012 3D

Platform: Nintendo 3DS

Genre: Simulation

Developer: Excalibur Publishing Limited

Publisher: Excalibur Publishing Limited

Demo Released: April 5th 2012

Date of Full Game Release: March 30th 2012

Age Rating: 3+ PEGI

Farming Simulator 2012 3d

Excalibur Publishing Limited is known perhaps for making their simulations of either Trains, Police, Fire and of recently Street Cleaning for PCs. Most of these were abysmal to some people while others tend to have liked them. I's not very likely that there would be some games were it bases of real life jobs that people do on a day to day bases. Farming is one of those jobs that becomes normal for people and it isn't very normal to have one of those simulations appear on Nintendo's 3DS handheld. Would you think that this would be better then the PC versions then your most sadly mistaken.

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This demo has about 30 uses before it expires.

Is this one of those kind of games were I have no idea what I'm supposed to be doing. There are some tutorials but however they give out blend descriptions and don't provide any control assistance. Unless you can understand what you're supposed to do then you're simply going to end up driving all over the place till you know what to do next. I just simply drive around in my harvester truck and I just pick up crops and dump them into a truck before refilling it with more crops and then you dump them into a wastebin so that you earn money. Money can be spent on different farming tools and buying extra fields You'll also have to cut down the remaining Wheat with the Cultivator and then rebuild it using the sowing machine (not the sowing machine that repairs clothing.) Lets just hope you enjoy doing it over and over again because for me it gets boring fast.

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Apparently you can buy tools only in the full version so that means you're limited to only 2 vehicles and few farming tools to play through the demo with

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Every now and then there are missions that will pop up regularly and on this demo you have to collect a missing amount of materials by driving over them which makes sense in a video game I'd say. I wouldn't be sure if the entire missions are like this or not.

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Controlling your vehicle is simple enough. B Accelerates, A Reverses, X Allows you to grab into a tool that's within range and Y uses it. You can also change vehicles by using the D-Pad, Steering is handled with the Circle pad. The Top Screen shows the current gameplay while the touch screen shows the interface you can use. Everything from shopping, honking, activating your tracks lights, checking out your records, bringing out the map which is quite helpful to know where you should be going next and optional objectives are listed as well. There is also a button where you can put your truck on autopilot and let it take control for you. For a simulator it nearly tries it's best to make it feel like you're working on a farm but however like you'd expect from these games they are bound to be boring quite quickly and clearly broken.

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For a Handheld port the graphics aren't all that bad especially in 3D. The details on the vehicles are good the lighting effects are quite good but the environments aren't as pleasant to look as it's PC counterpart. The vehicle animations are pretty decent as well and perhaps it's more fun to knock somebody to the side whenever you start to feel bored. The soundtrack full and blend and stereotypical western tracks but on the otherhand the vehicle soundeffects are great including the honking sound.

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Farming Simulator 2012 3D is one of those games that will bore me out quickly within an hour more or so. Unless you are interested in these types of games and want to have one of these on the go then this is for you. It isn't a bright port by anymeans but for me I'd rather go to an actual farm and do some work there for a day then playing a boring simulator.

Although it's pointless for me to post my first impressions playing the demo due to the games already out but I'm doing this to show off my opinions on playing it.

Subscribe to my channel on Gamespot, Raptr, DevaintART and Facebook for reviews, images and gameplay videos.

Anthony Hayball (AQWBlaZer91)

AQWBlaZer91's First Impressions: Nintendogs + Cats Eshop Demo

AQWBlaZer91's First Impressions: Nintendogs + Cats Eshop Demo

Game Title: Nintendogs + Cats

Platform: Nintendo 3DS

Genre: Pet-raising Simulation

Developer: Nintendo EAD

Publisher: Nintendo

Demo Released: 23rd February 2012

Date of Full Game Release: February 26th 2011 (Japan), March 27th 2011 (North America), March 25th 2011 (Europe)

Age Rating: ACB: G, CERO: A, ESRB: E, PEGI: 3+

Nintendogs+Cats

As a child who always would have wanted a pet dog or a cat to have in their family there were big responsibilities to have. For Nintendo's pet simulator it was great for kids to have their own virtual pet that was less annoying to look after. They sold amazingly enough to casual gamers on the DS but how about seeing a version of Nintendogs on the 3DS but also invites the cats for the fun.

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The demo version lasts for about 10 uses before it expires and the demo lets you only play for about 5 minutes so I really can't get into too much depth for this Blog.

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When you begin the demo you got the choice of 3 different pairings in the demo that are Poodle, Frenchie and Retriever. I honestly don't know how the pairings or pet set up works in the full game.

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If your familiar with Nintendogs on the DS then you'll feel right at home with the 3DS version. You need to raise your pet by petting and stroking it, feeding it water and pet food, use toys like Tennis balls, Cat Wands, Baloons, Flyig Discs and others to keep your pets entertained. You can teach them some tricks as well as command them using your voice through the microphone but however they are not seen in the demo.

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You can also give your pets some petting using the stylus by stroking the Touch screen on the shading of the current pet your playing with. You can switch between pets by going back to the pet menu and selecting the pet you wish to play with which maybe confusing but it gets easier as you get used to it.

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The toys you play with can be controlled by the stylus and when using the balls you slide the stylus but not to hard otherwise you'll end up dropping the ball. The Boomerang has the same control but however you throw it sideways instead.

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You can feed your pets by giving them water or by different kinds of Biscuits. Feeding biscuits requires you to call out your pet so that you can place it in it's mouth. As a Virtual pet simulator Nintendogs + Cats does an excellent job in bringing the formula to the 3DS dispute that it's beginning to age but I'm only saying that cause I never played the original DS version before.

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In addition to look quite well on the 3DS the 3D effect is decent. The best of the graphic is the life like animations of the pets. They can react to the way they been petted, fed, washed and the way they can reacted to the objects successfully brings the pets to life. When each of the pets bark or meow they actually sound like it. One thing that is amusing is that you can dress them up with different types of collers, hats, ribbins and glasses which ignores the Fashion curiousty line.

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Although I never played the original version of Nintendogs before but however this sounds like a fun game to play. I would consider a further look into the game but however I already got one to put with so far and I really didn't give much attention to Virtual pets.

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Although it's pointless for me to post my first impressions playing the demo due to the games already out but I'm doing this to show off my opinions on playing it.

Subscribe to my channel on Gamespot, Raptr, DevaintART and Facebook for reviews, images and gameplay videos.

Anthony Hayball (AQWBlaZer91)

AQWBlaZer91's First Impressions: Metal Gear Solid Snake Eater 3D EShop Demo

AQWBlaZer91's First Impressions: Metal Gear Solid Snake Eater 3D EShop Demo

 

Game Title: Metal Gear Solid Snake Eater 3D

Platform: Nintendo 3DS

Genre: Stealth Action

Developer: Konami

Publisher: Kojima Productions

Demo Released: 16th February 2012

Date of Full Game Release: 21st 2012 (North America), March 8th 2012 (Japan), March 8th 2012 (Europe), March 8th 2012 (Australia)

Age Rating: BBFC: 15, CERO: 18+/D, ESRB: M, OFLC: (AUS) MA15+, OFLC: (NZ) R16, PEGI: 16+,18+ (Subsistence), USK: 16

Metal Gear Solid 3D

Originally released as a PlayStation 2 game back in 2004, Metal Gear Solid 3 made for the disappointments that Metal Gear Solid 2 made and improved them as well as introducing Big Boss himself Naked Snake. 8 years later Snake sneaks his way onto Nintendo's 3D Hand held console with remake of the third game in the Metal Gear Solid series.

Snake Eater's events take place in 1964 during the Cold War where the protagonist Snake is sent on a mission in the jungles of Tselinoyarsk to rescue a Soviet scientist named Sokolov. Snake is assisted by Major Zero, Para-Medic, and his former mentor The Boss who are there to offer support whenever needed. The game is told through impressive cinematic cut-scenes that have excellent voice acting and an amazing script.

The Snake Eater Demo is limited to 30 uses before it expires and it lasts till you reach where Sokolov is being held.

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Like previous entries Snake Eater focuses on working your way through point A to point B without being detected by the enemies on patrol. What I'll have to note down is that the series trademark cardboard box that Snake usually can hide in is not in the Demo.

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The best way to avoid detection is too stay crouched and use the Survival Menu to even your chances of avoiding detection. You can use a uniform customization set up which allows you to change your Camouflage. You can also change your face colour, make Snake go shirtless or you can take a picture using the 3DS camera so that you use the image on your uniform. There's a meter that shows how well the uniform fits with the environment. If you run around too much then you'll be easy to spot but however if you stay crouched and use the right uniform for the environment you're in you won't stick like a sore thumb.

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The Gameplay is shown on the top screen while your options and Item and Weapon swapping is handled on the Touch Screen. The game is played using the D-Pad and the 4 Face buttons. The game also supports the Circle Pad Pro but I do knot have the device so I can't make any comments aside from using both Circle Pads to Aim and Move. The Stylus would have been helpful for aiming.
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You can conceal yourself inside the grass or by finding tunnels to hide in. You can also put your back onto a wall in which you can knock on the wall to distract the enemy from his patrol which makes it easier to get through without being noticed. You can use an Item which allows you to detect enemies on patrol but however it drains it's power so turn it off when you don't need it.
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Whenever you get seen by the enemy you'll get a little time to get to cover before the enemy engages you in combat. You can knock out your enemy or you can use them as a shield or you can stab them from behind and then hide them so that nobody notices the dead body. You can not only move the body but also can check the body by picking up the body and dropping it so it can drop useful items. There are also food items laying around but for me I don't know how this plays later on in the game.
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I already mentioned that the controls for aiming would have handled nicely with Stylus. You control movement with the Circle Pad and Camera control is handled with the X, Y, B and A Buttons. R Attacks and L aims your weapon. On the touch screen you can change the aiming setup which consists of Auto aiming, TPS aiming and FPS aiming. It's easier to use suppressive weapons if you don't want to draw more enemies. For a stealth game it's much more improved then it's predecessor but I can't really say if the gameplay is any better then it's PlayStation 2 counterpart.
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The 3D effect is quite excellent for a 3DS game which very detailed jungle environments, great particle and blood effects and impressive character models. The cutscenes are amazing to watch but in this game they are shortened then it's predecessors but gamers have the option to skip through the cutscenes anytime. The sound effects are great alongside the excellent voice acting and the soundtrack is outstanding.

I never played through Metal Gear Solid 3 before on the PS2 but since the game is released on the 3DS it's impressive to see how this prequel improves upon Sons of Liberty's faults. Maybe I'll get myself a cardboard box and sneak my through the game to see if Snake is still worthy of the word Stealth.

 

Although it's pointless for me to post my first impressions playing the demo due to the games already out but I'm doing this to show off my opinions on playing it.

 

Subscribe to my channel on Gamespot, Raptr, DevaintART and Facebook for reviews, images and gameplay videos.

Anthony Hayball (AQWBlaZer91)

AQWBlaZer91's First Impressions: Dead or Alive Dimensions Eshop Demo

AQWBlaZer91's First Impressions: Dead or Alive Dimensions Eshop Demo

 

Game Title: Dead or Alive Dimensions

Platform: Nintendo 3DS

Genre: Fighting

Developer: Team Ninja

Publisher: Tecmo Koei, Nintendo

Demo Released: 8th March 2012 (Europe), December 7th, 2011 (Japan)

Date of Full Game Release: May 19th 2011 (Japan), May 20th 2011 (Europe), May 24th 2011 (North America)

Age Rating: CERO: C, ESRB: T, PEGI: 16, USK: 12

Dead or Alive Dimensions

The Dead or Alive series is known for it's female characters that have Big Jugs and also the Paradise spinoff series which is one of gaming's guiltiest pleasures ever to be made. Dimensions the next fighting game for the series but this time it hits the hand held for the first time. For a hand held fighting game it plays quite well as far the controls translate.

This demo lasts for about 30 uses before it expires.

The game has a storyline called Chronicle but the demo reveals the scene where runaway ninja Kasumi flees from her village for revenge against Raidou and is pursued by her friend Ayane. You play one fight against her before being rescued by a women named Christie.

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Alongside the storyline the demo has an Arcade Mode and it only has 4 Playable characters to play through. There are about 5 fights and they only have 1 round before you advance to the next fight. The difficulty is on the Easy setting cause the opponents AI doesn't attack much.

Just like the older Dead or Alive fighting games there is X for punching, A for kicking and B button for throwing your opponent. Y is used for blocking your opponents attacks but you'll need to time it carefully to successfully guard against attacks.

The combat relies on strategy with precise timings of attacks and combos. Alongside pulling off different combos you can also use special moves using the Stylus commands like in Street Fighter 4 on 3DS but however it's better to do this with the buttons because combo commands do more damage and works better.

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For the series first array onto a hand held it does look pretty good with amazing particle effects along with the physics with the girls jugs still holding up nicely for comical effect.

I may not have been playing fighting games recently but however this does look quite an enjoyable fighting game. There isn't much that the playable demo reveals but however if I ever do find myself buying this game then I'll see if this fighting dimension is still alive and well.

 

Although it's pointless for me to post my first impressions playing the demo due to the games already out but I'm doing this to show off my opinions on playing it.

 

Subscribe to my channel on Gamespot, Raptr, DevaintART and Facebook for reviews, images and gameplay videos.

Anthony Hayball (AQWBlaZer91)

AQWBlaZer91's First Impressions: Crush3D Nintendo 3DS Eshop Demo

AQWBlaZer91's First Impressions: Crush3D Nintendo 3DS Eshop Demo

 

Game Title: Crush3D

Platform: Nintendo 3DS

Genre: Puzzle

Developer: Zoe Mode

Publisher: Sega

Demo Released: 10th February 2012 (Europe)

Date of Full Game Release: 13th January 2012 (Europe), 6th March 2012 (North America)

Age Rating: ESRB: E10+, PEGI: 12+

 

Originally a PSP game in 2007 Crush makes it's way onto the Nintendo 3DS. Crush3D has a playable demo released on the Nintendo Eshop for anyone who wants to experience one of the PSP's more innovative puzzle titles to have been played.

You can play the game for about 30 uses before the game expires.

The storyline follows Danny who is suffering with insomnia. His Doctor uses an experimental device to explore Danny's mind and discovers the cause of his sleeplessness. The dialogue is well written dispute that there's no voicework in the 3DS version aside from a few grunts and screams.

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In the playable demo you have 4 levels to play through with the first one being the games tutorial which explains the mechanics. This demo will take about roughly 10 minutes to beat through but during the stages you can find some extra items which can unlock extra stuff in the game.

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The object of the game is too grab the maximum of marbles that are scattered all over the map. Marbles range from Blue marbles which give you 1 point, purple ones give you 3 points and red which give you 10 points. When you collect about half the points the portal opens in which you'll access the next level of the game.

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The controls are easy to learn for the most part. Circle pad controls your movement while the D-pad controls the camera. A Jumps, X can push obstacles out of the way and finally Y can launch hints if you ever get stuck on a puzzle. Please note that it does stop you from beating the Level with a perfect rating.

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One of the most important aspect of the game is Crushing. This is done by pressing the L button to switch between both 2D and 3D perspectives. This is a lot like Super Paper Mario on Wii where you had to constantly swap between 2D and 3D. You can Crush from either side of the level so that you reach the next platform and also you can switch between anytime and still remain on the same platform that you were before. You will have to experiment with the Crushing mechanics from the correct side as using it on the wrong side will squish you and return you back to 3D. You can also use these actions on the Stylus but however the game feels much easier with the Circle Pad and the Buttons. The Gameplay looks really fun to play and in my opinion this is way more fun then Super Paper Mario on the Wii.

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I never seen the original version on the PSP but however the 3DS version looks has pretty good graphics and it looks well done with the 3D Slider on. The Soundtrack and the sound effects does sound quite good and I already mentioned that there is no voice acting aside from the grunts and screams.

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Crush3D is actually a pretty fun puzzle game. I'm not really into puzzles aside from Tetris and Angry Birds but maybe if I ever got my hands on this game maybe I'll find out if this game holds up for Nintendo's 3D hand held system.

 

Although it's pointless for me to post my first impressions playing the demo due to the games already out but I'm doing this to show off my opinions on playing it.

 

Subscribe to my channel on Gamespot, Raptr, DevaintART and Facebook for reviews, images and gameplay videos.

Anthony Hayball (AQWBlaZer91)

AQWBlaZer91's First Impressions: Cooking Mama 4 Demo Nintendo 3DS EShop

AQWBlaZer91's First Impressions: Cooking Mama 4 Demo

Game Title: Cooking Mama 4

Platform: Nintendo 3DS

Genre: Simulation, Mini Games

Developer: Cooking Mama Limited

Publisher: 505 Games

Demo Released: January 19th 2012 (Europe)

Date of Full Game Release: November 25th 2011 (Europe)

Age Rating: 3+ PEGI

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The Cooking Mama series has done it's cooking quite decently well for casual gamers on the DS and the Wii alongside spinoffs like Babysitting Mama, Gardening Mama and Camping Mama.

In this demo you've got 30 uses before it expires.

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In the Cooking Mama 4 Demo you've got to make the pizza to impress Mama. You start the demo with Sieving the flour into the bowl, mixing the ingredients together, kneading the dough, stretching the dough so that it's thin enough without using the rolling pin, opening the can of tomato sauce, spreading the tomato sauce over the pizza, adding the cheese on top along with the lettuce and finally put 5 pizzas in the oven. Each of these minigames are very brief and after you complete each minigame you score is totaled by a percentage that depends how you performed on each stage with either a Bronze, Sliver or a Gold.

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If you played any of the previous Cooking Mama games on the DS then you'll most likely will be familiar with the games control scheme. The minigames can only controlled on the Touch Screen with the Stylus while Mama's face and Timer being shown on the Top Screen.

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Now for how the minigames work. In the sieving minigame you use the stylus to tap both sides to sieve the flour into the bowl but you have to keep the sieve balanced or the flour will spill. It happens to be the worst of the minigames cause whenever you spill the flour you have to try to scribble the screen in order to clear your view, sometimes the touch controls doesn't work so you'll have pray that it works or just wait for the time to run out.

The rest of the minigames do fair better, in the mixing minigame the Touch Screen controls the mixing and when the game prompts you to stop mixing to add the ingredients, you stop otherwise it will spill in your face before you continue mixing again. Chances are that unless you viewing the screen from the right perspective you might miss the message if your hand is covering the warning message.

In the Dough kneading minigame you slide the Dough to knead it and also slam it down on the ground but however you need to slide carefully when slamming. It's fun to play through but sometimes the controls don't pick up properly.

In the Dough Stretching minigame the Stylus is used in circles stretches out the Dough until a meter fills up so that allows you to toss the Dough up in the air and back into your hand again. The funny part is that also you can accidentally throw the Dough into Mamas face.

In the Can Opening minigame you have to gently slide the Stylus up and down on the Cap Opener so that you don't cause any accidents. You'll might screw up easily by sliding too quickly so whenever that happens you'll have to restart with a new can and you'll probably won't have the time to get that correct if you've screwed up the last can.

In Sauce Spreading you simply spread the sauce all over the Dough so that it's fully covered up nicely. It's very simple if I must say.

The best of the minigames is the Cheese tossing game called Add it! What you do in it is you tap on the cheese so that it tosses them into the mixture. You got to master your timing to get them all there.

Tear up the leaves is another weak link of this minigame collection. What you have to do is pick out the leaves in the correct order but however the game tells the order that you must pick before the level properly starts which makes it difficult to memorize them.

Lastly there's the minigame where you got to put the Pizza into the wood oven by gently sliding the Stylus as indicated so that you'll get at least 5 Pizzas inside carefully.

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Cooking Mama looked quite well done on the Original DS but however on the 3DS there really isn't much use of the 3D effects besides Mamas stance with the background but otherwise this is a game that is more or less built for the Original DS with the way the graphics look. The voice acting for Mama is poorly delivered and sadly I wish there was an option for the original Japanese voice track.

Although it's quite fun for casual gamers but some other gamers like myself will say that this game doesn't make much changes to the formula and sadly the demo doesn't reveal ay features in the full game. If you want to know more maybe you'll have to look at other Internet Gaming pages. As for me I think I'll let my Mama do all the Cooking for me.

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Although it's pointless for me to post my first impressions playing the demo due to the game's already out but I'm doing this to show off my opinions on playing it.

Subscribe to my channel on Gamespot, Raptr, DevaintART and Facebook for reviews, images and gameplay videos.

Anthony Hayball (AQWBlaZer91)

AQWBlaZer91's First Impressions: Resident Evil Revelations Eshop Demo

AQWBlaZer91's First Impressions: Resident Evil Revelations Eshop Demo

Game Title: Resident Evil Revelations

Platform: Nintendo 3DS

Genre: Survival Horror

Developer: Capcom, Tose

Publisher: Capcom, Nintendo (Europe)

Demo Released: 19th January 2012 (Europe)

Date of Full Game Release: January 26th 2012 (Japan), January 27th 2012 (Europe), February 2nd 2012 (Australia), February 7th 2012 (North America)

Age Rating: ACB: MA15+, BBFC: 15, CERO: D, ESRB: M, PEGI: 16, USK: 16

resident evil revelations

Since Resident Evil 4 became the biggest success in the franchise it took itself a little but lightly when it all came to the Survival Horror aspects of the series. For a while it almost began to feel that it was going for the run and gun style of play with RE5, Mercenaries 3D and Umbrella spinoff series. Resident Evil Revelations for the 3DS takes the series back to the old school roots of Survival Horror where you have only Limited resources to combat the inflicted.

In the Demo you have only 30 Uses before you can't play any more.

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The Storyline is set to follow at least between Resident Evil 4 and 5 where Jill Valentine and her new partner Parker Luciani are sent to search for Chris Redfield and his partner Jessica Sherawat, who were reported to be last seen on the SS Queen Zenobia after they lost contact with HQ.

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The demo will take you back in time to the series original roots when it originally focused on while using the control scheme of Resident Evil 5. It shows about 15 minutes of understanding a few basic mechanics alongside the combat. You'll explore the area in search for clues and tools which allow you access the next part of the game. Most of these are easy to find by the shining that you'll see which informs you that you can grab an item.

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Along the way you'll also have to deal with some monsters that are quite huge and some of them have either claws and ones which can explode. You can play the game with the standard control set up or you can it with the Circle Pad Pro which has an added analog stick at the side. I haven't got the device so I have no idea how it's supposed to work for me. What I personally find easier is using the Gyro Controls for using which works quite well for combat. You have to think about your confrontations carefully cause you only have limited resources to help you out so you'll need to run away at some points in the game which adds plenty of tension.

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You'll also find a scanner called the Genesis which is a useful Item for finding items through the environments incase you can't find them but don't worry, when you walk over an item you'll get an onscreen message to tell you to pick it up. You can handle weapon selections on the Touch Screen with the Stylus or by pressing buttons on the D-Pad.

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There are puzzles which are handled on the Touch Screen where you got to unscrew the box and rewire the circuity for the door using the Stylus. These puzzles are very cleaver to handle.

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On the 3DS the graphics are well done in 3D. Using the enhanced power of the MT Framework graphics engine. With the 3D turned off the graphics use the anti-aliasing details which are absolute incredible. The soundtrack sounds impressive along side the top notch voice acting.

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Revelations looks like an incredible product for the 3DS. Maybe sometime I'll grab myself a copy of this game for Christmas and maybe I'll find out for myself if this game is really a big change for the series.

Although it's pointless for me to post my first impressions playing the demo due to the games already out but I'm doing this to show off my opinions on playing through the Demo.

Subscribe to my channel on Gamespot, Raptr, DevaintART and Facebook for reviews, images and gameplay videos.

Anthony Hayball (AQWBlaZer91)

AQWBlaZer91 Channel Update: 05/06/2012 MCM London Comic Con May 2012

AQWBlaZer91 Channel Update: 05/06/2012 MCM London Comic Con May 2012 Live on Gamespot

During the last days of May MCM London Comic Con announced a few new games that are coming to Europe as well as a Dead or Alive 5 Tournament. I only watched the games that were interesting to me. This Blog talks about about 3 games that are coming soon and they look awesome.

Persona 4 Arena (Arcade, PS3, XBox 360) First Impressions

Persona 4 arena


Recently announced in Japanese magazine Famitsu where Atlus showcased a Persona game which is a fighting game which is released in Japanese arcades. Persona 4 was a J-RPG released in 2008 and 2009 for it's European release on PlayStation 2. It followed you as a High School student who had to solve a series of murders which all took place inside a Television world called the Midnight channel which leads to the Shadow Realm. They showed off 2 different trailers which showcased the storyline and another trailer showcased some characters from Persona 3. The storyline in Persona 4 Arena takes place 2 months after the storyline of the original where Persona 4's protagonist and his team find out that the Midnight Channel comes back on air and it announces a Tournament called the P-1 Grand Prix where the Persona users enter the contest in the Battle to the death. Sadly the trailers did not reveail any Gameplay but from I can assume Persona 4 is a Fighting game. No release date for Europe has been confirmed but has release dates for August 2nd in Japan and 7th in America. Lets hope we don't have to wait to long to enter the Persona Arena.

Ni no Kuni: Wrath of the White Witch (PS3) First Impressions

Ni no Kuni


Japanese developer Level 5 is known for highly acclaimed games such as Dark Cloud, Professor Layton and Dragon Quests 8 and 9. This time they team up with the artists at Ghibli Studios to develop Ni no Kuni: Wrath of the White Witch which is the most ambitious project as the game showvcases the biggest strengths of both studios. Set in a fitional American town of Hotriot the game tells the story of a young boy named Oliver who his life takes a turn when his mother dies and his tears bring life to a strange doll that was giving to him and the pair end up in a world full of fantasy in order for Oliver to be reunited with his mother. The Live-show showcased 2 playable demos which were shown for 10 minutes each. It showed the battle system which has enemies on the world map which you start as you see fit. There are conditions depending on how the battle starts such as being attacked from behind which puts you into a advantage or running into an enemy will give you the upper-hand. Battles take place with you given commands in real time and the main characters aren't really built for fighting but they have the ability to use creatures which can help them out in battle. They also showcased what the cut-scenes look like and they tried their best against the boss but ran out of time. This is possibly the best looking Anime game that Ive ever seen in comparison to other J-RPGs in HD like Tales of Vesperia. They have announced that the game will out in English for the PlayStation 3 in Janurary 2013 but however there is no hope for the DS version getting a release outside Japan.

Tales of Graces F (PS3) First Impressions

Tales of Graces F

Originally released on the Wii back to December 2009 as a Japan exclusive gamers in Europe can finally get their hands on the long awaited installment of the Tales series on PS3. The term for F stands for Future which showcases an added storyline that tells what happens 6 months after the events from the game. The storyline follows 11 Year old Asbel Lhant who is destined to become the next lord of his town finds a girl who is suffering with amnesia and also he befriends a royal prince from another country named Richard. Asbel becomes responsible for his failure to protect his close friends and then he spends 7 years of his life in the Knights Academy so that he gains the power to protect his closest friends. Dispute they didn't show too much for the Battle System but I saw improvements to the Skit sequences and some enhancements to the combat engine. They did show off the beginning cut-scenes which are at least better from the Wii installment Dawn of the New World. The game is finally announced for it's European release on 31st August 2012 which means the wait is finally over for this amazing Tale to be told. There is also a special limited edition which along with the game the special edition includes a Special Folded Box that the game comes in, a Making of Videos disc and another disc which has the games soundtrack on it and finally an Art-book. Namco Bandai knows how to deliver proper RPG justice unlike Square Enix who can screw up so many RPG's today.

As for getting my hands on these games I can't get Ni no Kuni and Tales of Graces F because I don't have a PlayStation 3. I would get a PS3 but however there's a limit to what I can put on my television and also I got other games I gotta finish up on. I'm only going to get my hands on the Persona 4 Arena for my XBox 360 and perhaps maybe I'll get a fighting arcade stick to bring out the true arcade fighting experince. I don't know when I'll get the game when it's but maybe when I beat the orginal Persona 4 on my PS2.

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Anthony Hayball (AQWBlaZer91)

GAME ON!!!!!

AQWBlaZer91 Channel Update: 05/06/2012 AdventureQuest Worlds Membership!

AQWBlaZer91 Channel Update: AdventureQuest Worlds Membership!


http://fc04.deviantart.net/fs70/f/2011/178/4/d/blazer91_adventurequest_worlds_by_aqwblazer91-d375ge9.jpg


Last week I did plenty of surveys, Facebook games and videos in order for me to get Battleon points for me to upgrade my account on AQWorlds again. This is too simply allow me to power up my current equipment, get new classes and complete all the Members exclusive quests that I've not started yet. When I reach max level in the game I'll power up all my eqiupment and also use up my ACoins to build up more spaces to hold more quest related later on.


If anyone is interested to see my character here's the link for everyone to see. http://www.aq.com/aw-character.asp?id=BlaZer91


I hope after I get some other work on Gamespot done then maybe I'll spend some weeks on AQWorlds and finish what I started.


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Anthony Hayball (AQWBlaZer91)

GAME ON!!!!!

AQWBlaZer91 Channel Update: 29/05/12 Games I would like to see this E3

AQWBlaZer91 Channel Update: 29/05/12 Games I would like to see this E3

Games I would like to see this E3

There aren't many games I'm looking too seeing this year's E3 because I already have seen all the new games during last year's trailers were revealed on the Internet. However this year there has been some new upcoming games that seem interesting to look at.

Project X Zone

Project X Zone

A cross over strategy RPG featuring characters from Capcom, Sega and Namco Bandai universes. Gameplay looks amazing so far and I am pleased about their choice of characters, but I want to hear if they are going to add more characters like Sonic or whatever or not they will release this game outside Japan.

Half Life 3

Half Life 3

This has been on everyone's mind for quite some time. When is there ever going to be a Half Life 3. I hope or some news about it.

Halo 4

Halo 4

I played through the Halo games besides Halo Wars and the Halo games are great fun online. I want to hear some news about Halo 4's new Multiplayer content and Single player storyline called the Reclaimer saga.

Call of Duty Black Ops II

Black Ops II

Well sure it's starting to get a little bit old but however the new Single Player storyline with this chose your own adventure style sounds like a change of pace. I want to hear what else could be revealed about it like any new multiplayer or zombies returning.

Resident Evil 6

Resident Evil 6

I haven't been with this series for quite some time but however Resident Evil Revelations got me interested in mainly the survival horror aspect of the games. I'm interested to hear about any news about this game and what will this chapter unfold.

Nintendo Wii U

Wii U

Normally I would like to see what the game I want the most on Wii U but however I'm interested also about the system itself and the controller for it. I'm also interested in the Wii U Zapper and the games it's going to work with. I hope this E3 will explain about what this system.

And this would wrap up what I want to what I wish to see this E3 if I could ever go there. At least the Internet will have coverage about the coming news and games coming out.

Subscribe to my channel on Gamespot, Raptr, DevaintART, Facebook and Youtube for reviews, countdowns, images and videos

Anthony Hayball (AQWBlaZer91)

GAME ON!!!!!