[QUOTE="ohthemanatee"]
[QUOTE="NodakJo2010"]
I actually never heard of this game until now...but cut me some slack I'm ten years younger than it :P
Thanks for letting me know.
I mean I knew of Text-Based adventure games, but I don't know any titles.
And I tried playing one of the games...(Don't ask for the title) And it didn't like my commands or inputs lol.
MonkeySpot
actually this isn't a text adventure game, it's an RPG, and it was very inflential in the creation of Final Fantasy and Dragon QuestDude, 'Wizardry' might as well have been called a text adventure. You had a static view window which showed your immediate path, and a monster block-graphic would appear in said window when encountered. There was precious-little in the way of sound or animations in the original game, each move the window re-draws what you're facing and what you would see, but it wasn't even the simple animations ala FF or DQ (I have no idea about the Nintendo ports as those were well after I had moved on from 'Wizardry').
Don't get me wrong, I loved the game, but it was a long way from what people play today and call it an RPG... It was a fairly literal translation of Dungeons & Dragons on a computer so you didn't need a Dungeon Master or other players in order to form a party and explore a crypt. There wasn't much in terms of an over-world or town life, etc either. It was "Heal Up, Go Back In".
I guess I'm a few years younger than you, since I never got into Wizardry at the time.I got really into the original Bard's tale game on the C64 in the eighties for that reason. I didn't "need" my friends to come over, I had the opportunity to play as 6 different characters in the same party. I played wizardry retrospectively in the 90's though and Wizardry definitely deserves respect. But for me the Bard's tale (heavily "influenced" by Wizardry) was the main CRPG.
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