@aovannor I'm afraid "the good old days" are long gone and are not coming back... every publisher and their mama use the DLC scheme for making more money off their games even if the players hate them for it
@Lost-to-Apathy it's not that I disliked ME3 very much, but I was expecting more than it delivered... a lot more. too bad Bioware almost committed IP suicide
I guess everyone sees this for what it actually is... these guys left because they didn't like the direction the company they created was taking after EA acquired it. they should make a super-developer company with the guys from Obsidian.. these guys can attract powerful investors and Obsidian can create great games if thy get enough time and money
@purple_T let's not mention the fact that all your stuff from ME2 was scattered across the ship and for a few months (or for how long the game takes place) you're on a ship with crates that looks like a cargo ship.
I don't agree with this... BW is not re-writing the ending to ME3, but it's giving us more content that will help us understand some unexplained things.. to be honest, I don't know what Joker was doing flying the Normandy in the last scenes of the game, so we're talking about total annihilation and he's off somewhere to save his a**?
I remember that the doom 3 controversy was pretty heated when the game was released and it annoyed people more than it gave them a new perspective on FPS gameplay.
Last but not least: developers create games for players, so they need to take into consideration what we want, or better yet, what we don't like about the games they're making, because no one is actually telling them in which direction to go, but when they drop the ball, they'd better prepared to deal with our rage (especially if they ruin a good tradition)
i think it depends on the game and exactly how much detail the consumers wanna see on their HD TVs. you can't have a FPS with a lot of details running on the current hardware, these guys from Quantic Dream developed an adventure game, not a FPS or 3rd person shooter... think about what's the trend now: online and co-op gaming where your graphics processor must render additional models and the console's CPU must make more calculations. I say next gen is needed in order to allow developers room for expansion, because if they hit the limitations, they won't be able to get past them until the next hardware generation is released, so they're really linked... the fact that a developer hasn't reached any limitations, doesn't mean the others haven't also.
Alexrmf's comments