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#1 AlwaysSoft
Member since 2007 • 154 Posts
[QUOTE="HiResDes"]

That is possible, although it is very unlikely especially given the success the 360 has had in Europe & America, and given just how poorly Vista has done in comparison to their expectations. I do see where you coming from, some very important ties have been severed, and that billion dollar loss had to catch Mr. Gates's attention. However, they have always said that they were in this for the long run, and it is very likely that the next xbox would be a highly profitable endeavor. I don't see them just packing up everything and quitting, after having given Sony a run for their money, which I have to think was one of their goals. I do definitely agree that either Sony or MS needs to just pack up and leave, as I do not see enough room for the two companies to coexist and make profits in the future.

Shame-usBlackley

Well, not to take anything away from what Microsoft has done this generation (which has been a lot), but it was less them giving Sony a run for their money and more Sony taking a hatchet and hacking off three of their four limbs in a bizarre act of self-dismemberment.

Had Sony launched at the same price, at the same time, this generation would've already been on lockdown.

Your last line is inarguable, however, one could argue that Microsoft's decision to release their console when they did, at the price they did, forced Sony intomaking the move that they did....... which was release a console they probably didn't want to have to release for another couple of years, when the cost to build such a machine (blu ray and all) wouldv'e been significantly cheaper.
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#2 AlwaysSoft
Member since 2007 • 154 Posts

[QUOTE="banjobear_basic"]Sounds like Sony cut off all their funding to Factor 4.5. Desperate for financial support, Factor 4.5 resorts to cozy up an old friend whom they blew off years ago. gaminggeek

Why do they need to cozy up? They're a 3rd party and can develop for whoever they want, it's not like they need Nintendo's permission or anything. They could team up with any publisher, most probably lucasarts again for Rogue Squadron 4.

*crosses fingers* MINUS on foot sections *crosses toes*

They need to "cozy up" because Julian pretty much told everyone he wipes his ass with the Wii not more than a year ago.

I recall reading some of his statements in EGM on the Wii and how "disgusted" and "appalled" he was when he saw the direction Nintendo was taking. I sort of understood his comments considering that Factor 5 is known to push the boundaries in visuals (no HD on Wii) as well as the boundaries in sound (No surround sound capabilities on the Wii), but then he went on to spout fanboyish bull about how he never liked rumble and he's happy the PS3 doesn't have it and all this other foolish nonsense. In short, he was extremely negative about Nintendo and pretty much made it obvious he had no intention in ever working with them again.

Now reading his comments regarding the Wii after the critics have panned his PS3 endeavors, I don't know whether to laugh or throw up.

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#3 AlwaysSoft
Member since 2007 • 154 Posts

Yes, I've never seen anyone just disregard MGS's story the way you do, Dvader. Perhaps you've been spending a little too much time around these "It's all about the gameplay!" elitists that tend to pop their heads up every now and then and become oh so annoying.

I don't think games have been "all about the gameplay" for quite sometime.

I pretty much agree with Fathom's word for word. I play MGS for the story, and I play SC for the gameplay. In fact, if you were to ask me what the storyline was in any of the previous SCs, I honestly could'nt tell you, even though I've played through all of them and enjoyed them immensely.

Now granted, if MGS's gameplay were complete trash, there's no way I would play through a hunk of junk for it's story, but I think you are a bit mixed up when you talk as if MGS's priorities lie in the gameplay. I think very few, if any, have found MGS games to be some of the most memorable experiences theyv'e had because of the gameplay.

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#4 AlwaysSoft
Member since 2007 • 154 Posts
[QUOTE="Escobahr"]

well the point i was trying to make with the hddvd player was..... they proslatized on how unecessary new gen storage mediums were.....how there was no reason to use anything other than dvd9....and then they pull a seg.

say what you want about sony...how they were more expensive....but in the long run the 360 is gonna cost way more than a ps3
for storage space,hookups and storage.

Archangel3371

What? Seriously the HD-DVD add-on has nothing to do with games it's a movie only device so there really is no point to be made at all about it.

Um you mentioned storage twice. The 360 is only going to cost as much as the individual wants or needs out of it. Not all of these extra hookups and additions are necessary, it's all up to individual. So to say it's going to cost more in the long run is erroneous.

As for the HDMI port I hardly see that as a big deal. Other systems have come out with additions to them in the past and others will do so in the future.

Don't bother. As I understand it, the OP's original name on here was Flood. A name synonymous with "Sony fanboy of GS forums". Take everything he says with a grain of salt.

Flood, if you care so much about visuals, then why not direct your attention to Sony for putting out a console a full year after the 360, at 200 dollars more, and still managing to shove somany non-gaming related things into the package that the system is seemingly incapable of outdoing the 360 visually for games?

Sony, take that extra 200 for the blu-ray player and put it into areas (like the GPU) that are actually gaming related and beneficial. But of course, the PS3 will outsell the competition without any games. All they need is to get that blu-ray player into our homes ......

I think both systems have their faults, but be a little more even-minded and not so one-sided every time you decide to post a topic. Yes there are annoying things about the 360, but I'll be damned if anyone is going to act like it's any better on the Sony side of things.

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#5 AlwaysSoft
Member since 2007 • 154 Posts

Gears of War, Halo, and Mass Effect say hello.

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#6 AlwaysSoft
Member since 2007 • 154 Posts
realistic visuals do NOT suck you in to the game more then cartton graphics do or mario. what you are sayying suggests that realistic games are the most immersive games out there. whcih is wrong. we can be immersed into any universe no matter how few pixels there are.feel_freetwo
I think you can certainly have fun with games that have bad graphics or are meant to have a cartoony art-style, but there is a difference between having fun and being completely enthralled or immersed in the game world.

New Super Mario Bros. can be a very fun game to play, but that doesn't make it just as immersive as Condemned or Bioshock.

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#7 AlwaysSoft
Member since 2007 • 154 Posts
[QUOTE="CarnageHeart"]

[QUOTE="anime-2k3"]Itagaki is right on this one. After all who made NG.gunswordfist

George Lucas could say 'Who made The Empire Strikes Back?' when criticizing the likes of Dark City and Serenity, but the obvious rejoinder would be 'Who made The Phantom Menace?'.

That jackass criticized Serentity? I bet the hasbeen thought it was based on his Star Wars movies! lol For anyone who doesn't know, it based on the much superior example of scifi, the anime series Cowboy Bebop. And George Lucas is a hasbeen in everyway possible. The new trilogy sucked and he literally said it himself that he will no longer work on 'big' projects and will be stuck doing cartoons and tv shows.

It was an analogy. I don't believe George Lucas has ever criticized Serenity or the Firefly series.

...... And come on. Cowboy Bebop? Just no........

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#8 AlwaysSoft
Member since 2007 • 154 Posts
I don't remember Itagaki ever complimenting an action game that wasn't his own, infact just the opposite so I've never respected him as a person. He's done it with fighting games as well comparing them to his DOA franchise. This isn't new, and I completely agree with Kyle's explanation. I got an incredible high when I played God of War's hydra boss because of those very interactive moments. Resident Evil 4's knife dual was a very tense sequence because of the interactivity as well. visionary
Unfortunately, I have not been around to see every one of this guy's interviews (because theyr'e all classic), but I have seen him compliment God of War, calling David Jaffe a great developer and that it is "a shame" that the guy is retiring from games like God of War so soon. He sees it as a waste because David Jaffe is still young and talented.
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#9 AlwaysSoft
Member since 2007 • 154 Posts
[QUOTE="AlwaysSoft"]

First of all, the topic post is inaccurate. EGM does not give only one score per game, and one of the scores was a 7.5, which really isn't quite as bad.

Second of all, I constantly hear people bashing on the X360's RPG lineup claiming it's too "western" and lacks "traditional RPGs", but as soon as a game that is about as traditional JRPG as they come is released, then it gets the short end of the stick for not doing anything new likeOblivion and all the other RPGs are doing these days.

I personally have never cared for JRPGs, was bored to tears by the turn-based combat in FF games, and was not surprised to find that I found the battle system in Blue Dragon equally yawn-inducing, however I think if your'e one of those JRPG guys that felt most at home with the PS2 last generation because of the JRPG selection, then Blue Dragon will probablybe like a gift fromthe Heavensto you.

Multi-Alias

no dude just because they're same genre doesnt mean they're the same.

FF 12

Persona 3

Shadow Hearts

Valkyrie Profile 2

Breathe of Fire Dragon Quarter

Odin Sphere

I could go on. PS2 had a good catalog of RPGs because they were good and they were unlike anything we've ever played. BD is getting thrashed on because it has an SNES battle system. PS2 had its fair share of ho hum JRPGs but the majority of it is rather diverse. There were revered traditional games DQ8 and FF10 but they add subtle nuances and are executed expertly

Battle sytem seemed identical if not betterthan all the ps2 FF games I've played (although my play time is admittedly limited). What exactly is it about the battle system that sets it 2 generations behind the hundreds of other turn-based crap on the ps2?
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#10 AlwaysSoft
Member since 2007 • 154 Posts

First of all, the topic post is inaccurate. EGM does not give only one score per game, and one of the scores was a 7.5, which really isn't quite as bad.

Second of all, I constantly hear people bashing on the X360's RPG lineup claiming it's too "Western" and lacking "traditional RPGs", but as soon as a game that is about as traditional JRPG as they come is released, then it gets critically panned for being "too traditional" and not doing anything really new?. Not dismissing the possibility that the game just isn't as great as the developer's had hoped, but according to what is said in the EGM reviews, they seem to likethe mechanics quite a bit, and only really dislike that it doesn't do anything new in an age where WRPGs rule.

I personally have never cared for JRPGs, was bored to tears by the turn-based combat in FF games, and was not surprised to find that I found the battle system in Blue Dragon equally yawn-inducing, however I think if your'e one of those JRPG guys that felt most at home with the PS2 last generation because of the JRPG selection, then Blue Dragon will probably be like a gift from the Heavens to you.

(EDIT) The mysterious disappearances of spaces in my posts are becomingVERY annoying.