@strangerzzzzz: according to a lot of import-players your character is included in the story quite clever.
as for the ending: xenoblade chronicles - the first one - ending was like a new beginning as well. same can be said about a lot of games. I don't see a problem here. than again: I haven't played this yet.
@loafofgame: Soundtracks work best as BGM, no matter if it's a movie or a game, cause that's what they are supposed to be. Of course that's just my five cents, but I cannot listen to a lot of them like "music". I do understand what you mean by saying it feels "out of place".
@RogerioFM: MGSV does not. It does force you to make rather boring missions (sometimes over and over) to get new people for your base before you get any interesting stuff.
Than again: I am not going to judge what "interesting" is.
@RogerioFM:You don't "wait" 30 hours, you play the game and make stuff in that time. No problem in finding Skells cool, but why should you get everything from the start? The game is about exploring. not about running (or flying) through it from the getgo.
Are you folks that much of a fast-moving nature? I know there are a lot of games out there, but why not taking your time for it? It's not like the game is over in 35 hours, so you get only 5 real game-hours of using that Skell.
@jdlok: Compared with the first games soundtrack this one does have some... well, "weird" ones, like that rap-thing (or whatever it is). IMHO it does have way more "hit an miss" BGM, but that's just personal taste.
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