Archang3l_666's forum posts

Avatar image for Archang3l_666
Archang3l_666

113

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#1 Archang3l_666
Member since 2005 • 113 Posts

Steve Jobs is so arrogant and looks down on the general Windows population that he invented his own commercial calculator: the MACINTOSH. It was code-named project RIP-OFF. The ingenious plan was to steal PC technology, and plant it into a shiny silver box, where the APPLE sign itself costed around $2000. However there was a major flaw in the plan: he could only get his hands on 3 year old hardware. Why? We will never know. Maybe he was too arrogant, and believed in the magic of the APPLE sign - that is that the sign would boost performance of the computer by 400%.

There, I hope people will understand why many consider Macs as different from PC's.

Hanass

Atually i think the first PC was marketed by Apple. It was after IBM released a PC of their own that it took off, even though the IBM one was less powerful than the Mac.

Why? Because the Mac was a closed platform and IBM's was an open one. IBM released every piece of information about their computer and a lot of people started making their own hardware, thus increasing both the power and popularity of the IBM PC.

Avatar image for Archang3l_666
Archang3l_666

113

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#2 Archang3l_666
Member since 2005 • 113 Posts

I can not comprehend the TC or anybody when they say PC games are the best ever created........because of graphics only? Is that why we're playing videogames today? Is that what determines a game?

So if we were to give Wii games, 360 games, & PS3 the same graphical advantages, then SURE! they would have to be considered he bests right? :P

Dev-Kronsce
But, you see, if we go down that road you can't have a clear winner. Everybody enjoys gaming differently. Ex: i like Arma 2 and 1 more than COD4. Why? Because of the realism and freedom. You, on the other hand, may find it boring because of that and like a instant action oriented shooter like the COD series more. Graphics, at least technical, are purely objective. You cannot interpret them in any way to determine which one is better.
Avatar image for Archang3l_666
Archang3l_666

113

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#3 Archang3l_666
Member since 2005 • 113 Posts

to be fair console gamers dont have to pay over 2K for their rig

Wolls
Neither do PC gamers. 500$ will do.
Avatar image for Archang3l_666
Archang3l_666

113

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#4 Archang3l_666
Member since 2005 • 113 Posts

[QUOTE="AdrianWerner"]

[QUOTE="Shafftehr"] Sorry, the criteria you're giving for making it not an RPG is just way off. Even base D&D, the origin of RPGs as we know it, has several rule mods which allow for individual character to master multiple class skill sets, and switch class archetypes part way through while maintaining previous skills. That's the original archetype for that followed RPGs, so your whole line of reasoning is based on sorry ignorance of what RPGs traditionally allowed. Go figure, when has freedom of choice been held against something being qualified as an RPG? I played Oblivion three times... Once as a mage, once as a thief, and once as a warrior. My choices matters tremendously, as they changed the entire way I played through the game. You're confusing class choice being binding with class choice mattering. That choosing to master everything, or become a fighter/mage, mage/thief, or some other variation, is a viable choice in no way makes the choices not matter. The idea that letting you master too many skills magically makes it not an RPG is just inane. Your ignorance on the subject is astounding since you champion this inane position so ardently. I'm sure it's related to the "it's cool to hate Oblivion!" trend you see these days though.WasntAvailable

ermm..Diablo2 relies far more on stats than Oblivion does, the player dexterity and skill is far more important in Oblivion than in Diablo, thus judging by how close they are to DnD Diablo wins by far.

Of course aside from NWN1 and 2 and maybe Vampire: Redemption no videogame can fully qualify as RPG in the same way DnD does.

More important than stat management though is the actual lack of role playing. DnD does have role playing, it let's the players create their own adventure in what ever way they see fit as long as it follows the rules laid down for them. WRPGs tend to try to recreate this aswell, with a much more confined style of gameplay, including NWN, which is a good example of it. The way statistics are calulcated should not in any way determine whether a game is role playing or not, actual role playing should determine this, and Oblivion is largely lacking in that as the entire game can be played through with no contraints or choices to be made (Most "JRPGs" lack this aswell.). I'm not sure about Diablo though.

The other thing is that dosn't really matter unless you want to get really uptight about it. Oblivion was fun, who the hell cares if I didn't have to choose whether to join the mages guild or the fighters guild? Forcing me to choose between two things isn't all that fun to be quite honest. Regardless of what Oblivion is, it was still a fun game, and more fun than what I experienced with Morrowind anyway, which had some role playing elements that actually made the game worse.

Actually the way stats work define an rpg better that choices.

You shouldn't have any direct impact on how your character fights, good his skills are or his abilities. The only thing you control is his decisions whether social or tactical and the way he develops. You don't aim the bow/magic/gun yourself, your character does and you don't succeed at a skill (lockpicking, sneaking, etc.) by beating a mini-game, you do it by having a skill roll to see how good your character is at the particular skill.

Avatar image for Archang3l_666
Archang3l_666

113

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#5 Archang3l_666
Member since 2005 • 113 Posts

If you want to talk about realism do you know what VBS1 is?

Avatar image for Archang3l_666
Archang3l_666

113

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#6 Archang3l_666
Member since 2005 • 113 Posts

If you're so worried where to download patches from, here's a website that has them all.

Avatar image for Archang3l_666
Archang3l_666

113

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#7 Archang3l_666
Member since 2005 • 113 Posts

- Bloodsuckers scare the **** out of me in stalker

- was killed by a spellcaster (sorcerer/wizard) in melee, me being a barbarian in NWN2

Avatar image for Archang3l_666
Archang3l_666

113

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#8 Archang3l_666
Member since 2005 • 113 Posts

I'd rather have them add a 4-5 sec spawn protection. It's kind of annoying when you spawn to be immediately be blown away by a random thrown nade.

Avatar image for Archang3l_666
Archang3l_666

113

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#9 Archang3l_666
Member since 2005 • 113 Posts

Wow, no one mentioned Shandra Jerro from NWN2. I wanted to kill the bastard (Ammon Jerro) after the cutscene.

Oh, and Kelghar, best damn companion for a barbarian. :D

Avatar image for Archang3l_666
Archang3l_666

113

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#10 Archang3l_666
Member since 2005 • 113 Posts
[QUOTE="nethernova"][QUOTE="Holy_Xbox"]

I played titan quest till the ending, and it's good and not as complicated as Neverwinter night.

And the battle is smooth and FAST, not SLOW like neverwinter night get it ?

Yes, we already got it on the first page of this thread. You don't like RPGs. You like action games.

Actually combat would feel better if it would be turn based so the initiative rolls would count for something and each turn be split in the free, move and standard action as in the d20 system. Ex: going into a barbarian rage is a free action and you should be able to hit your opponent in the same round, well in NWN i think it counts as a full-round action and you can't do anything else for one round.