You can make pretty engines and graphics all day, but if you keep releasing turds for games (Doom3, Quake4) then who cares. Quake Wars looks promising though.19chevelle72iD did not make Quake 4, Raven did. iD is also not making Quake Wars, Splash Damage is.
Regardless of how any of us feel on id Tech's possible ease of use, or lack thereof, there is still not much known about this engine. Will it be killer? Can it compete against CryEngine2 or UE3? Who knows. I simply think that it is way too early to pass any real judgment on this engine. Personally, I feel that Megatexture technology will be a boon for many who want to develop games similar to Battlefield 2 and provides a lot of promise for more open enviroment games, ala GRAW.
Anywho, I am looking forward to seeing what iD can provide us. The Doom3 engine was/is impressive, even though people love to slam it due to their distaste of Doom3. The engine is not to blame for poor textures or overly "shiny" alpha maps, that is the texture artists.
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