CruiserCaptain's forum posts

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CruiserCaptain

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#1 CruiserCaptain
Member since 2007 • 546 Posts
Yep. Maybe a little north of it. Funny part was, once it was over, we won... then Black Death Knights came out fot eh woods. Saw them just at the edge of my Lantern Radius. Then... I ran from them. I almost died. The dark can get a bit much later in the game. But it does make avdenturing out in the world a little better due to the constant worry of getting caught in the dark. I like it. Makes your world feel intense as you wander.
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CruiserCaptain

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#2 CruiserCaptain
Member since 2007 • 546 Posts

PS3 ID: Opt_0 (Opt_Zero)

Pawn Name: Kye

She'll be staying as a Strider for a while now. She seems to be agile and agressivewhen in battle.

Trying to keep her as Nexus and Utilitarian/Aquisitor.

Still though, to those of you who don't know:

PLEASE RATE YOUR PAWNS

~it takes less than 1 minute~

Thanks

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CruiserCaptain

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#3 CruiserCaptain
Member since 2007 • 546 Posts

It's worth doing most classes over the long run. A lot of core skills carry over, and the augments you learn from your time in each class can be applied to any other class (with a total of 6 active augments at any one time of course.)

But as an avid archer character, just playing as the Magic Archer is fine, you'll be totally okay, but like with any class: there may be some augments from other classes that could help.

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CruiserCaptain

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#5 CruiserCaptain
Member since 2007 • 546 Posts

Take your time. If somethings to hard, wait, do something else. Once you get the ball rolling it get easier and easier. It's not like other games, it doesn't hold your hand. So you just get thrown into it. I ran into a Chimira in the middle of the night out in the woods. First time being out at night that far away. So... yeah, take you time. Not I kill Chimeras in less than 2 minutes. It to easy some times.

On a side note, save everything in your storage. It'll make upgrading gear way easier later on when you really start to find things. And you can sell off stuff directly from the store.

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CruiserCaptain

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#6 CruiserCaptain
Member since 2007 • 546 Posts

If you have the time to hire a pawn you can take 60seconds to give that pawn a rating when you let them go. Even if you were unhappy, or clearly they were lacking in a area and had to let them go. Just take the time to RATE YOUR PAWNS!

When you don't rate them, and let them go, it messes up thier true rating and possibly effects the chances of that persons pawn being hired again.

You DON'T have to send a gift, heck, you don't even have to take the time to select a message (Although at least selecting "Thank you." isn't hard) However, PLEASE take a moment to select an appropriate rating. Plus it helps the Pawn owner know if there is an issue with thier pawn, even if only a little bit.

(Yes, it would be nice, or should be that the default rating is set to zero stars and have this count as a blank vote. Because with 3 stars being the default it makes all of us likely to fall into the "average" rating when barely anyone rates)

PLEASE

RATE

YOUR

PAWNS

Thank you.

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CruiserCaptain

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#7 CruiserCaptain
Member since 2007 • 546 Posts
It's under tolls in your inventory.
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CruiserCaptain

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#8 CruiserCaptain
Member since 2007 • 546 Posts
You know, I thought I saw a Mystic Archer as a pawn to recently. It caught my attention because I swear it was a Magic Bow on his back and I had the same WTF response. So what's the deal, does Capcom have a reputation for releasing DLC that is basically features that should have been in the game? Or just a bunch of piece meal DLC like the first "Armor and Haircuts" pack?... it was lame. I keep hearing a lot of grip about Cap, so what's the issue? I don't want to get cuaght up in paying for crap, if that's what it is.
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CruiserCaptain

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#9 CruiserCaptain
Member since 2007 • 546 Posts
Ah, too late anyway, I am now Post game. But I'm sure I'll be going through again. Thanks
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CruiserCaptain

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#10 CruiserCaptain
Member since 2007 • 546 Posts
Yeah, I am a pretty obsessive looter, but I'll head back. I checked up and down the halls, the last 4 were way to east, they were all just right there, but this first one is aproblem. It's also behind the door you need the key for, right? They are all in the locked off area? right? because I have been all over down there and no luck. But I'll go back and check... thanks.