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DAOWAce

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@Ryusui: 1080p?

You mean infinite resolutions. 1080p is 10 years old; my monitor from 2004 was 1920x1200, bigger than 1080p.

We're in the era of 4K now; old games are unplayable at their native size on 2k+ monitors.

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DAOWAce

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Edited By DAOWAce

@xantufrog: "An ocean with the depth of a paddling pool."

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DAOWAce

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@xantufrog: I didn't even manage to play through the full intro. Game just felt so horribly consolized and the combat (and controls) were atrocious, particularly when dual wielding.

Meanwhile I put 100 hours into Oblivion and didn't even touch the main story.

Don't know what changed for me between the two games.. was quite a number of years though.

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DAOWAce

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I've wanted a co-op CCG for a damn long time.

This doesn't look to satisfy the wants, but at least it's something..

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@rbrettj: If the engine supports occlusion culling, yes, otherwise it will still incur a rendering cost regardless of if you can see it or not.

There might be some more rendering related details I'm missing (I've never made an engine.. or a playable game for that matter), but I'll leave any corrections to experts. :)

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DAOWAce

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Engine differences. Bethesda's engine is still crap, as is their investment in graphical fidelity apparently. Gotta ship for the lowest common denominator too.

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DAOWAce

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..So if I noclip into walls I'll find things that are never normally seen?

Sorry, nope, that's now how game development works; because everything incurs a rendering and/or memory cost along with the financial and time cost of developing those assets and putting them in the game world.

You just flat out don't do it, regardless of the level of attention to detail your studio has.

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Edited By DAOWAce

My emulator is still more backwards compatible.

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DAOWAce

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Or just get a 1TB SSD instead which is still magnitudes faster and reliable.

Or buy a 1TB SSHD for 1/10th the price of the 'new' model.

Sad to see console gamers still getting screwed on hardware freely available on PCs.

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DAOWAce

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Trade in your xbox one for an xbox one for $100 extra.

I don't even..