I am really going to contradict my self here but who cares lol.
In principle I hate the idea, its pointless and I like the idea of fun.
I used to play Star Wars Galaxies. I remember for about 3 months, I did nothing but group up at a starport on dantooine mining outpost if I remember. I would always try to group up with higher level players for more XP. We would get missions from terminals to go destroy a lair of animals. We would head out a few kilometres in the game to the lair and start attacking the creatures. It was always best to use area attacks as you got XP for each creature you hit but had to be careful because if you were low level they would 'agro' and all attack you at once (always good to have a medic in the group).
You would get XP for each creature hit and then a nice lump when the lair itself was destroyed. Head back get another couple of missions to destroy lairs and then rinse and repeat.
Now, I remember at the time thinking how boring it was but I kept going. The real reward came when I gained enough XP to go to a trainer NPC and get some new ability. At the time I was working towards becoming Master Rifleman / Master Bounty Hunter. Along the way I would trade in XP for some really interesting and quite creative abilities. There was always something new to work towards. It took me 3 months to get to the highest level, level 80.
The grind itself was boring but it was the incentives that kept me going. It really is like a drug and even now I miss the old version of the game (before the NGE and any SWG vets will know what I'm talking about).
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