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DAZZER7

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#1 DAZZER7
Member since 2004 • 2422 Posts

[QUOTE="Wasdie"]

Not really. Though now Sony is stuck with it. Hopefully the next cell processor is going to be vastly more powerful than the current.

Jacobistheman

Do you realize that when it came out, for a short time, the cell processor was more powerful than any pc processor? I agree that the next one needs to be vastly more powerful, but you made it seem like the current one wasn't really powerful.

Not the Cell in the PS3 wasn't.

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DAZZER7

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#2 DAZZER7
Member since 2004 • 2422 Posts

Crysis has best graphics and thanks for flooding my screen with a ton of Crysis screenshots I've ALREADY SEEN 123901238 TIMES and don't care about *yawn*

The gameplay in Crysis was boring compared to other popular FPS's. Uncharted 2 will probably be a more fun game to me than Crysis and despite Crysis looking amazing, Uncharted 2 looks amazing too with the combination of everything it will bring

mD-

Nah Crysis is loads of fun to play. Even all the reviews say so!

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DAZZER7

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#3 DAZZER7
Member since 2004 • 2422 Posts

[QUOTE="DAZZER7"]

Based on when I played it upon release years ago!

.

Things I loved:

  1. The story line
  2. The variety of settings and how believable the game world is
  3. The variety of gunplay, puzzles
  4. The subtle little moments, people you run into along the way
  5. The graphics (especially the water)
  6. The scripted set peices and climactic boss fights
  7. The atmosphere and game universe

Things I didn't love:

  1. The linear game levels and lack of exploration (although by moving ahead in the game, you did gain a sense of exploration, because it was such a beautifully envisioned apocalypse, I just wanted to go off and explore yet more!)
  2. Lack of platforming or climbing (again, the game world begs you to want to climb, find secret places and explore)

Edit: I guess for me atleast, I felt that Half-life 2 is one of those rare games that is more than the sum of its parts and trying to explain that to people can be difficult to get across.

g805ge

You kidding me? The gunplay is one of the most stale things about Half-Life 2.

Maybe I didn't explain myself fully, the varied nature of the gameplay, the way you switch from survival horror to shoot out with the combine, to solving a puzzle to get to the next part to a vehicle sequence and then a boss battle. Its one long adventure that is very well paced and keeps you entertained.

I honestly dont get 'how' the gunplay is stale. Comparing the actual mechanics of the game against other shooters of the time, I am interested to know specifically what is bad about it especially in considering it against the competition of the time?

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DAZZER7

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#4 DAZZER7
Member since 2004 • 2422 Posts

Yeah I kind of have to agree with this.I got the Orange box a few months back and thought: while Half life 2 is a good game, its not as spectacular as everyone likes to act like it is. Honestly I prefer the first Call of Duty to any of the Half life games but I suppose thats just me. striking_

Of course it isn't now lol. The game is old, has inspired many shooters to copy certain aspects since. Back when it was released though it set the bar pretty darn high!

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DAZZER7

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#5 DAZZER7
Member since 2004 • 2422 Posts

Well Sony did change the direction in games industry and helped get console gaming mainstream. I doubt Microsoft would have considered making a console if it wasnt for the threat of the Playstation. Haters can say all they want, Im sure at one point they too enjoyed Playstation gaming. I think going last has actually done more good to Sony then bad, competition always brings out the best and Sony havE never been this good interms of quality, features and 1st party titles, in that respect I thank the 360 and Wii.

Tough times for the economy and a console like the PS3 is just expensive though worth every penny. Im very well aware of the HIGH demand for a price drop, I can really see it doing alot of good interms of sales but I dont think its the right time for Sony to consider a price cut. What Sony needs to do is market and promote the PS3 agressively, show consumers what PS3 can do.Swift_Boss_A

Good post. I agree Sony have come back fighting, the competition provided by both MS and Ninty this gen has forced Sony to bring their best game.

I'm not sure what you mean though by MS making a console "if it wasn't for the threat of the Playstation". I don't think MS would have seen a console as a threat to their dominance of the operating system market.

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DAZZER7

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#6 DAZZER7
Member since 2004 • 2422 Posts

[QUOTE="_Peoples_Champ_"][QUOTE="Nuck81"]Pass on Killzone 2. It;s a pretty mediocre shooter. Nuck81
I like your style, a member of the PSN network's opinion.

I don;t really care too much about fanboyism, blind praise,and blind hate. If a game sucks it sucks,

You can't really say it sucks, it received great reviews across the boards, unless you mean 'in your opinion', no?

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DAZZER7

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#7 DAZZER7
Member since 2004 • 2422 Posts

[QUOTE="DAZZER7"]

ummm...shouldn't you really blog this?

cvmnJesus_basic

Um, I don't know? What do you care, really?

I just do care, I'm just that way lol ;)

The one you have commented on with "Some of my pencil drawings. An older one here", is very impressive, great form mate.

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DAZZER7

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#8 DAZZER7
Member since 2004 • 2422 Posts

[QUOTE="JLF1"]

That still doesn't make the puzzles good which was my point.

Dystopian-X

They were pretty simple yet fun to execute. It was nice pulling a plug from one side of a force field with the G-gun, doing the seesaw one for the first time or lifting a ramp underwater with props etc.

Yeah but you can't look at the puzzles on their own. It was the overall pacing of the game that made them work so well. I never really got the sense of, ok now its time for a puzzle, it was more ok what do I need to do now to get through there.

It was the mix of action, then puzzle, then often action that added pressure on you to do the puzzle. They were also quite relevant to where you were going and in progressing the story line.

People forget that HL2, did cross genres quite a lot into the realms of survival horror. It also did it and achieved one heck of an atmosphere.

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DAZZER7

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#9 DAZZER7
Member since 2004 • 2422 Posts

because they are complex games based around peaceful slow development, without much if any violence. Ie..they're not suited for tastes of console gamers much. So aside from ocassional rare exception (like Anno on Wii) nobody even tries. They're just not selling well. The audience for this genre is on PC.

It's like with fighting games on PC

AdrianWerner

As much as this makes out console gamers to have short attention-spans...its somewhat true. I have PC gaming friends and I have console gaming friends. One crowd loves it the other not so much.

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DAZZER7

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#10 DAZZER7
Member since 2004 • 2422 Posts

ummm...shouldn't you really blog this?