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Dantus12

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#1 Dantus12
Member since 2010 • 231 Posts

The camera will probably function this way on PC:

Double OTS-left and right if we are lucky,example conversations,paths and dungeons.

The top down camera that "swings",not by an angle of 360 degrees,but pans out to the next NPC,door,trader...or PC charaters POV.

It`s atached to the head making a maximum radius of 180 degree posible-left and right,and angles -top-down of 15-110 degree.

The "field" visibility in battle is then limited to the size of a perspective view of the Lake Callenhad area in front of the inn to Koester/Templar aprox-this wide durring combat.

Example-coridors,stairs in Zakera Ward ME2,or the husk mission.If it goes well the PC eye cameras will have a 360 rotation,that hopefully you don`t have to "rub the mouse",pull way out, a standard port thing only to feel that a "wall,rock" is blocking it.

I`m a pessimist I know,what realy worry`s me is fov,and the fact that most multiplat games I played had the PC characters top of the head missing.

And also some German previews are way less positive than Kotaku with their PC camera desscriptions.Hope Im wrong.Odly enough I liked DAO despite reading my endings on the Internet,they should have gone with the art style if neccecary, and console controll optimization,ad a faster combat as option,because faster combat doesnt exclude tactics and leave everything else, because this is killing every possible customisation,and probaly the modders to.

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#2 Dantus12
Member since 2010 • 231 Posts

[QUOTE="Dantus12"]

[QUOTE="topgunmv"]

I get similar artifacts in distant treetops in crysis and warhead, but only if anti aliasing is enabled. Again not my video, but they look like this http://www.youtube.com/watch?v=_GnsJPEFY2Q

I've been playing a lot of doom3, quake4, and prey, all running maxed out with between 4-16x aa and haven't noticed anything in those games.

Tomorrow I'll try and update my bios, as well as switching pci-e slots.

I'm just hoping it's some kind of weird software issue, and not an unlucky streak with 2 bad cards in a row/motherboard issue.:?

topgunmv

These are normal sometimes when HDR processing,looks like the guy in the video is running a bench test in the background.Try also to put a new cable from the GPU,the PCI-e one to the mobo,also check your VGA adapter if using one,are put the monitor cable on the different VGA/DVI place.

Leave the Bios upgrade as last resort,if it aint broken don`t fix it.Also which card is it?

The card is an xfx ati 5870. Painguy says it's apparently normal though for metro.

Can be.If you have no heat issues,than it` can be the game.Since I`m not leaving ol` XP,and don`t know if it`can be done on Vista or Win7,if possible run the part in question under DirectX 9.Also I think it should be installed even on those OS`es for compatibility sake.Keep monitoring your temps,and check the connectors,does`nt sound like it`s dying,but stay alert till next driver update anyway.

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#3 Dantus12
Member since 2010 • 231 Posts

Done.Hope it will help.

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#4 Dantus12
Member since 2010 • 231 Posts

Lol.The pathfinding issues,the lag and low poly models,not even close to Crysis :-)

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#5 Dantus12
Member since 2010 • 231 Posts

I am on the fence and in a way I kinda feel cheated that I got Divinity 2: Ego Draconis - a good, unusually cute (in a silly way) underlying game with interesting sidequests and a wide range of flexible skills that is muddled with general issues, awkward combat and various oddities; I submitted at Orobas Fjords or however you spell it. what does re-mastered mean exactly? I kinda want to know if giving it a second chance is worth a shot...illmatic87

I got both,so this is just my view,if it helps:

The fortresses are less complicated,if building your character wrong in DE they were a nightmare,now they are simpler,what I seen is that the enemies are not as tough as in DE and not so many.

It includes the Flames of Vengance Add-on,but there is less loot in the base game.Generaly the difficulty is reduced,it`s polished from the technical aspect,but I had no problems with the game, I mean Ego Draconis at version 1.0.The proper word would be probably be streamlined.

So the Dragon Knight saga feels faster and easier.If you liked the first one,you might get just the add-on.It`s long and fun.

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#6 Dantus12
Member since 2010 • 231 Posts

[QUOTE="FelipeInside"][QUOTE="Dantus12"]

Looks suspicious.Try to put your card in a different PCI-E slot,and if on N-Vidia restore your profile on Control Panel to Base Profile.Probabaly can do it with ATI to.

topgunmv

This, and also check if it happens in other games as well...

I get similar artifacts in distant treetops in crysis and warhead, but only if anti aliasing is enabled. Again not my video, but they look like this http://www.youtube.com/watch?v=_GnsJPEFY2Q

I've been playing a lot of doom3, quake4, and prey, all running maxed out with between 4-16x aa and haven't noticed anything in those games.

Tomorrow I'll try and update my bios, as well as switching pci-e slots.

I'm just hoping it's some kind of weird software issue, and not an unlucky streak with 2 bad cards in a row/motherboard issue.:?

These are normal sometimes when HDR processing,looks like the guy in the video is running a bench test in the background.Try also to put a new cable from the GPU,the PCI-e one to the mobo,also check your VGA adapter if using one,are put the monitor cable on the different VGA/DVI place.

Leave the Bios upgrade as last resort,if it aint broken don`t fix it.Also which card is it?

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Dantus12

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#7 Dantus12
Member since 2010 • 231 Posts

Kotaku: Don't Worry, Dragon Age II Is For You, Too My takeways from this: From previous previews, six skill trees per character with 5 to 8 skills per tree plus upgrades sounds about right. Seems more varied and interesting than DAO's four-step linear progression. I like this. But zooming out, just not up? What the hell is the point of that? What is Bioware thinking??!!madrocketeer

Blocking view distances.That`s what I was talking about,in rather lousy English.

The OTS cameras works like those in The Witcher,those that where liked by people whatching Geralt`s spectacular pirouettes.There was a similar one for corridor walks in ME2.It`s done because of processing power,and conversations mostly are showing the PC character from behind because than animations on his face are not needed.They are there in cut scenes too.

I just hope they let me turn off the film grain like in ME,or I really want buy this game,despite wanting to import my Warden`s choices.And the camera is a real pain.Sigh.

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#8 Dantus12
Member since 2010 • 231 Posts

Diamond Caves has 1,2,3

Emerald mine

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#9 Dantus12
Member since 2010 • 231 Posts

If you dont mind a bit of complexity,try Divinity2 Ego Draconis+Flames of Venegance.

If you like games lighter on loot and combat pick the Dragon Knight saga.

It`s the same story but Ego Draconis was harder,required more atention to leveling and more inventory managment.There are parts in the Dragon Knight Saga that are completly differnt,meaning the levels from Ego Draconis.

You might want ro read the official forums to remove the 30 frames cap,and make your FOV the way you prefer it.

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#10 Dantus12
Member since 2010 • 231 Posts

Might be that "small scale MMO", that is rumored for some time now:

http://www.eurogamer.net/articles/bioware-working-on-small-scale-mmo