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Dantus12

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#1 Dantus12
Member since 2010 • 231 Posts

[QUOTE="ralph2190"]

I agree with you completely. People who share our opinion are a dying breed :P

I pre-ordered both as well. So many free goodies to go along with both games!

topsemag55

Well said.:)

The only thing that sort of bugs me about Witcher 2 is that I have a saved game from the original with Geralt at Level 40 (Master Witcher).

I worked hard to get the best armor and swords, plus getting back the skills he forgot - so how much will Witcher 2 let us have from an imported save?

You can import Your save, or You can "fill in decisions" if you want to. You can pick a new game with canon decisions to.

If you have multiple playtroughs they can be imported to.

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#2 Dantus12
Member since 2010 • 231 Posts

[QUOTE="ralph2190"]

[QUOTE="devious742"] Indeed:D that along with Deus Ex

devious742

Hell yeah. It's gonna be a great year for RPGs!!

I forgot to add DA2:o:D...wonderful year huh? Im also thinking about that new Drakensang: River of Time.. hasnt been released in the US

http://www.youtube.com/watch?v=HkyuxKNgAXs

Played both 1 and 2 in German however, 2 is a bit lighter than 1. The rule set is based on the Dark Eye rule set. Havent heard much news about the English version. The company is acquired by Bigpoint sadly, so the future looks like Drakensang Online browser game , which is in work currently.

Bothe games were really interesting, however lots of people complained about the "hit and miss combat". Still personally liked both of them, and the second looks simply great on the visual side, and has lots of improvements.

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Dantus12

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#3 Dantus12
Member since 2010 • 231 Posts

When I think of Dragon Age 2, I say: Witcher who?

And it's amusing how the OP criticized Dragon Age 2 for being more action-oriented while the Witcher 2 gets praised for going down the same path. Absolutely hilarious.

SkyWard20

You should really build your own opinion about a game without repeating, previewers and reviewers views on a specific game that at the end gets played by You.

Your sig creates space to question your gaming tastes, simply because Alec Meer failed basic combat in the Witcher, and recieved lots of bashing for it.

Excerpt from article :

"It goes something like this: wave the little sword icon over an enemy, click and hold the button down. Realise it's not worked, try again. Eventually a circle appears around the icon and Albino Viggo will start swording. Keep holding until the icon turns orange. Click nownownow to activate a stronger attack, unless the enemy has moved slightly. Repeat.'


He got the combat tottaly wrong , everyone that played the Witcher will know that.


The second thing is that He is mature enough to admit it, and latter clarified that He disliked the dialogue and translation. Liking the Witcher dialgue mostly comes latter when a grasp of the Witcher lore happens, and He explained that He needed more time to review a 70 hours RPG.

So everytime you compare a change in the Witcher with the rather negative changes done to a sequel of the "spiritual succesor of BG", it would be interesting to hear your view on the subject, without repeating someone else`s opinion.

It would be like missinterpreting Yahtzee when reviewing RPG`s, simply because He never gets tired of explaining that He hates them.


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#4 Dantus12
Member since 2010 • 231 Posts

The Witcher combat in the books, is way more action oriented than the combat in The Witcher - game.

Without the limits of Aurora and their new engine, they might be able to do it right. This is actualy a improvement for a single protagonist game.

Fits the book lore perfectly, and adds more space for story focus.

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#5 Dantus12
Member since 2010 • 231 Posts

[QUOTE="Dantus12"]

The muddiness of Bethesda games belongs in Bethesda games ,because the nearly unlimited movement freedom doesn't happen in Bioware games.

topsemag55

Granted that BioWare doesn't program open-world, DA:O did however allow you to select each area of the game map in the order you wished to run them.

And BioWare > Bethesda for game patches. Oblivion had > 10,000 bugs after the last Bethesda patch - if it wasn't for Kivan writing those three mods of his, you'd still have those bugs.

I just said that these ar two different types of game.

Origins and Awakening are still broken , Patch 1.05 is in the works, and completly broken endings of Origins are still not fixed since release.

Awakenings has still a few game breaking bugs. Bugs are normal I don`t` mind them at all, so patch support is something that is not needed on a working game and is not something that should impress. After the SI expansion Oblivion was bug free for me.

If the devs don`t fix it, the community will. And about the patching, Bioware managed to break more with their patches for Origins, than Bethesda did with Oblivion.

On 1.2 stealing was broken, on 1.3 loading times and save corruption, 1.4 was a complete disaster with DLC authorisation and import. The official forums are full with technical complaints. The game has over 200 major bugs, it doesn`t make it a bad game.

I never had to read my game endings on the internet, still Origins was great, and such things happen. Pushing the responsibility on users is however not a way, when the post- epilogue save was broken by them, and then finally admitting it needed so much time.

As I already said, still a fantastic game.

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Dantus12

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#6 Dantus12
Member since 2010 • 231 Posts

[QUOTE="Dantus12"]

The voice actor is not the luckiest choice for a character that is meant to be part of a world reflection of the players choices via DAO import.

This can improve to.

ralph2190

You know what? The VO for Hawke has been hinted at by devs as someone who voiced a not so popular character in Origins. That fits Bann Vaughan's description and he sounds exactly like Hawke.

Also did any of you notice Anders? He shows up in the trailer, in the companions shot:

Anders

The model doesn`t look nearly like Anders, this is probably fan optimism speaking.

Until confirmed the model looks nothing like Him.

Ban Vaughan`s VA is voicing ser Bryant, from the Lothering Chantry , the actors name is Nicholas Boulton, and again until confirmation that this is the same actor, and a heavy repair on the facial animations it doesn`t look like the best solution.

The barefooted elf in the video is a companion.

And btw. I like Mark Meer.

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#7 Dantus12
Member since 2010 • 231 Posts

[QUOTE="Dantus12"]

This confirmed my concerns.

Paraphrasing , low res textures, missing head tops. atached OTS camera- a port.

They added bad animations, bad facial deformations , a voice actor that is trying to sound Shepard- cool.

And combat that looks like Fable- TLC.

Dissapointing.

ralph2190

"Paraphrasing , low res textures, missing head tops. atached OTS camera- a port."

How did you even deduce that we have an attached OTS camera? There was hardly any gameplay shown. If you are talking about the short PC gameplay, I don't see how different that is from having a zoomed in character from Origins.

You're saying that Origins didn't have muddy textures in a few places? Have you played any of Bethesda's games? The occasional muddy texture is a given for a game these days.

I agree that the facial animations looked stiff, but it appears that FaceFX has not been finalized yet. Just like the Witcher 2's devs say in their previews. John Epler at the BioWare forums confirmed not more than 2 hours ago.

"Trying to sound Shepard"
Wait Mark Meer has a British accent? That's news to me.

Some people observe, some go around repeating game dev comments , like they are motivational mantras.

The muddiness of Bethesda games belongs in Bethesda games ,because the nearly unlimited movement freedom doesn't happen in Bioware games.

Trying to sound cool, currently very desperately, I will stand corrected if it changes before release. The voice actor is not the luckiest choice for a character that is meant to be part of a world reflection of the players choices via DAO import.

This can improve to.

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#8 Dantus12
Member since 2010 • 231 Posts

This confirmed my concerns.

Paraphrasing , low res textures, missing head tops. atached OTS camera- a port.

They added bad animations, bad facial deformations , a voice actor that is trying to sound Shepard- cool.

And combat that looks like Fable- TLC.

Dissapointing.

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#9 Dantus12
Member since 2010 • 231 Posts

The making of DA2.

Game dev diary with a few PC gameplay fragments :

http://www.gamespot.com/pc/rpg/unnameddragonageprojectworkingtitle/video/6284996?tag=topslot;title;1

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#10 Dantus12
Member since 2010 • 231 Posts

[QUOTE="Dantus12"][QUOTE="dreman999"] Exporation does not mean rpg.dreman999

The RP in RPG does.

Do you mean character rp or do what you want rp?

Depends which game. In this specific universe I don`t like any kind of limits, in terms of what I will decide to do first. . Because I`m not to long in, everything somehow has a quest attached to it. It`s a great thing in comparison to FO3, and adds to the story but currently not much to my slow way of just wandering around and just talking to NPC`s or gathering info on the events.