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Dugular

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@Icaroz89 @DiaTheSwede You should rather be proud of how you guys speak English! Most northern european countries such as Sweden and Denmark have such an amazing grasp of English that it puts England (where I live now) to shame!I'm from South Africa, and english is my first language, and I love hearing how you guys use it so well. It's nice hearing people speak it properly :)

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Dugular

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Probably be more like a game than NFS: The Run

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Edited By Dugular

@EliOli @dannyodwyer I agree about Sierra needing more attention :) But you're incorrect in your last statement.Maniac Mansion was completely mouse-driven, and that was 1987. King's Quest IV was released in 1988, and while you could use a mouse to move and look, you still needed to type to interact. The first King's Quest to be fully mouse driven was only released in 1990!

So it was definitely Lucasarts innovation rather than Sierra's. Though Sierra did bring a lot of other Adventure game innovations, such as graphics, a character that moves, and sound cards.

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@gralsean16 @EliOli

Welcome to the addiction of posting! :)

You're half-right. Depending on the Sierra series, it's either 50/50 or slightly in favour of 'point and click'. But regarldess, you actually raise an important point. Lucasarts started with point and click and kept it going, whereas Sierra transitioned to it after using text parser. So if anything, you've probably justified Danny's focus on Lucasarts over Sierra!

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@c0mmanderKeen He did do an iD Software episode which is one of my favorites. Look it up! :)

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@dannyodwyer @EliOli Danny, I've decided that your mistake wasn't from leaving out significant portions of Sierra's history. It was deciding that we wouldn't want your shows to be super long.Please correct for future installments. Thank you.

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@evil-zodiark I second this!

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@JangoF-76 Actually, while all your examples do indeed have stories and good writing, the whole structure of the stories in Adventure games is on a completely different level. Adventure games require extremely strong characters to carry the player through the whole game (and that applies to the whole cast, not just the main character), and even the strongest characters in modern games don't stand up next to someone like Manny in Grim Fandango :) But glad to hear you're interested in dipping your toes. Hope your journey goes well!

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Could have probably touched a bit more on the Sierra side of things than just the quick mention of the various 'Quest' series (and Gabriel Knight). While Lucasarts games stand the test of time much better than Sierra's offerings, a lot of the technological advances were done through the 'Quest' games. Seems like the viewpoint taken is from what adventure games we all talk about nowadays, rather than what we talked about back then.

Love the series though :)

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Woah. At 9:10, what happens to Danny's eyes after a few seconds?