Nintendo is heading in a very PROFITABLE direction from a business viewpoint (which means very little to me as a gamer), but personally I'm not happy with their poor hardware choices for the 3rd straight time.
With the N64, they were so pre-occupied with profits and avoiding potential game piracy that they chose to release a catridge-based console. They knew that cartridges were more limited than CD's in terms of storage, they knew that they were more difficult for 3rd party developers to develop games for, and lastly they knew that they were MUCH more costly to manufacture (and thus were costlier for consumers to purchase).Hardware limitations, high game prices, and limited 3rd party support effectively hurta console thatcould've been much, much better. In the end, they were outsold by over a 3 to 1 ratio by the PSX in worldwide sales, which is technically the first time that the undisputed kings of the video game industry has ever had their asses handed to them.
With the Gamecube they were once again focused on their fears of game piracy, thus opting to go with the miniDVD-based discs isntead of the standard sized discs. This effectlively meant that the gamecube had no DVD-video playback, nor did it have the audio CD playback as a result. Seeing as how this was a major component for the Ps2's success, you'd think they would've been a bit wiser when they released the GC. Once again, a lack of 3rd party support would become a major issue as well.
Now we have the Wii. Granted, the motion technology is indeed revolutionary for the home console industry, and they did achieve their mission of appealing to a broader audience. At the same time, they still had to sacrifice overall hardware power (no HD for example), and once again no DVD/Blue-Ray playback capabilities. On top of that, the motion technology only made it much more difficult for 3rd party developers to come out with great games for it on a regular basis.
Yes, the Wii has done VERY well for itself business-wise in the last 2 1/2 years, but unfortunately that doesn't tell the whole truth in regards to what areas Nintendo has fallen short in. You'd think (or at least HOPE) that Nintendo would learn from past mistakes, but unfortunately in many cases it seems as though they haven't, even if it isn't reflected in their sales statistics.
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