[QUOTE="Icare0"]
Actually, B/W is much better than the predecessors in this point. I have an japanese Black, and while i don't understand a single kanji, it's easy to see that the plot is completely new.
Any competitive battler will disagree with this. The game is "balanced" around the mutiplayer battles, and I can assure you: every generation was completely diferent that it's predecessors.
Erm, no.
This is just just because when we first saw the first 150, we hadn't the same standards as now. There's plenty of stupid design ideas on the first generation(electrode/primeapedis/magnemite/diglett, anyone?) and there's a lot of cool/badass/cute designs in B/W. There are good and bad pokes in every generation. Also, without the new pokes, the game would be much more repetitive.
Urworstnhtmare
I never claimed Black and White don't have original stories because I haven't played them. I will pass judgement when I get to do so.
I am talking about the single player element of the game (as it is an RPG that is where you spend 99.999% of the game). The AI is far to easy. They will use uneffective moves, useless moves repetively etc... I have played every single generation of Pokemon games, and no, the battle system is pretty much a carbon copy of its predessecor. Also any competitive battler (which I used to consider myself) will say that winning a battle is in the training of the pokemon. EV train your pokemon smartly, and have a balanced team, and you will win any battle if you have any logic and common sense...
The fact is, that the new Pokemon don't actually add anything new to the game. You could make it through any of the latter games without using a single new pokemon. And you can't deny that some of the new evolutions aren't the most unoriginal pokemons ever... I just htink they should spend more time desiging less pokemons, as opposed to pumping out essential clones of previous ones.
And what are you talking about? Primeape and diglett were some of the best!
First, a lot people actually spend most of their time on Pokemon not on the main game, but making teams for mutiplayer.
I never said that the battle system isn't mostly the same, but the new pokemon bring new strategies and change the metagame completely. Also, team building isn't everything. Unless you don't know how to build a team, of course. Think of it as a strategy game with an RPG campaing, and you'll get it. How much time did the Starcraft gameplay lasted?
And c'mon, Diglett is a penis with a nose that sprouts from the ground.
2nd Gen: First, the special split which TOTALLY changed how many first gen pokemon were used. Mewtwo wasn't an unbetable god anymore, then dark and steel types were introduced which helped curtail the psychic domination of 1st gen. Weather moves were introduced, and "continuous" moves like wrap and clamp weren't broken anymore. The ability to breed pokemon and egg moves, also, the item system which added a whole new dynamic to team building.
3rd gen: The introduction of natures, this completely changed the dynamics of team building once again. You could sarafice one stat to bolster another, this is pretty huge. The VAST improvement and expansion of the item and berry system lead to strategies and combos not possible before. Oh, and possibly the biggest improvement, abilities. Every pokemon now has an innate ability that changes how one would use them, and can make or break a lot of pokemon. Some pokemon and movesets are used now specifically to combat and counter other abilities like intimidate, sandstream, etc. Also the introduction of double battles and rehauling the breeding system.
4th gen: The physical/special split with moves, once again changed the way pokemon were used. Hitmonchan became less useless, in fact, most pokemon became better with the ability to use same-type moves based off their best stat. Azumarill with it's huge power ability is no longer a joke, Gyarados and Feraligatr can use things like Waterfall, psychics get access to special-based fighting moves to combat dark and steel types, etc.
5th gen: I actually haven't been following 5th gen in order to prevent spoilers, but at the very least TM's are now re-useable, which streamlines team building. Triple battles have been introduced and apparently double/triple battles are more common and now can be had with wild pokemon.
NuclearNerd
Also, this.
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