I dont know. If I follow the logic of the game I feel like in the end, you change nothing, and the post credits are just showing the cycle starting over. If you follow the logic they set forth with quantum physics, and all state existing at once the events you take part in never happen if you succeed
In the very start of the game the twins are arguing about the point in going through with an experiment that has already failed. When next you meet they ask you to flip a coin which is always heads, also representing the amount of times you have gone through the game. (think there total is in the 50s) which implies your fate and choices can not be changed.
They state it again with Lady Comstock. She will live, is living, and will die. They do it again when talking about proper grammar/tense on the Gondola ride to Comstock house. He asked if he created a new subjunctive or something, she says no it would have to have been already created. It would have to exist already, because time isnt relevant if all points in time exist at once.
So in following the games own logic they repeatedly set forth there was no way for them to fail in the first place. Everything will play out, is playing out, and has played out this way endlessly and will continue to do so, endlessly. This is just one of the many adventures that took place.
@sargentpsgamer @JRD1912The games that needed more then 1 DVD on 360 like BF. are prob less then 3%. Thats not a case for Blu Ray. More then one disk doesnt mean much of anything. Do you know the first game that required a DVD on PC? Oblivion. Before that 4-6 CD games were the norm for 10 years. Did that hold back or make PC games worse? No it didnt do anything. It didnt hold the industry back. It was at its peak.
@pez2k_ Thats in a few cases. In large DVD held up just fine this gen. Im not saying Blu ray was a bad choice. I was pointing out that before the PS3 launched Blu ray was being heralded as the 2nd coming of Christ.
There were soo many people that thought Blu ray meant more content in every way, and its doesnt. They though omg well more space means the devs will put 20 more tracks on my racing games, 10 more characters in SF4, 5 more hours on each of my adventure games, just because the space was there.
In LARGE space on a disk in not a technical issue. It never has been. It runs pretty much in perfect sync with current technology. DVD is just now really making its last gasps.
@Hikusai "Only now" in that the industry as a whole cant get away with DVDs much longer. Yea there was a game here and there that needed it, but 5-10+ games or w/e over a generation does not really show me that Blu Ray made a huge impact.
Also F13 was a awful port. It was made for PS3 as well which ports horribly to 360.
Devs in large are not holding back anything. Costs will usually stop that, or limits from memory pool, CPU/GPU are what would impact those situations. In the vast majority of cases space on disk is a non issue.
I used to argue with PS3 fanboy's before the PS3 came out that the Cell was the worst thing ever, and Blu-ray wasnt going to amount to much of anything.
So many people thought DVD was holding back devs from making games "bigger" "better". Blu ray has 4x the space! That means more! MORE MORE MORE! More tracks more levels, better textures, blah blah blah. Its only now become really needed for the space it offers. About the only thing blu ray ever became known for was about 20 gigs of uncompressed audio in MGS4.
Is there anything what so ever that can be directly related to the Cell to show it improved gaming in the least?
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