Jonzey123's forum posts
[QUOTE="GunSmith1_basic"]You're very pessimistic! In particular the skills thing. Reducing the amount of skills makes it a better game imo. I would say it even makes it a deeper game. That sounds contradictory, but shallow rpgs often clog up your stats with many, many skills (if you don't believe me just look at sports games, which have the longest lists of skills you can get in a game). If they take the game seriously with real and purposeful design, then you strive for that chess ideal - easy to learn, difficult to masterCherokee_Jack
Oh, I'm being optimistic here. I gave them the benefit of the doubt even though I know they could be lying about everything.
I agree with you that more complication doesn't equal more rewarding gameplay, but I'm not super confident that they're going to simplify things gracefully. It's easy for designers to go crazy with the streamlining and lose sight of what an RPG really is, and what their audience (including consolites) is capable of understanding.
I wouldn't say you've given them the benefit of the doubt when the 3 things you say you dislike, you dislike based on assumptions you've made about them with no backing.I'm pro Activision on this case as well. It looks like the Respawn team was having some pretty shady meetings with EA behind the scenes.
GojiMaster
What. The. Eff. Do you guys even know what's going on? Nope. They don't. And neither do you. People are so fast to demonize Activision because they're the "big, evil company" and side with West and Zampella cos they're the cool underdogs. You really think that in all of this they've done nothing wrong, and a multi million dollar company is only sueing them for some sort of petty revenge? All we tend to hear is that Activision is making allegations, and Respawn is suffering for it. We assume it's because Activision is evil, not that all this controversy is actually guaranteed to make Respawn entertainment into a highly popular company, whereas if West and Zampella just left to start their own company, most people would not know who they are. In this story, they're the underdogs. People love a good underdog story, and it's going to make them very, very rich. They have the support of pretty much everyone here, and we have no idea what's really going on.Seems like Activision is in the right on this one.
UnknownElement4
Most people complain about sequels being too similar... But you actually want to play the same game over and over?Good maybe now they will scrap it just make the originl deus EX again but in an updated engine.
WilliamRLBaker
Oh my god. The ending was **** If RDR was a movie, i could forgive it, hell, I could maybe even like it. But in a video game it's just cheating to rip control away from the player in exchange for some "deep, meaningful" ending. You know how John Marston's efforts wouldn't have been in vain? If he hadn't sacrificed himself for nothing. Go ahead and give me some **** about how he knew his family would never be safe, but did he know that? Did he just assume that because the government found them, on their ranch, where they live, 5 minutes down the road from where the goverment is, that somehow, they wont be safe anywhere? Like, even in Mexico, where he has "friends" now? Like. anywhere else in America, or the entire world? Don't give me some **** about the ending being "beautiful and poignant" when any other possible ending would be much better. John Marston did not need to die, Rockstar wanted him to die so they could force some stupid ending on you to try and get some sort of emotional reaction. Clearly they succeded for some people, but me? I'm pissed off. It just adds to the long list of characters who sacrifice themselves unnecessarily- a tired, ridiculous storytelling technique used solely to get a reaction. It's like you're playing the mentor character in an action movie. I could forgive it if there really were overwhelming odds, if there were waves and waves of people coming after you, if you have the option of fighting until you run out of ammo, or just standing up and getting shot. That I could forgive. That would have meaning, because YOU, the PLAYER, in the VIDEO GAME, get to choose how you go down, rather than having some wannabe screenwriter tack on his movie ending.........You sir have no soul. Now I may not be the biggest RDR fan or think it's the greatest game ever, but it's a fact that ending was fantastic. True, you may of hated the game for not giving control over John in the story but it made it up in the end on that farm with your family. The fact that John went through all that hell for his son Jake, to try and raise him right and be as close as possible with him in those last mission of the game only for the government that made go through that hell to come for him and shoot him down like a dog in the street as he was protecting his family is one of the greatest endings I've ever seen. Rockstar showed how much John felt for his wife and family, not through his action alone,but with words and feeling with the family mission. And with that ending....well the first part of the ending....I was struck with the deeps of anger and regret.
And With Jake with the final"do you remember my family " mission I hunted the bastard that put Jake father to hell and back and killed and put 20 bullets in his head.
And then it hit me ans the game closed out. John never wanted Jack to live like that......and so with the end of the game, every thing John went through to try to ensure that Jake had a better life than he did when out window and all John efforts were in vain.So with that end...The beautiful deep fantastic end.....It is no doubt it one of the greats ending ever. So say what you want about the rest of the grind box game..........But don't say one I'll word about the ending or I'll question if you know how to feel to be anyones son.
dreman999
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