@Ofthingsmanmade @Kraken422 This is true but the target audience of Gamespot tends to be English speaking countries and I quite sure the incomprehensible comments are coming from people who speak English as a first language. In my experience people who speak English as a second language have a deeper understanding of it than people who speak it as their native language,
@dragonkantus @Kraken422 I realise that and I hope that the barely comprehensible comments are from people who have English as a second language but I doubt it. Hell whenever I see someone apologise for speaking English as a second language their comment is written better than the majority on the thread.
@kyle756 @S0loMANgrundy A Halo Wars 2 would be a big tick in the XBox One column for me. I'd love to see it get made but since Microsoft shut down Ensemble it doesn't look likely.
@Ovirew @Atheosis I don't see the issue in Bungie talking about their past. You seem to think that they're trying to win brownie points with gamers by saying this but the truth is it was probably said in context to a question asked by IGN.
I appreciate that Bungie's recent focus on FPS may be getting stale for you but the fact that they have done other things in the past is true regardless of what they've done in the last decade and when talking about their past it's still relevant.
@S0loMANgrundy So Ensemble and Bungie are the same developer now? And Minecraft and Halo Wars were released before Halo: Combat Evolved? Make sure you know what you're talking about before you comment.
I'd also like to add that these kinds of things are made by modding communities for free on PC. I'm not a PC gamer but free content from modding communities kind of makes me wish I was.
The pricing of things like this seems a little ridiculous. It's the same price per map as Halo 4 was brand new and that's not considering 343i also had to modify a game engine and build a single player campaign for Halo 4. I realise this is a business and you price things at a level to maximise profit but ripping people off discourages sales and less people having these maps hurts the community using them.
I hope the career mode doesn't force you to start at TAC level. I just want a game that allows me to take an AFL team through several seasons developing their list. I hope they don't make the same mistakes I've seen in previous versions such as; draftees having terrible stats, older players loosing their stats like crazy, difficulty being either too easy or too hard and broken trade systems. I haven't played all AFL iterations but these were some of the issues that really bothered me in the ones I did play.
Also I am happy to accept the poor graphics but they better give me a shit ton of season and career stats.
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