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#1 MARIOSDAD_basic
Member since 2002 • 1067 Posts

Update

Nov. 07 Wed. 2007

Gray Fox

Gray Fox

If Snake is going to be joining the brawl, then it should be fine to have someone else from the Metal Gear world join as an Assist Trophy, right?

Frank Jaeger, the Gray Fox, appears!

Oh! Cool mono-eye!

He approaches stealthily with lithe jumps, coming right in then slicing repeatedly. Awww! It makes you want to use him as a playable character.

He slices over and over with his back-handed grip.

By the way, he reflects projectiles.

PA-SHEEN!

Gray Fox faces off with Snake.

Gray Fox, who engaged in a grand battle to the death with Metal Gear REX... To think that he would reappear on Wii, and alongside Mario and Sonic at that!

You never know what might happen in this world.

Nov. 07 Wed. 2007

Grab and Throw

Surely you've learned how to shield to protect yourself. Have you learned that yet? Good. You've learned.

Then next up is grabbing. And throwing!

Press the attack button while shielding...

And grab at your opponent!

If you press the attack button while shielding, you'll grab. Give a try next time you're shielding.

Block your enemy's attack with your shield!

Then just press the attack button to grab your enemy!

Tilt the Control Stick in any direction you like to throw!

Then pursue with combo attacks!

And so on.

Grabs are also effective against enemies that are protecting themselves with their own shields. Shield against attacks, then grab. Or dodge. If you can understand this flow, you'll find they add a dimension that changes the simple charging attack.

At any rate, get in the habit of shielding when you're in trouble. Then you can think about what comes next.

http://www.smashbros.com/en_us/index.html

MARIOSDAD_basic
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#2 MARIOSDAD_basic
Member since 2002 • 1067 Posts

UPDATE!!

Wait. Where´s MARIOSDAD?? He didn´t update the thread yesterday and today. Maybe he´s just resting, or he doesn´t update anymore :(nevi

the hour change got me again :D

Nov. 06 Tue. 2007

Items from Previous Installments

A number of items from past Smash games appear in this one as well. But, of course, there are naturally many people who have never played any of those games. And even if you have, I still think I ought to explain these.

It's not all of them, but I would like to introduce a few.

It is a blade of light-the Beam Sword

This time it gets REALLY long!

Hold down the button to release a fire burst!

Throw it at someone to freeze them.

Do a side-smash to hit a home run!

This time, everyone has a different stance.

Items pour out from inside.

When you get the mushroom...

You become gigantic!

These are just some of the items that intensify the slapstick nature of this game. You must master them all!

http://www.smashbros.com/en_us/index.html

MARIOSDAD_basic

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#3 MARIOSDAD_basic
Member since 2002 • 1067 Posts

Update DAMM nice!:twisted:

Nov. 02 Fri. 2007

On-Screen Appearances

As the match begins, the characters enter the screen with signature moves!

These fun appearances have been revived in Super Smash Bros. Brawl!

Mario appears out of a pipe. It's pretty basic.

Fox dashes out of the Arwing.

The condor appears! It's the Ice Climbers.

Pit comes riding in on light from the heavens.

Mr. Saturn's tea table? Lucas appears!

Could that be warp magic? It's Ike?

Snake's optical camouflage breaks up as he lands.

There's a three-second countdown before the match begins. And those are just a few of the fighters making their appearances.

http://www.smashbros.com/en_us/index.html

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#4 MARIOSDAD_basic
Member since 2002 • 1067 Posts

UPDATE :twisted:

Nov. 01 Thu. 2007

Meta Knight: Final Smash

Heh heh heh. I got it.

Meta Knight has gotten the Smash Ball. Behold!

Take this!

...

He swirls his cape out in a wide sweep, but if he swings and misses, nothing happens. It's a waste of the Smash Ball. Be sure to hit with that swing of the cape.

This time, behold!

The field is gradually engulfed in darkness.

Toh!

The field is swallowed by darkness, and Meta Knight slices strongly through it. Enemies get launched helplessly. Talk about cool.

But there is even more coolness to this move.

If there are others besides the enemy you hit with the cape...

They get cut in the darkness, too!

So, while this move's initial attack range is relatively narrow, if you hit with it, most everyone suffers. Aim well and sally forth.

http://www.smashbros.com/en_us/index.html

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#5 MARIOSDAD_basic
Member since 2002 • 1067 Posts

Update :twisted:

Oct. 31 Wed. 2007

The Summit

The summit? The summit of what? If you must know, I suppose it's the summit of Icicle Mountain. And I guess there are vegetables there after all.

In other words, it's an Ice Climber stage.

At first glance, it appears to be a normal glacial peak. But after you fight for a while...

A pop! A crack! It's breaking?!

Th-the terrain is sliding downhill!

It's finally arrived at the sea. And with a splash, too!

Hmm. Talk about hectic. And rumor has it, you can't get careless once you've reached the sea.

The polar bear is pushing the iceberg deeper!

A fish leaps out of the water!

I feel like I've seen that fish before somewhere... Where could it have been?

http://www.smashbros.com/en_us/index.html

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#6 MARIOSDAD_basic
Member since 2002 • 1067 Posts

NES Excitebikeback in 1988 or so :D ahh good times

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MARIOSDAD_basic

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#7 MARIOSDAD_basic
Member since 2002 • 1067 Posts

Seriously guys, how the HELL are they ever going to top this in the next smash game? mushroomscout89

A playable Miyamoto :P

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#8 MARIOSDAD_basic
Member since 2002 • 1067 Posts

UPDATE

You can create your own stages this time?! No way. REALLY?! With a feature like that, won't I be able to play this game forever?!

Apparently it's true...!!!

Those who enjoy a little effort may be able to enjoy this stage builder for the rest of their lives.

First, start from the initialize setting.

You start by choosing the size of the stage, the background pattern, and the music that will play. Oops! Sorry. For music, you'll only be able to choose from the songs you have available.

This is the edit screen!

Basically, you choose parts from the palette on the side and place them in the field.

The controls vary by controller, but each one can do the following:

Flip parts left to right

Enlarge or shrink parts

Zoom in or out on the screen

Swap palettes

Erase

...Among other things.

Just place terrain however you like. Chuckity-chuckity-CHUCK!

Then try it out!

Modify it and try it... Repeat as necessary. Make your own ideal stage!

Mmm... That's amazing.

And you can save a name and a comment for the stage.

You can change the music on the save screen. Choose something that matches the mood of your stage.

And I'm happy that this is compatible with SD cards. You don't have to worry about size, so make as many stages as you like.

Also, if you've finished registering someone as both a Wii Friend and a Smash friend, you'll be able to send custom stages to each other.

Now, for those who hate putting effort into such things, we've also prepared something you can enjoy as well.

"Submit" ...?

That's right! You can use your Wi-Fi connection to send stages you've made to Nintendo! (However, you can't submit repeatedly. Maybe just once per day?)

And a stage selected from the entire daily collection will be sent from Nintendo to your Wii. A stage made by someone else will come to you over the Internet once per day!

DUN DUN DUNNNNNN! That's the shocking truth. This means you'll be able to experience a new stage every day-the flavor of the day, if you will. However, the plan is for that stage to vanish once one day has passed. It's a once-in-a-lifetime encounter.

You can submit in both the Snapshots mode and the Stage Builder mode, allowing everyone to enjoy the creations of others. The fun of sharing is one of the ways that I wanted to take advantage of Wi-Fi for something other than pure battling.

Today's stage has lots of traps...

This is our ideal current plan. We still don't know the exact service period. And future tuning may result in changes to the spec.

But for now, please look forward to it!

http://www.smashbros.com/en_us/index.html

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#9 MARIOSDAD_basic
Member since 2002 • 1067 Posts
Colts 84-0 :twisted:
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#10 MARIOSDAD_basic
Member since 2002 • 1067 Posts

Update :twisted:

Oct. 26 Fri. 2007

King Dedede: Special Moves

Look! That's a serious jump!

And he lands HARD!

King Dedede's great jump is his specialty! But he doesn't have much freedom while jumping, and his vulnerability when he lands is pretty significant.

That said, if things look bad, just tap down on the Control Stick.

You can flip over and cancel it in midair.

However, if you try to cancel just before landing, you'll make a fool of yourself, and you'll be vulnerable for even longer, so watch out.

Just toss them out there.

He pulls out Waddle Dees from who knows where and throws them. The Waddle Dees then waddle around afterward.

Occasionally a Waddle Doo appears...

And Gordo, too.

This time, King Dedede's hammer is actually mechanized. The head's rotation is powered by a motor.

And it can do this.

Whoa! What is this?!?

If you hold down the Control Stick and the special-move button simultaneously, you can charge up his hammer. And you can unleash it in one blow!

The power of the jet multiplies the destructive force!

You can even walk around with it charged up, but you can't save the charge by pressing the shield button. Also, if you charge it up too much, it will increase your own damage, so be careful.

http://www.smashbros.com/en_us/index.html

MARIOSDAD_basic