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Metroid_Other_M

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#1 Metroid_Other_M
Member since 2009 • 438 Posts

I'm asking you guys and it's a strictly gaming question, so the other Pc's functionalities can't be brought as an argument.

is there any point in building a high end rig these days?

Considering that somehow Pc has to "wait" for the consoles before it can truly show the power of the new tech.

So, having the consoles on the market and buying new powerful tech for our computers, isn't it somehow overkill?

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#2 Metroid_Other_M
Member since 2009 • 438 Posts

are you content with all the multiplats coming out or you're gonna buy Kinect to be able to enjoy some of the games announced at TGS?

I've been hoping for new Ip's or certain exclusive games to come out for 2 years now, but I don't see any of that happening. Kinect may be a big seller, but I've been feeling like Microsoft doesn't care about their core audience anymore. They don't deliver, yet they hike up the price of the xbox live subscription. I don't get that, my only guess is that halo fans don't mind about paying even more as long as they get to play Reach online.

the Ps3 is providing a stiff competition with the fair lineup they're releasing next year, and you'd expect Ms to step up in the exclusive department in order to "answer" with their own exclusive lineup, but no, they know they just need Kinect to probably sell more than the Ps3.

manticores are lucky

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#3 Metroid_Other_M
Member since 2009 • 438 Posts

does anyone have the link of beyond3D where they do the GPU comparisons and explain the importance of the SPE'S?

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#4 Metroid_Other_M
Member since 2009 • 438 Posts

I'm sure someone posted a link of the beyond3D forum where they explained why the 360 GPU is stronger than the PS3's and how important the role of the Spu's is

italygamer
can I have that link please?
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#5 Metroid_Other_M
Member since 2009 • 438 Posts

According to

this article, the Ps3 can work marvels.

"The PS3 rendition of Pandemic's The Saboteur is different though. It's special. It's trying something new that's never been seen before on console, or indeed PC, and its results are terrific. In a best-case scenario you get edge-smoothing that is beyond the effect of 16x multi-sampling anti-aliasing, effectively delivering an effect better than the capabilities of high-end GPUs without crippling performance. Compare and contrast with Xbox 360 hardware, which tops out at 4x MSAA."

This is either BS because if that was true, 1st party devs should be able to make games that outperform anything on Pc, or it is the truth, making people scream "what a shame!" due to the fact that no one has really showed what the Cell is really capable of in outperforming even high-end gaming rigs.

what's your take? I tend to believe that it's just the ability of great devs such as Naughty Dog and Santa Monica that are able to find the right compromises in order to make their titles look so good, still not good enough to beat out games like Crysis.

another interesting article about the use of the SPUs

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#6 Metroid_Other_M
Member since 2009 • 438 Posts

it was about time

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#7 Metroid_Other_M
Member since 2009 • 438 Posts

Consoles are dying? Did you forget about the Wii?

InfinityMugen
the wii is the only real console this gen
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#9 Metroid_Other_M
Member since 2009 • 438 Posts

Well PC threads have had a explosion in debates in last week since casey made that sticky.

jedikevin2
ouch, who's gonna stop the hermits horde now?
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#10 Metroid_Other_M
Member since 2009 • 438 Posts

woah what is it today, the PC DAY? :O