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NaturallyEvil

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@gameroutlawzz: and I forgot Darksiders 1 and 2

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NaturallyEvil

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Edited By NaturallyEvil

@Coco_pierrot: Yeah, but the other God Of War games were just a Devil May Cry ripoff to begin with. They're just copying a different game style now.

If you want a game that plays just like the old God Of War, see if you missed any of these:

Devil May Cry 1 through 4

Castlevania: Lament Of Innocence

Rygar (the PS2 reboot, not the original)

Legacy Of Kain: Defiance

Ninja Gaiden (Xbox/PS2 era reboot)

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NaturallyEvil

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Edited By NaturallyEvil

@FLEEBS: On paper, yes. But then they both used storage formats for their games that limited what games could be on the system. And although the Gamecube was more capable than the PS2, it couldn't compare with the Xbox and its hard drive which made it possible to even run games like Morrowind.

That stuff was the beginning of their current philisophy, and releasing entire underpowered gimmick consoles like the Wii was a natural progression from there.

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NaturallyEvil

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@darthrevenx: The simple explanation is that there's not much that hasn't been done yet, so you're always using a known style as a base if you make a song. The people who get credited with innovating a style are generally the ones who popularized it for the masses, but there are always others doing it in the underground years before if you look deeper. For example, there were even avant garde composers making songs out of typewriter noises and stuff years before Trent Reznor was born, which could be considered industrial music.

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NaturallyEvil

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Lol, you have to buy an expansion just to unlock the use of a standard enemy from the single-player mode? I'm glad I never got into the multiplayer portion of this game.

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NaturallyEvil

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@nikolistary: Have you ever considered that if you hate everything they do each time, maybe you're NOT their audience? The only times they tried to compete with other consoles' power were with the NES and SNES. Since then, it's been more about making an adequate system for their games, new silly gimmicks, at a price they expect parents to find acceptable when buying one for their kids. My wife and kids went nuts when they first saw the Wii, WiiU, and Switch. I think that's more their target audience.

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NaturallyEvil

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@darthrevenx: I would make fun of you for wasting time following these games when you clearly must just hate adventure games in general... if you hadn't described these games with perfect accuracy.

For the record, this has nothing to do with "modern" gamers, Ico sold like crap in America too. This game will be similar. Low to moderate sales in the dudebro-dominated American game market, good sales in Japan, probably somewhere in between in Europe.

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@sellingthings: At least a third of the songs on his albums are originals if you listen to them. They just don't get attention as singles.

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NaturallyEvil

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This system could be a really good idea if they get some really fun multiplayer games with LAN support. I'm not against online gaming, but online is still less fun than when my friends would hook all our original Xboxes together, get wasted, and play games all night.

Back then it was a pain in the ass to bring everything to one house, and it was still worth it. Imagine how easy it would be if everyone only had to bring a Switch. With a few good multiplayer games, this system could make LAN parties a thing again.

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Well, Sony doesn't actually need to charge you as much as they do to buy one, but during the "early adopter" phase, anything goes. Companies make the most money from the impulsive people who are too excited to worry about value for their money, so nothing is off limits right now.