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#1  Edited By NeonicTrash
Member since 2010 • 549 Posts

Microsoft already has this worked out on their end. 360 games already run better on Xbox One, as will the impending original Xbox games.

The X1X, without specific dev patching, automatically uses its superior hardware to increase resolution, frames, and load times to improve XB1 games.

It's been reported repeatedly how easily and quickly devs are getting their games up and running on X1X, including quickly porting over the equivalent of PC high/ultra graphics settings, no special coding needed or user graphics toggles.

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#2 NeonicTrash
Member since 2010 • 549 Posts

Got the 250GB Slim in 2010 and have never had any issues with it.

Though at this point I don't see the point in buying a 360 unless you have, or plan to buy a lot of games that aren't yet compatible with X1. But there's 300+ BC titles now, and they're going to keep adding to it, it seems.

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#3  Edited By NeonicTrash
Member since 2010 • 549 Posts

@metalslimenite said:

The selection for UHD Blu Ray is pitiful.

The DVD library in 1998, as well as the blu ray selection of 2006 were both so ROBUST.

Oh wait, they weren't.

I actually did a year 1 comparison for myself a few weeks back, comparing blu ray output year 1 to UHD releases year 1, and UHD had more releases.

UHD BR's have only been releasing a little over a year. Every major theatrical movie is getting such a release, and catalog releases are slowly making their way out.

I can see the format really building up over the next 5+ years as Blu ray and DVD before it, did.

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#4 NeonicTrash
Member since 2010 • 549 Posts

@drlostrib said:

well, I don't think the push to 4k and 4k ultra HD blu ray is all that significant at the moment

Also, wasn't the PS3 the cheapest (or at least one of) BluRay players when it released? Don't think that holds true for the Scorpio and 4k bluray

If one doesn't want the higher rendering abilities of the X, the XB1S is one of, if not the most affordable 4k player on the market, so you could compare it to the PS3 in that way as PS3 was a cheaper blu ray player, except it was also 599.

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#5  Edited By NeonicTrash
Member since 2010 • 549 Posts

@pinkanimal said:

Physical media was much more relevant then than it is today. Many people bought a PS3 as a Bluray player. The sales of physical media like Blurays were way higher then than now so it made much more sense then than now.

I know there are some general trends in physical media decline, but do you have credible figures to support your first point regarding sales then and now?

Easy to make the point that much fewer people even had HDTVs in 2006, Blu rays were just coming out. It was just in 2015 that HDTVs have reached 65% saturation levels, and there's now 1000x more Blu ray content than in the format's early years. Also if you follow the format, you should know many early blu ray releases were botch jobs that were later redone and rereleased as recently as the past 2-4 years.

And the initial prices of blu rays and standalone players was way high back then. These days you can grab tons of titles for 15 and under, it's a hell of a lot better to be into blu rays now than it was then. Some may have moved on to streaming a lot but the value propositions are all there as I described.

I think the big writing on the wall takeaway from the general point of this post, is, if and when MS/Sony start releasing games on UHD blu rays which have that greater capacity, is when we can really start to see bigger games with much more content. MS is in a position with the X1X where they could test the waters before Sony releases a PS5, but I don't know for sure still if they will release some X1X exclusives, where the X1 version would still be on a regular blu ray.

They could still maintain their no XB1X exclusives policy and do this, by releasing the same game for both systems, but the 1X version comes on a UHD and has greater content...this would push people to upgrade beyond just resolution and visual/performance increases.

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#6  Edited By NeonicTrash
Member since 2010 • 549 Posts

@Juub1990 said:

ROFL is is the year 2000? Who buys movies in physical format any more?

I do. Ever hear of blu-ray.com, AVS forum, pretty damn active communities over there. People invest in home theater setups and they want better than a spotty stream with latency and compression artifacts.

Some people got into the 3d stuff. Some people just like getting the standard HD blu rays, others like myself want to stay on the cutting edge of home video and buy the new 4k blu rays.

Streaming quality even with good internet is an unreliable and erratic way to watch a film. If you don't buy the streaming version, Netflix or Hulu or Amazon can it away at any time.

If you do buy it, it can be stuck within a particular site's or service's ecosytem and is not the same level of ownership as owning a physical disc you can playback in any compatible device.

Nevermind the fact that 9 times out of 10, a streaming 1080p movie will simply not have the bitrate of a blu ray disc, and the 4k streams will not have the quality of a 4k disc.

Then there's surround sound mixes, special features, and commentaries. Some people are into collectible packaging such as buying steelbook blu rays. You think the studios would still be releasing new movies on disc, as well as older movies, as old as 70+ years ago, if they weren't making revenue?

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#7 NeonicTrash
Member since 2010 • 549 Posts

Toejam And Earl 3 needs to be saved from console oblivion. No digital rerelease of that game ever, a complete Xbox exclusive.

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#8  Edited By NeonicTrash
Member since 2010 • 549 Posts

MS killing it with them features. Sony will never do this. Another +1 for MS and consumers. Another -1 for Steam zealots.

Incoming PS exec response next week: "Players don't want that, they don't need that! We have a responsibility to protect the childrens on PSN from being gifted cross platform games"

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#9 NeonicTrash
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@dxmcat said:

Least when you get 4k movie, its actually 4k.

These game companies just trying to spin their weak machines.

As a XB1X buyer...your statements are actually incorrect.

The 4k you saw in the theater is not the commercial, consumer standard we can buy for TVs or movies. It is a lower resolution 4k to begin with...and, I think 4k blu rays are great as they are an upgrade over 1080p blu rays, but the filming, mastering and transfer processes of a lot of films actually leads to their 4k blu ray releases being more like a 2k resolution, which is then upscaled to 4k.

Pro has its shortcomings but still delivers better than 1080p gaming, and X1X is a beast of a console for only being 499. I think X1X is a great value and couldn't be considered a weak machine at all. Weak compared to what? A 1080ti with a newer Intel CPU? Then it wouldn't be 499 would it? In 2013 XB1 and PS4 were considered underpowered, I think the companies, moreso MS, are doing a great job in trying to update the specs. Most PC gamers are still gaming at the 1080p level anyway, so in that regard the X1X is really leapfrogging most people's PC setups.

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#10  Edited By NeonicTrash
Member since 2010 • 549 Posts

OP makes no sense. Trying to argue if X1X hadn't pushed to increase resolution by 4x and stayed at 1080p, people with old PCs would need to upgrade! But since the X1X is increasing resolutions by 4x, no need to upgrade your PC, just keep gaming with that non-HDR 1080p monitor!

No...if one's PC specs can support it you might still be running current AAAs at med-high settings like Pro/1X, but if your still stuck with a non-HDR 1080p image, you can't argue your seeing the same graphics or having the same experience. If you'd actually seen 4k HDR quality you'd know it makes a significant difference.

And if you followed things more closely you would know in certain games on X1X, PC ultra settings are being used in regards to the graphical fidelity, shadows, reflections etc you referenced. It's a dev by dev basis how much they go for resolution or upgrading things like that. Did it not occur you how much better and clearer those types of things look in a much higher resolution? Framerates, draw distances and load times are also being improved.

Consoles have been increasing resolutions since the Atari/NES era, how one could suddenly declare that's not upgrading graphics or pushing things forward just makes no sense. You sound like someone in 2005 arguing that gaming on a 480p CRT is an equivalent experience to someone whose upgraded to an HD TV and gaming in 720 or 1080p.