@Undertow207 @masterace101 Anything that has a chance to carry the spiritual torch of Panzer Dragoon is going to conjure up massive hype by that series' fanbase. As a member of that fanbase, the fine details of the review really killed it for me, but I may as yet get it, since the actual gameplay is fluent.
@chuckles471 Its gotten pretty bad. At least with the 360 and PS3 people compared games directly and talked about actually playing them. Now its become an epeen war over FPS and resolution. This is the twisted evolution of the bit wars.
@Queuingreturns @bunchanumbers @PepeJeria From who? There's dozens, if not hundreds of sites, magazines, and other entities that give out GOTY awards. A quick Google for "Skyward Sword GOTY" would have saved you from this idiotic question.
@Korvus85 @OmegaGear Yeah, I lost on those coins too. I saw no reason to sub for a month just to be able to claim them and use on vanity items. SE is sticking to its subscription guns with FFXIV, but at least they showed some respect to its legacy players that supported them through the 1.0 nightmare, and gave them a reduced sub rate with 40 characters.
@Deadlysyns87 That's kind of true. Since it's his property, or was, rather, he did not exactly ruin it. He did, however, ruin its quality and its current legacy (how it's going to be remembered).
@ghostwarrior79 @InFI_Chronos How you can assume that's the reason he didn't like it is beyond me. Have you even tried playing the game? Because it basically is a single player game, just with the option of grouping. I honestly thought that the mmo elements of this game were extremely weak.
@pongley @Kisalon @ghostwarrior79 I don't think they have to redo any of the main storyline quests, just the optional ones. True, that's content to rebalance, but I'd also assume an offline version of this game would have npc party members, just like KotOR.
@Korvus85 @Sefrix Its def a F2P model that has a lot of restrictions that are annoying. I think the issue a lot of these games have are that they're coming from subscription models to F2P models, and it can be hard to determine how to properly transition it without "pissing off" the people that subscribed, or continue to.
MMOs that are F2P from the start have one goal, and only one thing to worry about, making as much money as possible with a money shop full of digital goods. Most of these games accomplish this with ridiculous gear enhancement systems and vanity items, and that's where sub > F2P runs into a problem.
Most sub mmos don't have gear enhancement models that fit with F2P cash shops, and to try to change to that model simple doesn't work with existing game balance for combat. So, they have to turn to other things, and for whatever reason, the companies always seem to land on content and feature restriction. Why this is always the route they take, I do not know, but I can honestly say, true F2P mmos never have such things. I think thats where we lose as the gamers. F2P mmos want to make money. Sub mmos forced to go F2P want to just pressure you into subbing anyways, and now has the excuse to also offer the same cash shop.
@jonmar @BuBsay I would say its on purpose, except the omission of "space" comes up three times. The title, the article blub, and the first paragraph. I think he really just dropped the ball on this one.
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